Difference between revisions of "Tiamat"

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| roles=unspecified
 
| roles=unspecified
 
| variations=
 
| variations=
| tech=1
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| tech=2
 
| ecmprio=1
 
| ecmprio=1
| powergrid=50 MW
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| powergrid=1310 MW
| cpu=200 tf
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| cpu=450 tf
| capacitor=350 GJ
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| capacitor=1800 GJ
 
| highs=4
 
| highs=4
 
| turrets=1
 
| turrets=1
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| mediums=4
 
| mediums=4
 
| lows=3
 
| lows=3
| mass=1,400,000 kg
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| mass=9,530,000 kg
 
| volume=20,000 m³
 
| volume=20,000 m³
 
| cargohold=213 m³
 
| cargohold=213 m³
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==Fitting==
 
==Fitting==
For more info on fittings, please go [[Pacifier/Fittings|here]]
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For more info on fittings, please go [[Tiamat/Fittings|here]]
  
 
==Tactics==
 
==Tactics==
''No sub-article about Pacifier roles or piloting tactics. You can write them here.''
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''No sub-article about Tiamat roles or piloting tactics. You can write them here.''
  
 
==Notes==
 
==Notes==
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{{ShipsMatrix}}
 
{{ShipsMatrix}}
[[Category:Ship Database]][[Category:Special Edition Ships]][[Category:Special Edition Covert Ops]]
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[[Category:Ship Database]][[Category:Special Edition Ships]][[Category:Special Edition Recon Ships]]

Revision as of 13:22, 24 October 2018

EVE University Database
 
Ship Database
Tiamat
CornerT2h.png
Tiamat
Triglavian Collective
Triglavian Collective
Special Edition Recon Ship
Vedmak Class
Highlight
Can Use Covert Ops Cloak
HIGHLIGHTS
RELATED UNI-WIKI REFERENCES

Based on the Triglavian Vedmak-class cruiser, the Tiamat is an experimental vessel from the Society of Conscious Thought that melds elements of Society technology and design philosophy, with the underlying hull and unique Triglavian systems. In particular, support for covert ops cloaking and scan probe technology was added to the ship's already formidable array of capabilities.

In mid YC120, the SoCT provided limited numbers of blueprints for the experimental Tiamat design as part of their sponsorship of the capsuleer Alliance Tournament XVI.

SHIP BONUSES

Recon Ship bonuses (per skill level):
20% bonus in Reduction in Cloaking CPU Requirement
0.5% additional bonus to Heavy Entropic Disintegrator damage multiplier bonus per cycle
10% bonus to Core and Combat Scanner Probe stregtnh

Precursor Cruiser bonuses (per skill level):
7.5% bonus to Heavy Entropic Disintegrator damage
5% bonus to Heavy Entropic Disintegrator tracking speed

Role Bonus:
100% bonus to Remote Armor Repairer range
50% bonus to Energy Neutralizer capacitor need
50% bonus to Remote Armor Repairer capacitor need
50% bonus to Smart Bomb capacitor need
Can Fit Cover Ops Cloaking Device and Covert Cyno Field Generator
Cloak Reactivation delay reduced to 5 seconds
50% reduction in Cynosural Field Generator duration
80% reduction in Cynosural Field Generator liquid ozone consumption

Required Skills
Training Time what's this?
12d 4h 3m
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
none

Ship Attributes

Fittings
Powergrid
powergrid
1310 MW
CPU
cpu output
450 tf
Capacitor
capacitor
1800 GJ
High
high slots
4
Launchers
launcher slots
0
Turrets
turret slots
1
Medium
medium slots
4
Low
low slots
3
Rig
rigs
2
 
Small
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
265 m/sec
Inertia Modifier
inertia modifier (agility)
0.48
Warp Speed
inertia modifier (agility)
3 AU/s
Base Time to Warp
base time to warp
?
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
15
Drone Bandwidth
drone bandwidth
30
Targeting
Max Tgt. Range
max. targeting range
80 km
Max Locked Targets
max. locked targets
7
Gravimetric Sensor
Gravimetric sensor strength
25 points
Sig. Radius
signature radius
115 m
Scan Res.
scan resolution
320 mm
Structure
Structure Hitpoints
structure hitpoints
2200 HP
Mass
ship mass
9,530,000 kg
Volume
ship volume
20,000 m³
Cargo Capacity
cargo capacity
213 m³
Armor
Armor Hitpoints
armor hitpoints
3800 HP
Armor Resistances
EM
electromagnetic resistance
45
THR
thermal resistance
45
KIN
kinetic resistance
45
EXP
explosive resistance
45
Shields
Shield Capacity
shield hitpoints
2600 HP
Shield Resistances
EM
electromagnetic resistance
35
THR
thermal resistance
35
KIN
kinetic resistance
35
EXP
explosive resistance
35


Summary

The Tiamat was given out to the winner of the Alliance Tournament XVI, along with the Hydra. Only 50 of each were given out, so it is a rare collective item.

Skills

Fitting

For more info on fittings, please go here

Tactics

No sub-article about Tiamat roles or piloting tactics. You can write them here.

Notes

You can write additional notes for Pacifier here.