The Score (Sansha's Nation) (Level 4)

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This article details the Level 4 Sansha variant of this mission. For other variants, see The Score (disambiguation).


The Score
Level 4
Type Encounter
Faction Sansha's Nation
Best damage to deal Electromagnetic damage EMThermal damage Th
Damage to resist Electromagnetic damage EMThermal damage Th
EWAR Tracking disruption (Centus Plague Lord)
Ship suggestion Battleship, Command Ship, HAC, Strategic Cruiser

Video: Machariel, Sniper Maelstrom, CNR, Sentry Dominix


Blitz:

  • Clear the 1st room
  • Clear the 2nd room
  • Kill the battleship in the final room (the Centus Plague Lord if present, otherwise the closer battleship).

Note: This is a time consuming mission as your ship will need to travel a total >100km to reach the respective warp gates. Fitting an afterburner is highly recommended.

Pocket 1

No aggro at warp-in.

Group 1 can be independently attacked without drawing aggro. Drones can be safely deployed as per normal.

Distance to warp gate = 58km


WD EWAR L
Group 1: Cloven Grey Asteroid (30km)
Destroyer 1 x Destroyer Centior Abomination
Cruiser 2 x Cruiser Centum Fiend/Hellhound
Battlecruiser 1 x Battlecruiser Centatis Daemon/Devil
Group 2: Acceleration Gate & Hollow Asteroid (52-84km)
Frigate 7 x Frigate Centii Butcher/Manslayer
Destroyer 2 x Destroyer Centior Abomination/Monster
Cruiser 2 x Cruiser Centum Fiend/Hellhound
Battlecruiser 1 x Battlecruiser Centatis Daemon/Devil
Battleship 1 x Battleship Centus Plague/Savage Lord

Pocket 2

No aggro at warp-in.

Attacking Group 3 will aggro the entire pocket. Attacking Group 1 or Group 2 can aggro Group 3.

Distance to warp gate = 54km


WD EWAR L
Group 1: Sharded Rock (50km)
Destroyer 2 x Destroyer Centior Cannibal/Devourer
Cruiser 4 x Cruiser Centum Fiend/Hellhound
Battlecruiser 2 x Battlecruiser Centatis Specter
Group 2: Veldspar (65km)
Cruiser 4 x Cruiser Centum Multilator/Torturer
Battleship 1 x Battleship Centus Mutant/Savage/Slave Lord
Group 3: Acceleration Gate (56-65km)
Battleship 3 x Battleship Centus Mutant/Slave Lord

Pocket 3

Group 1 may or may not aggro at warp-in.

Group 1 & 2 can be independently attacked without drawing aggro. Attacking Group 3 will aggro group 1 but not 2.

Tip: Mission is flagged completed once you have eliminated the Centus Plague Lord or the closest battleship in Group 3 when there is no Centus Plague Lord present.


WD EWAR L
Group 1: Asteroid Station - Dark and Spiky (55-60km)
Frigate 3 x Frigate Centii Butcher/Manslayer
Destroyer 1 x Destroyer Centior Abomination/Monster
Group 2: Asteroid Colony - High & Medium Size (58-64km)
Cruiser 3 x Cruiser Centum Fiend/Hellhound
Battlecruiser 1 x Battlecruiser Centatis Behemoth/Daemon
Group 3: Asteroid Mining Post (71km)
Battleship 2 x Battleship Centus Mutant/Plague/Savage Lord Tracking Disruptor


Bounty:
5,425,000.00

Loot + Salvage:
4,050,000.00

Mining

  • Pocket 1: 32 Asteroids Pyroxeres (1,315,672 Units)
  • Pocket 2: 25 Asteroids Veldspar (1,224,709 Units)
  • Pocket 3: 11 Asteroids Veldspar (531,329 Units)