User talk:Jilokari Kurvora

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EVE University logo This page is specific to EVE University. Other corporations or groups in the game may operate differently.
For a summary of EVE University's rules and code of conduct, see EVE University Rules.

The following Capital Skill Plans contain the minimum skill requirements only, it is not recommended.

Summary

While EVE University rarely use capitals, we are regularly asked about the skills required to begin flying capital ships and so have documented these skill plans for players who may wish to begin exploring capital warfare. The current meta favours armour, as shield caps can have their tank neuted out they are often suboptimal for large engagements. Capital ships are only available to Omega accounts

Timescales

Training times vary depending on whether a characters attributes, implants and any cerebral accelerators.

The following are estimated timescales, with no implants or accelerators:


Core Capital Skills

N.B. The following timescales are for the skills listed only and do not take into account the prerequisite skills required.
Omega.png Omega: 108 days, 3 hours, 39 minutes, 8 seconds Alpha: Not available to Alpha pilots Alpha.png


Core Shield Capital Skills

N.B. The following timescales are for the skills listed only and do not take into account the prerequisite skills required.
Omega.png Omega: 26 days, 6 hours, 27 minute, 28 seconds Alpha: Not available to Alpha pilots Alpha.png


Core Armour Capital Skills

N.B. The following timescales are for the skills listed only and do not take into account the prerequisite skills required.
Omega.png Omega: 9 days, 14 hours, 27 minute, 54 seconds Alpha: Not available to Alpha pilots Alpha.png


Core Carrier Skills

N.B. The following timescales are for the skills listed only and do not take into account the prerequisite skills required.
Omega.png Omega: 84 days, 8 hours, 46 minute, 49 seconds Alpha: Not available to Alpha pilots Alpha.png


Core Force Auxiliary Skills

N.B. The following timescales are for the skills listed only and do not take into account the prerequisite skills required.
Omega.png Omega: 62 days, 9 hours, 49 minute, 2 seconds Alpha: Not available to Alpha pilots Alpha.png


Shield Force Auxiliary Skills

N.B. The following timescales are for the skills listed only and do not take into account the prerequisite skills required.
Omega.png Omega: 11 days, 10 hours, 4 minute, 26 seconds Alpha: Not available to Alpha pilots Alpha.png


Armour Force Auxiliary Skills

N.B. The following timescales are for the skills listed only and do not take into account the prerequisite skills required.
Omega.png Omega: 36 days, 2 hours,11 minute, 35 seconds Alpha: Not available to Alpha pilots Alpha.png


Core Dreadnaught Skills

N.B. The following timescales are for the skills listed only and do not take into account the prerequisite skills required.
Omega.png Omega: 96 days, 10 hours, 50 minute, 57 seconds Alpha: Not available to Alpha pilots Alpha.png


Gunnery Dreadnaught Skills

N.B. The following timescales are for the skills listed only and do not take into account the prerequisite skills required.
Omega.png Omega: 18 days, 2 hours, 16 minute, 4 seconds Alpha: Not available to Alpha pilots Alpha.png


Phoenix Skills

N.B. The following timescales are for the skills listed only and do not take into account the prerequisite skills required.
Omega.png Omega: 23 days, 3 hours, 37 minute, 1 seconds Alpha: Not available to Alpha pilots Alpha.png


Cost

The majority of skills on this plan are not covered under EVE University's please check before requesting reimbursement through the Skillbook Reimbursement Program.

The total costs for each stage of the plan are as follows:

Wallet.png

Core Capital Skills: 57,297,990 ISK
Shield Capital Skills: 27,660,000.00 ISK
Armour Capital Skills: 1,772,800.00 ISK
Core Carrier Skills: 338,554,639.00 ISK
Core FAX Skills: 38,650,000.00 ISK
Shield FAX Skills: 17,630,000.00 ISK
Armour FAX Skills: 30,850,000.00 ISK
Core Dreadnaught Skills: 29,753,990.00 ISK
Gunnery Dreadnaught Skills: 1,736,290.00 ISK
Phoenix Skills: 4,137,200.00 ISK

Skill plans

These are the actual skillplans. They are set out in a particular format so that you can Copy/Paste them into your skill queue. If you are not sure how to do this there are instructions on the Skill Queue page.

Core Capital Skill Plan

This skill plan will provide you the minimum support skills required for capital ships, it will not allow you to sit in a capital ship

Expand this box to view a Skill queue to use in-game

Jump Drive Calibration V
Jump Fuel Conservation IV
Resistance Phasing IV
Hull Upgrades V
Tactical Shield Manipulation IV
Shield Upgrades IV
Energy Pulse Weapons I
Capacitor Management V
Capacitor Systems Operation V
Advanced Target Management III


Shield Capital Skill Plan

This skill plan will build on the skills in the previous skill plan to improve your support skills for shield capitals

Expand this box to view a Skill queue to use in-game

Capital Shield Operation IV



Armour Capital Skill Plan

This skill plan will builds on the skills from the Core Capital skill plan to improve your support skills for armour capitals

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Armor Layering IV
Explosive Armor Compensation IV
Kinetic Armor Compensation IV
Em Armor Compensation IV
Thermal Armor Compensation IV


Core Carrier Skill Plan

This skill plan will provide you the minimum support skills required for Carriers, you must have trained your preferred racial carrier skill to a minimum of 3

Expand this box to view a Skill queue to use in-game

Fighters III
Support Fighters III
Light Fighters III
Fighter Hangar Management IV
Drone Navigation IV
Drone Durability IV
Drone Sharpshooting IV
Drone Interfacing IV
Explosive Armor Compensation IV
Thermal Armor Compensation IV
EM Armor Compensation IV
Kinetic Armor Compensation IV
Armor Layering IV
Afterburner IV
Acceleration Control IV
Fuel Conservation IV


Core Force Auxiliary Skill Plan

This skill plan will provide you the minimum support skills required to operate a FAX, you must have trained your preferred racial carrier skill to a minimum of 3

Expand this box to view a Skill queue to use in-game

Tactical Logistics Reconfiguration I
Capital Capacitor Emission Systems III
Repair Drone Operation III


Shield Force Auxiliary Skill Plan

This skill plan will provide you the minimum support skills required to operate a Shield FAX, you must have trained your preferred racial carrier skill to a minimum of 3

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Capital Shield Emission Systems III


Armour Force Auxiliary Skill Plan

This skill plan will provide you the minimum support skills required to operate an armour FAX, you must have trained the Core Capital Skill Plan, Armour Capital Skill Plan, Core Carrier Skill Plan and Core Force Auxiliary Skill Plan

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Capital Repair Systems IV
Capital Remote Armor Repair Systems III


Core Dreadnought Skill Plan

This skill plan will provide you the minimum support skills required to operate a dreadnaught and will require you to have trained your desired racial dreadnaught and capital weapon skill to 3

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Tactical Weapon Reconfiguration I
Weapon Upgrades V
Advanced Weapon Upgrades V


Gunnery Dreadnought Skill Plan

This skill plan will provide you the minimum support skills required to operate a gunnery dreadnaught, these skills are not suitable for a Phoenix

Expand this box to view a Skill queue to use in-game

Controlled Bursts IV (Not required for Nag)
Motion Prediction IV
Rapid Firing IV
Sharpshooter IV
Surgical Strike IV
Trajectory Analysis IV


Phoenix Skill Plan

This skill plan will provide you the minimum support skills required to operate a Phoenix

Expand this box to view a Skill queue to use in-game

Guided Missile Precision IV
Missile Bombardment IV
Missile Projection IV
Rapid Launch IV
Target Navigation Prediction IV
Warhead Upgrades IV


Ships

One you have trained these skills plans you will be able to fly a basic version of the following ships:

Armour Carrier

Shield Carrier

NB: These are not recommended due to in game meta

Armour Force Auxiliary

Shield Force Auxiliary

NB: These are not recommended due to in game meta

Dreadnaughts