Difference between revisions of "The Rogue Slave Trader (Blood Raiders)"

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(Cleaned up article's grammar/spelling, and improved clarity.)
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===Single Pocket===
 
===Single Pocket===
The Slave Pen taking hull damage triggers the spawn after about 5-7 minutes
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The spawn is triggered either about 5-7 minutes after the Slave Pen takes hull damage, or after about 9-11 minutes even if the Slave Pen is ignored.
Spawn will occur in about 9-11 minutes even if you ignore the Slave Pen
 
  
 
Single Group:<br><br>
 
Single Group:<br><br>
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'''Asteroids:'''<br>
 
'''Asteroids:'''<br>
Scordite roids 10x - 25k per asteroid = total of 250k<br>
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Scordite asteroids: 10x - 25k per asteroid = total of 250k<br>
Veldspar roids 6x - 90k per asteroid = total of 540k<br>
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Veldspar asterroids: 6x - 90k per asteroid = total of 540k<br>
  
Safe to tanked AFK mine after clearing. 1-2 low level rats will harass you but are easily tanked. Remember not to turn in mission.
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It's safe to tank AFK mine after clearing. 1-2 low level rats will spawn to harass you, but can be easily tanked. Remember to not turn in the mission until you're done mining.
  
 
===Pocket 1===
 
===Pocket 1===
The gate lands you right in the middle of a defensive square structure with sentries & ships on each corner @ 5 to 16km with a 15 second-ish delay before being aggro'd.
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The gate lands you right in the middle of a defensive square structure with sentries & ships on each corner @ 5 to 16km with a 15 second-ish delay before being aggro'ed.
  
 
Single group:<br>
 
Single group:<br>
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'''Blitz:'''<br>
 
'''Blitz:'''<br>
In the last pocket you only have to kill the Slavers this completes the mission and you can warp out. Other kills are optional.
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In the last pocket you only have to kill the Slavers-- this completes the mission and you can warp out afterwards. All other kills are optional.
  
 
'''Isk:'''<br>
 
'''Isk:'''<br>

Revision as of 00:44, 30 May 2018

name=The Rogue Slave Trader, Level 3 Template:Survival copy

The Rogue Slave Trader, Part (1 of 2)

Faction: Blood Raiders
Mission Type: Encounter
Space Type: Normal
Damage Received: EM, Thermal
Scramblers: Elder Corpii Follower & Elder Corpii Worshipper
Recommended Damage Dealing: EM, Thermal
Recommended Ships: Caracal, Drake, Ferox, Harbinger, Domi, Gila
Difficulty: Very Easy
Video: http://youtu.be/RK3IPYMGkMs

Single Pocket

The spawn is triggered either about 5-7 minutes after the Slave Pen takes hull damage, or after about 9-11 minutes even if the Slave Pen is ignored.

Single Group:

2x Elite Frigates (Elder Corpii Follower/Worshipper) (Scram)
2x Cruisers (Corpum Dark Priest/Shadow Sage)

Single spawn (not guaranteed):
1x Battlecruiser (Blood Raider Slaver)

Blitz:
Destory Slave Pen, Loot Prisoners, Warp Out

Isk:
Bounty: 194,812 ISK
Loot: 15,000 ISK

Video:
Part 1 of 2 http://youtu.be/RK3IPYMGkMs

Downing the Slavers, Part (2 of 2)

Faction: Blood Raiders
Mission type: Encounter
Space Type: Normal
Damage Received: EM, Thermal
Recommended Damage Dealing: EM, Thermal
Recommended ships: Ferox, Arbitrator, Drake, Domi, Gila
Difficulty: Easy
Video: http://youtu.be/yb-A1vnkHoc

On Warp In

Instant aggro.

Single Group:
3x Frigates (Corpii Collector/Diviner/Raider) weapon disruption
1x Destroyer (Corpior Cleric)
3x Cruisers (Corpum Arch Priest/Arch Sage/Arch Templar/Revenant/Dark Corpum Arch Engraver)

Asteroids:
Scordite asteroids: 10x - 25k per asteroid = total of 250k
Veldspar asterroids: 6x - 90k per asteroid = total of 540k

It's safe to tank AFK mine after clearing. 1-2 low level rats will spawn to harass you, but can be easily tanked. Remember to not turn in the mission until you're done mining.

Pocket 1

The gate lands you right in the middle of a defensive square structure with sentries & ships on each corner @ 5 to 16km with a 15 second-ish delay before being aggro'ed.

Single group:
4x Sentries (Blood Raider)
4-5x Destroyers (Corpior Cleric/Converter/Devoter/Friar/Templar/Visionary)
2-3x Battlecruisers (Corpior Bishop/Shade/Blood Raider Slavers)

Note that sentries have 250km range though and will still hit you at 100km. This should however be tankable long enough to pick off the ships as they come toward you.

Structures:
Walls & Elevators do not have loot. Sentry Guns drop Medium Frequency Crystals.

Blitz:
In the last pocket you only have to kill the Slavers-- this completes the mission and you can warp out afterwards. All other kills are optional.

Isk:
Bounty: 773,001 ISK
Loot: 177,000 ISK

Standing:
Killing the Slave Pen in part 1 incurs a -4.0% standing penalty with The Blood Raider Covenant

Video:
Part 2 of 2 http://youtu.be/yb-A1vnkHoc