Difference between revisions of "Tiamat"

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(Relabeled as an SoCT ship (I slapped the Triglavian Collective label before even though the description makes no mention of them). Corrected many stats. Updated to account for the warp speed changes.)
(20 intermediate revisions by 6 users not shown)
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<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!--  Template marker : DON'T EDIT LINE -->
 
<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!--  Template marker : DON'T EDIT LINE -->
 
  <!-----------------------------------------------------------
 
  <!-----------------------------------------------------------
  * SHIP ATTRIBUTES SECTION
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  * SHIP ATTRIBUTES SECTION (last update: 2019-10-16)
 
  -------------------------------------------------------------
 
  -------------------------------------------------------------
 
  * on editing the attributes, please make sure that you don't
 
  * on editing the attributes, please make sure that you don't
  * leave/misstype any tags required. please follow the same
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  * leave/mistype any tags required. please follow the same
 
  * format below and edit only the values (after the = sign).
 
  * format below and edit only the values (after the = sign).
 
  ------------------------------------------------------------->
 
  ------------------------------------------------------------->
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| shipname=Tiamat
 
| shipname=Tiamat
 
| caption=Tiamat
 
| caption=Tiamat
| class=Covert Ops
+
| class=Recon Ship
| grouping=Special Edition Covert Ops
+
| grouping=Special Edition Recon Ship
| hulltype=Pacifier Class
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| hulltype=Vedmak Class
| faction=Triglavian
+
| faction=Society of Conscious Thought
 
| race=Triglavian
 
| race=Triglavian
 
| roles=unspecified
 
| roles=unspecified
| variations=''none''
+
| variations=
| tech=1
+
| tech=2
| ecmprio=1
+
| ecmprio=2
| powergrid=50 MW
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| powergrid=1,310 MW
| cpu=200 tf
+
| cpu=450 tf
| capacitor=350 GJ
+
| capacitor=1,800 GJ
| highs=4
+
| highs=5
| turrets=3
+
| turrets=1
| launchers=3
+
| launchers=0
| mediums=4
+
| mediums=5
| lows=4
+
| lows=5
| mass=1,400,000 kg
+
| mass=9,530,000 kg
 
| volume=20,000 m&#179;
 
| volume=20,000 m&#179;
| cargohold=150 m&#179;
+
| cargohold=533 m&#179;
 
| extrahold=
 
| extrahold=
 
| extraholdtype=
 
| extraholdtype=
| dronebay=
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| dronebay=100 m&#179;
| bandwidth=
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| bandwidth=50 Mbit/sec
| info=Notorious across New Eden, the Pacifier-class frigate has made its name as CONCORD's premier fast-attack frigate, capable of laying waste even to the Angel Cartel's legendary Dramiel-class high-performance frigates.<br><br>
+
| info=Based on the Triglavian Vedmak-class cruiser, the Tiamat is an experimental vessel from the Society of Conscious Thought that melds elements of Society technology and design philosophy, with the underlying hull and unique Triglavian systems. In particular, support for covert ops cloaking and scan probe technology was added to the ship's already formidable array of capabilities.<br><br>
Originally based on a hybridization of the Punisher and Rifter frigate hulls, CONCORD's Directive Enforcement Department became concerned early in the Drifter Crisis that the design could no longer meet its needs. The Pacifier joined other ship classes in the DED inventory as part of CONCORD Aerospace's "Force Majeure Program" to develop enhanced variants.<br><br>
+
 
While CONCORD Aerospace successfully upgraded the Pacifier and other DED vessels with hyper-advanced technology, the program became a severe drain on CONCORD's resources. Consequently, the Inner Circle authorized a limited release of the Pacifier, stripped of CONCORD's advanced rapid-deployment and electronic warfare suites, to the capsuleer market via authorized dealers.
+
In mid YC120, the SoCT provided limited numbers of blueprints for the experimental Tiamat design as part of their sponsorship of the capsuleer Alliance Tournament XVI.<br>
| bonuses=<b>Covert Ops bonuses (per skill level):</b><br>10% bonus to Core and Combat Scanner Probe Strength<br>10% reduction in Survey Probe flight time<br>10% bonus to warp speed and acceleration<br><b>Gallente Frigate bonuses (per skill level):</b><br>5% bonus to Small Hybrid Turret damage<br>7.5% bonus to Small Hybrid Turret tracking speed<br><b>Minmatar Frigate bonuses (per skill level):</b><br>5% bonus to Small Projectile Turret rate of fire<br>10% bonus to Small Projectile Turret falloff<br><b>Caldari Frigate bonuses (per skill level):</b><br>5% bonus to Light Missile and Rocket Launcher rate of fire<br>10% bonus to Light Missile and Rocket flight time<br><b>Amarr Frigate bonuses (per skill level):</b><br>5% bonus to Small Energy Turret damage<br>10% bonus to Small Energy Turret optimal range<br><b>Role Bonus:</b><br>100% reduction in Cloaking Devices CPU requirement<br>10+ bonus to Relic and Data Analyzer virus strength<br>&bull;&nbsp;Can fit Covert Ops Cloaking Device and Covert Cynosural Field Generator<br>&bull;&nbsp;Cloak reactivation delay reduced to 5 seconds<br>10% bonus to security status gains from destruction of non-capsuleer pirates while flying this ship<br>&bull;&nbsp;Armor Repairer and Shield Booster effectiveness increased by a percentage equal to 10x pilot security status, with a floor of 0% and ceiling of 50%<br>
+
 
| structurehp=200 HP
+
| bonuses=
| shieldhp=500 HP
+
<b>Recon Ship bonuses (per skill level):</b><br>20% bonus in Reduction in Cloaking CPU Requirement<br>0.5% additional bonus to Heavy Entropic Disintegrator damage multiplier bonus per cycle<br>10% bonus to Core and Combat Scanner Probe strength<br>
| shieldem=33
+
 
| shieldexp=33
+
<b>Precursor Cruiser bonuses (per skill level):</b><br>7.5% bonus to Heavy Entropic Disintegrator damage<br>5% bonus to Heavy Entropic Disintegrator tracking speed<br>
| shieldkin=33
+
 
| shieldtherm=33
+
<b>Role Bonus:</b><br>100% bonus to Remote Armor Repairer range<br>50% bonus to Energy Neutralizer capacitor need<br>50% bonus to Remote Armor Repairer capacitor need<br>50% bonus to Smart Bomb capacitor need<br>
| armorhp=500 HP
+
 
| armorem=33
+
80% reduction in Cynosural Field Generator liquid ozone consumption<br>
| armorexp=33
+
50% reduction in Cynosural Field Generator duration<br>
| armorkin=33
+
&bull;&nbsp;Can Fit Covert Ops Cloaking Device and Covert Cyno Field Generator<br>
| armortherm=33
+
&bull;&nbsp;Cloak Reactivation delay reduced to 5 seconds<br>
| maxvelocity=300 m/sec
+
| structurehp=2,200 HP
| inertia=3.6
+
| shieldhp=2,600 HP
| warpspeed=8 AU/s
+
| shieldem=35
| warptime=
+
| shieldexp=35
| targetrange=40 km
+
| shieldkin=35
| sigradius=30 m
+
| shieldtherm=35
 +
| armorhp=3,800 HP
 +
| armorem=45
 +
| armorexp=45
 +
| armorkin=45
 +
| armortherm=45
 +
| maxvelocity=265 m/sec
 +
| inertia=0.48
 +
| warpspeed=4.5 AU/s
 +
| warptime=6.34 s
 +
| targetrange=80 km
 +
| sigradius=115 m
 
| maxlockedtargets=7
 
| maxlockedtargets=7
| sensortype=Gravimetric
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| sensortype=RADAR
| sensorvalue=25 points
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| sensorvalue=24 points
| scanres=800 mm
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| scanres=320 mm
| reqskills=*{{RequiredSkill|Gallente Frigate|I}}
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| reqskills=*{{RequiredSkill|Precursor Cruiser|V}}
**{{RequiredSkill|Spaceship Command|I}}
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**{{RequiredSkill|Precursor Destroyer|III}}
*{{RequiredSkill|Caldari Frigate|I}}
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***{{RequiredSkill|Precursor Frigate|III}}
**{{RequiredSkill|Spaceship Command|I}}
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****{{RequiredSkill|Spaceship Command|I}}
*{{RequiredSkill|Amarr Frigate|I}}
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**{{RequiredSkill|Spaceship Command|IV}}
**{{RequiredSkill|Spaceship Command|I}}
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*{{RequiredSkill|Recon Ships|I}}
*{{RequiredSkill|Minmatar Frigate|I}}
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**{{RequiredSkill|Cloaking|IV}}
**{{RequiredSkill|Spaceship Command|I}}
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***{{RequiredSkill|CPU Management|IV}}
*{{RequiredSkill|Covert Ops|I}}
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**{{RequiredSkill|Signature Analysis|V}}
**{{RequiredSkill|Spaceship Command|III}}
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***{{RequiredSkill|CPU Management|I}}
 +
**{{RequiredSkill|Spaceship Command|V}}
 
**{{RequiredSkill|Electronics Upgrades|V}}
 
**{{RequiredSkill|Electronics Upgrades|V}}
 
***{{RequiredSkill|CPU Management|II}}
 
***{{RequiredSkill|CPU Management|II}}
 
***{{RequiredSkill|Power Grid Management|II}}
 
***{{RequiredSkill|Power Grid Management|II}}
 
+
| totaltraintime=60d 10h 54m
| totaltraintime=12d 4h 3m
 
 
| forumlinks=
 
| forumlinks=
 
| wikireferences=
 
| wikireferences=
 
| externallinks=
 
| externallinks=
 
| highlights1=Can Use Covert Ops Cloak
 
| highlights1=Can Use Covert Ops Cloak
| highlights2=Increase security status gain
 
 
| highlights3=
 
| highlights3=
 
| highlights4=
 
| highlights4=
 
| rigs_count=2
 
| rigs_count=2
| rigs_size=Small
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| rigs_size=Medium
 
| rigs_calibration=400
 
| rigs_calibration=400
 
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==Summary==
 
==Summary==
The Pacifier was issued to all [[Fanfest|Fanfest]] 2017 ticket purchasers.
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The '''Tiamat''' was given out to the winner of the [[Alliance Tournament|Alliance Tournament XVI]], along with the [[Hydra]]. Only 50 of each were given out, so it is a rare collective item.
  
 
==Skills==
 
==Skills==
  
 
==Fitting==
 
==Fitting==
For more info on fittings, please go [[Pacifier/Fittings|here]]
+
For more info on fittings, please go [[Tiamat/Fittings|here]]
  
 
==Tactics==
 
==Tactics==
''No sub-article about Pacifier roles or piloting tactics. You can write them here.''
+
''No sub-article about Tiamat roles or piloting tactics. You can write them here.''
  
 
==Notes==
 
==Notes==
''You can write additional notes for Pacifier here.''
+
''You can write additional notes for Tiamat here.''
 +
 
 +
==Patch History==
 +
{{Expansion past|
 +
'''October 2019 Release - 2019-10-15.1'''
 +
 
 +
''Every Cruiser, Battlecruiser and Battleship now warps faster than before.''
 +
 
 +
* Warp Speed increased from 3.3 AU/s to 4.5 AU/s (+1.2 AU/s)
 +
 
 +
'''Invasion 1.0 - Released 2019-05-28''' ''(Non-balance)''
 +
* Fixed a shader issue with the Triglavian Assault Frigate Hydra and Society of Conscious Thought Cruiser Tiamat
 +
 
 +
'''March 2018 Release/Into the Abyss Release 1.? - Released 2018-??-??''' ''(Speculative)''
 +
 
 +
Ship released, with the following stats:
 +
 
 +
:Precursor Cruiser bonuses (per skill level)
 +
 
 +
:*7.5% bonus to Heavy Entropic Disintegrator damage
 +
:*5% bonus to Heavy Entropic Disintegrator optimal range
 +
:Recon Ships bonuses (per skill level)
 +
 
 +
:*Additional 10% bonus to Heavy Entropic Disintegrator maximum damage multiplier bonus
 +
:*20% reduction in Cloaking Devices CPU requirement
 +
:Role Bonus:
 +
 
 +
:*100% bonus to Remote Armor Repairer range
 +
:*50% bonus to Energy Neutralizer capacitor need
 +
:*50% bonus to Remote Armor Repairer capacitor need
 +
:*50% bonus to Smart Bomb capacitor need
 +
:*37.5% bonus to Core and Combat Scanner Probe strength
 +
 
 +
:*Can fit Covert Ops Cloaking Device and Covert Cynosural Field Generator
 +
 
 +
:*Cloak reactivation delay reduced to 5 seconds
 +
:Stats
 +
 
 +
:*5 High Slots
 +
:*5 Mid Slots
 +
:*5 Low Slots
 +
:*3 Rig Slots
 +
:*1 Turret Hardpoint
 +
:*Drone Bandwidth - 50 mbit/sec
 +
:*Drone Capacity - 100 m3
 +
:*Cargo Capacity - 533 m3
 +
:*Flat resistances across all damage types
 +
}}
  
 
{{ShipsMatrix}}
 
{{ShipsMatrix}}
[[Category:Ship Database]][[Category:Special Edition Ships]][[Category:Special Edition Covert Ops]]
+
[[Category:Ship Database]][[Category:Special Edition Ships]][[Category:Special Edition Recon Ships]]

Revision as of 22:26, 16 October 2019

EVE University Database
 
Ship Database
Tiamat
CornerT2h.png
Tiamat
Society of Conscious Thought
Society of Conscious Thought
Special Edition Recon Ship
Vedmak Class
Highlight
Can Use Covert Ops Cloak
HIGHLIGHTS
RELATED UNI-WIKI REFERENCES

Based on the Triglavian Vedmak-class cruiser, the Tiamat is an experimental vessel from the Society of Conscious Thought that melds elements of Society technology and design philosophy, with the underlying hull and unique Triglavian systems. In particular, support for covert ops cloaking and scan probe technology was added to the ship's already formidable array of capabilities.

In mid YC120, the SoCT provided limited numbers of blueprints for the experimental Tiamat design as part of their sponsorship of the capsuleer Alliance Tournament XVI.

SHIP BONUSES

Recon Ship bonuses (per skill level):
20% bonus in Reduction in Cloaking CPU Requirement
0.5% additional bonus to Heavy Entropic Disintegrator damage multiplier bonus per cycle
10% bonus to Core and Combat Scanner Probe strength

Precursor Cruiser bonuses (per skill level):
7.5% bonus to Heavy Entropic Disintegrator damage
5% bonus to Heavy Entropic Disintegrator tracking speed

Role Bonus:
100% bonus to Remote Armor Repairer range
50% bonus to Energy Neutralizer capacitor need
50% bonus to Remote Armor Repairer capacitor need
50% bonus to Smart Bomb capacitor need

80% reduction in Cynosural Field Generator liquid ozone consumption
50% reduction in Cynosural Field Generator duration
• Can Fit Covert Ops Cloaking Device and Covert Cyno Field Generator
• Cloak Reactivation delay reduced to 5 seconds

Required Skills
Training Time what's this?
60d 10h 54m
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
none

Ship Attributes

Fittings
Powergrid
powergrid
1,310 MW
CPU
cpu output
450 tf
Capacitor
capacitor
1,800 GJ
High
high slots
5
Launchers
launcher slots
0
Turrets
turret slots
1
Medium
medium slots
5
Low
low slots
5
Rig
rigs
2
 
Medium
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
265 m/sec
Inertia Modifier
inertia modifier (agility)
0.48
Warp Speed
inertia modifier (agility)
4.5 AU/s
Base Time to Warp
base time to warp
6.34 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
100 m³
Drone Bandwidth
drone bandwidth
50 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
80 km
Max Locked Targets
max. locked targets
7
RADAR Sensor
RADAR sensor strength
24 points
Sig. Radius
signature radius
115 m
Scan Res.
scan resolution
320 mm
Structure
Structure Hitpoints
structure hitpoints
2,200 HP
Mass
ship mass
9,530,000 kg
Volume
ship volume
20,000 m³
Cargo Capacity
cargo capacity
533 m³
Armor
Armor Hitpoints
armor hitpoints
3,800 HP
Armor Resistances
EM
electromagnetic resistance
45
THR
thermal resistance
45
KIN
kinetic resistance
45
EXP
explosive resistance
45
Shields
Shield Capacity
shield hitpoints
2,600 HP
Shield Resistances
EM
electromagnetic resistance
35
THR
thermal resistance
35
KIN
kinetic resistance
35
EXP
explosive resistance
35


Summary

The Tiamat was given out to the winner of the Alliance Tournament XVI, along with the Hydra. Only 50 of each were given out, so it is a rare collective item.

Skills

Fitting

For more info on fittings, please go here

Tactics

No sub-article about Tiamat roles or piloting tactics. You can write them here.

Notes

You can write additional notes for Tiamat here.

Patch History