Difference between revisions of "Template:GetSkillAlpha"
From EVE University Wiki
(alpha skill max corrections) |
(Added Triglavian ore processing skills (Bezdnacine, Rakovene, Talassonite)) |
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(10 intermediate revisions by 4 users not shown) | |||
Line 26: | Line 26: | ||
| Drone Avionics = IV | | Drone Avionics = IV | ||
| Drone Durability = IV | | Drone Durability = IV | ||
− | | Drone Interfacing = | + | | Drone Interfacing = III |
| Drone Navigation = IV | | Drone Navigation = IV | ||
| Drone Sharpshooting = IV | | Drone Sharpshooting = IV | ||
Line 33: | Line 33: | ||
| Fighters = 0 | | Fighters = 0 | ||
| Gallente Drone Specialization = II | | Gallente Drone Specialization = II | ||
− | | Heavy Drone Operation = | + | | Heavy Drone Operation = III |
| Heavy Fighters = 0 | | Heavy Fighters = 0 | ||
| Ice Harvesting Drone Operation = 0 | | Ice Harvesting Drone Operation = 0 | ||
Line 39: | Line 39: | ||
| Light Drone Operation = V | | Light Drone Operation = V | ||
| Light Fighters = 0 | | Light Fighters = 0 | ||
− | | Medium Drone Operation = | + | | Medium Drone Operation = IV |
| Mining Drone Operation = 0 | | Mining Drone Operation = 0 | ||
| Mining Drone Specialization = 0 | | Mining Drone Specialization = 0 | ||
Line 84: | Line 84: | ||
| Capital Beam Laser Specialization = 0 | | Capital Beam Laser Specialization = 0 | ||
| Capital Blaster Specialization = 0 | | Capital Blaster Specialization = 0 | ||
+ | | Capital Disintegrator Specialization = 0 | ||
| Capital Energy Turret = 0 | | Capital Energy Turret = 0 | ||
| Capital Hybrid Turret = 0 | | Capital Hybrid Turret = 0 | ||
+ | | Capital Precursor Weapon = 0 | ||
| Capital Projectile Turret = 0 | | Capital Projectile Turret = 0 | ||
| Capital Pulse Laser Specialization = 0 | | Capital Pulse Laser Specialization = 0 | ||
Line 97: | Line 99: | ||
| Large Beam Laser Specialization = 0 | | Large Beam Laser Specialization = 0 | ||
| Large Blaster Specialization = 0 | | Large Blaster Specialization = 0 | ||
+ | | Large Disintegrator Specialization = 0 | ||
| Large Energy Turret = IV | | Large Energy Turret = IV | ||
| Large Hybrid Turret = IV | | Large Hybrid Turret = IV | ||
+ | | Large Precursor Weapon = 0 | ||
| Large Projectile Turret = IV | | Large Projectile Turret = IV | ||
| Large Pulse Laser Specialization = 0 | | Large Pulse Laser Specialization = 0 | ||
| Large Railgun Specialization = 0 | | Large Railgun Specialization = 0 | ||
+ | | Large Vorton Projector = 0 | ||
+ | | Large Vorton Specialization = 0 | ||
| Medium Artillery Specialization = III | | Medium Artillery Specialization = III | ||
| Medium Autocannon Specialization = III | | Medium Autocannon Specialization = III | ||
| Medium Beam Laser Specialization = III | | Medium Beam Laser Specialization = III | ||
| Medium Blaster Specialization = III | | Medium Blaster Specialization = III | ||
+ | | Medium Disintegrator Specialization = 0 | ||
| Medium Energy Turret = V | | Medium Energy Turret = V | ||
| Medium Hybrid Turret = V | | Medium Hybrid Turret = V | ||
+ | | Medium Precursor Weapon = 0 | ||
| Medium Projectile Turret = V | | Medium Projectile Turret = V | ||
| Medium Pulse Laser Specialization = III | | Medium Pulse Laser Specialization = III | ||
| Medium Railgun Specialization = III | | Medium Railgun Specialization = III | ||
+ | | Medium Vorton Projector = 0 | ||
+ | | Medium Vorton Specialization = 0 | ||
| Motion Prediction = IV | | Motion Prediction = IV | ||
| Rapid Firing = IV | | Rapid Firing = IV | ||
Line 118: | Line 128: | ||
| Small Beam Laser Specialization = III | | Small Beam Laser Specialization = III | ||
| Small Blaster Specialization = III | | Small Blaster Specialization = III | ||
+ | | Small Disintegrator Specialization = 0 | ||
| Small Energy Turret = V | | Small Energy Turret = V | ||
| Small Hybrid Turret = V | | Small Hybrid Turret = V | ||
+ | | Small Precursor Weapon = 0 | ||
| Small Projectile Turret = V | | Small Projectile Turret = V | ||
| Small Pulse Laser Specialization = III | | Small Pulse Laser Specialization = III | ||
| Small Railgun Specialization = III | | Small Railgun Specialization = III | ||
+ | | Small Vorton Projector = 0 | ||
+ | | Small Vorton Specialization = 0 | ||
| Surgical Strike = IV | | Surgical Strike = IV | ||
| Tactical Weapon Reconfiguration = 0 | | Tactical Weapon Reconfiguration = 0 | ||
| Trajectory Analysis = IV | | Trajectory Analysis = IV | ||
+ | | Vorton Arc Extension = 0 | ||
+ | | Vorton Arc Guidance = 0 | ||
+ | | Vorton Power Amplification = 0 | ||
+ | | Vorton Projector Operation = 0 | ||
<!--------- SKILL GROUP: Fleet Support ----------> | <!--------- SKILL GROUP: Fleet Support ----------> | ||
| Armored Command = 0 | | Armored Command = 0 | ||
Line 215: | Line 233: | ||
| Arkonor Processing = 0 | | Arkonor Processing = 0 | ||
| Astrogeology = 0 | | Astrogeology = 0 | ||
+ | | Bezdnacine Processing = 0 | ||
| Bistot Processing = 0 | | Bistot Processing = 0 | ||
| Common Moon Ore Processing = 0 | | Common Moon Ore Processing = 0 | ||
Line 225: | Line 244: | ||
| Hedbergite Processing = 0 | | Hedbergite Processing = 0 | ||
| Hemorphite Processing = 0 | | Hemorphite Processing = 0 | ||
− | | Ice Harvesting = | + | | Ice Harvesting = 0 |
| Ice Processing = 0 | | Ice Processing = 0 | ||
| Industrial Reconfiguration = 0 | | Industrial Reconfiguration = 0 | ||
Line 237: | Line 256: | ||
| Plagioclase Processing = 0 | | Plagioclase Processing = 0 | ||
| Pyroxeres Processing = 0 | | Pyroxeres Processing = 0 | ||
+ | | Rakovene Processing = 0 | ||
| Rare Moon Ore Processing = 0 | | Rare Moon Ore Processing = 0 | ||
| Reactions = I | | Reactions = I | ||
Line 246: | Line 266: | ||
| Scrapmetal Processing = 0 | | Scrapmetal Processing = 0 | ||
| Spodumain Processing = 0 | | Spodumain Processing = 0 | ||
+ | | Talassonite Processing = 0 | ||
| Ubiquitous Moon Ore Processing = 0 | | Ubiquitous Moon Ore Processing = 0 | ||
| Uncommon Moon Ore Processing = 0 | | Uncommon Moon Ore Processing = 0 | ||
Line 275: | Line 296: | ||
| Caldari Encryption Methods = 0 | | Caldari Encryption Methods = 0 | ||
| Caldari Starship Engineering = 0 | | Caldari Starship Engineering = 0 | ||
+ | | Core Subsystem Technology = 0 | ||
| Defensive Subsystem Technology = 0 | | Defensive Subsystem Technology = 0 | ||
| Electromagnetic Physics = 0 | | Electromagnetic Physics = 0 | ||
Line 307: | Line 329: | ||
| Takmahl Technology = 0 | | Takmahl Technology = 0 | ||
| Talocan Technology = 0 | | Talocan Technology = 0 | ||
+ | | Triglavian Encryption Methods = 0 | ||
+ | | Triglavian Quantum Engineering = 0 | ||
+ | | Upwell Encryption Methods = 0 | ||
| Yan Jung Technology = 0 | | Yan Jung Technology = 0 | ||
<!--------- SKILL GROUP: Shields ----------> | <!--------- SKILL GROUP: Shields ----------> | ||
Line 365: | Line 390: | ||
| Command Ships = 0 | | Command Ships = 0 | ||
| Covert Ops = 0 | | Covert Ops = 0 | ||
+ | | EDENCOM Battleship = 0 | ||
+ | | EDENCOM Cruiser = 0 | ||
+ | | EDENCOM Frigate = 0 | ||
| Electronic Attack Ships = 0 | | Electronic Attack Ships = 0 | ||
| Expedition Frigates = 0 | | Expedition Frigates = 0 | ||
Line 407: | Line 435: | ||
| ORE Industrial = 0 | | ORE Industrial = 0 | ||
| Precursor Battleship = 0 | | Precursor Battleship = 0 | ||
+ | | Precursor Battlecruiser = 0 | ||
| Precursor Cruiser = 0 | | Precursor Cruiser = 0 | ||
+ | | Precursor Dreadnought = 0 | ||
+ | | Precursor Destroyer = 0 | ||
| Precursor Frigate = 0 | | Precursor Frigate = 0 | ||
| Recon Ships = 0 | | Recon Ships = 0 | ||
Line 451: | Line 482: | ||
<!--------- SKILL GROUP: Trade ----------> | <!--------- SKILL GROUP: Trade ----------> | ||
| Accounting = 0 | | Accounting = 0 | ||
+ | | Advanced Broker Relations = 0 | ||
| Broker Relations = II | | Broker Relations = II | ||
| Contracting = 0 | | Contracting = 0 | ||
Line 456: | Line 488: | ||
| Customs Code Expertise = 0 | | Customs Code Expertise = 0 | ||
| Daytrading = 0 | | Daytrading = 0 | ||
− | |||
| Marketing = II | | Marketing = II | ||
| Procurement = 0 | | Procurement = 0 |
Revision as of 19:35, 7 November 2020
Template documentation (for the above template, sometimes hidden or invisible)
- Description
- This template gives the max level available to alpha pilots of any skill, in the in-game form. Any pages with outdated skill links will be added to the category Obsolete Skills and will be shown in red on the page itself.
- Dependencies
-
- Used by
- {{Skill}}
- {{SkillAlphaBar}}
- Syntax
- {{GetSkillAlpha|<skill>}}
- Parameters
-
- skill
- The name of the skill you would like to link to. Please make sure it's capitalised properly (use title case spelling, i.e.
Gallente Strategic Cruiser
, notGallente strategic cruiser
).
- Sample
{{GetSkillAlpha|Mechanics}}
gives V{{GetSkillAlpha|Fleet Compression Logistics}}
gives Unknown{{GetSkillAlpha|Wabbit-Hunting}}
gives Unknown
- See also
{{GetSkillLink}}
,{{GetSkillMult}}
and{{GetSkillPrice}}
, very similar templates for the skill page link, skill training multiplier and the NPC-seeded skillbook price.{{SkillAlphaInfo}}
can use this template to look-up its parameter.
- Development notes
- This template is, essentially, a lookup function for all the skills currently in the game. When CCP changes the skill names or groups, or adds/removes skills in a future expansion, update this template (as well as
{{GetSkillLink}}
,{{GetSkillMult}}
and{{GetSkillPrice}}
). If skills are merely moved from one group to another, all the links (generated with, for instance,{{Sk}}
) on the wiki will be automatically updated. If skill names change, then any pages with obsolete skill names will be listed in Category:Obsolete Skills, so that you can easily find and correct them.
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