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  • [[File:Cyno Types.png|400px|thumb|The three types of Cynosural Fields, the ships that can light them, and the ships that can use their Jum ...drives can use their drives to instantly travel to a friendly '''Cynosural Field''' or Pharolux Cyno Beacon in another star system, within a limited range a
    22 KB (3,603 words) - 20:35, 30 August 2023
  • {{Update|Info on POS modules is out of date, do not use this page as a guide}} ...o make travel between systems faster or to prevent enemies from generating cynosural fields.
    32 KB (4,960 words) - 13:22, 7 October 2023
  • - covers everything in the old POSs and you PDF guide ...e expensive due to its use in [[Jump Drives and Cynosural Fields|cynosural field generators]] (needed to use jump drives).
    18 KB (2,943 words) - 14:11, 25 February 2024
  • ...systems. And to further encourage pushing the ships to their limits in the field, the main strategic cruiser skill itself does not provide direct combat bon ...ategic Cruisers have an extra cargo bay that can hold three subsystems for field refitting.)
    14 KB (2,309 words) - 11:30, 16 December 2023
  • ...ore mining, manufacturing / invention / reaction, jump bridge / cynosural field has been migrated to [[Upwell structures#Refineries|Refineries]], [[Upwell ...w.youtube.com/watch?v=Rgg3sgKIbrI EVE Online - Player Owned Starbase Setup Guide by JAKEL33T] (July 2022)
    18 KB (2,938 words) - 04:56, 19 January 2024
  • ** Doomsday Device and Cyno Field Effects ...deployable structures: [[Mobile Depot]], [[Mobile Tractor Unit]], [[Mobile Cynosural Inhibitor]] and [[Mobile Siphon Unit]] - [https://www.eveonline.com/news/vi
    96 KB (12,155 words) - 10:27, 24 April 2024