User:Eadrom Vintarus/alpha vni

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Introduction

This is a skill plan and setup guide for creating a free-to-play Alpha Clone alt character for the express purpose of getting it into a sovnull corp/alliance and AFK/semi-AFK ratting Havens (a type of combat site that VNI's make the most ISK in).

The skill plan is split into two sections. The 'Core' skill plan is the bare minimum skills needed to sit inside of either of two alpha-fit VNI's, as well as fit a <2 second align time travel frigate. The 'Supplemental' skill plan is focused on increasing your damage output and reducing your incoming damage. I would be very careful when flying a VNI with only the Core skills trained as you will be missing out on a large measure of DPS and damage mitigation. The Supplemental skill plan focuses on skills with large impacts first and then moves on to skills that have smaller effects. At some point while working on the Supplemental plan, your capsuleer will become capable enough to be effective at AFK ratting.

Feel free to adjust the skill plans as needed. If you are killing rats at a fast enough pace but are having to constantly warp off to repair, prioritize skills that will increase your damage mitigation. If your drones are getting killed a lot, focus on drone navigation and durability skills. The order in which you train these skills is only my suggestion. Adjust, remove, and add to them as your needs require.


Getting Started

  1. Create a new account. I personally like to use the social media referral link (found in your main accounts Refer A Friend page) so that my alt gets a free 250k SP and my main and new alt are automatically added as contacts to each other.
  2. Create your character. Prior to the December 5th 'Arms Race' patch, you will need to create a Gallente character. After December 5th, 2017, any race of character can train into any race's ships and so racial choice will no longer matter after that patch lands.
  3. Work on the new player tutorial until you get the 25,000 SP mini skill injector. You should only need to complete the initial set of tasks to escape from the drifters and dock back up at the NPC station in your starter system. Shortly after docking up and following a few more tasks (in station, don't need to undock), you will receive a free 25k skill injector. At this point, feel free to end the tutorial, inject the skill points, apply the free SP to your skill queue or save them, trash everything else you've gotten so far and buy a shuttle. As for the 250k SP skill injector, you can use it now to speed up your alt's training or you can save it for when it hits 5 million SP and won't be able to passively generate SP any longer.
  4. Log off your new alt and log onto your main account. Send your new alt 30-40 million ISK for skill books and implants. If you are going to forego implants, you only need to send over 4 million ISK. Log off your main character and log back onto your new alt.
  5. Look at skill books on market window and find the closest NPC station selling skill books. You can tell NPC sell orders from player sell orders by the duration of the sell order being over 90 days. Players can only create sell orders for a maximum of 90 days, so if you ever see an item being sold that has a time to expire of more than 90 days, that item is being sold by an NPC. Once you've identified a station selling the skill books you need, set a course and fly there and dock up.
  6. Buy the skill books noted below for both the Core and Supplemental skill plans. Once you have all of them purchased, open your inventory, right click, select all, right click on any one book, and inject all of the skills. You want the 'inject' option, not the 'train to level 1 now' option.
  7. Follow the skill plans below. Once you've completed the Core plan, you can sit in either of the two fits described below and use all the modules.
  8. Get your character into a sovnull group (Soli's unofficial Grindstone initiative, KarmaFleet, Pandemic Horde, Brave Newbies, a Providence corp, etc). I would recommend being honest that this is an alt of yours and that your main character is in E-UNI. This can be a good way to get a taste of other groups' culture and see if you would be a fit for their community without needing to move your main from E-UNI. Arrange for a VNI or three to be shipped or purchased on location (usually around 100 mil ISK each for ship, fit, and drones), and travel to your new home. Start ratting while you work on the Supplemental skill plan. Enjoy your new ISK faucet and watch out for roaming hostiles!

Skill Book Shopping List

Core Plan Books to buy:

  • Anchoring - 75,000
  • Drone Sharpshooting - 150,000
  • Gallente Frigate - 40,000
  • Gallente Destroyer - 100,000
  • Gallente Cruiser - 500,000
  • Heavy Drone Operation - 380,000
  • Infomorph Psychology - 1,000,000
  • Light Drone Operation - 50,000
  • Medium Drone Operation - 100,000
  • Repair Systems - 30,000

Total: 2,425,000

Supplemental Plan Books to buy:

  • Acceleration Control - 40,000
  • Drone Durability - 50,000
  • Drone Interfacing - 500,000
  • Drone Navigation - 100,000
  • EM Armor Compensation - 120,000
  • Explosive Armor Compensation - 120,000
  • Kinetic Armor Compensation - 120,000
  • Thermal Armor Compensation - 120,000
  • Jury Rigging - 60,000
  • Shield Operation - 35,000
  • Shield Rigging - 100,000

Total: 1,365,000

Grand Total: 3,790,000


Implants and Attribute Remapping

Implants will increase your skill training speed by roughly 4% per point attribute added. For example, plugging in a set of +2 implants will reduce the time needed to train skills by roughly 8%. You can typically buy a set of +2's for between 30-40 million ISK.

Speaking of remaps, your new alt comes with two. We're going to use one of them to shave about 10% of the time needed off the training time of both parts of the combined skill plan. Values are with a +2 set of implants. Adjust your numbers accordingly.

  • Intelligence: 17+2=19
  • Memory: 27+2=29
  • Perception: 20+2=22
  • Willpower: 17+2=19
  • Charisma: 18+2=20


Skill Plan

Core VNI Ratting Skills

All the basic skills needed to sit in a ratting VNI and use all the modules and be cap stable.
Expand this box to view a Skill queue to use in-game

Infomorph Psychology 1
Repair Systems 1
Gallente Frigate 1
Anchoring 1
Drone Avionics 2
Drones 2
Repair Systems 2
Gallente Frigate 2
Shield Upgrades 2
Energy Grid Upgrades 2
Evasive Maneuvering 2
Drones 3
Light Drone Operation 1
Medium Drone Operation 1
Drone Avionics 3
Repair Systems 3
Evasive Maneuvering 3
Gallente Frigate 3
Gallente Destroyer 1
Gallente Destroyer 2
Gallente Destroyer 3
Gallente Cruiser 1
Gallente Cruiser 2
Shield Upgrades 3
Weapon Upgrades 3
Energy Grid Upgrades 3
Drones 4
Mechanics 4
Repair Systems 4
Shield Upgrades 4
Weapon Upgrades 4
Energy Grid Upgrades 4
Capacitor Management 4
Drones 5
Drone Sharpshooting 1
Heavy Drone Operation 1


Total time with no implants (alpha | omega): 36d 6h 21m 16s (-3d 10h 21m 10s w/ remap) | 18d 3h 10m 38s (-1d 17h 10m 35s w/ remap)

Supplemental VNI Ratting Skills

Increases the DPS and damage mitigation of the ratting VNI.
Expand this box to view a Skill queue to use in-game

Gallente Cruiser 3
Gallente Cruiser 4
Long Range Targeting 2
Long Range Targeting 3
Drone Interfacing 1
Drone Interfacing 2
Drone Interfacing 3
Shield Management 2
Shield Management 3
Shield Operation 1
Shield Operation 2
Shield Operation 3
Shield Operation 4
Tactical Shield Manipulation 2
Tactical Shield Manipulation 3
Heavy Drone Operation 2
Heavy Drone Operation 3
Heavy Drone Operation 4
Acceleration Control 1
Acceleration Control 2
Acceleration Control 3
Navigation 4
Hull Upgrades 4
EM Armor Compensation 1
Explosive Armor Compensation 1
Kinetic Armor Compensation 1
Thermal Armor Compensation 1
Drone Avionics 4
Drone Durability 1
Drone Durability 2
Drone Durability 3
Drone Durability 4
Drone Navigation 1
Drone Navigation 2
Drone Navigation 3
Drone Navigation 4
Drone Sharpshooting 2
Drone Sharpshooting 3
Drone Sharpshooting 4
Jury Rigging 1
Jury Rigging 2
Jury Rigging 3
Shield Rigging 1
Shield Rigging 2
Target Management 3
Target Management 4
Light Drone Operation 2
Light Drone Operation 3
Light Drone Operation 4
Light Drone Operation 5
Medium Drone Operation 2
Medium Drone Operation 3
Medium Drone Operation 4
Medium Drone Operation 5
Thermodynamics 2
Thermodynamics 3
Thermodynamics 4


Total time with no implants (alpha | omega): 95d 14h 35m 44s (-10d 23h 32m 42s w/ remap) | 47d 19h 17m 52s (-5d 11h 46m 21s w/ remap)

Combined total time with no implants (alpha | omega): 131d 20h 57m 0s (-14d 9h 53m 52s w/ remap) | 65d 22h 28m 30s (-7d 4h 56m 56s w/ remap)

If you plug in a set of +3's and use the specified remap above, you can complete combined skill plan as an alpha clone in roughly 103 days. =)


Vexor Navy Issue Fits

Vexor Navy Issue: VNI_NullSec_Ratting_KF
EFT
[Vexor Navy Issue, VNI_NullSec_Ratting_KF]
Drone Link Augmentor I
Auto Targeting System I

100MN Y-S8 Compact Afterburner
Cap Recharger II
Large Compact Pb-Acid Cap Battery
Cap Recharger II

Drone Damage Amplifier II
Drone Damage Amplifier II
Drone Damage Amplifier II
Drone Damage Amplifier II
Medium Armor Repairer II
'Refuge' Adaptive Nano Plating I

Medium Ancillary Current Router I
Medium Capacitor Control Circuit I
Medium Capacitor Control Circuit I


Imperial Navy Praetor x5

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FITTING DIFFICULTY
EVE VERSION
LATEST
ALPHA CAN USE
YES
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES
  • This armor fit tanks more damage than the shield fit VNI against rats that shoot any mixture of EM, Kinetic, and Thermal damage. For rats that shoot Explosive damage, check out the shield fit VNI.


Vexor Navy Issue: VNI_NullSec_Ratting_PH
EFT
[Vexor Navy Issue, VNI_NullSec_Ratting_PH]
Drone Link Augmentor I
Auto Targeting System I

100MN Monopropellant Enduring Afterburner
Large Shield Extender II
Large Shield Extender II
Denny Enduring Omnidirectional Tracking Link, Tracking Speed Script

Drone Damage Amplifier II
Drone Damage Amplifier II
Drone Damage Amplifier II
Drone Damage Amplifier II
Capacitor Power Relay II
Capacitor Power Relay II

Medium Anti-Kinetic Screen Reinforcer I
Medium Anti-Thermal Screen Reinforcer I
Medium Capacitor Control Circuit II


Caldari Navy Wasp x5

Tracking Speed Script x1

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FITTING DIFFICULTY
EVE VERSION
LATEST
ALPHA CAN USE
YES
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES
  • While this shield fit tanks less than its armor tanked cousin, it applies its drone damage a little better and is the preferred fit when fighting rats that shoot a high amount of Explosive damage at you.


Vexor Navy Issue: VNI_Ratting_Armor_Cheap-Alpha
EFT
[Vexor Navy Issue, VNI_Ratting_Armor_Cheap-Alpha]
Drone Link Augmentor I
Auto Targeting System I

100MN Monopropellant Enduring Afterburner
Medium Cap Battery II
Medium Cap Battery II
Cap Recharger II

Drone Damage Amplifier II
Drone Damage Amplifier II
Drone Damage Amplifier II
Drone Damage Amplifier II
Medium Armor Repairer II
Prototype Thermal Plating I

Medium Capacitor Control Circuit I
Medium Capacitor Control Circuit I
Medium Capacitor Control Circuit I


Caldari Navy Wasp x5

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FITTING DIFFICULTY
EVE VERSION
LATEST
ALPHA CAN USE
YES
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES
  • There are 4 modules changed from the Omega version of this fit: the two cap batteries, the cap recharger, and the passive thermal resist plating. Once you have enough to PLEX your account and train a handful of AB / cap skills, you can upgrade to the Omega version with just a swap of a couple modules.


Vexor Navy Issue: VNI_Ratting_Armor_Cheap-Omega
EFT
[Vexor Navy Issue, VNI_Ratting_Armor_Cheap-Omega]
Drone Link Augmentor I
Auto Targeting System I

100MN Monopropellant Enduring Afterburner
Medium Compact Pb-Acid Cap Battery
Medium Compact Pb-Acid Cap Battery
Omnidirectional Tracking Link II, Tracking Speed Script

Drone Damage Amplifier II
Drone Damage Amplifier II
Drone Damage Amplifier II
Drone Damage Amplifier II
Medium Armor Repairer II
Prototype Armor Thermal Hardener I

Medium Capacitor Control Circuit I
Medium Capacitor Control Circuit I
Medium Capacitor Control Circuit I


Caldari Navy Wasp x5
Hornet EC-300 x5
Vespa EC-600 x5

Tracking Speed Script x1

Fitting template high slot label.png
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FITTING DIFFICULTY
EVE VERSION
LATEST
ALPHA CAN USE
NO
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES
  • If you train Hull Upgrades 5, you can upgrade the thermal hardener to T2 without a problem. You can also use a meta'ed down tracking link if you don't have the skills for T2.