Difference between revisions of "Template:NPCTableRow"

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(Undo. Lets wait few more days for the new icons to show up properly)
(The right icons seem to show up now)
Line 3: Line 3:
 
| class=icon | {{#switch: {{{1}}}
 
| class=icon | {{#switch: {{{1}}}
 
<!-- HOSTILE SHIPS/TURRETS -->
 
<!-- HOSTILE SHIPS/TURRETS -->
  | Drone ={{icon|drone|16|Drone}}
+
  | Drone ={{icon|red drone|16|Drone}}
  | Frigate ={{icon|frigate|16|Frigate}}
+
  | Frigate ={{icon|red frigate|16|Frigate}}
  | Commander Frigate ={{icon|frigate|16|Commander Frigate}}
+
| Mining Frigate ={{icon|red mining frigate|16|mining frigate}}
  | Elite Frigate ={{icon|frigate|16|Elite Frigate}}
+
  | Commander Frigate ={{icon|red frigate|16|Commander Frigate}}
  | Overseer Frigate ={{icon|frigate|16|Overseer Frigate}}
+
  | Elite Frigate ={{icon|red frigate|16|Elite Frigate}}
  | Destroyer ={{icon|destroyer|16|Destroyer}}
+
  | Overseer Frigate ={{icon|red frigate|16|Overseer Frigate}}
  | Commander Destroyer ={{icon|destroyer|16|Commander Destroyer}}
+
  | Destroyer ={{icon|red destroyer|16|Destroyer}}
  | Cruiser ={{icon|cruiser|16|Cruiser}}
+
  | Commander Destroyer ={{icon|red destroyer|16|Commander Destroyer}}
  | Elite Cruiser ={{icon|cruiser|16|Elite Cruiser}}
+
  | Cruiser ={{icon|red cruiser|16|Cruiser}}
  | Storyline Mission Cruiser ={{icon|cruiser|16|Storyline Mission Cruiser}}
+
  | Elite Cruiser ={{icon|red cruiser|16|Elite Cruiser}}
  | Commander Cruiser ={{icon|cruiser|16|Commander Cruiser}}
+
  | Storyline Mission Cruiser ={{icon|red cruiser|16|Storyline Mission Cruiser}}
  | Overseer Cruiser ={{icon|cruiser|16|Overseer Cruiser}}
+
  | Commander Cruiser ={{icon|red cruiser|16|Commander Cruiser}}
  | Battlecruiser ={{icon|battlecruiser|16|Battlecruiser}}
+
  | Overseer Cruiser ={{icon|red cruiser|16|Overseer Cruiser}}
  | Elite Battlecruiser ={{icon|battlecruiser|16|Battlecruiser}}
+
  | Battlecruiser ={{icon|red battlecruiser|16|Battlecruiser}}
  | Overseer Battlecruiser ={{icon|battlecruiser|16|Overseer Battlecruiser}}
+
  | Elite Battlecruiser ={{icon|red battlecruiser|16|Battlecruiser}}
  | Commander Battlecruiser ={{icon|battlecruiser|16|Commander Battlecruiser}}
+
  | Overseer Battlecruiser ={{icon|red battlecruiser|16|Overseer Battlecruiser}}
  | Battleship ={{icon|battleship|16|Battleship}}
+
  | Commander Battlecruiser ={{icon|red battlecruiser|16|Commander Battlecruiser}}
  | Elite Battleship ={{icon|battleship|16|Elite Battleship}}
+
  | Battleship ={{icon|red battleship|16|Battleship}}
  | Commander Battleship ={{icon|battleship|16|Commander Battleship}}
+
  | Elite Battleship ={{icon|red battleship|16|Elite Battleship}}
  | Overseer Battleship ={{icon|battleship|16|Overseer Battleship}}
+
  | Commander Battleship ={{icon|red battleship|16|Commander Battleship}}
  | Officer Battleship ={{icon|battleship|16|Officer Battleship}}
+
  | Overseer Battleship ={{icon|red battleship|16|Overseer Battleship}}
  | Sentry ={{icon|sentry|16|Sentry}}
+
  | Officer Battleship ={{icon|red battleship|16|Officer Battleship}}
  | Carrier ={{icon|carrier|16|Carrier}}
+
  | Sentry ={{icon|red sentry|16|Sentry}}
  | Capital ={{icon|red capital|16|Capital}}
+
  | Carrier ={{icon|red carrier|16|Carrier}}
  | Industrial ={{icon|industrial|16|Industrial}}
+
  | Supercarrier ={{icon|red supercarrier|16|Capital}}
  | Industrial2 ={{icon|industrial2|16|Industrial}}
+
  | Barge={{icon|red mining barge|16|barge}}
  | Freighter={{icon|freighter|16|Freighter}}
+
  | Industrial ={{icon|red industrial|16|Industrial}}
  | Fighter ={{icon|fighter target|16|Fighter}}
+
  | Freighter={{icon|red industrial capital|16|Freighter}}
  | Supercapital ={{icon|supercapital|16|supercapital}}
+
  | Fighter ={{icon|red fighter target|16|Fighter}}
  | Supercarrier={{icon|supercapital|16|supercapital}}
+
  | Titan ={{icon|red titan|16|supercapital}}
 +
<!-- Neutral SHIPS/TURRETS -->
 +
| Neutral Drone ={{icon|white drone|16|Drone}}
 +
| Neutral Frigate ={{icon|white frigate|16|Frigate}}
 +
| Neutral Mining Frigate ={{icon|white mining frigate|16|mining frigate}}
 +
| Neutral Commander Frigate ={{icon|white frigate|16|Commander Frigate}}
 +
| Neutral Elite Frigate ={{icon|white frigate|16|Elite Frigate}}
 +
| Neutral Overseer Frigate ={{icon|white frigate|16|Overseer Frigate}}
 +
| Neutral Destroyer ={{icon|white destroyer|16|Destroyer}}
 +
| Neutral Commander Destroyer ={{icon|white destroyer|16|Commander Destroyer}}
 +
| Neutral Cruiser ={{icon|white cruiser|16|Cruiser}}
 +
| Neutral Elite Cruiser ={{icon|white cruiser|16|Elite Cruiser}}
 +
| Neutral Storyline Mission Cruiser ={{icon|white cruiser|16|Storyline Mission Cruiser}}
 +
| Neutral Commander Cruiser ={{icon|white cruiser|16|Commander Cruiser}}
 +
| Neutral Overseer Cruiser ={{icon|white cruiser|16|Overseer Cruiser}}
 +
| Neutral Battlecruiser ={{icon|white battlecruiser|16|Battlecruiser}}
 +
| Neutral Elite Battlecruiser ={{icon|white battlecruiser|16|Battlecruiser}}
 +
| Neutral Overseer Battlecruiser ={{icon|white battlecruiser|16|Overseer Battlecruiser}}
 +
| Neutral Commander Battlecruiser ={{icon|white battlecruiser|16|Commander Battlecruiser}}
 +
| Neutral Battleship ={{icon|white battleship|16|Battleship}}
 +
| Neutral Elite Battleship ={{icon|white battleship|16|Elite Battleship}}
 +
| Neutral Commander Battleship ={{icon|white battleship|16|Commander Battleship}}
 +
| Neutral Overseer Battleship ={{icon|white battleship|16|Overseer Battleship}}
 +
| Neutral Officer Battleship ={{icon|white battleship|16|Officer Battleship}}
 +
| Neutral Sentry ={{icon|white sentry|16|Sentry}}
 +
| Neutral Carrier ={{icon|white carrier|16|Carrier}}
 +
  | Neutral Supercarrier ={{icon|white supercarrier|16|Capital}}
 +
| Neutral Barge={{icon|white mining barge|16|Industrial}}
 +
| Neutral Industrial ={{icon|white industrial|16|Industrial}}
 +
| Neutral Freighter={{icon|white freighter|16|Freighter}}
 +
| Neutral Fighter ={{icon|white fighter target|16|Fighter}}
 +
| Neutral Titan ={{icon|white titan|16|supercapital}}
 
<!-- STRUCTURES -->
 
<!-- STRUCTURES -->
 
  | Accl Gate = {{icon|br acceleration gate|16|Acceleration Gate}} <!-- Don't use this one-->
 
  | Accl Gate = {{icon|br acceleration gate|16|Acceleration Gate}} <!-- Don't use this one-->

Revision as of 13:36, 23 September 2018


Template documentation (for the above template, sometimes hidden or invisible)
Description
This template is used to create a content row in NPCTable.
Dependencies
Requires
{{NPCTableCSS}} is required only once per page where there's at least one NPCTable. It is included into {{CMBSiteInfo}} and {{CMBSite}}(deprecated), so when one of those is used there is no need to add it separately.
{{NPCTableHead}}
Syntax
{{NPCTableRow|<type>|<count>|<name>|<point= point>|<ewar= ewar>|<ewar2= ewar>|<ewar3= ewar>|<drop= drop>|<cargo= cargo>|<trigger= trigger>|<note= notes>}}
Parameters
type, count and name are anonymous (positional) parameters and must be ordered as written.
type 
sets the type and size of an NPC ship or structure. It is displayed as the ships bracket icon and type. A prefix can be added to control the brackets color. See the tables for valid options.
count 
The number of NPCs of that type. This is often a range, so feel free to use number ranges (e.g. 10-12).
name 
The NPC's name. Consolidate ships of the same type into a single line (e.g. Coreli Watchman/Patroller). If there are a large number of different ship types, list the most common three or four types followed by an ellipsis (e.g. Corelum Chief Guard/Defender/Protector/...). It is however perfectly fine to use a separate row to make it clear which ship type is using EWAR or triggers an action.
point 
If an NPC has a Warp Disruptor, set to point= yes or point= point. If an NPC uses a Warp Scrambler (shuts off MWD and stops MJD) you can specify point= scram.
ewar
ewar2
ewar3 
Type of electronic warfare used by an NPC. Displayed as an icon
EWAR codes
Type Code Icon
ECM/Jamming ECM Jamming
Tracking disruption TD Tracking disruption
Guidance disruption GD Guidance disruption
Sensor dampening Damp Sensor dampening
Target painting TP Target painting
Stasis webifier Web Stasis webifier
Energy neutralization ("neut") Neut Neuting
drop 
If an NPC leaves behind notable loot (e.g. T1 ammo, a trade good), note it here. A dull icon Icon container small.png will be created.
cargo 
If an NPC leaves behind valuable loot (worth over 1M ISK e.g. faction modules, tech 2 salvage), note it here. A shiny icon Icon container small green.png will be created.
trigger 
If destroying an NPC causes an action (acceleration gates get unlocked, a new wave of enemies spawn, etc), use this parameter.
note 
Use to describe important information about an NPC (for instance, an NPC deals extremely high damage, is able to self-repair themselves quickly, ...).
Sample
{{NPCTableHead|Initial defenders}}
{{NPCTableRow|Friendly Barge|1|Digger|drop= lots of stuff}}
{{NPCTableRow|Cruiser|1|Warship|point= yes|eawr= Web|ewar2= TD|note= Important info|trigger= Mission complete|cargo= Expensive stuff}}
|}
gives...
Initial defenders
WD EWAR L


1 x Friendly Barge Digger lots of stuff
Cruiser 1 x Cruiser Warship Important info Mission complete Warp Disruptor Stasis Webifier Tracking Disruptor Expensive stuff


See also
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