Difference between revisions of "Vindicator"

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m (Required skills updated.)
(Vanguard fitting had wrong ammo and drones. Replaced with the one in Vanguard Incursion Fits wiki page prior to July 1st, 2013)
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''Further information about additional or recommended skills to pilot Vindicator for a specific or it's common role(s) can be written here.''
 
''Further information about additional or recommended skills to pilot Vindicator for a specific or it's common role(s) can be written here.''
  
{{ShipFitting|
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{{#ifeq:{{{1|Vindicator}}}|Vindicator|{{ShipFitting|showTOC=N|
 
ship=Vindicator|
 
ship=Vindicator|
 
shipTypeID=17740|
 
shipTypeID=17740|
fitName=Uni Shield Vanguard Incursion|
+
fitName=Incursions (vanguards)|
fitID=Uni-Shield-Vanguard-Incursion|
+
fitID=Incursions--vanguards-|
 
high1name=Neutron Blaster Cannon II|
 
high1name=Neutron Blaster Cannon II|
 
high1typeID=3186|
 
high1typeID=3186|
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mid1name=Sensor Booster II|
 
mid1name=Sensor Booster II|
 
mid1typeID=1952|
 
mid1typeID=1952|
mid2name=Pithum C-Type Adaptive Invulnerability Field|
+
mid2name=Federation Navy Stasis Webifier|
mid2typeID=4349|
+
mid2typeID=17559|
mid3name=Adaptive Invulnerability Field II|
+
mid3name=Federation Navy Stasis Webifier|
mid3typeID=2281|
+
mid3typeID=17559|
mid4name=Federation Navy Stasis Webifier|
+
mid4name=Adaptive Invulnerability Field II|
mid4typeID=17559|
+
mid4typeID=2281|
mid5name=Federation Navy Stasis Webifier|
+
mid5name=Pithum C-Type Adaptive Invulnerability Field|
mid5typeID=17559|
+
mid5typeID=4349|
low1name=Damage Control II|
+
low1name=Federation Navy Magnetic Field Stabilizer|
low1typeID=2048|
+
low1typeID=15895|
low2name=Magnetic Field Stabilizer II|
+
low2name=Federation Navy Magnetic Field Stabilizer|
low2typeID=10190|
+
low2typeID=15895|
low3name=Magnetic Field Stabilizer II|
+
low3name=Federation Navy Magnetic Field Stabilizer|
low3typeID=10190|
+
low3typeID=15895|
low4name=Magnetic Field Stabilizer II|
+
low4name=Tracking Enhancer II|
low4typeID=10190|
+
low4typeID=1999|
low5name=Magnetic Field Stabilizer II|
+
low5name=Tracking Enhancer II|
low5typeID=10190|
+
low5typeID=1999|
 
low6name=Tracking Enhancer II|
 
low6name=Tracking Enhancer II|
 
low6typeID=1999|
 
low6typeID=1999|
low7name=Tracking Enhancer II|
+
low7name=Signal Amplifier II|
low7typeID=1999|
+
low7typeID=1987|
drone1name=Warrior II x5|
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drone1name=Heavy Shield Maintenance Bot I x4|
drone1typeID=2488|
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drone1typeID=22765|
drone2name=Valkyrie II x5|
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drone2name=Warrior II x5|
drone2typeID=21640|
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drone2typeID=2488|
drone3name=Light Shield Maintenance Bot I x5|
+
drone3name=open|
drone3typeID=23719|
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drone4name=open|
drone4name=Hobgoblin II x5|
 
drone4typeID=2456|
 
 
drone5name=open|
 
drone5name=open|
charge1name=Targeting Range Script x1|
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charge1name=Scan Resolution Script x1|
charge1typeID=29009|
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charge1typeID=29011|
charge2name=Null L x1|
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charge2name=Caldari Navy Antimatter Charge L x7000|
charge2typeID=12787|
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charge2typeID=21740|
charge3name=open|
+
charge3name=Null L x7000|
 +
charge3typeID=12787|
 
charge4name=open|
 
charge4name=open|
 
charge5name=open|
 
charge5name=open|
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difficulty=2|
 
difficulty=2|
 
warsop=G|
 
warsop=G|
warsopReason=|
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warsopReason=Pirate Faction ship|
version=ODY 1.0|
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version=Odyssey 1.0|
shipDNA=17740:3186;8:1952;1:2281;1:4349;1:17559;2:1999;2:2048;1:10190;4:26404;1:26436;1:26448;1:2456;5:2488;5:21640;5:23719;5:12787;1:29009;1::|
+
shipDNA=17740:3186;8:1952;1:2281;1:4349;1:17559;2:1987;1:1999;3:15895;3:26404;1:26436;1:26448;1:2488;5:22765;4:12787;7000:21740;7000:29011;1::|
skills=Minmatar Battleship IV</li><li>Gallente Battleship IV</li><li>Hybrid Weapon Rigging IV</li><li>Shield Rigging IV</li><li>Large Hybrid Turrets V</li><li>Large Blaster Specialization IV|
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skills=Electronics Upgrades V</li><li>Shield Rigging IV ''(see notes)''</li><li>Hybrid Weapon Rigging IV ''(see notes)''|
notes=If a Pithum A-Type Adaptive Invulnerability Field is used, then the Adaptive Invulnerability Field II can be replaced with a third Federation Navy Stasis Webifier. Great for a frigate killer in VGs.</li><li>Null L or Void L is more dependent on range. Void L is for extreme short range, and higher damage.</li><li>Getting to Minmatar Battleship V helps with the Webs. </li><li>The T2 Guns can be replaced with Meta 4 Modal Mega Neutron Particle Accelerator Is, using Caldari Navy Antimatter L charges.}}
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notes=You don't need the rigging skills to fly the ship, someone else can rig it for you.}}}}
  
 
==Tactics==
 
==Tactics==

Revision as of 02:28, 9 February 2014

EVE University Database
 
Ship Database
Vindicator
CornerTFh.png
Vindicator
Gallente Federation
Gallente Federation
Pirate Faction Ships
Vindicator Class
Highlight
High Amount of High Slots
HIGHLIGHTS
Highlight
High Amount of Low Slots
HIGHLIGHTS
RELATED UNI-WIKI REFERENCES

Basing their design on the Federation Navy's much-vaunted Megathron, the Guardian Angels' engineers set out to create a battleship that would instill fear in anyone fool enough to square off against the Cartel or its Serpentis protectorate. Based on the reputation this ship has engendered, they seem to have succeeded admirably.

SHIP BONUSES

Special Ability:
37.5% bonus to Large Hybrid Turret damage
Gallente Battleship Skill Bonus:
7.5% bonus to Large Hybrid Turret tracking speed per level
Minmatar Battleship Skill Bonus:
10% bonus to the velocity factor of stasis webifiers per level

Required Skills
  • Gallente Battleship I1h 6m
    • Spaceship Command IV20h 41m
    • Gallente Battlecruiser III5d 5h 42m
      • Gallente Cruiser III22h 13m
        • Gallente Destroyer III8h 53m
          • Gallente Frigate III8h 53m
  • Minmatar Battleship I1h 6m
    • Spaceship Command IV1d 1h 8m
    • Minmatar Battlecruiser III1d 2h 40m
      • Minmatar Cruiser III22h 13m
        • Minmatar Destroyer III8h 53m
          • Minmatar Frigate III8h 53m
Training Time what's this?
6d 12h 15m
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
none

Ship Attributes

Fittings
Powergrid
powergrid
17,500 MW
CPU
cpu output
630 tf
Capacitor
capacitor
6,330 GJ
High
high slots
8
Launchers
launcher slots
2
Turrets
turret slots
8
Medium
medium slots
5
Low
low slots
7
Rig
rigs
3
 
large
Calibration
calibration
350
Navigation
Max Velocity
max. velocity
126 m/s
Inertia Modifier
inertia modifier (agility)
0.08778
Warp Speed
inertia modifier (agility)
2 AU/s
Base Time to Warp
base time to warp
13.48 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
125 m³
Drone Bandwidth
drone bandwidth
125 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
50 km
Max Locked Targets
max. locked targets
7
Magnetometric Sensor
Magnetometric sensor strength
28 points
Sig. Radius
signature radius
400 m
Scan Res.
scan resolution
100 mm
Structure
Structure Hitpoints
structure hitpoints
10,500 HP
Mass
ship mass
105,200,000 kg
Volume
ship volume
486,000 m³
Cargo Capacity
cargo capacity
665 m³
Frigate Escape Bay
Frigate Capacity
1 Frigate
Armor
Armor Hitpoints
armor hitpoints
9,298 HP
Armor Resistances
EM
electromagnetic resistance
50
THR
thermal resistance
35
KIN
kinetic resistance
35
EXP
explosive resistance
10
Shields
Shield Capacity
shield hitpoints
8,695 HP
Shield Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
20
KIN
kinetic resistance
40
EXP
explosive resistance
50


Summary

The Vindicator is the Serpentis faction battleship. It's considered a premier Incursion running battleship, with its rock-hard tank, incomparable stasis web bonus, and amazing firepower bonus. It is, however, the most expensive battleship on the market, easily costing over 1 billion ISK. Only recommended for seasoned Incursion runners.

Skills

Further information about additional or recommended skills to pilot Vindicator for a specific or it's common role(s) can be written here.

Vindicator: Incursions (vanguards)
EFT
[Vindicator, Incursions (vanguards)]
Neutron Blaster Cannon II
Neutron Blaster Cannon II
Neutron Blaster Cannon II
Neutron Blaster Cannon II
Neutron Blaster Cannon II
Neutron Blaster Cannon II
Neutron Blaster Cannon II
Neutron Blaster Cannon II

Sensor Booster II
Federation Navy Stasis Webifier
Federation Navy Stasis Webifier
Adaptive Invulnerability Field II
Pithum C-Type Adaptive Invulnerability Field

Federation Navy Magnetic Field Stabilizer
Federation Navy Magnetic Field Stabilizer
Federation Navy Magnetic Field Stabilizer
Tracking Enhancer II
Tracking Enhancer II
Tracking Enhancer II
Signal Amplifier II

Large Core Defense Field Extender II
Large Anti-EM Screen Reinforcer II
Large Hybrid Metastasis Adjuster II


Heavy Shield Maintenance Bot I x4
Warrior II x5

Scan Resolution Script x1
Caldari Navy Antimatter Charge L x7000
Null L x7000

Fitting template high slot label.png
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Fitting template mid slots label.png
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Fitting template low slots label.png
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Fitting template subsystem slots label.png
Fitting template drone slots label.png
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Fitting template drone slots label.png
Fitting template charge slots label.png
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Fitting template rig slots label.png
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FITTING DIFFICULTY
EVE VERSION
Odyssey 1.0
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
  • Electronics Upgrades V
  • Shield Rigging IV (see notes)
  • Hybrid Weapon Rigging IV (see notes)
NOTES
  • You don't need the rigging skills to fly the ship, someone else can rig it for you.

Tactics

No sub-article about Vindicator roles or piloting tactics. You can write them here.

Notes

You can write additional notes for Vindicator here.