Difference between revisions of "Succubus"

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==Skills==
 
==Skills==
 
''Further information about additional or recommended skills to pilot Succubus for a specific or it's common role(s) can be written here.''
 
''Further information about additional or recommended skills to pilot Succubus for a specific or it's common role(s) can be written here.''
 
==Fitting==
 
<wikifit shipid="17924" doctrineid="35020" />
 
  
 
==Tactics==
 
==Tactics==

Revision as of 06:28, 13 August 2020

EVE University Database
 
Ship Database
Succubus
CornerTFh.png
Succubus
Sansha's Nation
Sansha's Nation
Pirate Faction Ships
Succubus Class
RELATED UNI-WIKI REFERENCES

The Succubus is one of the most feared frigates ever to harrow the spacelanes and asteroid belts of civilized space, and with good reason: tales abound of its superiority over ships twice or three times its size. Whether you believe this to be fact or rumor, the Succubus will still strike fear in your heart.

SHIP BONUSES

Caldari Frigate bonuses (per skill level):
20% bonus to Afterburner velocity bonus
Amarr Frigate bonuses (per skill level):
7.5% bonus to Small Energy Turret tracking speed
Role Bonus:
150% bonus to Small Energy Turret damage

Required Skills
Training Time what's this?
17h 55m 0s
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
none

Ship Attributes

Fittings
Powergrid
powergrid
44 MW
CPU
cpu output
170 tf
Capacitor
capacitor
450 GJ
High
high slots
3
Launchers
launcher slots
0
Turrets
turret slots
2
Medium
medium slots
4
Low
low slots
3
Rig
rigs
3
 
small
Calibration
calibration
350
Navigation
Max Velocity
max. velocity
340 m/sec
Inertia Modifier
inertia modifier (agility)
3.5
Warp Speed
inertia modifier (agility)
5 AU/s
Base Time to Warp
base time to warp
4.68 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
No drone bay.
Targeting
Max Tgt. Range
max. targeting range
32.00 km
Max Locked Targets
max. locked targets
5
RADAR Sensor
RADAR sensor strength
13 points
Sig. Radius
signature radius
33 m
Scan Res.
scan resolution
650 mm
Structure
Structure Hitpoints
structure hitpoints
540 HP
Mass
ship mass
965,000 kg
Volume
ship volume
28,600 m³
Cargo Capacity
cargo capacity
135 m³
Armor
Armor Hitpoints
armor hitpoints
550 HP
Armor Resistances
EM
electromagnetic resistance
50
THR
thermal resistance
35
KIN
kinetic resistance
25
EXP
explosive resistance
20
Shields
Shield Capacity
shield hitpoints
650 HP
Shield Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
20
KIN
kinetic resistance
40
EXP
explosive resistance
50


Summary

The Succubus is the Sansha pirate faction frigate. It's a shield-tanked laser boat, with its two turrets doing the damage of five due to its role bonus, although its most notable bonus is to Afterburner speed, which is a powerful advantage in Faction Warfare PvP, where combat is generally fought within scram range. The Succubus' spare high slot can be useful if the Succubus is run as an expensive PvE frigate, or to neut/nos other ships, though the Succubus has no cap warfare bonuses.

Skills

Further information about additional or recommended skills to pilot Succubus for a specific or it's common role(s) can be written here.

Tactics

The afterburner speed bonus the Succubus gets gives it effective speeds rivalling Micro-Warp Drive (MWD) fit frigates, but with the advantages of lower capacitor requirement, and, crucially, the ability to remain active even under the effects of a warp scrambler (which deactivates MWDs).

This gives the Succubus unrivalled range control in combat, able to effortlessly burn out of or into range, with at least 2 or 3 stasis webs required to slow it to a speed where it can be securely engaged.

In Faction Warfare complex combat, where short range combat is the norm, a kiting Succubus can outmatch almost all MWD kiting ships, while also quickly burning out of range of brawlers and scram-kiters to kite them itself. This places the Succubus close to the top of the food chain in Faction Warfare space and it should be avoided by all but the most skilled pilots.

It should be noted that it has become almost standard now for a Succubus to be fitted with Deadspace afterburners to maximise the speed advantage, and in Low Sec space many pilots will also use Snake implants to provide a further velocity boost.

Notes

You can write additional notes for Succubus here.