Taranis

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Taranis
CornerT2h.png
Taranis
Gallente Federation
Gallente Federation
Interceptors
Atron Class
Highlight
Fast Target Locking Time
HIGHLIGHTS
RELATED UNI-WIKI REFERENCES

Interceptors utilize a combination of advanced alloys and electronics to reduce their effective signature radius. This, along with superior maneuverability and speed, makes them very hard to target and track, particularly for high caliber turrets.

Developer: Duvolle Labs

Duvolle labs manufactures sturdy ships with a good mix of offensive and defensive capacities. Since its foremost manufacturer of Particle Blasters its ships tend to favor turrets and thus have somewhat higher power output than normal.

SHIP BONUSES

Gallente Frigate Skill Bonus:
10% Small Hybrid Turret damage per level
Interceptor Skill Bonus:
15% reduction in MicroWarpdrive signature radius penalty per level, 7.5% Small Hybrid Turret tracking speed Per Interceptor Skill Level
Role bonus:
80% reduction in Propulsion Jamming systems activation cost, immunity to non-targeted interdiction

Required Skills
  • Gallente Frigate V11d 20h 26m
    • Spaceship Command I8m
  • Interceptors I33m
    • Spaceship Command III4h 26m
    • Evasive Maneuvering V11d 20h 26m
      • Navigation II47m
Training Time what's this?
23d 22h 40m
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
Atron
Atron.jpg
Atron
Standard Frigates Atron Class
Icon highlights.pngEntry-Level Tackle Frigate
Icon hi slot.png4 (0/3) Icon mid slot.png3 Icon low slot.png3
Icon powergrid.png37 MW Icon cpu.png147 tf
Icon velocity.png420 m/sec
Icon capacity.png145 m³
, Ares
Ares.jpg
CornerT2s.png
Ares
Interceptors Atron Class
Icon highlights.pngFast Target Locking Time
Icon hi slot.png3 (1/3) Icon mid slot.png3 Icon low slot.png4
Icon powergrid.png33 MW Icon cpu.png145 tf
Icon velocity.png425 m/sec
Icon capacity.png96 m³

Ship Attributes

Fittings
Powergrid
powergrid
35 MW
CPU
cpu output
150 tf
Capacitor
capacitor
355 GJ
High
high slots
4
Launchers
launcher slots
0
Turrets
turret slots
3
Medium
medium slots
3
Low
low slots
3
Rig
rigs
2
 
small
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
420 m/s
Inertia Modifier
inertia modifier (agility)
2.945
Warp Speed
inertia modifier (agility)
8 AU/s
Base Time to Warp
base time to warp
4.62 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
10 m³
Drone Bandwidth
drone bandwidth
10 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
22.5 km
Max Locked Targets
max. locked targets
5
Magnetometric Sensor
Magnetometric sensor strength
10 points
Sig. Radius
signature radius
36 m
Scan Res.
scan resolution
880 mm
Structure
Structure Hitpoints
structure hitpoints
675 HP
Mass
ship mass
1,070,000 kg
Volume
ship volume
22,500 m³
Cargo Capacity
cargo capacity
92 m³
Armor
Armor Hitpoints
armor hitpoints
425 HP
Armor Resistances
EM
electromagnetic resistance
50
THR
thermal resistance
35
KIN
kinetic resistance
45
EXP
explosive resistance
10
Shields
Shield Capacity
shield hitpoints
275 HP
Shield Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
20
KIN
kinetic resistance
50
EXP
explosive resistance
50


Summary

The Taranis is a very popular combat interceptor. Its high structure HP means it gets a considerable amount of EHP just by fitting a Damage Control. It has 3 mid slots, so it can field a scram and web to prevent other interceptors from getting away. It has a 10m3 drone bay, unique among interceptors. Taranises are commonly fit with blasters, which along with T2 drones, gives them DPS far higher than other interceptors can manage. On the downside due to its mass it is the slowest and least agile interceptor.

Skills

Required Skills


Recommended skills: (Medium)






  • Thermodynamics IV (important for sustained overheating of MWD or Point)

Fitting

Shield Brawler
Taranis: Shield Brawler
EFT
[Taranis, Shield Brawler]
Light Ion Blaster II
Light Ion Blaster II
Light Ion Blaster II

J5b Phased Prototype Warp Scrambler I
Limited 1MN Microwarpdrive I
Medium F-S9 Regolith Shield Induction

Pseudoelectron Containment Field I
Magnetic Field Stabilizer II
Micro Auxiliary Power Core I

Small Ancillary Current Router I
Small Anti-EM Screen Reinforcer I


Hobgoblin II x2

Void S x1

Fitting template high slot label.png
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Icon hi slot.png
Fitting template mid slots label.png
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Fitting template low slots label.png
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Fitting template subsystem slots label.png
Fitting template drone slots label.png
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Fitting template drone slots label.png
Fitting template charge slots label.png
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Fitting template rig slots label.png
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FITTING DIFFICULTY
EVE VERSION
RUBI 1.0
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES
  • A brawling shield-fit Taranis. With very good fitting skills, one can upgrade to neutron blasters for maximal DPS. The fit shown is more realistic for typical Uni skills. Compared to the blaster Raptor, the Taranis has higher theoretical damage (largely due to the drones) but lacks the range bonus of the Caldari inty. The Taranis thus has potentially higher damage output, but mainly at very close range and with drones engaged. It has slightly lower speed and EHP than a comparably fit Raptor.
  • With all skills at V, this Taranis moves at 3660 m/s (5227 with heat) and aligns in 3 s with prop mod off. DPS with Void and Hobgoblin IIs is over 260. EHP as shown is ~5.5K; the DPS can be upped even further by ignoring the huge EM hole and swapping a damage rig in for the anti-EM.
Rail Kiting
Taranis: Rail Kiting
EFT
[Taranis, Rail Kiting]
125mm Railgun II
125mm Railgun II
125mm Railgun II

DDO Photometry Tracking Disruptor I
Limited 1MN Microwarpdrive I
Warp Disruptor II

Magnetic Field Stabilizer II
Nanofiber Internal Structure II
Pseudoelectron Containment Field I

Small Hybrid Burst Aerator I
Small Polycarbon Engine Housing I


Hobgoblin II x2

Optimal Range Disruption Script x1
Caldari Navy Antimatter Charge S x1

Fitting template high slot label.png
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Icon hi slot.png
Fitting template mid slots label.png
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Fitting template low slots label.png
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Fitting template subsystem slots label.png
Fitting template drone slots label.png
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Fitting template drone slots label.png
Fitting template charge slots label.png
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Fitting template rig slots label.png
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FITTING DIFFICULTY
EVE VERSION
RUBI 1.0
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES
  • A kiting rail Taranis. Compared to a comparably fit Raptor, the Taranis is slower, has reduced targeting range, and reduced optimal for the rails. It trades these for higher DPS, though much of the difference comes from the drones.
  • With all skills at V, this Taranis moves at 4195m/s (5992with heat) and aligns in 2.3 s with prop mod off. DPS with faction ammo and two Hobgoblin IIs is around 190. EHP is just below 3K, much of it from structure.
PVP
Taranis: PVP
EFT
[Taranis, PVP]
Light Ion Blaster II
Light Ion Blaster II
Light Ion Blaster II
Small Nosferatu I

Stasis Webifier II
Warp Scrambler II
1MN Microwarpdrive II

Micro Auxiliary Power Core II
Small Armor Repairer II
Damage Control I


Hobgoblin II x1
Hobgoblin II x1

Antimatter Charge S x1

Fitting template high slot label.png
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Fitting template mid slots label.png
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Fitting template low slots label.png
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Fitting template subsystem slots label.png
Fitting template drone slots label.png
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Fitting template drone slots label.png
Fitting template charge slots label.png
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Fitting template rig slots label.png
FITTING DIFFICULTY
EVE VERSION
ODY 1.0
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES


Tactics

No sub-article about Taranis roles or piloting tactics. You can write them here.

Notes

You can write additional notes for Taranis here.