Difference between revisions of "The Assault (Guristas Pirates)"

From EVE University Wiki
Jump to: navigation, search
Line 60: Line 60:
 
Destroying the starbase control tower prevents reinforcements from spawning.
 
Destroying the starbase control tower prevents reinforcements from spawning.
  
 +
Mission is completed once group 3 has been eliminated.
  
 
{{NPCTableHead|Initial defenders}}
 
{{NPCTableHead|Initial defenders}}

Revision as of 20:39, 27 December 2017


Level 4
Type Encounter
Objective Destroy Guristas fleet
Faction Guristas
Best damage to deal Kinetic damage KinThermal damage Th
Damage to resist Kinetic damage KinThermal damage Th
Warp disruption Elite Frigates
EWAR Web, ECM


Video: [Golem], [Apocalypse Imperial Issue]

Spawn triggers are the highest bounty battleships in a particular group. Their names will randomly change, so be sure to identify them correctly via their bounty. The incoming damage is almost completely kinetic, only the elite cruisers deal noticeable thermal damage.

Tip:

  • Destroying the Starbase Control Tower will in second room prevent reinforcement group from appearing. It will however, aggro Group 2 in the process.
  • Recommended order of elimination: 1st, 3rd and finally 2nd group (also including reinforcement spawn when triggered).
  • Mission is flagged completed once you have eliminated all ships from the 3rd Group.
  • One Habitation Module drops 10 each of 2 low value trade goods.

Blitz:

  • 1st Pocket: warp through the gate without killing anything.
  • 2nd Pocket: eliminate all ships in Group 3. Warp out.

1st pocket

Auto aggro from 1st group. 2nd group and spawn will aggro drones.

The gate to next room is not locked.

Tip: There's fleet aggro in this pocket. First pilot to warp in will get the aggro from the 1st Group, but no aggro from the 2nd Group. Remaining fleet members who warp in later will receive aggro from 2nd Group when they start to open fire on the 1st Group.


Initial defenders
WD EWAR L
Group 1 (15-30 km)
Elite Frigate 2 x Elite Frigate Dire Pithi Wrecker/Plunderer
Battleship 4 x Battleship Pith Dismantler/... Triggers reinforcements Target Jammer
Group 2 (80 km)
Elite Cruiser 4 x Elite Cruiser Dire Pithum Inferno/Mortifier
Battlecruiser 3 x Battlecruiser Pithatis Assassin/Assaulter


Reinforcements (120 km
WD EWAR L


Battlecruiser 3-4 x Battlecruiser Pithatis Assassin/...
Battleship 3-4 x Battleship Pith Conquistador/... Target Jammer

2nd pocket

Attacking the 2nd Group will aggro the 3rd Group. Reinforcement spawn and elite frigates will aggro drones.

The incoming damage is quite high from initial defenders alone. The battleships like to orbit you at 50 km and lob scourge cruise missiles at you.

Destroying the starbase control tower prevents reinforcements from spawning.

Mission is completed once group 3 has been eliminated.


Initial defenders
WD EWAR L
Group 1 (55 km)
Elite Frigate 2 x Elite Frigate Dire Pithi Invader/Infiltrator Warp Disruptor Stasis Webifier
Elite Cruiser 2 x Elite Cruiser Dire Pithum Abolisher/Eraser
Battleship 3 x Battleship Pith Dismantler/Extinguisher
Group 2 (80 km)
Elite Cruiser 4 x Elite Cruiser Dire Pithum Annihilator/... Target Jammer
Battleship 5 x Battleship Pith Extinguisher/... Triggers reinforcement group 1 Target Jammer
Group 3 (110 km)
Elite Frigate 2 x Elite Frigate Dire Pithi Invader/Infiltrator Warp Disruptor Stasis Webifier
Destroyer 3 x Destroyer Pithior Guerilla/Renegade
Battlecruiser 3 x Battlecruiser Pithatis Assaulter/Enforcer
Battleship 2 x Battleship Pith Exterminator/... Target Jammer

Last ship from reinforcement group 1 triggers second reinfocrement group.

Reinforcements group 1 (40 km
WD EWAR L


Cruiser 4 x Cruiser Pithum Eraser/...
Battleship 4 x Battleship Pith Eliminator/... Target Jammer


Reinforcements group 2 (40 km
WD EWAR L


Cruiser 2 x Cruiser Pithum Eraser/Inferno/Mortifier

Mining

1st Pocket: 60 Veldspar asteroids (100- 130km, 2,402,354 units).