Difference between revisions of "Vedmak"

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m (Corrected patch history to be up to date now (and strike my hubris from the previous edit). Updated Powergrid and CPU stats to be accurate as of Into The Abyss 1.3. Bumped up ECM target priority to medium.)
m (Cut a newline from the patch history section. Added note on clade name on ship.)
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<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!--  Template marker : DON'T EDIT LINE -->
 
<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!--  Template marker : DON'T EDIT LINE -->
 
  <!-----------------------------------------------------------
 
  <!-----------------------------------------------------------
  * SHIP ATTRIBUTES SECTION (last update : 2019-01-23)
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  * SHIP ATTRIBUTES SECTION (last update : 2019-10-15)
 
  -------------------------------------------------------------
 
  -------------------------------------------------------------
 
  * on editing the attributes, please make sure that you don't
 
  * on editing the attributes, please make sure that you don't
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  | variations=
 
  | variations=
 
  | tech=
 
  | tech=
  | ecmprio=2 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
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  | ecmprio=3 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
  | powergrid=1170 MW
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  | powergrid=1,170 MW
 
  | cpu=380 tf
 
  | cpu=380 tf
  | capacitor=1500 GJ
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  | capacitor=1,500 GJ
 
  | highs=4
 
  | highs=4
 
  | turrets=1
 
  | turrets=1
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  | mediums=4
 
  | mediums=4
 
  | lows=6
 
  | lows=6
  | mass=9,530,000kg
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  | mass=9,530,000 kg
  | volume=118,000m&#179;
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  | volume=118,000 m&#179;
 
  | cargohold=533 m&#179;
 
  | cargohold=533 m&#179;
 
  | extrahold=
 
  | extrahold=
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  | armorhp=3,300 HP
 
  | armorhp=3,300 HP
 
  | armorem=50
 
  | armorem=50
  | armorexp=0
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  | armorexp=20
 
  | armorkin=25
 
  | armorkin=25
 
  | armortherm=35
 
  | armortherm=35
 
  | maxvelocity=240 m/sec
 
  | maxvelocity=240 m/sec
 
  | inertia=0.45
 
  | inertia=0.45
  | warpspeed=3 AU/s
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  | warpspeed=4 AU/s
 
  | warptime=6.08 s
 
  | warptime=6.08 s
 
  | targetrange=55.00 km
 
  | targetrange=55.00 km
 
  | sigradius=300 m
 
  | sigradius=300 m
 
  | maxlockedtargets=7
 
  | maxlockedtargets=7
  | sensortype=Radar
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  | sensortype=RADAR
 
  | sensorvalue=20 points
 
  | sensorvalue=20 points
 
  | scanres=300 mm
 
  | scanres=300 mm
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==Summary==
 
==Summary==
 
Summary
 
Summary
The Vedmak is a precursor ship. It was released in the Into The Abyss expansion on May the 29th 2018, alongside the two other precursor ships.
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The '''Vedmak''' is a precursor ship. It was released in the Into The Abyss expansion on May the 29th 2018, alongside the two other initial precursor ships, the [[Damavik]] and the [[Leshak]].
  
Only the precursor ships can fit the Entropic Disintegrator weapon. The new weapon system will occupy a single turret slot and only one can be fitted, limited to Triglavian ships. This opens many possibilities as a large number of utility highs remain free.
+
Only the precursor ships can fit the [[Turrets#Precursor_turrets|Entropic Disintegrator]] weapon. The new weapon system will occupy a single turret slot and only one can be fitted, limited to Triglavian ships. This opens many possibilities as a large number of utility highs remain free.
  
 
The Entropic Disintegrator has unique characteristics such as increasing damage per cycle and no falloff. When a target is out of range of the weapon, or if any event causes the weapon to deactivate, the damage ramp-up is reset. The weapon system uses tracking mechanics and is impacted by tracking modules, using Entropic Radiation Sink modules as damage modules. The damage type is restricted to explosive and thermal. Ammunition is loaded into the Disintegrator like conventional weapon systems, has no reload time.
 
The Entropic Disintegrator has unique characteristics such as increasing damage per cycle and no falloff. When a target is out of range of the weapon, or if any event causes the weapon to deactivate, the damage ramp-up is reset. The weapon system uses tracking mechanics and is impacted by tracking modules, using Entropic Radiation Sink modules as damage modules. The damage type is restricted to explosive and thermal. Ammunition is loaded into the Disintegrator like conventional weapon systems, has no reload time.
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==Patch History==
 
==Patch History==
 
{{expansion past|
 
{{expansion past|
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'''October 2019 Release - 2019-10-15.1'''
 +
 +
''Every Cruiser, Battlecruiser and Battleship now warps faster than before.''
 +
 +
* Warp Speed increased from 3 AU/s to 4 AU/s (+1 AU/s)
 +
 
'''Onslaught 1.1 - Released 11.14.18''' ''(Indirect)''
 
'''Onslaught 1.1 - Released 11.14.18''' ''(Indirect)''
  
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* Initial release, with the following stats:
 
* Initial release, with the following stats:
  
'''Precursor Cruiser bonuses per skill level:'''
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:'''Precursor Cruiser bonuses per skill level:'''
  
*5% bonus to Heavy Entropic Disintegrator damage
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:*5% bonus to Heavy Entropic Disintegrator damage
*5% bonus to Heavy Entropic Disintegrator tracking speed
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:*5% bonus to Heavy Entropic Disintegrator tracking speed
  
'''Role Bonus:'''
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:'''Role Bonus:'''
  
*100% bonus to Remote Armor Repairer range
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:*100% bonus to Remote Armor Repairer range
*50% reduced Energy Neutralizer capacitor need
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:*50% reduced Energy Neutralizer capacitor need
*50% reduced Remote Armor Repairer capacitor need
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:*50% reduced Remote Armor Repairer capacitor need
*50% reduced Smart Bomb capacitor need
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:*50% reduced Smart Bomb capacitor need
  
'''Slot layout:'''
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:'''Slot layout:'''
  
*4 High Slots
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:*4 High Slots
*4 Mid Slots
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:*4 Mid Slots
*6 Low Slots
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:*6 Low Slots
*1 turret hardpoint
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:*1 turret hardpoint
*0 launcher hardpoints
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:*0 launcher hardpoints
*3 Rig Slots
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:*3 Rig Slots
*400 Calibration
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:*400 Calibration
  
'''Fittings:'''
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:'''Fittings:'''
  
*1030 Powergrid
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:*1030 Powergrid
*365 CPU
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:*365 CPU
  
'''Attributes:'''
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:'''Attributes:'''
  
*Defense (shields / armor / hull) : 800 / 3300 / 2000
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:*Defense (shields / armor / hull) : 800 / 3300 / 2000
*Base shield resistances (EM/Therm/Kin/Exp): 0 / 20 / 40 / 50
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:*Base shield resistances (EM/Therm/Kin/Exp): 0 / 20 / 40 / 50
*Base armor resistances (EM/Therm/Kin/Exp): 50 / 35 / 25 / 20
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:*Base armor resistances (EM/Therm/Kin/Exp): 50 / 35 / 25 / 20
*Capacitor (amount / recharge rate) : 1500 / 526s
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:*Capacitor (amount / recharge rate) : 1500 / 526s
*Mobility (max velocity / agility / mass): 240 / .45 / 9,530,000
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:*Mobility (max velocity / agility / mass): 240 / .45 / 9,530,000
*Warp Speed: 3 au/s
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:*Warp Speed: 3 au/s
*Drones (bandwidth / bay): 50 / 75
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:*Drones (bandwidth / bay): 50 / 75
*Targeting (max targeting range / Scan Resolution / Max Locked targets): 55km / 300 / 7
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:*Targeting (max targeting range / Scan Resolution / Max Locked targets): 55km / 300 / 7
*Sensor strength: 20 Radar
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:*Sensor strength: 20 Radar
*Signature radius: 110m
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:*Signature radius: 110m
*Cargo capacity: 533m3
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:*Cargo capacity: 533m3
 
}}
 
}}
 
  
 
==Notes==
 
==Notes==
''Notes can be added here''
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Like all Tech 1 Triglavian subcapital ships, the Clade that designed the Vedmak, Svarog, has their name engraved atop the ship in Triglavian font ({{triglavian|SVAROG}}).
  
 
{{ShipsMatrix}}
 
{{ShipsMatrix}}
 
[[Category:Ship Database]][[Category:Precursor Cruisers]]
 
[[Category:Ship Database]][[Category:Precursor Cruisers]]

Revision as of 06:46, 11 June 2020

This page should be updated due to game changes.
Reason: This page could use additional content on tactics, recommended skills, and fits.
EVE University Database
 
Ship Database
Vedmak
Vedmak
Triglavian Collective
Triglavian Collective
Precursor Cruisers
Vedmak Class
RELATED UNI-WIKI REFERENCES

A powerful strike craft that is the Collective's conception of a cruiser, the Vedmak has proven adaptable to capsuleer technology along with the other Triglavian ship designs recovered from Abyssal Deadspace.

The Vedmak is capable of mounting Heavy Entropic Disintegrators and an array of support weapons such as energy neutralizers and pulse weapons. The ship also makes use of drones and has a long-range remote repair capability.

Vedmak Subclade of Svarog Clade relinquished the adaptation schema of reverse-time accepted 81 tactical troika classification into the cladeflow of Triglav after cladistic mortification by Dazhbog Subclade. Strategic troika have advancing-time pressure for adaptation into tactical subroles. – partial translation of data included in recovered design schematics of the Vedmak

SHIP BONUSES

Precursor Cruiser bonuses (per skill level):
5% bonus to Heavy Entropic Disintegrator damage
5% bonus to Heavy Entropic Disintegrator tracking speed
Role Bonus:
100% bonus to Remote Armor Repairer range
50% bonus to Energy Neutralizer capacitor need
50% bonus to Remote Armor Repairer capacitor need
50% bonus to Smart Bomb capacitor need

Required Skills
Training Time what's this?
1d 19h 35m
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
none

Ship Attributes

Fittings
Powergrid
powergrid
1,170 MW
CPU
cpu output
380 tf
Capacitor
capacitor
1,500 GJ
High
high slots
4
Launchers
launcher slots
0
Turrets
turret slots
1
Medium
medium slots
4
Low
low slots
6
Rig
rigs
3
 
medium
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
240 m/sec
Inertia Modifier
inertia modifier (agility)
0.45
Warp Speed
inertia modifier (agility)
4 AU/s
Base Time to Warp
base time to warp
6.08 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
75 m³
Drone Bandwidth
drone bandwidth
50 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
55.00 km
Max Locked Targets
max. locked targets
7
RADAR Sensor
RADAR sensor strength
20 points
Sig. Radius
signature radius
300 m
Scan Res.
scan resolution
300 mm
Structure
Structure Hitpoints
structure hitpoints
2,000 HP
Mass
ship mass
9,530,000 kg
Volume
ship volume
118,000 m³
Cargo Capacity
cargo capacity
533 m³
Armor
Armor Hitpoints
armor hitpoints
3,300 HP
Armor Resistances
EM
electromagnetic resistance
50
THR
thermal resistance
35
KIN
kinetic resistance
25
EXP
explosive resistance
20
Shields
Shield Capacity
shield hitpoints
800 HP
Shield Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
20
KIN
kinetic resistance
40
EXP
explosive resistance
50


Summary

Summary The Vedmak is a precursor ship. It was released in the Into The Abyss expansion on May the 29th 2018, alongside the two other initial precursor ships, the Damavik and the Leshak.

Only the precursor ships can fit the Entropic Disintegrator weapon. The new weapon system will occupy a single turret slot and only one can be fitted, limited to Triglavian ships. This opens many possibilities as a large number of utility highs remain free.

The Entropic Disintegrator has unique characteristics such as increasing damage per cycle and no falloff. When a target is out of range of the weapon, or if any event causes the weapon to deactivate, the damage ramp-up is reset. The weapon system uses tracking mechanics and is impacted by tracking modules, using Entropic Radiation Sink modules as damage modules. The damage type is restricted to explosive and thermal. Ammunition is loaded into the Disintegrator like conventional weapon systems, has no reload time.

Skills

Further information about additional or recommended skills to pilot Vedmak for a specific or it's common role(s) can be written here.

Fitting

Spider Armor Fleet
Vedmak: Spider Armor Fleet
EFT
[Vedmak, Spider Armor Fleet]
Centii A-Type Small Remote Armor Repairer
Centii A-Type Small Remote Armor Repairer
Centum C-Type Medium Remote Armor Repairer
Heavy Entropic Disintegrator II

Warp Disruptor II
Sensor Booster II
Medium Capacitor Booster II
Shadow Serpentis 10MN Afterburner

Entropic Radiation Sink II
Entropic Radiation Sink II
Imperial Navy Energized Adaptive Nano Membrane
Imperial Navy Energized Adaptive Nano Membrane
Damage Control II
Federation Navy 800mm Steel Plates

Medium Ancillary Current Router II
Medium Trimark Armor Pump II
Medium Trimark Armor Pump II


Warrior II x5
Hammerhead II x5

Fitting template high slot label.png
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Fitting template low slots label.png
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Fitting template drone slots label.png
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Fitting template charge slots label.png
Fitting template rig slots label.png
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FITTING DIFFICULTY
EVE VERSION
ASCENSION
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES


Tactics

As a part of Triglavian Collective lineup, the Vedmak possesses several unique attributes that incentivizes certain tactics. Spider-tanking fleets with other Traglavian ships or Logi is very effective, and its Smartbomb bonus can prove effective in PvE situations. Due to the nature of Entropic Disintegrators, staying and focusing on a single target without stopping is strongly recommended as the damage for entropic disintegrators slowly build up over time. It is strongly recommended to fit Energy Neutralizers in the surplus utility high-slots due to the strong bonus the ship receives for them.

Patch History

Notes

Like all Tech 1 Triglavian subcapital ships, the Clade that designed the Vedmak, Svarog, has their name engraved atop the ship in Triglavian font (SVAROG).