Difference between revisions of "Tornado"

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(Moved fittings from the ship page to fittings page)
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==Fitting==
 
==Fitting==
{{ShipFitting|
+
For more info on fittings, please go [[Tornado/Fittings|here]]
ship=Tornado|
 
shipTypeID=4310|
 
fitName=Suicide Ganker|
 
fitID=Suicide-Ganker|
 
high1name=1400mm Gallium Cannon|
 
high1typeID=9495|
 
high2name=1400mm Gallium Cannon|
 
high2typeID=9495|
 
high3name=1400mm Gallium Cannon|
 
high3typeID=9495|
 
high4name=1400mm Gallium Cannon|
 
high4typeID=9495|
 
high5name=1400mm Gallium Cannon|
 
high5typeID=9495|
 
high6name=1400mm Gallium Cannon|
 
high6typeID=9495|
 
high7name=1400mm Gallium Cannon|
 
high7typeID=9495|
 
high8name=1400mm Gallium Cannon|
 
high8typeID=9495|
 
mid1name=Sensor Booster II|
 
mid1typeID=1952|
 
mid2name=Sensor Booster II|
 
mid2typeID=1952|
 
mid3name=Sensor Booster II|
 
mid3typeID=1952|
 
mid4name=Tracking Computer II|
 
mid4typeID=1978|
 
mid5name=Tracking Computer II|
 
mid5typeID=1978|
 
low1name=Tracking Enhancer II|
 
low1typeID=1999|
 
low2name=Beta Reactor Control: Reaction Control I|
 
low2typeID=8261|
 
low3name=Counterbalanced Weapon Mounts I|
 
low3typeID=5933|
 
low4name=Counterbalanced Weapon Mounts I|
 
low4typeID=5933|
 
charge1name=Scan Resolution Script x3|
 
charge1typeID=29011|
 
charge2name=Tracking Speed Script x2|
 
charge2typeID=29001|
 
charge3name=Republic Fleet Phased Plasma L x16|
 
charge3typeID=21918|
 
charge4name=open|
 
charge5name=open|
 
rig1name=Medium Projectile Collision Accelerator I|
 
rig1typeID=31682|
 
rig2name=Medium Projectile Collision Accelerator I|
 
rig2typeID=31682|
 
rig3name=open|
 
difficulty=0|
 
warsop=A|
 
warsopReason=|
 
version=RET 1.1|
 
shipDNA=4310:9495;8:1952;3:1978;2:1999;1:5933;2:8261;1:31682;2:21918;16:29001;2:29011;3::|
 
skills=|
 
notes=Only carry enough ammo for 1-2 volleys - your ship won't last longer.</li><li>Modules should be cheap since you'll lose them all anyway.</li><li>Does 9,669 volley damage with All V skills.</li><li>Change ammo type depending on the weakness of your target. Ship scanning and EFT are your friends.</li><li>Send tackle in at 0, land the Tornadoes at 30km.}}{{ShipFitting|
 
ship=Tornado|
 
shipTypeID=4310|
 
fitName= T2 Alpha Dog|
 
fitID=T2-Alpha-Dog|
 
high1name=1400mm Howitzer Artillery II|
 
high1typeID=2961|
 
high2name=1400mm Howitzer Artillery II|
 
high2typeID=2961|
 
high3name=1400mm Howitzer Artillery II|
 
high3typeID=2961|
 
high4name=1400mm Howitzer Artillery II|
 
high4typeID=2961|
 
high5name=1400mm Howitzer Artillery II|
 
high5typeID=2961|
 
high6name=1400mm Howitzer Artillery II|
 
high6typeID=2961|
 
high7name=1400mm Howitzer Artillery II|
 
high7typeID=2961|
 
high8name=1400mm Howitzer Artillery II|
 
high8typeID=2961|
 
mid1name=10MN Afterburner II|
 
mid1typeID=12058|
 
mid2name=Sensor Booster II|
 
mid2typeID=1952|
 
mid3name=Tracking Computer II|
 
mid3typeID=1978|
 
mid4name=Tracking Computer II|
 
mid4typeID=1978|
 
mid5name=Large Shield Extender II|
 
mid5typeID=3841|
 
low1name=Damage Control II|
 
low1typeID=2048|
 
low2name=Gyrostabilizer II|
 
low2typeID=519|
 
low3name=Gyrostabilizer II|
 
low3typeID=519|
 
low4name=Gyrostabilizer II|
 
low4typeID=519|
 
charge1name=Scan Resolution Script x1|
 
charge1typeID=29011|
 
charge2name=Tracking Speed Script x1|
 
charge2typeID=29001|
 
charge3name=Republic Fleet EMP L x1|
 
charge3typeID=21894|
 
charge4name=open|
 
charge5name=open|
 
rig1name=Medium Ionic Field Projector I|
 
rig1typeID=31276|
 
rig2name=Medium Ancillary Current Router I|
 
rig2typeID=31360|
 
rig3name=Medium Ancillary Current Router I|
 
rig3typeID=31360|
 
difficulty=1|
 
warsop=A|
 
warsopReason=|
 
version=ODY 1.0|
 
shipDNA=4310:2961;8:1952;1:1978;2:3841;1:12058;1:519;3:2048;1:31276;1:31360;2:21894;1:29001;1:29011;1::|
 
skills=|
 
notes=As defined by Korr'Tanas in http://forum.eveuniversity.org/viewtopic.php?f=83&t=67899}}
 
  
 
==Tactics==
 
==Tactics==

Revision as of 16:14, 23 March 2016

EVE University Database
 
Ship Database
Tornado
Tornado
Minmatar Republic
Minmatar Republic
Standard Battlecruisers
Tornado Class
RELATED UNI-WIKI REFERENCES

Development
In YC 113 Republic Security Services learned the Amarr Empire was building a new battlecruiser capable of supporting battleship-class weapons. Determined to not lose their technological edge to their adversaries, Republic Fleet commissioned Boundless Creation to construct a gunboat to match.

What they designed was the Tornado. Developed in record time and total secrecy, the Tornado is a testament to Minmatar engineering. Modeled loosely on flying-wing designs of ancient planetary bombers, the Tornado supports multiple large projectile turrets, dealing massive damage while maintaining a small signature radius.

SHIP BONUSES

Minmatar Battlecruiser bonuses (per skill level):
5% bonus to Large Projectile Turret rate of fire
5% bonus to Large Projectile Turret falloff
Role Bonus:
95% reduction in Large Projectile Turret powergrid requirement
50% reduction in Large Projectile Turret CPU requirement

Required Skills
Training Time what's this?
1d 21h 16m 40s
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
none

Ship Attributes

Fittings
Powergrid
powergrid
1,000 MW
CPU
cpu output
342 tf
Capacitor
capacitor
2,700 GJ
High
high slots
8
Launchers
launcher slots
0
Turrets
turret slots
8
Medium
medium slots
5
Low
low slots
4
Rig
rigs
3
 
medium
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
225 m/sec
Inertia Modifier
inertia modifier (agility)
0.475
Warp Speed
inertia modifier (agility)
2.7 AU/s
Base Time to Warp
base time to warp
10.03 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
0 m³
Drone Bandwidth
drone bandwidth
0 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
60.00 km
Max Locked Targets
max. locked targets
6
LADAR Sensor
LADAR sensor strength
17 points
Sig. Radius
signature radius
195 m
Scan Res.
scan resolution
230 mm
Structure
Structure Hitpoints
structure hitpoints
1,800 HP
Mass
ship mass
15,228,000 kg
Volume
ship volume
216,000 m³
Cargo Capacity
cargo capacity
535 m³
Armor
Armor Hitpoints
armor hitpoints
1,800 HP
Armor Resistances
EM
electromagnetic resistance
60
THR
thermal resistance
35
KIN
kinetic resistance
25
EXP
explosive resistance
10
Shields
Shield Capacity
shield hitpoints
1,890 HP
Shield Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
20
KIN
kinetic resistance
40
EXP
explosive resistance
50


Summary

The Tornado was made to do one thing and one thing only: blow the ever loving crap out of anything that is unfortunately preoccupied with other threats. Like other attack battlecruisers, this ship is all gank and no tank. This naturally leads many to fit it for 200km+ sniper combat, since even a couple of cruisers or a small frigate wolf pack can tear it apart rather quickly. The Tornado is thus often fitted with 1400mm Artillery and used to deal massive alpha damage, in similar style to the Maelstrom.

Skills

Further information about additional or recommended skills to pilot Tornado for a specific or it's common role(s) can be written here.

Fitting

For more info on fittings, please go here

Tactics

No sub-article about Tornado roles or piloting tactics. You can write them here.

Notes

This vessel qualifies for the University PYOS and BYOM programs.