m Djavin novienta moved page Break Their Will (Blood Raiders) (level 1) to Break Their Will (Blood Raiders) (Level 1) without leaving a redirect |
m Bot: Automated text replacement (-Category:Mission reports + ); cosmetic changes |
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{{NPCTableCSS}}{{MissionLinks}} | |||
Faction | {{Missiondetails | ||
|Name= | |||
|Level= | |||
|Type= Encounter | |||
|Objective= Find the repair station at the location your agent gives you, and attack and destroy it. | |||
|Faction= | |||
|Faction1= Blood Raiders | |||
|Faction2= Mercenaries | |||
|WebPoint= | |||
|EWAR= | |||
|ShipSizeLimit= | |||
|ShipSuggestion= | |||
|Rewards= | |||
|StandingLoss= | |||
|Extra= | |||
}} | |||
{{MissionBriefing | |||
|We've discovered a small repair station in <System>. By itself, this station is no issue, but when our patrols scanned the site they detected pirates in the area. This particular repair station is owned by a local mercenary gang that allows felonious individuals to dock there, and they are therefore aiding and abetting known criminals. | |||
= | I would like you to do us all a favor and remove this repair station from existence. It's not registered in the government's official database and it's being used to break the law ― that is all the information I need to authorize decisive action against it. It may be guarded, so be careful. | ||
|collapsed= yes}} | |||
Repair Station repairs itself and rats. Destroying the Auxiliary Power Arrays disables the Repair Station's repair function. | |||
'''Blitz:''' | |||
* Destroy Repair Station, warp out. | |||
=== Warp-in === | |||
At warp-in there are no rats. Wave 1 spawns when the repair station is hit. Wave 2 is spawned when the Repair Station is destroyed. Auto-aggro on waves spawning. | |||
{{NPCTableHead|Structures}} | |||
{{NPCTableRow|Structure|1|Repair Station|trigger = Damage triggers Wave 1, destruction triggers Wave 2}} | |||
{{NPCTableRow|Structure|3|Auxiliary Power Array}} | |||
|} | |||
' | {{NPCTableHead|Wave 1 (On attacking Repair Station)}} | ||
{{NPCTableRow|Frigate|4|Corpii Follower/Worshipper}} | |||
{{NPCTableRow|Sentry|4|Repair Station's Point Defense Battery|note = Renamed Blood Point Defense Battery}} | |||
|} | |||
{{NPCTableHead|Wave 2 (On destroying the Repair Station)}} | |||
{{NPCTableRow|Frigate|5|Mercenary Rookie/Fighter}} | |||
|} | |||
[[Category: | Asteroids: 21 Scordite 40 Veldspar | ||
{{Missionrelated}} | |||
[[Category:Security missions]] | |||
Latest revision as of 14:13, 27 August 2022
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| Missions |
|---|
| Mission Reports |
| Mission Guides |
| Special Missions |
| Helpful Links |
| Mission briefing |
|---|
| We've discovered a small repair station in <System>. By itself, this station is no issue, but when our patrols scanned the site they detected pirates in the area. This particular repair station is owned by a local mercenary gang that allows felonious individuals to dock there, and they are therefore aiding and abetting known criminals.
I would like you to do us all a favor and remove this repair station from existence. It's not registered in the government's official database and it's being used to break the law ― that is all the information I need to authorize decisive action against it. It may be guarded, so be careful. |
Repair Station repairs itself and rats. Destroying the Auxiliary Power Arrays disables the Repair Station's repair function.
Blitz:
- Destroy Repair Station, warp out.
Warp-in
At warp-in there are no rats. Wave 1 spawns when the repair station is hit. Wave 2 is spawned when the Repair Station is destroyed. Auto-aggro on waves spawning.
Structures
| WD | EWAR | L
| ||
|---|---|---|---|---|
| |
1 x Repair Station |
|||
| |
3 x Auxiliary Power Array | |||
Wave 1 (On attacking Repair Station)
| WD | EWAR | L
| ||
|---|---|---|---|---|
| |
4 x Frigate Corpii Follower/Worshipper | |||
| |
4 x Sentry Repair Station's Point Defense Battery |
|||
Wave 2 (On destroying the Repair Station)
| WD | EWAR | L
| ||
|---|---|---|---|---|
| |
5 x Frigate Mercenary Rookie/Fighter | |||
Asteroids: 21 Scordite 40 Veldspar
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