Difference between revisions of "Tempest"

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==Summary==
 
==Summary==
The Tempest is one of two Minmatar Attack Battleships. It's bonuses favour Large Projectile Turrets, unlike the [[Typhoon]] which focuses on Battleship-size missles/torpedos. With 5 mids and 6 lows the Tempest can be shield or armor tanked, both are equally common. With the recent tier 3 battlecruiser (Tornado) the primary role of the tempest (pvp sniping) has been overshadowed. None the less, the tempest is still widely used in skirmish warfare. The Tempest is relatively quick and agile, for a battleship.
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The Tempest is one of two Minmatar Attack Battleships. It's bonuses favour Large Projectile Turrets, unlike the [[Typhoon]] which focuses on Battleship-size missles/torpedos. With 5 mids and 6 lows the Tempest can be shield or armor tanked, both are equally common. With the recent tier 3 battlecruiser ([[Tornado]]) the primary role of the tempest (pvp sniping) has been overshadowed. None the less, the tempest is still widely used in skirmish warfare. The Tempest is relatively quick and agile, for a battleship.
  
 
==Skills==
 
==Skills==

Revision as of 23:09, 7 December 2014

EVE University Database
 
Ship Database
Tempest
Tempest
Minmatar Republic
Minmatar Republic
Standard Battleships
Tempest Class
Highlight
High Amount of High Slots
HIGHLIGHTS
RELATED UNI-WIKI REFERENCES

Development
The Tempest is one of the Republic Fleet's key vessels; a versatile gunship proficient at long-range bombardment and capable of dishing out specialized types of damage with great effectiveness. A well-rounded squadron of Tempests has been proven time and time again to be an invaluable wild card in a fleet battle, one which opponents should ignore at their own peril.

SHIP BONUSES

Minmatar Battleship bonuses (per skill level):
5% bonus to Large Projectile Turret rate of fire
5% bonus to Large Projectile Turret damage

Required Skills
Training Time what's this?
3d 20h 55m 10s
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
Tempest Fleet Issue
Tempest Fleet Issue.jpg
CornerTFs.png
Tempest Fleet Issue
Faction Battleships Tempest Class
Icon highlights.pngHigh Amount of High Slots
Icon highlights.pngHigh Amount of Low Slots
Icon hi slot.png8 (4/6) Icon mid slot.png5 Icon low slot.png7
Icon powergrid.png17,500 MW Icon cpu.png580 tf
Icon velocity.png130 m/sec
Icon capacity.png815 m³
,Tempest Tribal Issue
Tempest Tribal Issue.jpg
CornerTFs.png
Tempest Tribal Issue
Special Edition Battleships Tempest Class
Icon highlights.pngHigh Amount of High Slots
Icon highlights.pngHigh Amount of Low Slots
Icon hi slot.png8 (2/8) Icon mid slot.png6 Icon low slot.png7
Icon powergrid.png18,600 MW Icon cpu.png600 tf
Icon velocity.png120 m/sec
Icon capacity.png600 m³
,Vargur
Vargur.jpg
CornerT2s.png
Vargur
Marauders Tempest Class
Icon highlights.pngHigh Amount of High Slots
Icon hi slot.png7 (0/4) Icon mid slot.png6 Icon low slot.png6
Icon powergrid.png12,900 MW Icon cpu.png625 tf
Icon velocity.png110 m/sec
Icon capacity.png1,150 m³

Ship Attributes

Fittings
Powergrid
powergrid
16,000 MW
CPU
cpu output
550 tf
Capacitor
capacitor
5,400 GJ
High
high slots
8
Launchers
launcher slots
4
Turrets
turret slots
6
Medium
medium slots
5
Low
low slots
6
Rig
rigs
3
 
large
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
127 m/sec
Inertia Modifier
inertia modifier (agility)
0.116
Warp Speed
inertia modifier (agility)
2 AU/s
Base Time to Warp
base time to warp
16 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
75 m³
Drone Bandwidth
drone bandwidth
75 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
67.50 km
Max Locked Targets
max. locked targets
7
LADAR Sensor
LADAR sensor strength
20 points
Sig. Radius
signature radius
360 m
Scan Res.
scan resolution
100 mm
Structure
Structure Hitpoints
structure hitpoints
6,800 HP
Mass
ship mass
99,500,000 kg
Volume
ship volume
450,000 m³
Cargo Capacity
cargo capacity
600 m³
Frigate Escape Bay
Frigate Capacity
1 Frigate
Armor
Armor Hitpoints
armor hitpoints
7,000 HP
Armor Resistances
EM
electromagnetic resistance
60
THR
thermal resistance
35
KIN
kinetic resistance
25
EXP
explosive resistance
10
Shields
Shield Capacity
shield hitpoints
6,800 HP
Shield Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
20
KIN
kinetic resistance
40
EXP
explosive resistance
50


Summary

The Tempest is one of two Minmatar Attack Battleships. It's bonuses favour Large Projectile Turrets, unlike the Typhoon which focuses on Battleship-size missles/torpedos. With 5 mids and 6 lows the Tempest can be shield or armor tanked, both are equally common. With the recent tier 3 battlecruiser (Tornado) the primary role of the tempest (pvp sniping) has been overshadowed. None the less, the tempest is still widely used in skirmish warfare. The Tempest is relatively quick and agile, for a battleship.

Skills

Further information about additional or recommended skills to pilot Tempest for a specific or it's common role(s) can be written here.

Fitting

POS Bash
Tempest: POS Bash
EFT
[Tempest, POS Bash]
800mm Repeating Artillery II
800mm Repeating Artillery II
800mm Repeating Artillery II
800mm Repeating Artillery II
800mm Repeating Artillery II
800mm Repeating Artillery II
Heavy Unstable Power Fluctuator I
Heavy Unstable Power Fluctuator I

Prototype 100MN Microwarpdrive I
Faint Epsilon Warp Scrambler I
Fleeting Propulsion Inhibitor I
Fleeting Propulsion Inhibitor I
Medium Capacitor Booster II

Damage Control II
1600mm Reinforced Steel Plates II
1600mm Reinforced Steel Plates II
Energized Adaptive Nano Membrane II
Energized Adaptive Nano Membrane II
Gyrostabilizer II

Large Trimark Armor Pump I
Large Trimark Armor Pump I
Large Trimark Armor Pump I


Garde II x3

Navy Cap Booster 800 x1
EMP L x1

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FITTING DIFFICULTY
EVE VERSION
ODY 1.0
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES
  • If you want to shoot the tower at 30km, bring 1200mm Arties, one or two tracking computers instead of the tackle and offline the neuts.
  • If you can't fit T2 guns, bring meta 4 (the range fit should fit with meta 4 1400 Arties if you downgrade one or two plates to meta 4 which would be fine).


Tactics

No sub-article about Tempest roles or piloting tactics. You can write them here.

Notes

This vessel qualifies for the University PYOS and BYOM programs.