Introduction to War

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Contents

Class Information

This chapter contains the standard information of this class pertaining to scheduling and class contents. The General Information should be sufficient to create a proper class topic for scheduling on the Eve University forum. Additional information relevant to the teacher is listed under Notes for the Teacher.

General Information

The purpose of this class is to educate the audience on what it means when the UNI goes to war. It is intended for all new EVE University students, and also the old ones that have forgotten half of this stuff...

Class contents:

Student requirements:

Notes for the Teacher

Required materials:

Class Contents

Introduction

Welcome to this class on Introduction to War!

This class is designed for everyone in the UNI: from new students who don't know this stuff, to experienced graduates that may have forgotten half of it.

Over the 60-90 minutes or so, we shall cover:

(Instructor should then introduce himself or herself - covering relevant experience level and background.)

We have a few ground rules for this class:

Please X up now in the Class.E-UNI channel for attendance recording purposes.

Everyone ready? OK, then - let's begin....

What does war mean?

Post this link: http://wiki.eveonline.com/en/wiki/War_Declaration

Welcome to war! Wars are common in EVE, and every once in a while, someone decides to declare war (also called a "wardec") on EVE University. Wardecs last one week, unless renewed by either warring party.

To initiate a war, a corporation has to pay a fee to CONCORD (essentially a bribe), to "look the other way" during the week-long war period. This fee is 2 million ISK if a corporation declares war on another corporation, but this fee is raised to 50 million ISK if either side belongs to an alliance. The wardec fee is further increased by the same amount for every war that the declaring corporation and target are currently involved in, and increases again if the dec'ing corporation decides to renew the war beyond the end of the initial 1-week period.

To recap: how much does a wardec cost?

This base-cost can be increased by the number of wars you currently have ongoing (where you are the aggressor) and the number of wars the target corporation already has against them. The formula for calculating the cost is: B * (N +1) * (W + 1). Where B = Base Price, N = number of wars you currently have, W = number of wars currently against the target corporation. Mutual wars are not considered in the cost calculation.

Note: The war declaration fee must be in the Master Wallet of the corp wallet. Note: A corporation can only have a maximum of 3 wars, an Alliance has no such limit.

Once war is declared, there is a 24-hour start-up period where fighting cannot occur, to give both sides a chance to get ready for the war. Once the war is officially active, aggression can occur between the two sides without CONCORD intervention.

For EVE University pilots, being at war means that:

Your options during wartime

You really have three options during wartime:

If war scares you, and you are thinking about dropping from the UNI during wartime, consider first what you might be missing. Wars can be fun, as there are a lot of fleets formed to hunt war targets. Wars are one of the best ways to learn "player versus player" or PvP combat. UNI fleets are organized and conducted with new players in mind, so it's a great way to get combat experience if you are new to the game. Further, the UNI provides free frigates and Tech 1 fittings in our corporate hangar, and will replace any T1 ship up to a cruiser in size if lost in a UNI wartime fleet - if you take out insurance, you may actually make money on wartime losses! And of course, most classes and events will continue, even during wartime. So, consider giving war a try - you might like it.

Note that none of the options is: "Stay in the UNI and ignore the Wartime SOP"! If you do this, you will be subject to discipline by EVE University management - this may range from a stern talk with a director, to suspension from the UNI for the duration of the war, up to destruction of your ship, podding of your capsule (and likely collection of your corpse by Ubercado), and permanent expulsion from the UNI. If you stay in the UNI during wartime, you MUST comply with the Wartime SOP. If you can't obey the Wartime SOP, drop corp, and you'll be welcome back with open arms after the war.

Wartime Checklist

Post this link: http://wiki.eveuniversity.org/Wartime_Checklist

Read the Wartime Checklist to make sure you are ready for war. Let's cover the highlights:

Wartime Standard Operating Procedures

Post this link: http://wiki.eveuniversity.org/Wartime_Standard_Operating_Procedures

The Wartime Standard Operating Procedures, generally called the Wartime SOP, are the rules under which the UNI operates when war is active. Please read this link carefully, and know these rules - failure to do so will have big consequences! Let's review the key points of the Wartime SOP:

Reiterating the Wartime Options

As final clarification, there are some specific things that you should and should not do during wartime. Here are some key ones to remember:

Class Wrap-up

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