Difference between revisions of "Template:GetSkillMult"

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Line 19: Line 19:
 
  | Empire Control = 5x
 
  | Empire Control = 5x
 
  | Megacorp Management = 3x
 
  | Megacorp Management = 3x
  | Sovereignty = 8k
+
  | Sovereignty = 8x
 
<!--------- SKILL GROUP: Drones ---------->
 
<!--------- SKILL GROUP: Drones ---------->
 
  | Advanced Drone Avionics = 5x
 
  | Advanced Drone Avionics = 5x
Line 84: Line 84:
 
  | Capital Beam Laser Specialization = 10x
 
  | Capital Beam Laser Specialization = 10x
 
  | Capital Blaster Specialization = 10x
 
  | Capital Blaster Specialization = 10x
 +
| Capital Disintegrator Specialization = 10x
 
  | Capital Energy Turret = 7x
 
  | Capital Energy Turret = 7x
 
  | Capital Hybrid Turret = 7x
 
  | Capital Hybrid Turret = 7x
 +
| Capital Precursor Weapon = 7x
 
  | Capital Projectile Turret = 7x
 
  | Capital Projectile Turret = 7x
 
  | Capital Pulse Laser Specialization = 10x
 
  | Capital Pulse Laser Specialization = 10x
Line 97: Line 99:
 
  | Large Beam Laser Specialization = 8x
 
  | Large Beam Laser Specialization = 8x
 
  | Large Blaster Specialization = 8x
 
  | Large Blaster Specialization = 8x
 +
| Large Disintegrator Specialization = 8x
 
  | Large Energy Turret = 5x
 
  | Large Energy Turret = 5x
 
  | Large Hybrid Turret = 5x
 
  | Large Hybrid Turret = 5x
 +
| Large Precursor Weapon = 5x
 
  | Large Projectile Turret = 5x
 
  | Large Projectile Turret = 5x
 
  | Large Pulse Laser Specialization = 8x
 
  | Large Pulse Laser Specialization = 8x
Line 106: Line 110:
 
  | Medium Beam Laser Specialization = 5x
 
  | Medium Beam Laser Specialization = 5x
 
  | Medium Blaster Specialization = 5x
 
  | Medium Blaster Specialization = 5x
 +
| Medium Disintegrator Specialization = 5x
 
  | Medium Energy Turret = 3x
 
  | Medium Energy Turret = 3x
 
  | Medium Hybrid Turret = 3x
 
  | Medium Hybrid Turret = 3x
 +
| Medium Precursor Weapon = 3x
 
  | Medium Projectile Turret = 3x
 
  | Medium Projectile Turret = 3x
 
  | Medium Pulse Laser Specialization = 5x
 
  | Medium Pulse Laser Specialization = 5x
Line 118: Line 124:
 
  | Small Beam Laser Specialization = 3x
 
  | Small Beam Laser Specialization = 3x
 
  | Small Blaster Specialization = 3x
 
  | Small Blaster Specialization = 3x
 +
| Small Disintegrator Specialization = 3x
 
  | Small Energy Turret = 1x
 
  | Small Energy Turret = 1x
 
  | Small Hybrid Turret = 1x
 
  | Small Hybrid Turret = 1x
 +
| Small Precursor Weapon = 1x
 
  | Small Projectile Turret = 1x
 
  | Small Projectile Turret = 1x
 
  | Small Pulse Laser Specialization = 3x
 
  | Small Pulse Laser Specialization = 3x
Line 275: Line 283:
 
  | Caldari Encryption Methods = 5x
 
  | Caldari Encryption Methods = 5x
 
  | Caldari Starship Engineering = 5x
 
  | Caldari Starship Engineering = 5x
 +
| Core Subsystem Technology = 5x
 
  | Defensive Subsystem Technology = 5x
 
  | Defensive Subsystem Technology = 5x
 
  | Electromagnetic Physics = 5x
 
  | Electromagnetic Physics = 5x
Line 307: Line 316:
 
  | Takmahl Technology = 5x
 
  | Takmahl Technology = 5x
 
  | Talocan Technology = 5x
 
  | Talocan Technology = 5x
 +
| Triglavian Encryption Methods = 4x
 +
| Triglavian Quantum Engineering = 5x
 
  | Yan Jung Technology = 5x
 
  | Yan Jung Technology = 5x
 
<!--------- SKILL GROUP: Shields ---------->
 
<!--------- SKILL GROUP: Shields ---------->
Line 406: Line 417:
 
  | ORE Freighter = 9x
 
  | ORE Freighter = 9x
 
  | ORE Industrial = 4x
 
  | ORE Industrial = 4x
 +
| Precursor Battlecruiser = 6x
 +
| Precursor Battleship = 8x
 +
| Precursor Dreadnought = 12x
 +
| Precursor Cruiser = 5x
 +
| Precursor Destroyer = 2x
 +
| Precursor Frigate = 2x
 
  | Recon Ships = 6x
 
  | Recon Ships = 6x
 
  | Spaceship Command = 1x
 
  | Spaceship Command = 1x
Line 448: Line 465:
 
<!--------- SKILL GROUP: Trade ---------->
 
<!--------- SKILL GROUP: Trade ---------->
 
  | Accounting = 3x
 
  | Accounting = 3x
 +
| Advanced Broker Relations  = 3x
 
  | Broker Relations = 2x
 
  | Broker Relations = 2x
 
  | Contracting = 1x
 
  | Contracting = 1x
Line 453: Line 471:
 
  | Customs Code Expertise = 2x
 
  | Customs Code Expertise = 2x
 
  | Daytrading = 1x
 
  | Daytrading = 1x
| Margin Trading = 3x
 
 
  | Marketing = 3x
 
  | Marketing = 3x
 
  | Procurement = 3x
 
  | Procurement = 3x

Revision as of 14:38, 13 March 2020

Template documentation (for the above template, sometimes hidden or invisible)

This template gives the training time multiplier of any skill, in the in-game form (e.g. 1x, 5x, etc). Any pages with outdated skill links will be added to the category Obsolete Skills and will be shown in red on the page itself.

This template feeds the more general {{Sk}} template; in most cases, it's recommended that you use {{Sk}} to link to skills, as it has more options and is easier to use.

Syntax

{{GetSkillMult | skill }}
skill
The name of the skill you would like to link to. Please make sure it's capitalised properly (use title case spelling, i.e. Gallente Strategic Cruiser, not Gallente strategic cruiser).

Examples

{{GetSkillMult|Mechanics}} gives 1x
{{GetSkillMult|Gallente Battleship}} gives 8x
{{GetSkillMult|Wabbit-Hunting}} gives Wabbit-Hunting

See also

  • {{GetSkillLink}} and {{GetSkillPrice}}, very similar templates for the skill page link and the NPC-seeded skillbook price.
  • {{Sk}} and {{Skill}}, the primary users of this template.

Development notes

This template is, essentially, a lookup function for all the skills currently in the game. When CCP changes the skill names or groups, or adds/removes skills in a future expansion, update this template (as well as {{GetSkillLink}} and {{GetSkillPrice}}). If skills are merely moved from one group to another, all the links (generated with, for instance, {{Sk}}) on the wiki will be automatically updated. If skill names change, then any pages with obsolete skill names will be listed in Category:Obsolete Skills, so that you can easily find and correct them.
The skill information was last updated for: Arms Race 1.0.
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