More actions
m grammatical correction |
m Bot: Automated text replacement (-Category:Mission reports + ); cosmetic changes |
||
| (4 intermediate revisions by 3 users not shown) | |||
| Line 1: | Line 1: | ||
{{Cleanup|Needs verification and clarification(especially the triggers and the ewar)}} | |||
{{MissionLinks}}{{NPCTableCSS}} | |||
====Part 1 of 5==== | == Part 1 of 5 == | ||
{{Missiondetails | |||
|Name= Location Location (Part 1 of 5) | |||
|Level= 5 | |||
|Type= Encounter | |||
Web/Scramble: All Frigates | |Objective= | ||
|Faction1= Caldari | |||
|DamageToDeal1= | |||
|DamageToResist1= | |||
|WebPoint= Web/Scramble: All Frigates. | |||
|EWAR= Caldari Energy Neutralizer Sentry IIIs, Jamming | |||
|ShipSizeLimit= | |||
|ShipSuggestion= (1) Ishtar w/ Passive Tank and (1) Osprey w/ Shield Transporters but recommend more DPS (I used a Drake for backup) | |||
|Rewards= | |||
|StandingLoss= | |||
|Extra= | |||
}} | |||
Space type: Deadspace with Gate | |||
Acceleration Gate into Deadspace | Acceleration Gate into Deadspace | ||
===Single Pocket=== | === Single Pocket === | ||
Contact’s ship is present at Warp-In at 15km away. But 20 seconds later you are notified in Local that, Oh sh--, “It’s a Trap!” | |||
Contact’s ship is present at Warp-In at 15km away. But 20 seconds later you are notified in Local that, Oh sh--, “It’s a Trap!” | |||
The Contact's ship vanishes and instead a Caldari Fleet uncloaks near the same spot. Ships are 25-40km to the right of Warp-In | The Contact's ship vanishes and instead a Caldari Fleet uncloaks near the same spot. Ships are 25-40km to the right of Warp-In | ||
[https://i609.photobucket.com/albums/tt174/climb22033/LocationLocation5-1.jpg Your position at warp-in] | |||
{{NPCTableHead}} | |||
3 | {{NPCTableRow|Frigate|3|Taibu State Shuriken|note= orbits at 10km, '''Web/Scramble, 27.5% Jamming|trigger= Wave 1|ewar= See info}} | ||
{{NPCTableRow|Cruiser|3|Taibu State Daimyo/Shugo|note= orbits at 17km, '''37.5% Jamming'''|ewar= See info}} | |||
{{NPCTableRow|Battleship|12|State Shukuro Bishamon/Shogun/Taisho|note= orbits of 32-50km|trigger= Bishamon wave 2, Shogun wave 3}} | |||
{{NPCTableRow|Sentry|5|Caldari Cruise Missile Batteries|trigger= Each battery triggers a wave.}} | |||
{{NPCTableRow|Sentry|1|Caldari Stasis Tower|ewar= Web}} | |||
{{NPCTableRow|Sentry|3|Caldari Energy Neutralizer Sentry IIIs|ewar= Neut}} | |||
|} | |||
{{NPCTableHead|Spawn 1 orbits at 2.5km}} | |||
2 | {{NPCTableRow|Frigate|3|Taibu State Nagasa|point= yes|ewar= Web|note= Web/Scramble}} | ||
|} | |||
{{NPCTableHead|Spawn 2}} | |||
{{NPCTableRow|Battleship|2|State Shukuru Shogun/Bishamon}} | |||
|} | |||
{{NPCTableHead|Spawn 3 orbits at 35km}} | |||
{{NPCTableRow|Battleship|3|State Shokuru Shogun}} | |||
|} | |||
Each Missile Battery is a Trigger:<br> | Each Missile Battery is a Trigger:<br> | ||
Triggered ships spawn at the Warp-In Beacon when the following Batteries are destroyed | Triggered ships spawn at the Warp-In Beacon when the following Batteries are destroyed | ||
[https://i609.photobucket.com/albums/tt174/climb22033/LocationLocation5-2.jpg View of Batteries from warp-in beacon]<br> | |||
Destroying: | |||
Battery 1 (Top) - Spawns: | |||
{{NPCTableHead|}} | |||
{{NPCTableRow|Battleship|5|State Shukuro Bishamon/Daijo|note= orbits of 35km}} | |||
|} | |||
Battery 2 (Left) - Spawns: | |||
{{NPCTableHead|}} | |||
{{NPCTableRow|Battlecruiser|6|State Shukuo Seki|note= orbits at 22km|trigger= Spawn 2b???}} | |||
{{NPCTableRow|Battleship|3|State Shukuro Nagashin|note= orbits at 68km|trigger= Spawn 2a??}} | |||
{{NPCTableRow|Battleship|5|State Shukuro Nagashin|note= orbits at 68km|trigger= Objective complete}} | |||
|} | |||
'''Caution:''' The Nagashins will quickly move out to 68km and do a LOT of dps! Make sure you are tanked or have a logistics ships. 5 of them do over 1500 dps after resists.<br> | |||
Battery 3 (Middle) - Spawns: | |||
{{NPCTableHead}} | |||
{{NPCTableRow|Battleship|3|State Shukuro Turushima|note= orbits at 21km, '''Jamming'''}} | |||
|} | |||
Battery | Battery 4 (Right) - Spawns: | ||
{{NPCTableHead}} | |||
{{NPCTableRow|Battlecruiser|5|State Kanpaku/Shukuro Bajo|note= orbits at 23-35km}} | |||
|} | |||
Battery | Battery 5 (Bottom) - Spawns: | ||
{{NPCTableHead}} | |||
{{NPCTableRow|Battlecruiser|5|State Kerai/Ronin|note= orbits at 17.5km}} | |||
|} | |||
'''Tips:''' | |||
* Use a Passive Tank or plan a capacitor that receives an additional 120 units/s | |||
* Maximum damage dealing of initial group is 1814 hp/s (EM 58%, Therm 42%) | |||
* Do __not__ shoot Missile Batteries first (unless you can tank over 4000 hp/s...) | |||
* Mission totals 33 Battleships, 16 Battlecruisers, 3 Cruisers, 6 Frigates | |||
* Mission flagged complete when all "Battery 2 (Left)" spawns are destroyed | |||
==== Part 2 of 5 ==== | |||
See [[The Hard Way (2 of 5) (Caldari)]] | |||
{{Missionrelated}} | |||
[[Category: | [[Category:Security missions]] | ||
Latest revision as of 15:21, 27 August 2022
The reason is: Needs verification and clarification(especially the triggers and the ewar)
|
| Missions |
|---|
| Mission Reports |
| Mission Guides |
| Special Missions |
| Helpful Links |
Part 1 of 5
Space type: Deadspace with Gate
Acceleration Gate into Deadspace
Single Pocket
Contact’s ship is present at Warp-In at 15km away. But 20 seconds later you are notified in Local that, Oh sh--, “It’s a Trap!” The Contact's ship vanishes and instead a Caldari Fleet uncloaks near the same spot. Ships are 25-40km to the right of Warp-In
| WD | EWAR | L
| ||
|---|---|---|---|---|
| |
3 x Frigate Taibu State Nagasa |
|
|
|
| WD | EWAR | L
| ||
|---|---|---|---|---|
| |
2 x Battleship State Shukuru Shogun/Bishamon | |||
| WD | EWAR | L
| ||
|---|---|---|---|---|
| |
3 x Battleship State Shokuru Shogun | |||
Each Missile Battery is a Trigger:
Triggered ships spawn at the Warp-In Beacon when the following Batteries are destroyed
View of Batteries from warp-in beacon
Destroying:
Battery 1 (Top) - Spawns:
| WD | EWAR | L
| ||
|---|---|---|---|---|
| |
5 x Battleship State Shukuro Bishamon/Daijo |
|||
Battery 2 (Left) - Spawns:
| WD | EWAR | L
| ||
|---|---|---|---|---|
| |
6 x Battlecruiser State Shukuo Seki |
|||
| |
3 x Battleship State Shukuro Nagashin |
|||
| |
5 x Battleship State Shukuro Nagashin |
|||
Caution: The Nagashins will quickly move out to 68km and do a LOT of dps! Make sure you are tanked or have a logistics ships. 5 of them do over 1500 dps after resists.
Battery 3 (Middle) - Spawns:
| WD | EWAR | L
| ||
|---|---|---|---|---|
| |
3 x Battleship State Shukuro Turushima |
|||
Battery 4 (Right) - Spawns:
| WD | EWAR | L
| ||
|---|---|---|---|---|
| |
5 x Battlecruiser State Kanpaku/Shukuro Bajo |
|||
Battery 5 (Bottom) - Spawns:
| WD | EWAR | L
| ||
|---|---|---|---|---|
| |
5 x Battlecruiser State Kerai/Ronin |
|||
Tips:
- Use a Passive Tank or plan a capacitor that receives an additional 120 units/s
- Maximum damage dealing of initial group is 1814 hp/s (EM 58%, Therm 42%)
- Do __not__ shoot Missile Batteries first (unless you can tank over 4000 hp/s...)
- Mission totals 33 Battleships, 16 Battlecruisers, 3 Cruisers, 6 Frigates
- Mission flagged complete when all "Battery 2 (Left)" spawns are destroyed
Part 2 of 5
See The Hard Way (2 of 5) (Caldari)
| ||||||||||||||
