Difference between revisions of "The Assault (Serpentis)"

From EVE University Wiki
Jump to: navigation, search
m
(15 intermediate revisions by 7 users not shown)
Line 1: Line 1:
__NOTOC__{{NPCTableCSS}}{{MissionLinks}}{{hatnote|This article details the Serpentis variant of this mission. For other faction variants, see [[The Assault|The Assault (disambiguation)]].}}
+
{{NPCTableCSS}}{{MissionLinks}}__NOTOC__
'''The Assault''' is a Level 4 combat mission. It has multiple faction variants.
+
{{hatnote|This article details the Serpentis variant of this mission. For other faction variants, see [[The Assault|The Assault (disambiguation)]].}}
  
 
{{Missiondetails
 
{{Missiondetails
 
|Level= 4
 
|Level= 4
 
|Type= Encounter
 
|Type= Encounter
|Objective= Destroy Group 2 in the 3rd pocket.
+
|Objective= Clear the third (last) room of NPCs.
|Faction= Serpentis
+
|Faction1= Serpentis
|DamageToResist=Thermal/Kinetic--[[User:Trent tyler|Trent tyler]] ([[User talk:Trent tyler|talk]]) 13:40, 21 May 2018 (CDT)
+
|DamageToResist=
 
|WebPoint= Yes (Guardian Protector, Coreli Guardian Agent/Spy)
 
|WebPoint= Yes (Guardian Protector, Coreli Guardian Agent/Spy)
 
|EWAR= Sensor dampening
 
|EWAR= Sensor dampening
|ShipSizeLimit= ?
+
|ShipSizeLimit=  
|ShipSuggestion= {{sh|Vargur}} ([http://www.youtube.com/watch?v=j3MwzzsTQL4 video]), {{sh|Golem}} ([http://www.youtube.com/watch?v=B6SSnc35zYM video]), {{sh|Apocalypse Navy Issue}} ([http://www.youtube.com/watch?v=S574EY2it4c video])
+
|ShipSuggestion=
 
}}
 
}}
  
It can be helpful to fit a {{co|gold|Sensor Booster}} or {{co|gold|Signal Boost Amplifier}} to help counteract sensor dampening.
+
Videos: [https://www.youtube.com/watch?v=EixR9W4zj34 Baghest (blitzed)], [https://www.youtube.com/watch?v=9xLMbkPMzGQ Gila (blitzed)], [http://www.youtube.com/watch?v=j3MwzzsTQL4 Vargur], [http://www.youtube.com/watch?v=B6SSnc35zYM Golem], [http://www.youtube.com/watch?v=S574EY2it4c Apocalypse Imperial Issue (Sniper)], [[https://youtu.be/ZvDV-6EEUFo Gila] 2021-04-20]
  
==Details==
+
{{MissionBriefing|We are under attack! A Serpentis fleet just came out of warp near here and started to pulverize our defense drones. They are using some sort of scrambling device to deactivate our sentry guns as well. We request that you gather a group of battle-hardened pilots and take them on. If you don't, then I'm afraid we'll have to negotiate our way out of this ... or just keep our fingers crossed that other backup arrives in time.}}
===1st Pocket===
 
  
Attacking Group 1 has a chance to aggro Group 2. Attacking Group 3 will aggro Group 2. Destroying any of the triggers will spawn Reinforcements. Avoid triggering reinforcements too early as it includes more warp disruption and heavy dps.
+
The mission consists of three pockets and you only have to clear the NPCs in the third (last) pocket. You might have to clear some warp disrupting frigates in pocket 1 and 2 so you can take the acceleration gate.
 +
 
 +
'''Blitz:''' In the first and second pockets, ignore all hostile targets and proceed through the acceleration gates. Note that the gates cannot be activated while warp disrupted, so it may be necessary to destroy any disrupting frigates before activating the gates. Destroy all the ships in the final pocket.
 +
 
 +
'''Warning:''' It can be helpful to fit a {{co|gold|Sensor Booster}} or {{co|gold|Signal Boost Amplifier}} to help counteract sensor dampening.
 +
 
 +
===1st Pocket (Optional)===
 +
 
 +
Attacking group 1 has a chance to aggro group 2. Attacking group 3 will aggro group 2. Destroying any of the triggers will spawn reinforcements. Avoid triggering reinforcements too early as it includes more warp disruption and heavy dps.
  
 
The acceleration gate is not locked, and can be activated at any time. However, note that the acceleration gate cannot be used while warp disrupted.
 
The acceleration gate is not locked, and can be activated at any time. However, note that the acceleration gate cannot be used while warp disrupted.
Line 28: Line 35:
 
{{NPCTableRow|Elite Cruiser|4|Corelum Guardian Chief Patroller/...|ewar=Damp}}
 
{{NPCTableRow|Elite Cruiser|4|Corelum Guardian Chief Patroller/...|ewar=Damp}}
 
{{NPCTableSeparator|Group 2 (60 km)}}
 
{{NPCTableSeparator|Group 2 (60 km)}}
 +
{{NPCTableRow|Destroyer|3|Corelior Infantry/Sentinel}}
 +
{{NPCTableRow|Battlecruiser|4|Corelatis Platoon/Squad Leader}}
 +
{{NPCTableRow|Battleship|2|Core Rear Admiral|trigger = Triggers reinforcements|ewar = Damp}}
 +
{{NPCTableSeparator|Group 3 (60 km)}}
 
{{NPCTableRow|Destroyer|5|Corelior Infantry/Sentinel}}
 
{{NPCTableRow|Destroyer|5|Corelior Infantry/Sentinel}}
 
{{NPCTableRow|Battlecruiser|3|Corelatis Platoon/Squad Leader|trigger = Triggers reinforcements}}
 
{{NPCTableRow|Battlecruiser|3|Corelatis Platoon/Squad Leader|trigger = Triggers reinforcements}}
 
{{NPCTableRow|Battleship|4|Core Flotilla/Rear Admiral|trigger = Triggers reinforcements|ewar = Damp}}
 
{{NPCTableRow|Battleship|4|Core Flotilla/Rear Admiral|trigger = Triggers reinforcements|ewar = Damp}}
{{NPCTableSeparator|Group 3 (60 km)}}
 
{{NPCTableRow|Destroyer|3|Corelior Infantry/Sentinel}}
 
{{NPCTableRow|Battlecruiser|4|Corelatis Platoon/Squad Leader}}
 
{{NPCTableRow|Battleship|2|Core Rear Admiral|trigger = Triggers reinforcements|ewar = Damp}}
 
 
{{NPCTableSeparator|Group 4 (60 km, on Radio Telescope)}}
 
{{NPCTableSeparator|Group 4 (60 km, on Radio Telescope)}}
{{NPCTableRow|Battleship|2|Core Rear Admiral|ewar = Damp}}
+
{{NPCTableRow|Battleship|4|Core Rear Admiral/Flotilla Admiral|ewar = Damp}}
 
|}
 
|}
 
 
{{NPCTableHead|Reinforcements (50 km)}}
 
{{NPCTableHead|Reinforcements (50 km)}}
 
{{NPCTableRow|Elite Frigate|3-4|Guardian Protector|ewar = Web|point=yes}}
 
{{NPCTableRow|Elite Frigate|3-4|Guardian Protector|ewar = Web|point=yes}}
{{NPCTableRow|Battleship|3-4|Core Rear Admiral/...|ewar = Damp}}
+
{{NPCTableRow|Battleship|3-4|Core Rear Admiral/Port Admiral|ewar = Damp}}
 
|}
 
|}
  
===2nd Pocket===
+
===2nd Pocket (Optional)===
  
Auto-aggro from Groups 1 and 2 on warp-in. Destroying the trigger battleships will spawn Reinforcements.
+
Auto-aggro from groups 1 and 2 on warp-in. Destroying the trigger battleships will spawn reinforcements.
  
The acceleration gate is not locked, and can be activated at any time. However, note that the acceleration gate cannot be used while warp disrupted.
+
The acceleration gate is not locked, and can be activated at any time. However, note that you cannot take the acceleration gate while warp disrupted.
  
 
{{NPCTableHead|Initial Defenders}}
 
{{NPCTableHead|Initial Defenders}}
Line 58: Line 64:
 
{{NPCTableSeparator|Group 3 (71-80 km)}}
 
{{NPCTableSeparator|Group 3 (71-80 km)}}
 
{{NPCTableRow|Destroyer|3|Corelior Sentinel/Cannoneer}}
 
{{NPCTableRow|Destroyer|3|Corelior Sentinel/Cannoneer}}
{{NPCTableRow|Battleship |3|Core High Admiral/Grand Admiral|trigger = Triggers reinforcements}}
+
{{NPCTableRow|Battleship |2|Core High Admiral/Grand Admiral|trigger = Triggers reinforcements}}
 
|}
 
|}
 
 
{{NPCTableHead|Reinforcements (65 km)}}
 
{{NPCTableHead|Reinforcements (65 km)}}
 
{{NPCTableRow|Elite Frigate|4|Guardian Defender/...}}
 
{{NPCTableRow|Elite Frigate|4|Guardian Defender/...}}
{{NPCTableRow|Battleship|4|Core Rear Admiral/...|ewar = Damp}}
+
{{NPCTableRow|Battleship|4|Core Flotilla/Vice Admiral|ewar = Damp}}
 
|}
 
|}
  
 
===3rd Pocket===
 
===3rd Pocket===
  
Group 1 will aggro drones. Group 2 will aggro when approached within 40km. Mission is completed once Group 2 is destroyed.
+
Group 1 will aggro drones. Group 2 will aggro when approached within 40km. Mission is completed once both groups are destroyed.
  
 
{{NPCTableHead|Hostile NPCs}}
 
{{NPCTableHead|Hostile NPCs}}
Line 81: Line 86:
 
{{NPCTableRow|Battleship|3|Core Port/Rear Admiral}}
 
{{NPCTableRow|Battleship|3|Core Port/Rear Admiral}}
 
|}
 
|}
 
===Blitz===
 
 
In the first and second pockets, ignore all hostile targets and proceed through the acceleration gates. Note that the gates cannot be activated while warp disrupted, so it may be necessary to destroy any disrupting frigates before activating the gates. Upon entering the third pocket, destroy Group 2 to complete the mission.
 
  
 
===Mining===
 
===Mining===
Line 97: Line 98:
 
|}
 
|}
  
{{Missionrelated}}
+
{{Missionrelated}}[[Category:Mission reports]]
 
 
[[Category:Mission reports]]
 

Revision as of 21:45, 20 April 2021

This article details the Serpentis variant of this mission. For other faction variants, see The Assault (disambiguation).


Level 4
Type Encounter
Objective Clear the third (last) room of NPCs.
Faction Serpentis
Best damage to deal Kinetic damage KinThermal damage Th
Damage to resist Thermal damage ThKinetic damage Kin
Warp disruption Yes (Guardian Protector, Coreli Guardian Agent/Spy)
EWAR Sensor dampening


Videos: Baghest (blitzed), Gila (blitzed), Vargur, Golem, Apocalypse Imperial Issue (Sniper), [Gila 2021-04-20]

Mission briefing
We are under attack! A Serpentis fleet just came out of warp near here and started to pulverize our defense drones. They are using some sort of scrambling device to deactivate our sentry guns as well. We request that you gather a group of battle-hardened pilots and take them on. If you don't, then I'm afraid we'll have to negotiate our way out of this ... or just keep our fingers crossed that other backup arrives in time.

The mission consists of three pockets and you only have to clear the NPCs in the third (last) pocket. You might have to clear some warp disrupting frigates in pocket 1 and 2 so you can take the acceleration gate.

Blitz: In the first and second pockets, ignore all hostile targets and proceed through the acceleration gates. Note that the gates cannot be activated while warp disrupted, so it may be necessary to destroy any disrupting frigates before activating the gates. Destroy all the ships in the final pocket.

Warning: It can be helpful to fit a Sensor Booster or Signal Boost Amplifier to help counteract sensor dampening.

1st Pocket (Optional)

Attacking group 1 has a chance to aggro group 2. Attacking group 3 will aggro group 2. Destroying any of the triggers will spawn reinforcements. Avoid triggering reinforcements too early as it includes more warp disruption and heavy dps.

The acceleration gate is not locked, and can be activated at any time. However, note that the acceleration gate cannot be used while warp disrupted.


Initial Defenders
WD EWAR L
Group 1
Elite Frigate 2 x Elite Frigate Coreli Guardian Agent/Spy Warp Disruptor Stasis Webifier
Elite Cruiser 4 x Elite Cruiser Corelum Guardian Chief Patroller/... Remote Sensor Dampener
Group 2 (60 km)
Destroyer 3 x Destroyer Corelior Infantry/Sentinel
Battlecruiser 4 x Battlecruiser Corelatis Platoon/Squad Leader
Battleship 2 x Battleship Core Rear Admiral Triggers reinforcements Remote Sensor Dampener
Group 3 (60 km)
Destroyer 5 x Destroyer Corelior Infantry/Sentinel
Battlecruiser 3 x Battlecruiser Corelatis Platoon/Squad Leader Triggers reinforcements
Battleship 4 x Battleship Core Flotilla/Rear Admiral Triggers reinforcements Remote Sensor Dampener
Group 4 (60 km, on Radio Telescope)
Battleship 4 x Battleship Core Rear Admiral/Flotilla Admiral Remote Sensor Dampener
Reinforcements (50 km)
WD EWAR L


Elite Frigate 3-4 x Elite Frigate Guardian Protector Warp Disruptor Stasis Webifier
Battleship 3-4 x Battleship Core Rear Admiral/Port Admiral Remote Sensor Dampener

2nd Pocket (Optional)

Auto-aggro from groups 1 and 2 on warp-in. Destroying the trigger battleships will spawn reinforcements.

The acceleration gate is not locked, and can be activated at any time. However, note that you cannot take the acceleration gate while warp disrupted.


Initial Defenders
WD EWAR L
Group 1 (10-21 km)
Elite Frigate 4 x Elite Frigate Coreli Guardian Agent/Spy Warp Disruptor Stasis Webifier
Group 2 (55-70 km)
Battlecruiser 3 x Battlecruiser Corelatis Squad Leader/Platoon Leader
Battleship 6 x Battleship Core Commodore/Port Admiral
Group 3 (71-80 km)
Destroyer 3 x Destroyer Corelior Sentinel/Cannoneer
Battleship 2 x Battleship Core High Admiral/Grand Admiral Triggers reinforcements
Reinforcements (65 km)
WD EWAR L


Elite Frigate 4 x Elite Frigate Guardian Defender/...
Battleship 4 x Battleship Core Flotilla/Vice Admiral Remote Sensor Dampener

3rd Pocket

Group 1 will aggro drones. Group 2 will aggro when approached within 40km. Mission is completed once both groups are destroyed.


Hostile NPCs
WD EWAR L
Group 1 (65 km)
Elite Frigate 2 x Elite Frigate Coreli Guardian Agent Warp Disruptor Stasis Webifier
Elite Cruiser 2 x Elite Cruiser Corelum Guardian Chief Infantry/Sentinel
Battlecruiser 3 x Battlecruiser Corelatis Squad/Platoon
Battleship 1 x Battleship Core High Admiral
Group 2 (90 km)
Cruiser 1 x Cruiser Corelum Chief Sentinel
Battlecruiser 1 x Battlecruiser Corelatis Platoon Leader
Battleship 3 x Battleship Core Port/Rear Admiral

Mining

Asteroids
WD EWAR L
1st Pocket (47-60km
Asteroid 30 x Plagioclase 600k units
Asteroid 16 x Pyroxeres 575k units
Asteroid 45 x Veldspar 1.3m units
2nd Pocket (63-96km)
Asteroid 35 x Veldspar