Difference between revisions of "Sleipnir"
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Drebin 679 (talk | contribs) (Updated to account for the warp speed changes.) |
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<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> | <onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> | ||
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− | * SHIP ATTRIBUTES SECTION (last update : | + | * SHIP ATTRIBUTES SECTION (last update : 2019-10-16) |
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* on editing the attributes, please make sure that you don't | * on editing the attributes, please make sure that you don't | ||
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| dronebay=25 m³ | | dronebay=25 m³ | ||
| bandwidth=25 Mbit/sec | | bandwidth=25 Mbit/sec | ||
− | | info= | + | | info=Command ships are engineered specifically to wreak havoc on a battlefield of many. Sporting advanced command module interfaces, these vessels are more than capable of turning the tide in large engagements. Command ships represent the ultimate in warfare link efficiency; the boosts they give their comrades in combat make them indispensable assets to any well-rounded fleet.<br><br>Developer: Boundless Creation<br><br>Boundless Creation's ships are based on the Brutor tribe's philosophy of warfare: simply fit as much firepower onto your ship as possible. Defense systems and electronics arrays therefore tend to take a back seat to sheer annihilative potential. |
− | | bonuses=<b>Command Ships bonuses (per skill level):</b><br>10% bonus to Medium Projectile Turret damage<br>10% bonus to Medium Projectile Turret falloff<br>3% bonus to | + | | bonuses=<b>Command Ships bonuses (per skill level):</b><br>10% bonus to Medium Projectile Turret damage<br>10% bonus to Medium Projectile Turret falloff<br>3% bonus to Shield Command and Skirmish Command burst strength and duration<br><b>Minmatar Battlecruiser bonuses (per skill level):</b><br>10% bonus to Medium Projectile Turret damage<br>7.5% bonus to Shield Booster amount<br><b>Role Bonus:</b><br>• Can use 2 Command Burst modules<br>100% bonus to Command Burst area of effect range |
| structurehp=3,700 HP | | structurehp=3,700 HP | ||
| shieldhp=4,500 HP | | shieldhp=4,500 HP | ||
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| maxvelocity=165 m/sec | | maxvelocity=165 m/sec | ||
| inertia=0.704 | | inertia=0.704 | ||
− | | warpspeed= | + | | warpspeed=4 AU/s |
| warptime=12.49 s | | warptime=12.49 s | ||
| targetrange=70.00 km | | targetrange=70.00 km | ||
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*****{{RequiredSkill|Spaceship Command|I}} | *****{{RequiredSkill|Spaceship Command|I}} | ||
*{{RequiredSkill|Command Ships|I}} | *{{RequiredSkill|Command Ships|I}} | ||
+ | **{{RequiredSkill|Command Burst Specialist|IV}} | ||
+ | ***{{RequiredSkill|Leadership|V}} | ||
+ | **{{RequiredSkill|Wing Command|IV}} | ||
+ | ***{{RequiredSkill|Leadership|V}} | ||
**{{RequiredSkill|Spaceship Command|V}} | **{{RequiredSkill|Spaceship Command|V}} | ||
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− | | totaltraintime=104d 20h 51m 23s | + | | totaltraintime=104d 20h 51m 23s ? |
| forumlinks= | | forumlinks= | ||
| wikireferences= | | wikireferences= | ||
− | + | | highlights1=Can Use Command Burst modules | |
− | | highlights1=Can Use | ||
| highlights2=High Amount of High Slots | | highlights2=High Amount of High Slots | ||
| highlights3= | | highlights3= | ||
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==Summary== | ==Summary== | ||
− | The Sleipnir is bonused for projectiles (particularly autocannons) and shield boosting. The Sleipnir has a hefty falloff bonus, allowing it to engage at good range with autocannons. The Sleipnir's good speed and small sig for its tank allows an oversized shield booster fit to tank a tremendous amount of damage for a limited time. | + | The '''Sleipnir''' is bonused for projectiles (particularly autocannons) and shield boosting. The Sleipnir has a hefty falloff bonus, allowing it to engage at good range with autocannons. The Sleipnir's good speed and small sig for its tank allows an oversized shield booster fit to tank a tremendous amount of damage for a limited time. |
== Skills == | == Skills == | ||
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==Notes== | ==Notes== | ||
''You can write additional notes for Sleipnir here.'' | ''You can write additional notes for Sleipnir here.'' | ||
+ | |||
+ | ==Patch History== | ||
+ | {{Expansion past| | ||
+ | '''October 2019 Release - 2019-10-15.1''' | ||
+ | |||
+ | ''Every Cruiser, Battlecruiser and Battleship now warps faster than before.'' | ||
+ | |||
+ | * Warp Speed increased from 3 AU/s to 4 AU/s (+1 AU/s) | ||
+ | }} | ||
{{ShipsMatrix}} | {{ShipsMatrix}} | ||
− | + | [[Category:Ship Database]][[Category:Command Ships]] |
Revision as of 22:56, 16 October 2019
RELATED UNI-WIKI REFERENCES
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ContentsCommand ships are engineered specifically to wreak havoc on a battlefield of many. Sporting advanced command module interfaces, these vessels are more than capable of turning the tide in large engagements. Command ships represent the ultimate in warfare link efficiency; the boosts they give their comrades in combat make them indispensable assets to any well-rounded fleet. SHIP BONUSES
Command Ships bonuses (per skill level):
Ship Attributes
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Summary
The Sleipnir is bonused for projectiles (particularly autocannons) and shield boosting. The Sleipnir has a hefty falloff bonus, allowing it to engage at good range with autocannons. The Sleipnir's good speed and small sig for its tank allows an oversized shield booster fit to tank a tremendous amount of damage for a limited time.
Skills
Recommended Certificates
- Core Competency Elite
- Active Shield Tanking Improved
- Cruiser Advanced Autocannon Standard
- Skirmish Warfare Chief Improved
Fitting
For more info on fittings, please go here
Tactics
No sub-article about Sleipnir roles or piloting tactics. You can write them here.
Notes
You can write additional notes for Sleipnir here.
Patch History
A long, long time ago... |
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October 2019 Release - 2019-10-15.1 Every Cruiser, Battlecruiser and Battleship now warps faster than before.
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