Difference between revisions of "The Ploy"

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'''The Ploy''' is a guide to simultaneously increasing [[Amarr Empire]], [[Caldari State]], [[Gallente Federation]] and [[Minmatar Republic]] [[NPC standings#Faction Standing| Faction Standing]] to 5.0 as quickly as possible.
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'''The Ploy''' is a guide for simultaneously increasing [[Amarr Empire]], [[Caldari State]], [[Gallente Federation]] and [[Minmatar Republic]] [[NPC standings#Faction Standing| Faction Standing]] to 5.0 as quickly as possible.
  
 
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Missions:
 
Missions:
* You are able to complete at least two out of ten [[Career Agents|Career Agent]] Mission chains for each Empire. If you have already completed all Career Agent Missions you can still complete The Ploy albeit with difficulty.
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* You can complete at least two out of ten [[Career Agents|Career Agent]] Mission chains for each Empire. If you have already completed all Career Agent Missions you can still complete The Ploy albeit with difficulty.
* You have the ships, fits and skills required to complete the Level 4 Empire Epic Arcs.
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* You can complete all four Level 4 Empire Epic Arcs.
  
The Ploy can be completed by following one of four different Paths. Each Path requires a different amount of Unmodified Faction Standing:
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== Choose a Path ==
  
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The Path dictates the order in which order you have to increase your Empire Faction Standings. You can only choose a Path if you have enough required Unmodified Faction Standing:
 
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EVE Online displays only Effective Faction Standings. To help you calculate the Unmodified Faction Standings use [[User:Chris Halsky|Chris Halsky]]'s [https://docs.google.com/spreadsheets/d/1-H30NZjdxuHW8KXeIUiTF2DoQTziTsL346c7dPL7_cM/edit?usp=sharing Sheet].
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Early in your capsuleer adventures:
 
Early in your capsuleer adventures:
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* Every 16th completed Mission you will be sent a Storyline Mission
 
* Every 16th completed Mission you will be sent a Storyline Mission
 
* Sisters of EVE Epic Arc The Blood Stained Stars increases your Standing by 7% towards an Empire of your choice
 
* Sisters of EVE Epic Arc The Blood Stained Stars increases your Standing by 7% towards an Empire of your choice
 
* Copy of [https://docs.google.com/spreadsheets/d/1-H30NZjdxuHW8KXeIUiTF2DoQTziTsL346c7dPL7_cM/edit?usp=sharing| Google spreadsheet]
 
 
== How it works ==
 
 
{| class="wikitable" style="width: 300x;float:right;"
 
|+ Derived Empire Standing modifiers
 
|-
 
! scope="col" | Standing
 
! scope="col" | Amarr
 
! scope="col" | Caldari
 
! scope="col" | Gallente
 
! scope="col" | Minmatar
 
|-
 
| Amarr<ref name="Standing">Row reads: completing an Amarr Storyline Mission will add 100% of the Standing value to Amarr, 70% to Caldari, -20% to Gallente and -50% to Minmatar.</ref> || 1.0 || 0.7 || -0.2 || -0.5
 
|-
 
| Caldari || 0.5 || 1.0 || -0.5 || -2.0
 
|-
 
| Gallente || -0.2 || -0.5 || 1.0 || 8.0
 
|-
 
| Minmatar || -0.5 || -0.2 || 0.8 || 1.0
 
|}
 
[[File:FW faction alliances.png|thumb|200px|right|Amarr fight Minmatar and Caldari fight Gallente.]]
 
 
Storyline Missions will start decreasing your total sum of Empire Standings. This is because negative Derived Standing will become greater then positive Effective Standing gain.
 
 
===Standings gain mechanics===
 
When standings go up or down they do so as a percentage; this is always a percentage decay towards the extreme end of the scale. For example, if someone has 1.0 standing with an NPC corporation and completes a mission that changes standing by +5%, then the current standing is increased by 5% of the difference from 1 to 10; that's a change of +0.45 with an end result of 1.45. However, if someone else with a 4.0 standing completes the same mission under the same circumstances and also gets a 5% increase, then that's 5% of the difference from 4 to 10; that's a change of +0.30 with an end result of 4.30.
 
 
If something causes a standing decrease, then it's a percentage decay towards −10. For example, if someone with 1.0 standing suffers a −5% change, then that's 5% of the difference from 1 to −10; that's a change of −0.55 with an end result of 0.45. If someone with 4.0 standing suffers that same −5% change, then it's 5% of the difference from 4 to −10; that's a change of −0.7 with an end result of 3.3.
 
 
The formula for standing increase is
 
:<math> \text{ New standing} = \text{Old standing} + ( 10 - \text{Old standing} ) \times \text{Standing increase} </math>
 
The formula for standing decrease is almost same, just towards -10
 
:<math> \text{ New standing} = \text{Old standing} + ( -10 - \text{Old standing} ) \times \text{Standing decrease} </math>
 
 
where ''Standing decrease'' is the decimal form of standing change. For example 0.4% would be 0.004.
 
 
The consequence of this math is that the higher your standings are, the less effective standings increases become and the more dramatic penalties become. For example a standing loss of 1% turns 9.0 standing into 8.81 but increase of 1% would bring 9.0 standing to 9.01.
 
 
==Choosing the path==
 
 
"The Ploy" is detailed plan how to get to 5.0 standings. The process is very similiar, but differs depending on the path you choose. In order to choose one:
 
 
* Your path will most likely be the Empire path for which you have the most standings
 
* If you have two Empires with similiar high standings - choose path based on the faction with lowest standings
 
* In all other cases consult the detailed standings requirements on specific wiki pages for each path - the answer is not obvious which path will be the easiest
 
 
Alternatively, "Selector" sheet in [https://docs.google.com/spreadsheets/d/1-H30NZjdxuHW8KXeIUiTF2DoQTziTsL346c7dPL7_cM/edit?usp=sharing| Google spreadsheet] allows you to put your current standings and check for which path the requirement are met.
 
 
  
 
<noinclude>
 
<noinclude>

Revision as of 21:09, 21 December 2020

This article is a stub. You can help the UniWiki by expanding it.

The Ploy is a guide for simultaneously increasing Amarr Empire, Caldari State, Gallente Federation and Minmatar Republic Faction Standing to 5.0 as quickly as possible.

Advanteges Drawbacks
Access to all seven Epic Arcs Hard to achieve 7.0 Faction Standing with any Empire
Access to all Empire Level 4 Mission Agents Derived Standing from Storyline Missions may drop you below 5.0
Reduced Broker Fee in all major Trade Hubs

Requirements

Skills:

Missions:

  • You can complete at least two out of ten Career Agent Mission chains for each Empire. If you have already completed all Career Agent Missions you can still complete The Ploy albeit with difficulty.
  • You can complete all four Level 4 Empire Epic Arcs.

Choose a Path

The Path dictates the order in which order you have to increase your Empire Faction Standings. You can only choose a Path if you have enough required Unmodified Faction Standing:

Required
Standing
Icon skillbook2.png Connections IV
Gallente Path Caldari Path Minmatar Path Amarr Path
Gallente 3.74 1.28 3.75 0.08
Caldari 1.55 3.92 0.35 3.92
Minmatar 3.60 0.15 3.60 1.35
Amarr 1.09 4.10 2.21 4.11
Required
Standing
Icon skillbook2.png Connections V
Gallente Path Caldari Path Minmatar Path Amarr Path
Gallente 3.17 0.65 3.17 -0.62
Caldari 0.93 3.36 -0.32 3.35
Minmatar 3.03 -0.55 3.03 0.72
Amarr 0.46 3.57 1.63 3.58

EVE Online displays only Effective Faction Standings. To help you calculate the Unmodified Faction Standings use Chris Halsky's Sheet.


Early in your capsuleer adventures:

  • Avoid accepting Missions against an Empire; the Gallente will want you to fight the Caldari: decline it
  • Complete the Career Agent Missions no more then once as you'll need the other two sets later
  • Pick your favorite Empire and increase their Standing first
  • Run Missions for as few Corporations in each Empire as possible

Tips for getting the sum of 20.0 Empire Standing:

  • Do Level 4 Security Missions; blitz them with other pilots to speed up their completion
  • Every 16th completed Mission you will be sent a Storyline Mission
  • Sisters of EVE Epic Arc The Blood Stained Stars increases your Standing by 7% towards an Empire of your choice