Difference between revisions of "Template:Damagetype"

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|KI
 
|KI
 
|Ki
 
|Ki
|ki={{icon|ki damage|16|Kinetic damage}} Kin}}</span>{{#if:{{{2|}}}
+
|ki={{icon|ki damage|16|Kinetic damage}} Kin}}{{#if:{{{2|}}}
|<span style="width:50px;display:inline-block">{{#switch: {{{2}}}
+
|{{#switch: {{{2}}}
 
|Em
 
|Em
 
|EM
 
|EM
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|KI
 
|KI
 
|Ki
 
|Ki
|ki={{icon|ki damage|16|Kinetic damage}} Kin}} }}{{#if:{{{3|}}}|<span style="width:50px;display:inline-block">{{#switch: {{{3}}}
+
|ki={{icon|ki damage|16|Kinetic damage}} Kin}} }}{{#if:{{{3|}}}|{{#switch: {{{3}}}
 
|Em
 
|Em
 
|EM
 
|EM

Revision as of 07:50, 18 October 2017


Template documentation (for the above template, sometimes hidden or invisible)
Description
This template is used to show the best damages to deal in a mission. Used in {{missiondetails}}
Syntax
Type {{Damagetype|<damage code>}} somewhere.
Where damage code is em, ex, ki, th or omni. Up to five separate damage types can be specified at once.
Sample output
{{Damagetype|ki|th|em}}
gives...
Kinetic damage KinThermal damage ThElectromagnetic damage EM
Visit Template:Damagetype/doc to edit this text! (How does this work?) (Refresh this text - why?)