Difference between revisions of "The Mordus Headhunters (Level 5)"

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(Created page with "name=The Mordus Headhunters, Level 5 __NOTOC__{{survival copy}} Faction: Mordu’s Legion<br> Mission type: Encounter<br> Space type: Deadspace<br> Web/Scramble: Mordus Bount...")
 
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name=The Mordus Headhunters, Level 5
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{{NPCTableCSS}}{{MissionLinks}}
__NOTOC__{{survival copy}}
 
  
Faction: Mordu’s Legion<br>
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{{Missiondetails
Mission type: Encounter<br>
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|Level=5
Space type: Deadspace<br>
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|Type=Encounter
Web/Scramble: Mordus Bounty Hunters – Chances: (90% Web, 10% Scramble)<br>
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|Objective=
Extras: None<br>
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|Faction1=Mordu's Legion
Damage dealt: Kinetic 73% / Thermal 27%<br>
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|DamageToDeal=
Recommended damage dealing: Kin/EM <br>
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|DamageToResist=
Recommended ships: Completed in (1) Maelstrom w/ Active Tank and (1) Maelstrom w/ 2 Shield Transporters in 2 hours<br>
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|WebPoint=
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|EWAR=
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|ShipSizeLimit=T2 Battleship and smaller
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|ShipSuggestion=Passive/Active Battleship + Logistics Battleship
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|Rewards=
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|StandingLoss=
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|Extra=
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}}
  
Acceleration Gate into Deadspace.
 
  
===First Pocket===
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===1st Pocket===
Gate restricted to T2 Battleship sized hulls and below
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Reinforcements that are triggered when a ship is shot will be referred to as "Hair-Trigger".<br>
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[http://i609.photobucket.com/albums/tt174/climb22033/MordusHeadhunters5-1.jpg Initial Group] and the locations of upcoming spawns<br>
  
Initial Group:<br>
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{{NPCTableHead|Initial Group}}
No Aggro until your first shot. Frigates can be Aggro'ed separately. Shooting any Battleship will cause a spawn.
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{{NPCTableRow|Frigate|3|Mordus Katana}}
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{{NPCTableRow|Elite Frigate|3|Mordus Bounty Hunter|ewar=Web|point=scram}}
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{{NPCTableRow|Battleship|2|Mordus Mammoth|trigger=1A Reinforcement (Hair-Trigger)}}
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{{NPCTableRow|Battleship|3|Mordus Gigamar|trigger=2nd Reinforcement (Hair-Trigger)}}
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|}
  
6 x Frigates
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{{NPCTableHead|1A Reinforcement (Hair-Trigger), at Station Ruins}}
(3 x Mordus Bounty Hunter) orbits at 8k, '''Web'''/Scramble
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{{NPCTableRow|Elite Frigate|3|Mordus Bounty Hunter|ewar=Web|point=scram}}
(3 x Mordus Katana) orbits at 8k
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{{NPCTableRow|Cruiser|5|Mordus Leopard/Lion|trigger=Leopard kill triggers 1B Reinforcement}}
5 x Battleships
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|}
(2 x Mordus Mammoth) orbits at 50k, '''Trigger 1a''' when shot
 
(3 x Mordus Gigamar) orbits at 45k, '''Trigger 2''' when shot
 
  
{{image url="http://i609.photobucket.com/albums/tt174/climb22033/MordusHeadhunters5-1.jpg" title="Initial Group ships and the locations of upcoming spawns" alt="Initial Group ships and the locations of upcoming spawns"}}<br>
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{{NPCTableHead|1B Reinforcement, at Asteroids}}
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{{NPCTableRow|Battleship|5|Mordus Gigamar/Mammoth}}
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|}
  
Spawn 1a:<br>
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{{NPCTableHead|2nd Reinforcement (Hair-Trigger), at Asteroids}}
Upon Shooting a Mammoth, there spawns above the Station Ruins:<br>
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{{NPCTableRow|Elite Frigate|3|Mordus Bounty Hunter|ewar=Web|point=scram}}
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{{NPCTableRow|Cruiser|2|Mordus Lion}}
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{{NPCTableRow|Battleship|3|Mordus Gigamar}}
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|}
  
3 x Frigates (Mordus Bounty Hunter) orbits at 8k
 
5 x Cruisers (Mordus Leopard/Lion*) orbits at 18k, '''*Trigger 1b'''
 
  
Spawn 1b:<br>
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===2nd Pocket===
Upon destruction of the final cruiser, there spawns within the asteroids:<br>
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[http://i609.photobucket.com/albums/tt174/climb22033/MordusHeadhunters5-2.jpg Initial Group] and the locations of upcoming spawns <br>
  
5 x Battleships (Mordus Gigamar/Mammoth) orbits at 45k-50k
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{{NPCTableHead|Initial Group (auto-aggro)}}
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{{NPCTableRow|Battleship|10|Mordus Mammoth/Phanti/Gigamar/Sequestor|trigger=Sequestor triggers 1st Reinforcement (Hair-Trigger)}}
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|}
  
Spawn 2:<br>
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{{NPCTableHead|1st Reinforcement (Hair-Trigger), 0km}}
Upon Shooting a Gigamar, there spawns within the asteroids:<br>
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{{NPCTableRow|Elite Frigate|3|Mordus Bounty Hunter|ewar=Web|point=scram|trigger=2nd Reinforcement}}
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{{NPCTableRow|Cruiser|4|Mordus Lion}}
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|}
  
3 x Frigates (Mordus Bounty Hunter) orbits at 8k
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{{NPCTableHead|2nd Reinforcement}}
2 x Cruisers (Mordus Lion) orbits at 18k
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{{NPCTableRow|Elite Frigate|3|Mordus Bounty Hunter|ewar=Web|point=scram}}
3 x Battleships (Mordus Gigamar) orbits at 45k
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{{NPCTableRow|Cruiser|7|Mordus Leopard/Lion}}
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{{NPCTableRow|Battleship|5|Mordus Mammoth}}
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|}
  
===Second Pocket===
 
  
Initial Group:<br>
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===3rd Pocket===
Full Room Aggro shortly after warp-in:<br>
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[http://i609.photobucket.com/albums/tt174/climb22033/MordusHeadhunters5-3.jpg Reinforcement spawn locations]<br>
  
10 x Battleships (Mordus Mammoth/Phanti/Gigamar/Sequestor*) '''*Trigger '''when shot
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{{NPCTableHead|Initial Group}}
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{{NPCTableRow|Elite Frigate|3|Mordus Bounty Hunter|ewar=Web|point=scram}}
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{{NPCTableRow|Battleship|3|Mordus Gigamar}}
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{{NPCTableRow|Battleship|1|Mordus Fleet Commander|trigger=Reinforcement (Hair-Trigger)}}
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|}
  
{{image url="http://i609.photobucket.com/albums/tt174/climb22033/MordusHeadhunters5-2.jpg" title="Initial Group ships and the locations of upcoming spawns" alt="Initial Group ships and the locations of upcoming spawns"}}<br>
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{{NPCTableHead|Reinforcement (Hair-Trigger), 30km on 4 sides}}
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{{NPCTableRow|Elite Frigate|12|Mordus Bounty Hunter|ewar=Web|point=scram}}
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{{NPCTableRow|Battleship|12|Mordus Gigamar}}
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|}
  
Spawn 1:<br>
 
Upon Shooting a Sequestor, there spawns next to the warp-in:<br>
 
  
3 x Frigates (Mordus Bounty Hunter) orbits at 8k, '''Trigger'''
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===Notes===
4 x Cruisers (Mordus Lion) orbits at 18k
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*No Neuts means this mission is active tank friendly
 
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*Spawns will aggro teammates and drones, so trigger spawns before friendly Logistics ship(s) enter the room
Spawn 2:<br>
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*Maximum damage dealing of all ships in 3rd Pocket is 1,980 HP/s (72% Kin, 28% Therm)
Upon destroying all the frigates:<br>
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*Orbit ranges:
 
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**Frigates - 8km
3 x Frigates (Mordus Bounty Hunter) orbits at 8k
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**Cruisers - 18km
7 x Cruisers (Mordus Lion/Leopard) orbits at 18k
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**Battleships - 50km
2 x Battleships (Mordus Mammoth) orbits at 50k
 
 
 
===Third Pocket===
 
 
 
Initial Group:<br>
 
 
 
3 x Frigates (Mordus Bounty Hunter) orbits at 8k
 
4 x Battleships (3 x Mordus Mammoth) orbits at 50k
 
(1 x Mordus Fleet Commander) '''Trigger''' when shot
 
 
 
Spawn 1:<br>
 
Upon Shooting the Mordus Fleet Commander, there spawns on four sides at 30k from warp-in:<br>
 
 
 
{{image url="http://i609.photobucket.com/albums/tt174/climb22033/MordusHeadhunters5-3.jpg" title="Spawn 1...it's just a shot away!" alt="Spawn 1...it's just a shot away!"}}<br>
 
 
 
12 x Frigates (Mordus Bounty Hunter) orbits at 8k
 
12 x Battleships (Mordus Gigamar) orbits at 45k
 
 
 
Mission Objective is to clear all of Third Pocket
 
 
 
'''Tips:'''<br>
 
 
 
- No Energy Neutralizer Sentries means this mission is Active Tank friendly<br>
 
- Spawns will more often than not aggro teammates and drones, therefore;<br>
 
- If using a logistics ship it is better to trigger spawns before having it enter the room<br>
 
- Pocket 3’s maximum damage dealing of all ships: 1,980hp/s (Kin: 72 %, Therm: 28%)<br><br>
 
  
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{{Missionrelated}}
 
[[Category:Mission reports]]
 
[[Category:Mission reports]]

Revision as of 03:03, 10 September 2019


Level 5
Type Encounter
Faction Mordu's Legion
Best damage to deal Kinetic damage KinElectromagnetic damage EM
Damage to resist Kinetic damage KinThermal damage ThBattleships deal almost purely kinetic damage. Smaller things deal both kinetic and thermal
Ship size limit T2 Battleship and smaller
Ship suggestion Passive/Active Battleship + Logistics Battleship


1st Pocket

Reinforcements that are triggered when a ship is shot will be referred to as "Hair-Trigger".
Initial Group and the locations of upcoming spawns


Initial Group
WD EWAR L


Frigate 3 x Frigate Mordus Katana
Elite Frigate 3 x Elite Frigate Mordus Bounty Hunter Warp Scrambler Stasis Webifier
Battleship 2 x Battleship Mordus Mammoth 1A Reinforcement (Hair-Trigger)
Battleship 3 x Battleship Mordus Gigamar 2nd Reinforcement (Hair-Trigger)


1A Reinforcement (Hair-Trigger), at Station Ruins
WD EWAR L


Elite Frigate 3 x Elite Frigate Mordus Bounty Hunter Warp Scrambler Stasis Webifier
Cruiser 5 x Cruiser Mordus Leopard/Lion Leopard kill triggers 1B Reinforcement


1B Reinforcement, at Asteroids
WD EWAR L


Battleship 5 x Battleship Mordus Gigamar/Mammoth


2nd Reinforcement (Hair-Trigger), at Asteroids
WD EWAR L


Elite Frigate 3 x Elite Frigate Mordus Bounty Hunter Warp Scrambler Stasis Webifier
Cruiser 2 x Cruiser Mordus Lion
Battleship 3 x Battleship Mordus Gigamar


2nd Pocket

Initial Group and the locations of upcoming spawns


Initial Group (auto-aggro)
WD EWAR L


Battleship 10 x Battleship Mordus Mammoth/Phanti/Gigamar/Sequestor Sequestor triggers 1st Reinforcement (Hair-Trigger)


1st Reinforcement (Hair-Trigger), 0km
WD EWAR L


Elite Frigate 3 x Elite Frigate Mordus Bounty Hunter 2nd Reinforcement Warp Scrambler Stasis Webifier
Cruiser 4 x Cruiser Mordus Lion


2nd Reinforcement
WD EWAR L


Elite Frigate 3 x Elite Frigate Mordus Bounty Hunter Warp Scrambler Stasis Webifier
Cruiser 7 x Cruiser Mordus Leopard/Lion
Battleship 5 x Battleship Mordus Mammoth


3rd Pocket

Reinforcement spawn locations


Initial Group
WD EWAR L


Elite Frigate 3 x Elite Frigate Mordus Bounty Hunter Warp Scrambler Stasis Webifier
Battleship 3 x Battleship Mordus Gigamar
Battleship 1 x Battleship Mordus Fleet Commander Reinforcement (Hair-Trigger)


Reinforcement (Hair-Trigger), 30km on 4 sides
WD EWAR L


Elite Frigate 12 x Elite Frigate Mordus Bounty Hunter Warp Scrambler Stasis Webifier
Battleship 12 x Battleship Mordus Gigamar


Notes

  • No Neuts means this mission is active tank friendly
  • Spawns will aggro teammates and drones, so trigger spawns before friendly Logistics ship(s) enter the room
  • Maximum damage dealing of all ships in 3rd Pocket is 1,980 HP/s (72% Kin, 28% Therm)
  • Orbit ranges:
    • Frigates - 8km
    • Cruisers - 18km
    • Battleships - 50km