Difference between revisions of "The Hunt (2020)"

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{{NPCTableCSS}}'''The Hunt''' is an ingame easter event that runs from April 6th to April 21st.
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{{NPCTableCSS}}{{past content}}'''The Hunt''' was an ingame easter event that ran from April 6th to April 21st.
  
 
== Egg hunt ==
 
== Egg hunt ==
  
Colorful Guristas capsuleers spawn all around New Eden. These capsules are located on random celestials such as planets, moons, asteroid belts and stars.
+
Colorful Guristas capsuleers spawned all around New Eden. These capsules were located on random celestials such as planets, moons, asteroid belts and stars.
  
When killed the capsule will drop a Hunt Acceleration Gate Key and ocasionally DED Informant's Frozen Corpse.
+
When killed, the capsule dropped a Hunt Acceleration Gate Key and occasionally DED Informant's Frozen Corpse.
  
The key is needed for accessing the final room in event sites.
+
The key was needed for accessing the final room in event sites.
  
 
== Guristas Hunt Outpost ==
 
== Guristas Hunt Outpost ==
  
Guristas Hunt Outpost sites appear everywhere in New Eden. The site appears as a combat anomaly in probe scanner. Once warp to the site is initiated the site will also appear as a beacon on the overview revealing to everyone that someone has warped to it.
+
Guristas Hunt Outpost sites appeared everywhere in New Eden. The site appeared as a combat anomaly in the probe scanner window. Once warp to the site is initiated the site will also appear as a beacon on the overview revealing to everyone that someone has warped to it.
  
 
Only T1, T2, and faction frigates and destroyers can enter the site.
 
Only T1, T2, and faction frigates and destroyers can enter the site.
  
The site consists of two deadspace pockets behind acceleration gates.
+
The site consisted of two deadspace pockets behind acceleration gates.
  
In first room five waves of frigates, destroyers and occasional cruiser will spawn. Once all waves are dead the acceleration gate to last room becomes active. Sometimes the acceleration gate becomes active before the last wave.
+
The first room had five waves of frigates, destroyers and the occasional cruiser. Once all waves are dead, the acceleration gate to last room becomes active. Sometimes the acceleration gate becomes active before the last wave.
  
 
Accessing the final room requires a Hunt Acceleration Gate Key. The gate does not stay open for other people for 10 seconds after activation like other locked gates do so everyone who wants to enter the final room needs their own key.
 
Accessing the final room requires a Hunt Acceleration Gate Key. The gate does not stay open for other people for 10 seconds after activation like other locked gates do so everyone who wants to enter the final room needs their own key.
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The final room has single Guristas Automated VHF drone, VHF-21 (Kinetic/Thermal + Alpha Explosive) or VHF-08 (Kinetic/Thermal + Alpha EM). This drone drops the valuable loot.
 
The final room has single Guristas Automated VHF drone, VHF-21 (Kinetic/Thermal + Alpha Explosive) or VHF-08 (Kinetic/Thermal + Alpha EM). This drone drops the valuable loot.
  
The site can be completed in a destroyer tanked against Kinetic/thermal damage.
+
The site can be completed in a destroyer tanked against kinetic/thermal damage.
  
But take care, All frigates "Not the Bantam" warp disrupt/scramble, stasis and neut, the Automated Drone in last room too. In first room, theres the npc who deal others damages than kinetic and thermal. Hunt Griffin deal Explosive damages and ECM, Hunt Kestrel deal EM damages, Hunt Bantam Remote Repair, Hunt Blackbird deal massive Explosive damages and ECM, Hunt Caracal deal massive EM damage.  
+
But take care, all frigates (except the Bantam) warp disrupt/scramble, web and neut, as will the Automated Drone in last room too. In first room, there's an npc that deals damage aside from kinetic and thermal. Hunt Griffin deals Explosive damage and ECM, Hunt Kestrel deals EM damages, Hunt Bantam has remote repair, Hunt Blackbird deals massive explosive damage and ECM, Hunt Caracal deals massive EM damage.  
 
The 'Hunt' rats have rather poor loot tables so don't bother looting.
 
The 'Hunt' rats have rather poor loot tables so don't bother looting.
 
===First Pocket===
 
===First Pocket===
 
{{NPCTableHead|Wave 1(can vary)}}
 
{{NPCTableHead|Wave 1(can vary)}}
 +
{{NPCTableRow|Frigate|0-3|Hunt Condor|point=scram|ewar=Neut|ewar2=Web}}
 
{{NPCTableRow|Frigate|1-3|Hunt Kestrel|point=yes}}
 
{{NPCTableRow|Frigate|1-3|Hunt Kestrel|point=yes}}
 
{{NPCTableRow|Frigate|0-2|Hunt Worm|point=scram|ewar=Web|ewar2=Neut|note=Higher damage}}
 
{{NPCTableRow|Frigate|0-2|Hunt Worm|point=scram|ewar=Web|ewar2=Neut|note=Higher damage}}
 
{{NPCTableRow|Frigate|0-1|Hunt Griffin|ewar=Neut|ewar2=ECM}}
 
{{NPCTableRow|Frigate|0-1|Hunt Griffin|ewar=Neut|ewar2=ECM}}
 
{{NPCTableRow|Destroyer|0-3|Hunt Cormorant}}
 
{{NPCTableRow|Destroyer|0-3|Hunt Cormorant}}
{{NPCTableRow|Destroyer|0-3|Hunt Corax|note=High EM damage}}
+
{{NPCTableRow|Destroyer|0-3|Hunt Corax|note=High Kinetic damage}}
 
{{NPCTableRow|Cruiser|0-1|Hunt Blackbird|ewar=Neut|ewar2=ECM}}
 
{{NPCTableRow|Cruiser|0-1|Hunt Blackbird|ewar=Neut|ewar2=ECM}}
 
{{NPCTableRow|Cruiser|0-1|Hunt Caracal|point=yes|note=Very high EM damage. Recommended primary}}
 
{{NPCTableRow|Cruiser|0-1|Hunt Caracal|point=yes|note=Very high EM damage. Recommended primary}}
 
|}
 
|}
 
{{NPCTableHead|Wave 2(can vary)}}
 
{{NPCTableHead|Wave 2(can vary)}}
 +
{{NPCTableRow|Frigate|0-3|Hunt Condor|point=scram|ewar=Neut|ewar2=Web}}
 
{{NPCTableRow|Frigate|1-3|Hunt Kestrel|point=yes}}
 
{{NPCTableRow|Frigate|1-3|Hunt Kestrel|point=yes}}
 
{{NPCTableRow|Frigate|0-2|Hunt Worm|point=scram|ewar=Web|ewar2=Neut|note=Higher damage}}
 
{{NPCTableRow|Frigate|0-2|Hunt Worm|point=scram|ewar=Web|ewar2=Neut|note=Higher damage}}
 
{{NPCTableRow|Frigate|0-1|Hunt Griffin|ewar=Neut|ewar2=ECM}}
 
{{NPCTableRow|Frigate|0-1|Hunt Griffin|ewar=Neut|ewar2=ECM}}
 
{{NPCTableRow|Destroyer|0-3|Hunt Cormorant}}
 
{{NPCTableRow|Destroyer|0-3|Hunt Cormorant}}
{{NPCTableRow|Destroyer|0-3|Hunt Corax|note=High EM damage}}
+
{{NPCTableRow|Destroyer|0-3|Hunt Corax|note=High Kinetic damage}}
 
{{NPCTableRow|Cruiser|0-1|Hunt Blackbird|ewar=Neut|ewar2=ECM}}
 
{{NPCTableRow|Cruiser|0-1|Hunt Blackbird|ewar=Neut|ewar2=ECM}}
 
{{NPCTableRow|Cruiser|0-1|Hunt Caracal|point=yes|note=Very high EM damage. Recommended primary}}
 
{{NPCTableRow|Cruiser|0-1|Hunt Caracal|point=yes|note=Very high EM damage. Recommended primary}}
 
|}
 
|}
 
{{NPCTableHead|Wave 3(can vary)}}
 
{{NPCTableHead|Wave 3(can vary)}}
 +
{{NPCTableRow|Frigate|0-3|Hunt Condor|point=scram|ewar=Neut|ewar2=Web}}
 
{{NPCTableRow|Frigate|1-3|Hunt Kestrel|point=yes}}
 
{{NPCTableRow|Frigate|1-3|Hunt Kestrel|point=yes}}
 
{{NPCTableRow|Frigate|0-2|Hunt Worm|point=scram|ewar=Web|ewar2=Neut|note=Higher damage}}
 
{{NPCTableRow|Frigate|0-2|Hunt Worm|point=scram|ewar=Web|ewar2=Neut|note=Higher damage}}
 
{{NPCTableRow|Frigate|0-1|Hunt Griffin|ewar=Neut|ewar2=ECM}}
 
{{NPCTableRow|Frigate|0-1|Hunt Griffin|ewar=Neut|ewar2=ECM}}
 
{{NPCTableRow|Destroyer|0-3|Hunt Cormorant}}
 
{{NPCTableRow|Destroyer|0-3|Hunt Cormorant}}
{{NPCTableRow|Destroyer|0-3|Hunt Corax|note=High EM damage}}
+
{{NPCTableRow|Destroyer|0-3|Hunt Corax|note=High Kinetic damage}}
 
{{NPCTableRow|Cruiser|0-1|Hunt Blackbird|ewar=Neut|ewar2=ECM}}
 
{{NPCTableRow|Cruiser|0-1|Hunt Blackbird|ewar=Neut|ewar2=ECM}}
 
{{NPCTableRow|Cruiser|0-1|Hunt Caracal|point=yes|note=Very high EM damage. Recommended primary}}
 
{{NPCTableRow|Cruiser|0-1|Hunt Caracal|point=yes|note=Very high EM damage. Recommended primary}}
 
|}
 
|}
 
{{NPCTableHead|Wave 4(can vary)}}
 
{{NPCTableHead|Wave 4(can vary)}}
 +
{{NPCTableRow|Frigate|0-3|Hunt Condor|point=scram|ewar=Neut|ewar2=Web}}
 
{{NPCTableRow|Frigate|1-3|Hunt Kestrel|point=yes}}
 
{{NPCTableRow|Frigate|1-3|Hunt Kestrel|point=yes}}
 
{{NPCTableRow|Frigate|0-2|Hunt Worm|point=scram|ewar=Web|ewar2=Neut|note=Higher damage}}
 
{{NPCTableRow|Frigate|0-2|Hunt Worm|point=scram|ewar=Web|ewar2=Neut|note=Higher damage}}
 
{{NPCTableRow|Frigate|0-1|Hunt Griffin|ewar=Neut|ewar2=ECM}}
 
{{NPCTableRow|Frigate|0-1|Hunt Griffin|ewar=Neut|ewar2=ECM}}
 
{{NPCTableRow|Destroyer|0-3|Hunt Cormorant}}
 
{{NPCTableRow|Destroyer|0-3|Hunt Cormorant}}
{{NPCTableRow|Destroyer|0-3|Hunt Corax|note=High EM damage}}
+
{{NPCTableRow|Destroyer|0-3|Hunt Corax|note=High Kinetic damage}}
 
{{NPCTableRow|Cruiser|0-1|Hunt Blackbird|ewar=Neut|ewar2=ECM}}
 
{{NPCTableRow|Cruiser|0-1|Hunt Blackbird|ewar=Neut|ewar2=ECM}}
 
{{NPCTableRow|Cruiser|0-1|Hunt Caracal|point=yes|note=Very high EM damage. Recommended primary}}
 
{{NPCTableRow|Cruiser|0-1|Hunt Caracal|point=yes|note=Very high EM damage. Recommended primary}}
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Destroying Waves 1-4 activates the acceleration gate. Wave 5 will still spawn, though.
 
Destroying Waves 1-4 activates the acceleration gate. Wave 5 will still spawn, though.
 
{{NPCTableHead|Wave 5(can vary)}}
 
{{NPCTableHead|Wave 5(can vary)}}
 +
{{NPCTableRow|Frigate|0-3|Hunt Condor|point=scram|ewar=Neut|ewar2=Web}}
 
{{NPCTableRow|Frigate|1-3|Hunt Kestrel|point=yes}}
 
{{NPCTableRow|Frigate|1-3|Hunt Kestrel|point=yes}}
 
{{NPCTableRow|Frigate|0-2|Hunt Worm|point=scram|ewar=Web|ewar2=Neut|note=Higher damage}}
 
{{NPCTableRow|Frigate|0-2|Hunt Worm|point=scram|ewar=Web|ewar2=Neut|note=Higher damage}}
 
{{NPCTableRow|Frigate|0-1|Hunt Griffin|ewar=Neut|ewar2=ECM}}
 
{{NPCTableRow|Frigate|0-1|Hunt Griffin|ewar=Neut|ewar2=ECM}}
 
{{NPCTableRow|Destroyer|0-3|Hunt Cormorant}}
 
{{NPCTableRow|Destroyer|0-3|Hunt Cormorant}}
{{NPCTableRow|Destroyer|0-3|Hunt Corax|note=High EM damage}}
+
{{NPCTableRow|Destroyer|0-3|Hunt Corax|note=High Kinetic damage}}
 
{{NPCTableRow|Cruiser|0-1|Hunt Blackbird|ewar=Neut|ewar2=ECM}}
 
{{NPCTableRow|Cruiser|0-1|Hunt Blackbird|ewar=Neut|ewar2=ECM}}
 
{{NPCTableRow|Cruiser|0-1|Hunt Caracal|point=yes|note=Very high EM damage. Recommended primary}}
 
{{NPCTableRow|Cruiser|0-1|Hunt Caracal|point=yes|note=Very high EM damage. Recommended primary}}
 
|}
 
|}
 +
 
===Second Pocket===
 
===Second Pocket===
 
You face a single boss rat in this room(Guristas Automated VHF-08 or VHF-21).  
 
You face a single boss rat in this room(Guristas Automated VHF-08 or VHF-21).  
 
{{NPCTableHead|Defender}}
 
{{NPCTableHead|Defender}}
 
{{NPCTableRow|Commander Frigate|1|Guristas Automated VHF-08/VHF-21|point=scram|ewar=Web|ewar2=Neut|cargo=Very valuable items}}
 
{{NPCTableRow|Commander Frigate|1|Guristas Automated VHF-08/VHF-21|point=scram|ewar=Web|ewar2=Neut|cargo=Very valuable items}}
 +
|}
 
=== Rewards ===
 
=== Rewards ===
  
Line 92: Line 99:
 
* Gecko Blueprint copies
 
* Gecko Blueprint copies
 
* Korako's Modified Drone Control Unit  
 
* Korako's Modified Drone Control Unit  
* Guristas SKINs (permanent)
+
* Guristas SKINs (permanent) for Bantam, Condor, Griffin, Kestrel, Merlin, Kitsune, Corax, Stork, Blackbird, Caracal, Moa, Rook, Drake, Ferox Raven and Scorpion
 
* Hunter's Quiver SKINs (permanent)
 
* Hunter's Quiver SKINs (permanent)
* Black Market 'Valdimar' Repair Drone Operation DR-903
+
* Black Market 'Valdimar' Drone Durability DD-1005
* Black Market 'Valdimar' Repair Drone Operation DR-901
+
* Black Market 'Valdimar' Repair Drone Operation DR-901 and DR-903
* Black Market 'Valdimar' Drone Sharpshooting DS-803
+
* Black Market 'Valdimar' Drone Sharpshooting DS-801 and DS-803
* Black Market 'Valdimar' Drone Sharpshooting DS-801
+
* Black Market 'Valdimar' Drone Navigation DR-701 and DR-703
* Black Market 'Valdimar' Drone Navigation DR-703
 
* Black Market 'Valdimar' Drone Navigation DR-701
 
 
* C3-X 'Hivaa Saitsuo' Ballistic Control System
 
* C3-X 'Hivaa Saitsuo' Ballistic Control System
 
* C3-A 'Hivaa Saitsuo' Ballistic Control System
 
* C3-A 'Hivaa Saitsuo' Ballistic Control System
Line 105: Line 110:
 
== Guristas Huntmaster Outpost ==
 
== Guristas Huntmaster Outpost ==
  
Guristas Huntmaster Outpost is harder event site that spawns only in Caldari low security space and in Venal. The site structure is identical to Guristas Hunt Outpost but with larger number of more powerful rats.
+
Guristas Huntmaster Outpost was the harder event site that spawned only in Caldari low security space and in Venal. The site structure was identical to the Guristas Hunt Outpost but with a higher number of more powerful rats.
  
 
=== Rewards ===
 
=== Rewards ===
  
In addition to the same rewards as the easier Hunt Outpost the Huntmaster Outpost has a chance to drop Guristas Hydra implants.
+
In addition to the same rewards as the easier Hunt Outpost, the Huntmaster Outpost had a chance to drop Guristas Hydra implants.
  
 
{{Limited time events}}
 
{{Limited time events}}
  
 
[[Category:Game events]]
 
[[Category:Game events]]

Revision as of 09:26, 8 May 2020

Icon information square.png This article documents content that is no longer in the game

The Hunt was an ingame easter event that ran from April 6th to April 21st.

Egg hunt

Colorful Guristas capsuleers spawned all around New Eden. These capsules were located on random celestials such as planets, moons, asteroid belts and stars.

When killed, the capsule dropped a Hunt Acceleration Gate Key and occasionally DED Informant's Frozen Corpse.

The key was needed for accessing the final room in event sites.

Guristas Hunt Outpost

Guristas Hunt Outpost sites appeared everywhere in New Eden. The site appeared as a combat anomaly in the probe scanner window. Once warp to the site is initiated the site will also appear as a beacon on the overview revealing to everyone that someone has warped to it.

Only T1, T2, and faction frigates and destroyers can enter the site.

The site consisted of two deadspace pockets behind acceleration gates.

The first room had five waves of frigates, destroyers and the occasional cruiser. Once all waves are dead, the acceleration gate to last room becomes active. Sometimes the acceleration gate becomes active before the last wave.

Accessing the final room requires a Hunt Acceleration Gate Key. The gate does not stay open for other people for 10 seconds after activation like other locked gates do so everyone who wants to enter the final room needs their own key.

The final room has single Guristas Automated VHF drone, VHF-21 (Kinetic/Thermal + Alpha Explosive) or VHF-08 (Kinetic/Thermal + Alpha EM). This drone drops the valuable loot.

The site can be completed in a destroyer tanked against kinetic/thermal damage.

But take care, all frigates (except the Bantam) warp disrupt/scramble, web and neut, as will the Automated Drone in last room too. In first room, there's an npc that deals damage aside from kinetic and thermal. Hunt Griffin deals Explosive damage and ECM, Hunt Kestrel deals EM damages, Hunt Bantam has remote repair, Hunt Blackbird deals massive explosive damage and ECM, Hunt Caracal deals massive EM damage. The 'Hunt' rats have rather poor loot tables so don't bother looting.

First Pocket

Wave 1(can vary)
WD EWAR L


Frigate 0-3 x Frigate Hunt Condor Warp Scrambler Energy Neutralizer Stasis Webifier
Frigate 1-3 x Frigate Hunt Kestrel Warp Disruptor
Frigate 0-2 x Frigate Hunt Worm Higher damage Warp Scrambler Stasis Webifier Energy Neutralizer
Frigate 0-1 x Frigate Hunt Griffin Energy Neutralizer Target Jammer
Destroyer 0-3 x Destroyer Hunt Cormorant
Destroyer 0-3 x Destroyer Hunt Corax High Kinetic damage
Cruiser 0-1 x Cruiser Hunt Blackbird Energy Neutralizer Target Jammer
Cruiser 0-1 x Cruiser Hunt Caracal Very high EM damage. Recommended primary Warp Disruptor
Wave 2(can vary)
WD EWAR L


Frigate 0-3 x Frigate Hunt Condor Warp Scrambler Energy Neutralizer Stasis Webifier
Frigate 1-3 x Frigate Hunt Kestrel Warp Disruptor
Frigate 0-2 x Frigate Hunt Worm Higher damage Warp Scrambler Stasis Webifier Energy Neutralizer
Frigate 0-1 x Frigate Hunt Griffin Energy Neutralizer Target Jammer
Destroyer 0-3 x Destroyer Hunt Cormorant
Destroyer 0-3 x Destroyer Hunt Corax High Kinetic damage
Cruiser 0-1 x Cruiser Hunt Blackbird Energy Neutralizer Target Jammer
Cruiser 0-1 x Cruiser Hunt Caracal Very high EM damage. Recommended primary Warp Disruptor
Wave 3(can vary)
WD EWAR L


Frigate 0-3 x Frigate Hunt Condor Warp Scrambler Energy Neutralizer Stasis Webifier
Frigate 1-3 x Frigate Hunt Kestrel Warp Disruptor
Frigate 0-2 x Frigate Hunt Worm Higher damage Warp Scrambler Stasis Webifier Energy Neutralizer
Frigate 0-1 x Frigate Hunt Griffin Energy Neutralizer Target Jammer
Destroyer 0-3 x Destroyer Hunt Cormorant
Destroyer 0-3 x Destroyer Hunt Corax High Kinetic damage
Cruiser 0-1 x Cruiser Hunt Blackbird Energy Neutralizer Target Jammer
Cruiser 0-1 x Cruiser Hunt Caracal Very high EM damage. Recommended primary Warp Disruptor
Wave 4(can vary)
WD EWAR L


Frigate 0-3 x Frigate Hunt Condor Warp Scrambler Energy Neutralizer Stasis Webifier
Frigate 1-3 x Frigate Hunt Kestrel Warp Disruptor
Frigate 0-2 x Frigate Hunt Worm Higher damage Warp Scrambler Stasis Webifier Energy Neutralizer
Frigate 0-1 x Frigate Hunt Griffin Energy Neutralizer Target Jammer
Destroyer 0-3 x Destroyer Hunt Cormorant
Destroyer 0-3 x Destroyer Hunt Corax High Kinetic damage
Cruiser 0-1 x Cruiser Hunt Blackbird Energy Neutralizer Target Jammer
Cruiser 0-1 x Cruiser Hunt Caracal Very high EM damage. Recommended primary Warp Disruptor

Destroying Waves 1-4 activates the acceleration gate. Wave 5 will still spawn, though.

Wave 5(can vary)
WD EWAR L


Frigate 0-3 x Frigate Hunt Condor Warp Scrambler Energy Neutralizer Stasis Webifier
Frigate 1-3 x Frigate Hunt Kestrel Warp Disruptor
Frigate 0-2 x Frigate Hunt Worm Higher damage Warp Scrambler Stasis Webifier Energy Neutralizer
Frigate 0-1 x Frigate Hunt Griffin Energy Neutralizer Target Jammer
Destroyer 0-3 x Destroyer Hunt Cormorant
Destroyer 0-3 x Destroyer Hunt Corax High Kinetic damage
Cruiser 0-1 x Cruiser Hunt Blackbird Energy Neutralizer Target Jammer
Cruiser 0-1 x Cruiser Hunt Caracal Very high EM damage. Recommended primary Warp Disruptor

Second Pocket

You face a single boss rat in this room(Guristas Automated VHF-08 or VHF-21).

Defender
WD EWAR L


Commander Frigate 1 x Commander Frigate Guristas Automated VHF-08/VHF-21 Warp Scrambler Stasis Webifier Energy Neutralizer Very valuable items

Rewards

  • Men's and women's 'Fatal Elite' Combat Boots
  • Men's and women's 'Fatal Elite' Combat Pants
  • Men's and women's 'Fatal Elite' Combat Jacket
  • Men's and women's 'Fatal Elite' Beret
  • Men's and women's 'Outlaw' Boots (Guristas)
  • Men's and women's 'Dread' Beret (Guristas)
  • Calm abyssal filaments
  • Naughty People Firework
  • 5-16th Tier Overseer's Personal Effects
  • I-IV agency boosters
  • Gecko Blueprint copies
  • Korako's Modified Drone Control Unit
  • Guristas SKINs (permanent) for Bantam, Condor, Griffin, Kestrel, Merlin, Kitsune, Corax, Stork, Blackbird, Caracal, Moa, Rook, Drake, Ferox Raven and Scorpion
  • Hunter's Quiver SKINs (permanent)
  • Black Market 'Valdimar' Drone Durability DD-1005
  • Black Market 'Valdimar' Repair Drone Operation DR-901 and DR-903
  • Black Market 'Valdimar' Drone Sharpshooting DS-801 and DS-803
  • Black Market 'Valdimar' Drone Navigation DR-701 and DR-703
  • C3-X 'Hivaa Saitsuo' Ballistic Control System
  • C3-A 'Hivaa Saitsuo' Ballistic Control System

Guristas Huntmaster Outpost

Guristas Huntmaster Outpost was the harder event site that spawned only in Caldari low security space and in Venal. The site structure was identical to the Guristas Hunt Outpost but with a higher number of more powerful rats.

Rewards

In addition to the same rewards as the easier Hunt Outpost, the Huntmaster Outpost had a chance to drop Guristas Hydra implants.