Difference between revisions of "Tiamat"

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| dronebay=
 
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| info=Notorious across New Eden, the Pacifier-class frigate has made its name as CONCORD's premier fast-attack frigate, capable of laying waste even to the Angel Cartel's legendary Dramiel-class high-performance frigates.<br><br>
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| info=Based on the Triglavian Vedmak-class cruiser, the Tiamat is an experimental vessel from the Society of Conscious Thought that melds elements of Society technology and design philosophy, with the underlying hull and unique Triglavian systems. In particular, support for covert ops cloaking and scan probe technology was added to the ship's already formidable array of capabilities.<br><br>
Originally based on a hybridization of the Punisher and Rifter frigate hulls, CONCORD's Directive Enforcement Department became concerned early in the Drifter Crisis that the design could no longer meet its needs. The Pacifier joined other ship classes in the DED inventory as part of CONCORD Aerospace's "Force Majeure Program" to develop enhanced variants.<br><br>
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While CONCORD Aerospace successfully upgraded the Pacifier and other DED vessels with hyper-advanced technology, the program became a severe drain on CONCORD's resources. Consequently, the Inner Circle authorized a limited release of the Pacifier, stripped of CONCORD's advanced rapid-deployment and electronic warfare suites, to the capsuleer market via authorized dealers.
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In mid YC120, the SoCT provided limited numbers of blueprints for the experimental Tiamat design as part of their sponsorship of the capsuleer Alliance Tournament XVI.<br>
| bonuses=<b>Covert Ops bonuses (per skill level):</b><br>10% bonus to Core and Combat Scanner Probe Strength<br>10% reduction in Survey Probe flight time<br>10% bonus to warp speed and acceleration<br><b>Gallente Frigate bonuses (per skill level):</b><br>5% bonus to Small Hybrid Turret damage<br>7.5% bonus to Small Hybrid Turret tracking speed<br><b>Minmatar Frigate bonuses (per skill level):</b><br>5% bonus to Small Projectile Turret rate of fire<br>10% bonus to Small Projectile Turret falloff<br><b>Caldari Frigate bonuses (per skill level):</b><br>5% bonus to Light Missile and Rocket Launcher rate of fire<br>10% bonus to Light Missile and Rocket flight time<br><b>Amarr Frigate bonuses (per skill level):</b><br>5% bonus to Small Energy Turret damage<br>10% bonus to Small Energy Turret optimal range<br><b>Role Bonus:</b><br>100% reduction in Cloaking Devices CPU requirement<br>10+ bonus to Relic and Data Analyzer virus strength<br>&bull;&nbsp;Can fit Covert Ops Cloaking Device and Covert Cynosural Field Generator<br>&bull;&nbsp;Cloak reactivation delay reduced to 5 seconds<br>10% bonus to security status gains from destruction of non-capsuleer pirates while flying this ship<br>&bull;&nbsp;Armor Repairer and Shield Booster effectiveness increased by a percentage equal to 10x pilot security status, with a floor of 0% and ceiling of 50%<br>
 
 
| structurehp=200 HP
 
| structurehp=200 HP
 
| shieldhp=500 HP
 
| shieldhp=500 HP

Revision as of 10:49, 24 October 2018

EVE University Database
 
Ship Database
Tiamat
Triglavian
Triglavian
Special Edition Covert Ops
Pacifier Class
Highlight
Can Use Covert Ops Cloak
HIGHLIGHTS
Highlight
Increase security status gain
HIGHLIGHTS
RELATED UNI-WIKI REFERENCES

Based on the Triglavian Vedmak-class cruiser, the Tiamat is an experimental vessel from the Society of Conscious Thought that melds elements of Society technology and design philosophy, with the underlying hull and unique Triglavian systems. In particular, support for covert ops cloaking and scan probe technology was added to the ship's already formidable array of capabilities.

In mid YC120, the SoCT provided limited numbers of blueprints for the experimental Tiamat design as part of their sponsorship of the capsuleer Alliance Tournament XVI.

Required Skills
Training Time what's this?
12d 4h 3m
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
none

Ship Attributes

Fittings
Powergrid
powergrid
50 MW
CPU
cpu output
200 tf
Capacitor
capacitor
350 GJ
High
high slots
4
Launchers
launcher slots
3
Turrets
turret slots
3
Medium
medium slots
4
Low
low slots
4
Rig
rigs
2
 
Small
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
300 m/sec
Inertia Modifier
inertia modifier (agility)
3.6
Warp Speed
inertia modifier (agility)
8 AU/s
Base Time to Warp
base time to warp
?
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
No drone bay.
Targeting
Max Tgt. Range
max. targeting range
40 km
Max Locked Targets
max. locked targets
7
Gravimetric Sensor
Gravimetric sensor strength
25 points
Sig. Radius
signature radius
30 m
Scan Res.
scan resolution
800 mm
Structure
Structure Hitpoints
structure hitpoints
200 HP
Mass
ship mass
1,400,000 kg
Volume
ship volume
20,000 m³
Cargo Capacity
cargo capacity
150 m³
Armor
Armor Hitpoints
armor hitpoints
500 HP
Armor Resistances
EM
electromagnetic resistance
33
THR
thermal resistance
33
KIN
kinetic resistance
33
EXP
explosive resistance
33
Shields
Shield Capacity
shield hitpoints
500 HP
Shield Resistances
EM
electromagnetic resistance
33
THR
thermal resistance
33
KIN
kinetic resistance
33
EXP
explosive resistance
33


Summary

The Pacifier was issued to all Fanfest 2017 ticket purchasers.

Skills

Fitting

For more info on fittings, please go here

Tactics

No sub-article about Pacifier roles or piloting tactics. You can write them here.

Notes

You can write additional notes for Pacifier here.