Difference between revisions of "User:Mark kashukeni"

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I am a (mostly) retired wikipedia editor with over 28,000 edits to the English wikipedia and over 2,000 images added to the commons since 2005. Now I'm an EvE online player and EvE uni member.
+
== About Me ==
 +
[[File:Mark Kashukeni.jpg|thumb|An in-game image of Mark, December 2013]]
 +
[[File:AMC Amarr Motors - White.png|thumb|Amarr Motors]]
 +
{{Member Services}}
  
<url=showinfo:3581>Purloined Sansha Codebreakers</url>
+
I am a (mostly) retired wikipedia editor with over 28,000 edits to the English wikipedia and over 2,000 images added to the commons since 2005. Now I'm an EvE online player and EvE uni member.
  
url=showinfo:3581
+
__TOC__
  
<div class="shipInfo" data-typeid="3581" title="Purloined Sansha Codebreakers">IGB INFO</div>
+
==To Do==
 +
* [[Special:WhatLinksHere/Template:Cleanup]]
 +
* [[:Category:Candidates for Cleanup]]
 +
* [[:Category:Work in progress]] - [[Special:WhatLinksHere/Template:Work_in_Progress]] Most of these shouldn't be in this category, especially if the template has been there over a year.
  
<div class="showinfo" data-typeid="3581" title="Purloined Sansha Codebreakers">IGB INFO</div>
+
==Sample Fitting for Wiki==
==In Game Browser - Using Client Services==
+
{{ShipFitting
 +
| ship=Cormorant
 +
| shipTypeID=16238
 +
| fitName=L2 Blitzing
 +
| fitID=L2-Blitzing
 +
| high1name=125mm Prototype Gauss Gun
 +
| high1typeID=10694
 +
| high2name=125mm Prototype Gauss Gun
 +
| high2typeID=10694
 +
| high3name=125mm Prototype Gauss Gun
 +
| high3typeID=10694
 +
| high4name=125mm Prototype Gauss Gun
 +
| high4typeID=10694
 +
| high5name=125mm Prototype Gauss Gun
 +
| high5typeID=10694
 +
| high6name=125mm Prototype Gauss Gun
 +
| high6typeID=10694
 +
| high7name=125mm Prototype Gauss Gun
 +
| high7typeID=10694
 +
| high8name=Salvager I
 +
| high8typeID=25861
 +
| mid1name=1MN Afterburner II
 +
| mid1typeID=438
 +
| mid2name=Small Azeotropic Ward Salubrity I
 +
| mid2typeID=8427
 +
| mid3name=Small Shield Booster II
 +
| mid3typeID=400
 +
| low1name=Magnetic Field Stabilizer II
 +
| low1typeID=10190
 +
| low2name=open
 +
| charge1name=Antimatter Charge S x1
 +
| charge1typeID=222
 +
| charge2name=open
 +
| charge3name=open
 +
| charge4name=open
 +
| charge5name=open
 +
| rig1name=Small Anti-EM Screen Reinforcer I
 +
| rig1typeID=31716
 +
| rig2name=Small Anti-EM Screen Reinforcer I
 +
| rig2typeID=31716
 +
| rig3name=Small Anti-Thermal Screen Reinforcer I
 +
| rig3typeID=31752
 +
| difficulty=1
 +
| warsop=A
 +
| warsopReason=
 +
| version=PRE-RET 1.0
 +
| shipDNA=16238:10694;7:25861;1:400;1:438;1:8427;1:10190;1:31716;2:31752;1:222;1::
 +
| skills=
 +
| notes=This is a relatively low-skill boat meant to blitz level 1 and 2 missions. T2 mods can be replaced by lower meta.</li><li>Separate your guns into two or three groups to target different frigates.</li><li>Cheap rigs and a small buffer allows you to assess the situation and survive nasty surprises.</li><li>Speed tank with the afterburner and keep at range. Pulse the shield booster.</li><li>Damage Control can be used in place of Magnetic Field Stabilizer in missions requiring more tank (i.e. those involving missile cruisers).</li><li>Salvager is only there due to limited fitting; it should rarely be used in missions. Rocket launcher can be used in its place given better fitting skills, but avoid engagements within rocket launcher range.</li><li>High fitting skills including Engineering V, Electronics V, Weapon Upgrades V, and Advanced Weapon Upgrades IV will allow for an upgrade to T2 guns (requires removal of utility high slot).}}
 +
{{ShipFitting
 +
| ship=Cormorant
 +
| shipTypeID=16238
 +
| fitName=Salvager
 +
| fitID=Salvager
 +
| high1name=Small Tractor Beam I
 +
| high1typeID=24348
 +
| high2name=Small Tractor Beam I
 +
| high2typeID=24348
 +
| high3name=Small Tractor Beam I
 +
| high3typeID=24348
 +
| high4name=Small Tractor Beam I
 +
| high4typeID=24348
 +
| high5name=Salvager I
 +
| high5typeID=25861
 +
| high6name=Salvager I
 +
| high6typeID=25861
 +
| high7name=Salvager I
 +
| high7typeID=25861
 +
| high8name=Salvager I
 +
| high8typeID=25861
 +
| mid1name=1MN MicroWarpdrive I
 +
| mid1typeID=434
 +
| mid2name=Cap Recharger I
 +
| mid2typeID=1195
 +
| mid3name=Cap Recharger I
 +
| mid3typeID=1195
 +
| low1name=Expanded Cargohold II
 +
| low1typeID=1319
 +
| low2name=Expanded Cargohold II
 +
| low2typeID=1319
 +
| charge1name=open
 +
| charge2name=open
 +
| charge3name=open
 +
| charge4name=open
 +
| charge5name=open
 +
| rig1name=Small Salvage Tackle I
 +
| rig1typeID=31083
 +
| rig2name=Small Salvage Tackle I
 +
| rig2typeID=31083
 +
| rig3name=Small Salvage Tackle I
 +
| rig3typeID=31083 
 +
| difficulty=1
 +
| warsop=
 +
| warsopReason=
 +
| version=RET 1.0
 +
| shipDNA=16238:24348;4:25861;4:434;1:1195;2:1319;2:31083;3:::::
 +
| skills=Afterburner III </li><li> Destroyers I </li><li> High Speed Maneuvering I </li><li> Navigation III </li><li> Armor Rigging I </li><li> Energy Grid Upgrades III </li><li> Jury Rigging III </li><li> Salvaging I
 +
|recommended3= Caldari Frigate III <br> Hull Upgrades II <br> Mechanic III <br> Science III
 +
| notes=With one Expanded Cargohold it will hold enough to clear up virtually all L1 and L2 missions in a single trip. For bigger missions you might have to make multiple trips. Alternatively, you can place all the loot and salvage into a jetcan and come back to pick it up in an industrial.</li><li>With the Cap Rechargers you shouldn't have problem with cap even under intense use. Even if it runs out of cap, it should regenerate very quickly.
 +
}}
  
Some ingame functions are accessible through the ingame webbrowser. To allow this access some new tags have been introduced.
+
== Cormorant ==
EVEMail
+
{{Ship|Cormorant|box}}
  
Opens a “New Message” window. The receiver field will contain the charname. In the extended version, you can also supply the subject and the message text.
+
</noinclude>{{#ifeq:{{{1|Cormorant}}}|Cormorant|
 +
{{Fittings
 +
|name=Cormorant, Salvager
 +
|high=Small Tractor Beam I <br> Small Tractor Beam I <br> Small Tractor Beam I <br> Small Tractor Beam I <br> Salvager I <br> Salvager I <br> Salvager I <br> Salvager I
 +
|mid=1MN MicroWarpdrive I <br> Cap Recharger II <br> Cap Recharger II <br> Cap Recharger II
 +
|low=Expanded Cargohold II
 +
|charges=
 +
|drones=
 +
|rigs=Small Salvage Tackle I <br> Small Salvage Tackle I <br> Small Salvage Tackle I
 +
|recommended1= Afterburner III <br> Destroyers I <br> High Speed Maneuvering I <br> Navigation III <br>
 +
|recommended2= Armor Rigging I <br> Energy Grid Upgrades III <br> Jury Rigging III <br> Salvaging I
 +
|recommended3= Caldari Frigate III <br> Hull Upgrades II <br> Mechanic III <br> Science III
 +
|notes=
 +
*With one Expanded Cargohold it will hold enough to clear up virtually all L1 and L2 missions in a single trip. For bigger missions you might have to make multiple trips. Alternatively, you can place all the loot and salvage into a jetcan and come back to pick it up in an industrial.
 +
*With the Cap Rechargers you shouldn't have problem with cap even under intense use. Even if it runs out of cap, it should regenerate very quickly.
 +
}} {{Fittings
 +
|name=Cormorant, Basic Missions
 +
|high=125mm Railgun I<br>125mm Railgun I<br>125mm Railgun I<br>125mm Railgun I<br>125mm Railgun I<br>125mm Railgun I<br>125mm Railgun I
 +
|mid=1MN Afterburner I<br>Small Shield Booster I<br>Capacitor Recharger I<br>Capacitor Recharger I
 +
|low=Damage Control I
 +
|charges=
 +
|drones=
 +
|rigs=[empty rig slot] <br> [empty rig slot] <br> [empty rig slot]
 +
|recommended1=Afterburner I<br>Destroyers II
 +
|recommended2=Hull Upgrades I<br>Energy Grid Upgrades II
 +
|recommended3=Engineering IV
 +
}}}}<noinclude>
  
<A HREF=”evemail:charname”> ... </A>
+
==Fitting Template==
<A HREF=”evemailto:charname,...” SUBJECT=”subject” message=”text”> ... </A>
+
{{ShipFitting
Show Info
+
| ship=Rokh
 +
| shipTypeID=24688
 +
| fitName=Vanguards a
 +
| fitID=Vanguards-a
 +
| high1name=Modal Mega Neutron Particle Accelerator I
 +
| high1typeID=7783
 +
| high2name=Modal Mega Neutron Particle Accelerator I
 +
| high2typeID=7783
 +
| high3name=Modal Mega Neutron Particle Accelerator I
 +
| high3typeID=7783
 +
| high4name=Modal Mega Neutron Particle Accelerator I
 +
| high4typeID=7783
 +
| high5name=Modal Mega Neutron Particle Accelerator I
 +
| high5typeID=7783
 +
| high6name=Modal Mega Neutron Particle Accelerator I
 +
| high6typeID=7783
 +
| high7name=Modal Mega Neutron Particle Accelerator I
 +
| high7typeID=7783
 +
| high8name=Modal Mega Neutron Particle Accelerator I
 +
| high8typeID=7783
 +
| mid1name=Adaptive Invulnerability Field II
 +
| mid1typeID=2281
 +
| mid2name=EM Ward Field II
 +
| mid2typeID=2301
 +
| mid3name=Federation Navy Stasis Webifier
 +
| mid3typeID=17559
 +
| mid4name=Federation Navy Stasis Webifier
 +
| mid4typeID=17559
 +
| mid5name=Sensor Booster II
 +
| mid5typeID=1952
 +
| mid6name=Tracking Computer II
 +
| mid6typeID=1978
 +
| low1name=Damage Control II
 +
| low1typeID=2048
 +
| low2name=Magnetic Field Stabilizer II
 +
| low2typeID=10190
 +
| low3name=Magnetic Field Stabilizer II
 +
| low3typeID=10190
 +
| low4name=Magnetic Field Stabilizer II
 +
| low4typeID=10190
 +
| low5name=Tracking Enhancer II
 +
| low5typeID=1999
 +
| drone1name=Hobgoblin I x5
 +
| drone1typeID=2454
 +
| drone2name=open
 +
| drone3name=open
 +
| drone4name=open
 +
| drone5name=open
 +
| charge1name=Scan Resolution Script
 +
| charge1typeID=29011
 +
| charge2name=Optimal Range Script
 +
| charge2typeID=28999
 +
| charge3name=Caldari Navy Antimatter Charge L
 +
| charge3typeID=21740
 +
| charge4name=open
 +
| charge5name=open
 +
| rig1name=Large Anti-Thermal Screen Reinforcer I
 +
| rig1typeID=26082
 +
| rig2name=Large Core Defense Field Extender I
 +
| rig2typeID=26088
 +
| rig3name=Large Core Defense Field Extender I
 +
| rig3typeID=26088
 +
| difficulty=1
 +
| warsop=Y
 +
| warsopReason=test
 +
| version=RET 1.0
 +
| shipDNA=24688:7783;8:1952;1:1978;1:2281;1:2301;1:17559;2:1999;1:2048;1:10190;3:26082;1:26088;2:2454;5:21740;1:28999;1:29011;1::
 +
| skills=Gunnery Supports IV</li><li>Caldari Battleship IV
 +
| notes=Short range blasters</li><li>Something else
 +
}}{{ShipFitting
 +
| ship=Venture
 +
| shipTypeID=32880
 +
| fitName=Basic Miner/Salvager
 +
| fitID=Basic-Miner-Salvager
 +
| high1name=Miner I
 +
| high1typeID=483
 +
| high2name=Miner I
 +
| high2typeID=483
 +
| high3name=Salvager I
 +
| high3typeID=25861
 +
| mid1name=Small Shield Booster I
 +
| mid1typeID=399
 +
| mid2name=1MN Afterburner I
 +
| mid2typeID=439
 +
| mid3name=Survey Scanner I
 +
| mid3typeID=444
 +
| low1name=Mining Laser Upgrade I
 +
| low1typeID=22542
 +
| drone1name=Hobgoblin I x2
 +
| drone1typeID=2454
 +
| drone2name=open
 +
| drone3name=open
 +
| drone4name=open
 +
| drone5name=open
 +
| rig1name=open
 +
| rig2name=open
 +
| rig3name=open
 +
| difficulty=0
 +
| warsop=A
 +
| warsopReason=
 +
| version=RET 1.0
 +
| shipDNA=32880:483;2:25861;1:399;1:439;1:444;1:22542;1:2454;2::
 +
| skills=
 +
| notes=Basic mining setup, requiring nothing but a few basic skills.</li><li> Hobgoblins provide defense against random rats; salvager lets you salvage any wrecks the drones leave behind.
 +
}}
  
Opens the “Show Info” window for the given item type. If you also add the itemID, you will get more detailed information of the item.
+
<pre>
 +
{{ShipFitting
 +
| ship=Venture
 +
| shipTypeID=32880
 +
| fitName=Basic Miner/Salvager
 +
| fitID=Basic-Miner-Salvager
 +
| high1name=Miner I
 +
| high1typeID=483
 +
| high2name=Miner I
 +
| high2typeID=483
 +
| high3name=Salvager I
 +
| high3typeID=25861
 +
| mid1name=Small Shield Booster I
 +
| mid1typeID=399
 +
| mid2name=1MN Afterburner I
 +
| mid2typeID=439
 +
| mid3name=Survey Scanner I
 +
| mid3typeID=444
 +
| low1name=Mining Laser Upgrade I
 +
| low1typeID=22542
 +
| drone1name=Hobgoblin I x2
 +
| drone1typeID=2454
 +
| drone2name=open
 +
| drone3name=open
 +
| drone4name=open
 +
| drone5name=open
 +
| rig1name=open
 +
| rig2name=open
 +
| rig3name=open
 +
| difficulty=0
 +
| warsop=A
 +
| warsopReason=
 +
| version=RET 1.0
 +
| shipDNA=32880:483;2:25861;1:399;1:439;1:444;1:22542;1:2454;2::
 +
| skills=
 +
| notes=Basic mining setup, requiring nothing but a few basic skills.</li><li> Hobgoblins provide defense against random rats; salvager lets you salvage any wrecks the drones leave behind.
 +
}}
 +
</pre>
  
Note: You should not add the itemID when it is not really needed. If the item is repackaged or destroyed, you will receive an error message. It is always safe to use the typeID.
+
===Blank fitting template===
 +
{{Campus Group Navbar}}
 +
<pre>
 +
{{ShipFitting
 +
| ship=
 +
| shipTypeID=
 +
| fitName=
 +
| fitID=
 +
| high1name=
 +
| high1typeID=
 +
| mid1name=
 +
| mid1typeID=
 +
| low1name=
 +
| low1typeID=
 +
| subsystem1name=
 +
| subsystem1typeID=
 +
| drone1name=
 +
| drone1typeID=
 +
| charge1name=
 +
| charge1typeID=
 +
| rig1name=
 +
| rig1typeID=
 +
| difficulty=
 +
| warsop=
 +
| warsopReason=
 +
| version=
 +
| shipDNA=
 +
| skills=
 +
| notes=
 +
}}
 +
</pre>
  
<A HREF=”showinfo:typeID”> ... </A>
+
==Links==
<A HREF=”showinfo:typeID//itemID”> ... </A>
+
{{EVE University}}
 
+
{{ShipsMatrix}}
Examples:
 
 
 
<A HREF=”showinfo:1//3012978”>Agent: Tasara Athasho</A>
 
<A HREF=”showinfo:2//1000129”>Corp: Outer Ring Excavations</A>
 
<A HREF=”showinfo:5//30003277”>PF-346 solar system</A>
 
<A HREF="showinfo:657">Iteron Mark V</A>
 
 
 
 
 
EVE Map
 
 
 
Shows the route from your current position to the given solar system in the map.
 
 
 
<A HREF=”showrouteto:solarsystemID”> ... </A>
 
 
 
Shows the given solar systems in the map.
 
 
 
<A HREF=”showinmap:solarsystemID1//solarsystemID2//...//solarsystemIDn”> ... </A>
 
 
 
Draws a map into an image.
 
 
 
<IMG SRC=”starmap:ids=list of map objects&marks=list of markers” size=”size”>
 
 
 
list of map objects is a comma separated list of constellationIDs.
 
 
 
List of markers is a comma separated list of entries. Each entry has this format:
 
 
 
solarsystemID::text to display::-::-
 
 
 
Examples:
 
 
 
<IMG SRC=”starmap:ids=20000509&markers=30003489::You are here::-::-”>
 
Character Portrait
 
 
 
Generates an image of a character.
 
 
 
<IMG SRC=”portrait:characterID” SIZE=”size”>
 
Logos
 
 
 
Generates the logo of a corporation.
 
 
 
<IMG SRC=”corplogo:corporationID” SIZE=”size”>
 
 
 
Generates the logo of a faction.
 
 
 
<IMG SRC=”factionlogo:factionID” SIZE=”size”>
 
Icons
 
 
 
Generates the icon of a given typeID
 
 
 
<IMG SRC=”typeicon:typeID” width=”64”>
 

Revision as of 18:29, 27 June 2018

About Me

An in-game image of Mark, December 2013
Amarr Motors

Template:Member Services

I am a (mostly) retired wikipedia editor with over 28,000 edits to the English wikipedia and over 2,000 images added to the commons since 2005. Now I'm an EvE online player and EvE uni member.

To Do

Sample Fitting for Wiki

L2 Blitzing
Cormorant: L2 Blitzing
EFT
[Cormorant, L2 Blitzing]
125mm Prototype Gauss Gun
125mm Prototype Gauss Gun
125mm Prototype Gauss Gun
125mm Prototype Gauss Gun
125mm Prototype Gauss Gun
125mm Prototype Gauss Gun
125mm Prototype Gauss Gun
Salvager I

1MN Afterburner II
Small Azeotropic Ward Salubrity I
Small Shield Booster II

Magnetic Field Stabilizer II

Small Anti-EM Screen Reinforcer I
Small Anti-EM Screen Reinforcer I
Small Anti-Thermal Screen Reinforcer I



Antimatter Charge S x1

Fitting template high slot label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template mid slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template low slots label.png
icon?size=64&.png
Icon low slot.png
Fitting template subsystem slots label.png
Fitting template drone slots label.png
Fitting template drone slots label.png
Fitting template charge slots label.png
icon?size=64&.png
Fitting template rig slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
FITTING DIFFICULTY
EVE VERSION
PRE-RET 1.0
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES
  • This is a relatively low-skill boat meant to blitz level 1 and 2 missions. T2 mods can be replaced by lower meta.
  • Separate your guns into two or three groups to target different frigates.
  • Cheap rigs and a small buffer allows you to assess the situation and survive nasty surprises.
  • Speed tank with the afterburner and keep at range. Pulse the shield booster.
  • Damage Control can be used in place of Magnetic Field Stabilizer in missions requiring more tank (i.e. those involving missile cruisers).
  • Salvager is only there due to limited fitting; it should rarely be used in missions. Rocket launcher can be used in its place given better fitting skills, but avoid engagements within rocket launcher range.
  • High fitting skills including Engineering V, Electronics V, Weapon Upgrades V, and Advanced Weapon Upgrades IV will allow for an upgrade to T2 guns (requires removal of utility high slot).


Salvager
Cormorant: Salvager
EFT
[Cormorant, Salvager]
Small Tractor Beam I
Small Tractor Beam I
Small Tractor Beam I
Small Tractor Beam I
Salvager I
Salvager I
Salvager I
Salvager I

1MN MicroWarpdrive I
Cap Recharger I
Cap Recharger I

Expanded Cargohold II
Expanded Cargohold II

Small Salvage Tackle I
Small Salvage Tackle I
Small Salvage Tackle I



Fitting template high slot label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template mid slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template low slots label.png
icon?size=64&.png
icon?size=64&.png
Fitting template subsystem slots label.png
Fitting template drone slots label.png
Fitting template drone slots label.png
Fitting template charge slots label.png
Cargo.png
Fitting template rig slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
FITTING DIFFICULTY
EVE VERSION
RET 1.0
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
  • Afterburner III
  • Destroyers I
  • High Speed Maneuvering I
  • Navigation III
  • Armor Rigging I
  • Energy Grid Upgrades III
  • Jury Rigging III
  • Salvaging I
NOTES
  • With one Expanded Cargohold it will hold enough to clear up virtually all L1 and L2 missions in a single trip. For bigger missions you might have to make multiple trips. Alternatively, you can place all the loot and salvage into a jetcan and come back to pick it up in an industrial.
  • With the Cap Rechargers you shouldn't have problem with cap even under intense use. Even if it runs out of cap, it should regenerate very quickly.


Cormorant

Destroyer: INFORMATION
Cormorant
Caldari State
RELATED UNI-WIKI REFERENCES
fittings
8
high slots
highs
1
launcher hardpoints
launchers
7
turret hardpoints
turrets
3
middle slots
mediums
2
low slots
lows
drones & cargo
No drone bay
425 m³
cargo capacity
cargo
defense
900 HP
shields
shield electromagnetic resistance
0
shield thermal resistance
20
shield kinetic resistance
40
shield explosive resistance
50
700 HP
armor
armor electromagnetic resistance
50
armor thermal resistance
45
armor kinetic resistance
25
armor explosive resistance
10
target & nav
36.00 km
max. targeting range
tgt. range
65 m
ship signature radius
sig. radius
250 m/sec
max. velocity
max. velocity
S H I P   B O N U S E S

Caldari Destroyer bonuses (per skill level):
10% bonus to Small Hybrid Turret tracking speed
10% bonus to Small Hybrid Turret optimal range
Role Bonus:
50% bonus to Small Hybrid Turret optimal range

The Cormorant is the only State-produced space vessel whose design has come from a third party. Rumors abound, of course, but the designer's identity has remained a tightly-kept secret in the State's inner circle.

Template:Fittings Template:Fittings

Fitting Template

Vanguards a
Rokh: Vanguards a
EFT
[Rokh, Vanguards a]
Modal Mega Neutron Particle Accelerator I
Modal Mega Neutron Particle Accelerator I
Modal Mega Neutron Particle Accelerator I
Modal Mega Neutron Particle Accelerator I
Modal Mega Neutron Particle Accelerator I
Modal Mega Neutron Particle Accelerator I
Modal Mega Neutron Particle Accelerator I
Modal Mega Neutron Particle Accelerator I

Adaptive Invulnerability Field II
EM Ward Field II
Federation Navy Stasis Webifier
Federation Navy Stasis Webifier
Sensor Booster II
Tracking Computer II

Damage Control II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Tracking Enhancer II

Large Anti-Thermal Screen Reinforcer I
Large Core Defense Field Extender I
Large Core Defense Field Extender I


Hobgoblin I x5

Scan Resolution Script
Optimal Range Script
Caldari Navy Antimatter Charge L

Fitting template high slot label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template mid slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template low slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template subsystem slots label.png
Fitting template drone slots label.png
icon?size=64&.png
Fitting template drone slots label.png
Fitting template charge slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template rig slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
FITTING DIFFICULTY
EVE VERSION
RET 1.0
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
  • Gunnery Supports IV
  • Caldari Battleship IV
NOTES
  • Short range blasters
  • Something else
Basic Miner/Salvager
Venture: Basic Miner/Salvager
EFT
[Venture, Basic Miner/Salvager]
Miner I
Miner I
Salvager I

Small Shield Booster I
1MN Afterburner I
Survey Scanner I

Mining Laser Upgrade I


Hobgoblin I x2

Fitting template high slot label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template mid slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template low slots label.png
icon?size=64&.png
Fitting template subsystem slots label.png
Fitting template drone slots label.png
icon?size=64&.png
Fitting template drone slots label.png
Fitting template charge slots label.png
Fitting template rig slots label.png
Icon rigs.png
Icon rigs.png
Icon rigs.png
FITTING DIFFICULTY
EVE VERSION
RET 1.0
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES
  • Basic mining setup, requiring nothing but a few basic skills.
  • Hobgoblins provide defense against random rats; salvager lets you salvage any wrecks the drones leave behind.


{{ShipFitting
| ship=Venture
| shipTypeID=32880
| fitName=Basic Miner/Salvager
| fitID=Basic-Miner-Salvager
| high1name=Miner I
| high1typeID=483
| high2name=Miner I
| high2typeID=483
| high3name=Salvager I
| high3typeID=25861
| mid1name=Small Shield Booster I
| mid1typeID=399
| mid2name=1MN Afterburner I
| mid2typeID=439
| mid3name=Survey Scanner I
| mid3typeID=444
| low1name=Mining Laser Upgrade I
| low1typeID=22542
| drone1name=Hobgoblin I x2
| drone1typeID=2454
| drone2name=open
| drone3name=open
| drone4name=open
| drone5name=open
| rig1name=open
| rig2name=open
| rig3name=open
| difficulty=0
| warsop=A
| warsopReason=
| version=RET 1.0
| shipDNA=32880:483;2:25861;1:399;1:439;1:444;1:22542;1:2454;2::
| skills=
| notes=Basic mining setup, requiring nothing but a few basic skills.</li><li> Hobgoblins provide defense against random rats; salvager lets you salvage any wrecks the drones leave behind.
}}

Blank fitting template

{{ShipFitting
| ship=
| shipTypeID=
| fitName=
| fitID=
| high1name=
| high1typeID=
| mid1name=
| mid1typeID=
| low1name=
| low1typeID=
| subsystem1name=
| subsystem1typeID=
| drone1name=
| drone1typeID=
| charge1name=
| charge1typeID=
| rig1name=
| rig1typeID=
| difficulty=
| warsop=
| warsopReason=
| version=
| shipDNA=
| skills=
| notes=
}}

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