What's in a Name - "Change of Address"

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Revision as of 10:17, 11 April 2020 by Sazzmatazz (talk | contribs)
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Level 1
Type Encounter
Factions Rogue DronesGallente
Best damage to deal Electromagnetic damage EMThermal damage ThKinetic damage KinThermal damage Th
Damage to resist Explosive damage ExKinetic damage KinThermal damage ThKinetic damage KinThermal damage Th


Mission briefing
So get this: There's some big high society party going on. All the best and brightest are there. So this one Gallente dignitary is completely hammered and starts mouthing off to everyone. He even goes right up to an admiral and calls our side, "a bunch of humorless egg-jockeys." Right to his face!

So now it's this whole thing. The higher-ups are protesting by pulling out of the embassy. I think it's a stronger statement than they really should be making, but they're going ahead with it. They need you to provide security while they pull out. Rumor has it some jingoist factions of the Gallente will try to make a move on the ambassadors to spark more conflict. Patrol the area outside the embassy until the dignitaries have completed their withdraw.

Single ungated pocket

Single pocket

Wave 1, some times after warp-in (probably need to approach to the station)
WD EWAR L


Drone 3 x Drone Mammon/Belphegor Apis
Frigate 1 x Frigate Infester Alvi triggers next wave


Wave 2, 5 km
WD EWAR L


Drone 4 x Drone Mammon/Belphegor Apis
Frigate 1 x Frigate Infester Alvi triggers next wave


Wave 3, 5 km
WD EWAR L


Drone 6 x Drone Mammon/Belphegor Apis one of drones triggers next wave


Wave 4, 5 km
WD EWAR L


Frigate 1 x Frigate Gallente Nationalist

Note

No minable asteroids.
Station building drops no loot.