Difference between revisions of "Vagabond"

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m (Updated for Hyperion)
(Added a fit from WHC basic fittings page)
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skills=|
 
skills=|
 
notes=A Heavy Tackle fit. Updated for Odyssey 1.1.</li><li>As fitted, with all skills at V and before fleet boost, this ship has 41.7 K EHP, flies at 2043 m/s (2889 m/s with MWD overheated) and align in 9.2 s (6.8 s with MWD off). The capacitor last for 3 min 1 s.</li><li>Damage is 463 dps at 1.4 + 17 km with Republic Fleet EMP.}}
 
notes=A Heavy Tackle fit. Updated for Odyssey 1.1.</li><li>As fitted, with all skills at V and before fleet boost, this ship has 41.7 K EHP, flies at 2043 m/s (2889 m/s with MWD overheated) and align in 9.2 s (6.8 s with MWD off). The capacitor last for 3 min 1 s.</li><li>Damage is 463 dps at 1.4 + 17 km with Republic Fleet EMP.}}
 +
{{ShipFitting
 +
| ship=Vagabond
 +
| shipTypeID=11999
 +
| fitName=C3 Self-rep
 +
| fitID=C3-Self-rep
 +
| low1name=Damage Control II
 +
| low1typeID=2048
 +
| low2name=Gyrostabilizer II
 +
| low2typeID=519
 +
| low3name=Gyrostabilizer II
 +
| low3typeID=519
 +
| low4name=Gyrostabilizer II
 +
| low4typeID=519
 +
| low5name=Tracking Enhancer II
 +
| low5typeID=1999
 +
| mid1name=Adaptive Invulnerability Field II
 +
| mid1typeID=2281
 +
| mid2name=Large Capacitor Battery II
 +
| mid2typeID=3504
 +
| mid3name=Pithum C-Type Medium Shield Booster
 +
| mid3typeID=19187
 +
| mid4name=Republic Fleet 10MN Afterburner
 +
| mid4typeID=15753
 +
| high1name=425mm AutoCannon II, Republic Fleet EMP M
 +
| high1typeID=2913
 +
| charge1name=Republic Fleet EMP M
 +
| charge1typeID=21896
 +
| high2name=425mm AutoCannon II, Republic Fleet EMP M
 +
| high2typeID=2913
 +
| high3name=425mm AutoCannon II, Republic Fleet EMP M
 +
| high3typeID=2913
 +
| high4name=425mm AutoCannon II, Republic Fleet EMP M
 +
| high4typeID=2913
 +
| high5name=425mm AutoCannon II, Republic Fleet EMP M
 +
| high5typeID=2913
 +
| high6name=Prototype 'Arbalest' Light Missile Launcher, Mjolnir Light Missile
 +
| high6typeID=8093
 +
| charge2name=Mjolnir Light Missile
 +
| charge2typeID=212
 +
| rig1name=Medium Anti-Kinetic Screen Reinforcer II
 +
| rig1typeID=31748
 +
| rig2name=Medium Anti-Thermal Screen Reinforcer II
 +
| rig2typeID=31760
 +
| drone1name=Warrior II x5
 +
| drone1typeID=2488
 +
| charge3name=open
 +
| charge4name=open
 +
| charge5name=open
 +
| drone2name=open
 +
| drone3name=open
 +
| drone4name=open
 +
| drone5name=open
 +
| skills=
 +
| showSKILLS=N
 +
| notes=C3 solo site-running
 +
| showNOTES=N
 +
| difficulty=1
 +
| warsop=A
 +
| warsopReason=
 +
| version=RUBI 1.0
 +
| showTOC=N
 +
| shipDNA=11999:2048;1:519;3:1999;1:2281;1:3504;1:19187;1:15753;1:2913;5:21896;1:8093;1:212;1:31748;1:31760;1:2488;5::
 +
}}
 +
  
 
==Tactics==
 
==Tactics==

Revision as of 15:39, 4 July 2015

EVE University Database
 
Ship Database
Vagabond
CornerT2h.png
Vagabond
Minmatar Republic
Minmatar Republic
Heavy Assault Cruisers
Stabber Class
RELATED UNI-WIKI REFERENCES

The fastest cruiser invented to date, this vessel is ideal for hit-and-run ops where both speed and firepower are required. Its on-board power core may not be strong enough to handle some of the larger weapons out there, but when it comes to guerilla work, the Vagabond can't be beat.

Developer: Thukker Mix
Improving on the original Stabber design, Thukker Mix created the Vagabond as a cruiser-sized skirmish vessel equally suited to defending mobile installations and executing lightning strikes at their enemies. Honoring their tradition of building the fastest vessels to ply the space lanes, they count the Vagabond as one of their crowning achievements.

SHIP BONUSES

Minmatar Cruiser bonuses (per skill level):
5% bonus to Medium Projectile Turret rate of fire
7.5% bonus to Shield Booster amount
Heavy Assault Cruisers bonuses (per skill level):
10% bonus to Medium Projectile Turret falloff
5% bonus to Medium Projectile Turret damage
Role Bonus:
50% reduction in Microwarpdrive signature radius penalty

Required Skills
Training Time what's this?
63d 9h 37m 40s
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
Stabber Fleet Issue
Stabber Fleet Issue.jpg
CornerTFs.png
Stabber Fleet Issue
Faction Cruisers Stabber Class
Icon hi slot.png5 (3/5) Icon mid slot.png4 Icon low slot.png6
Icon powergrid.png950 MW Icon cpu.png310 tf
Icon velocity.png250 m/sec
Icon capacity.png450 m³
,Stabber
Stabber.jpg
Stabber
Standard Cruisers Stabber Class
Icon hi slot.png6 (2/4) Icon mid slot.png4 Icon low slot.png4
Icon powergrid.png715 MW Icon cpu.png340 tf
Icon velocity.png290 m/sec
Icon capacity.png420 m³

Ship Attributes

Fittings
Powergrid
powergrid
900 MW
CPU
cpu output
400 tf
Capacitor
capacitor
1,200 GJ
High
high slots
6
Launchers
launcher slots
1
Turrets
turret slots
5
Medium
medium slots
4
Low
low slots
5
Rig
rigs
2
 
medium
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
295 m/sec
Inertia Modifier
inertia modifier (agility)
0.504
Warp Speed
inertia modifier (agility)
3.3 AU/s
Base Time to Warp
base time to warp
8.1 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
25 m³
Drone Bandwidth
drone bandwidth
25 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
70.00 km
Max Locked Targets
max. locked targets
6
LADAR Sensor
LADAR sensor strength
21 points
Sig. Radius
signature radius
115 m
Scan Res.
scan resolution
330 mm
Structure
Structure Hitpoints
structure hitpoints
980 HP
Mass
ship mass
11,590,000 kg
Volume
ship volume
80,000 m³
Cargo Capacity
cargo capacity
460 m³
Armor
Armor Hitpoints
armor hitpoints
1,400 HP
Armor Resistances
EM
electromagnetic resistance
90
THR
thermal resistance
67.5
KIN
kinetic resistance
25
EXP
explosive resistance
10
Shields
Shield Capacity
shield hitpoints
1,800 HP
Shield Resistances
EM
electromagnetic resistance
75
THR
thermal resistance
60
KIN
kinetic resistance
40
EXP
explosive resistance
50


Summary

The Vagabond is the fastest cruiser in the game. It is bonused for autocannons, which between its velocity and falloff bonuses it has no trouble getting in to range with. The naturally good tracking on autocannons means the vagabond can make short work of frigates as well as cruisers, making the vagabond a popular HAC for solo pvp. The relatively low grid on the Vagabond makes artillery difficult to fit.

Skills

Further information about additional or recommended skills to pilot Vagabond for a specific or it's common role(s) can be written here.

Fitting

PvP Active Shield
Vagabond: PvP Active Shield
EFT
[Vagabond, PvP Active Shield]
425mm AutoCannon II
425mm AutoCannon II
425mm AutoCannon II
425mm AutoCannon II
425mm AutoCannon II
Auto Targeting System I

Experimental 10MN Microwarpdrive I
Large Shield Extender II
Adaptive Invulnerability Field II
Medium Ancillary Shield Booster

Damage Control II
Gyrostabilizer II
Gyrostabilizer II
Gyrostabilizer II
Tracking Enhancer II

Medium Projectile Collision Accelerator I
Medium Projectile Burst Aerator I


Hobgoblin II x5

Cap Booster 50 x1
Republic Fleet EMP M x1

Fitting template high slot label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template mid slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template low slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template subsystem slots label.png
Fitting template drone slots label.png
icon?size=64&.png
Fitting template drone slots label.png
Fitting template charge slots label.png
icon?size=64&.png
icon?size=64&.png
Fitting template rig slots label.png
icon?size=64&.png
icon?size=64&.png
FITTING DIFFICULTY
EVE VERSION
ODY 1.1
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES
  • A brawling PvP fit. Updated for Odyssey 1.1.
  • As fitted, with all skills at V and before fleet boost, this ship has 27.7 K EHP, flies at 2453 m/s (3494 m/s with MWD overheated) and align in 7.8 s (5.5 s with MWD off). The capacitor last for 4 min 39 s.
  • Damage is 643 dps at 1.6 + 22 km with Republic Fleet EMP.
  • The ship EHP is a bit low for a brawling fit, but as long as cap boosters last the shield boost will replenish 305 shield points per s, which may be sufficient to compensate.
PvP Armor Heavy Tackle
Vagabond: PvP Armor Heavy Tackle
EFT
[Vagabond, PvP Armor Heavy Tackle]
220mm Vulcan AutoCannon II
220mm Vulcan AutoCannon II
220mm Vulcan AutoCannon II
220mm Vulcan AutoCannon II
220mm Vulcan AutoCannon II
Auto Targeting System I

Experimental 10MN Microwarpdrive I
Faint Epsilon Warp Scrambler I
Fleeting Propulsion Inhibitor I
Warp Disruptor II

Damage Control II
1600mm Reinforced Steel Plates II
Energized Adaptive Nano Membrane II
Energized Adaptive Nano Membrane II
Gyrostabilizer II

Medium Ancillary Current Router I
Medium Anti-Explosive Pump I


Hobgoblin II x5

Republic Fleet EMP M x1

Fitting template high slot label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template mid slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template low slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template subsystem slots label.png
Fitting template drone slots label.png
icon?size=64&.png
Fitting template drone slots label.png
Fitting template charge slots label.png
icon?size=64&.png
Fitting template rig slots label.png
icon?size=64&.png
icon?size=64&.png
FITTING DIFFICULTY
EVE VERSION
ODY 1.1
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES
  • A Heavy Tackle fit. Updated for Odyssey 1.1.
  • As fitted, with all skills at V and before fleet boost, this ship has 41.7 K EHP, flies at 2043 m/s (2889 m/s with MWD overheated) and align in 9.2 s (6.8 s with MWD off). The capacitor last for 3 min 1 s.
  • Damage is 463 dps at 1.4 + 17 km with Republic Fleet EMP.


Vagabond: C3 Self-rep
EFT
[Vagabond, C3 Self-rep]
425mm AutoCannon II, Republic Fleet EMP M
425mm AutoCannon II, Republic Fleet EMP M
425mm AutoCannon II, Republic Fleet EMP M
425mm AutoCannon II, Republic Fleet EMP M
425mm AutoCannon II, Republic Fleet EMP M
Prototype 'Arbalest' Light Missile Launcher, Mjolnir Light Missile

Adaptive Invulnerability Field II
Large Capacitor Battery II
Pithum C-Type Medium Shield Booster
Republic Fleet 10MN Afterburner

Damage Control II
Gyrostabilizer II
Gyrostabilizer II
Gyrostabilizer II
Tracking Enhancer II

Medium Anti-Kinetic Screen Reinforcer II
Medium Anti-Thermal Screen Reinforcer II


Warrior II x5

Republic Fleet EMP M
Mjolnir Light Missile

Fitting template high slot label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template mid slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template low slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template subsystem slots label.png
Fitting template drone slots label.png
icon?size=64&.png
Fitting template drone slots label.png
Fitting template charge slots label.png
icon?size=64&.png
icon?size=64&.png
Fitting template rig slots label.png
icon?size=64&.png
icon?size=64&.png
FITTING DIFFICULTY
EVE VERSION
RUBI 1.0
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES
  • C3 solo site-running


Tactics

No sub-article about Vagabond roles or piloting tactics. You can write them here.

Notes

You can write additional notes for Vagabond here.