Difference between revisions of "Worlds Collide (Angel Cartel & Sansha's Nation) (Level 1)"

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Revision as of 08:48, 3 June 2020

This article details the Level 1 Angel & Sansha variant of this mission. For other variants, see Worlds Collide (disambiguation).


Level 1
Type Encounter
Factions Angel CartelSansha's Nation
Best damage to deal Explosive damage ExKinetic damage KinElectromagnetic damage EMThermal damage Th
Damage to resist Explosive damage ExKinetic damage KinElectromagnetic damage EMThermal damage Th
Ship size limit Destroyer or smaller
Ship suggestion Frigate


Warp-In (Warzone)

Angel Base Gate, 130km (auto-aggro)
WD EWAR L


Frigate 7 x Frigate Gistii Hijacker/Rogue
Destroyer 1 x Destroyer Gistior Defacer


Sansha Base Gate, 130km
WD EWAR L


Frigate 5 x Frigate Centii Savage/Slavehunter


Angel Base

Initial Group, 15km (auto-aggro)
WD EWAR L


Frigate 2-3 x Frigate Gistii Raider/Hunter
Frigate 0-1 x Frigate Angel Overseer


Reinforcement, 40km
WD EWAR L


Frigate 5-6 x Frigate Gistii Hijacker/Rogue


Sansha Base

Initial Group, 10km (auto-aggro)
WD EWAR L


Frigate 2 x Frigate Centii Enslaver/Plague
Frigate 0-1 x Frigate Sansha Overseer


Reinforcement, 50km
WD EWAR L


Frigate 5 x Frigate Centii Enslaver/Plague


Research Outpost

Initial Group, 4-11km (auto-aggro)
WD EWAR L


Frigate 5 x Frigate Gistii Thug/Outlaw/Hijacker/Rogue


Notes

  • Video: Punisher
  • Reinforcement groups will spawn after the Initial Group is destroyed and you approach the gate.
  • The Initial Group may respawn, up to 2 more times, after destruction of the Reinforcement group.
  • The Damaged Heron contains the mission objective.