Difference between revisions of "Deadly Serious"

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name=Deadly Serious, Level 5
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{{NPCTableCSS}}{{MissionLinks}}
__NOTOC__{{survival copy}}
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{{Missiondetails
 
{{Missiondetails
|Level=
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|Level=5
 
|Type=Encounter
 
|Type=Encounter
|Objective=
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|Objective=Ensure the survival of the cloning facility by destroying all attacking Gallente
|Faction=Gallente Federation
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|Faction1=Gallente Federation
|Faction1=Gallente
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|DamageToDeal=
|DamageToDeal=Kin / Therm
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|DamageToResist=
|DamageToResist=Kin/Therm
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|WebPoint=Elite Federation Lixa (Web, Scram)
|WebPoint=Yes (second pocket)
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|EWAR=Battleship type Federation Praktor Navis Praetoria (Sensor Damp), Elite Federation Matara (Sensor Damp)
|EWAR=
 
 
|ShipSizeLimit=
 
|ShipSizeLimit=
|ShipSuggestion=A good group with tank/dmg dealer/remote rep
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|ShipSuggestion=Marauder + Logistics, Onyx (See notes)
 
|Rewards=
 
|Rewards=
|Extra=Web/Scramble/Damp
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|StandingLoss=
 +
|Extra=
 
}}
 
}}
 +
{{MissionBriefing|It's those damn Gallente, what else!? They're not even trying to maintain the appearance of peace between us anymore! I'm deadly serious, <character name>. If this isn't a direct act to provoke all-out war, then I don't know what is. We are dealing with a blatant assault on one of our most important facilities, right within our own borders!
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Alright, here's the deal: They've somehow discovered one of our secret cloning facilities, and I'm told their orders to attack it have come from the most senior of Federation military officials.
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I can't stress enough the importance of this mission. If those clone bays go down, we'll have a huge problem on our hands. Hell, for all we know this could be only the first step before key individuals are targeted, without clones to save them. I don't have the clearance to know exactly whose clones are being stored where, nor if they are the only copies. All I know is that they are holding important people, very important.
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You need to fly over there immediately, and destroy any and all hostiles you see. Once the facility is secure, we can send in the relocation fleet and move it all safely away. You must move quickly, though! This initial force is undoubtedly just the scouting party since they're not attacking the facility yet. We need them cleared out before we have a fleet of Navy Moros besieging the facility.
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If we can't trust you with this, <character name>, then I don't know who we can trust anymore.}}
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'''Video:''' [https://www.youtube.com/watch?v=E26AlFK95Us Solo Onyx]
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=== Pocket 1 ===
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{{NPCTableHead|Initial Group, 30-70km}}
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{{NPCTableRow|Battleship|10|Gallente Navy|ewar=Damp|note=Federation Covinus/Xenan/Praktor Navis Praetoria}}
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{{NPCTableSeparator|Reinforcement after last battleship is destroyed}}
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{{NPCTableRow|Battleship|7|Decloaked Federation Battleship|ewar=Damp|note=Federation Covinus/Xenan/Praktor Navis Praetoria}}
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|}
  
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=== Pocket 2 ===
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{{NPCTableHead}}
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{{NPCTableSeparator|Initial Group}}
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{{NPCTableRow|Elite Frigate|8|Gallente Wolf Pack|note=Elite Federation Lixa/Matara/Phalarica|ewar=Web|ewar2=Damp|point=scram}}
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{{NPCTableRow|Battleship|14|Gallente Strike Force|ewar=Damp|note=Federation Covinus/Xenan/Praktor Navis Praetoria}}
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{{NPCTableSeparator|Reinforcement after 5 minutes}}
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{{NPCTableRow|Elite Frigate|3|Gallente Wolf Pack|note=Elite Federation Matara|ewar=Damp}}
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{{NPCTableRow|Battleship|22|Gallente Reinforcements|ewar=Damp|note=Federation Covinus/Xenan/Praktor Navis Praetoria}}
 +
|}
  
Space type: Deadspace<br>
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{{Missionrelated}}
First Pocket:<br>
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[[Category:Security missions]]
When you warp in, there are two groups of 10 battleships. One is near the gate (~30km), the other is farther (60-70km). They don't seem to aggro immediately, but shooting or approaching the gate will get their attention.
 
'''Initial Spawn:'''<br>
 
10x Battleships (Federation Praktor/Pith-type)<br>
 
'''Second spawn (appears after final battleship from initial spawn is destroyed):'''<br>
 
7x Battleships ("Decloaked" Federation battleships)<br>
 
Second Pocket:<br>
 
'''Initial spawn:'''<br>
 
8x Elite Frigates (2x Lixa, 2x Matar, 4x Phalarica) (Stas/Scramble/Damp)<br>
 
14x Battleships (7x Praktor Hyperion, 2x Praktor Hexeris, 4x Praktor Phanix, 1x Prak Nav Prae)<br>
 
'''Second Spawn (after about 5 minutes):'''<br>
 
3x Elite Frigates (3x Matara) (Stasis/Scram/Damp)<br>
 
6x Battlecruisers (3x Pith Death Dealer, 3x Pith Assassin)<br>
 
22x Battleships (7x Helepolis, 1x Nav Longa, 1x Prak Nav Prae, 3x Xenan, 5x Covinus, 3x Prak Praeses, 2x Prak Phanix)<br>
 
[[Category:Mission reports]]
 

Latest revision as of 20:13, 6 September 2022


Level 5
Type Encounter
Objective Ensure the survival of the cloning facility by destroying all attacking Gallente
Faction Gallente Federation
Best damage to deal Kinetic damage KinThermal damage Th
Damage to resist Kinetic damage KinThermal damage Th
Warp disruption Elite Federation Lixa (Web, Scram)
EWAR Battleship type Federation Praktor Navis Praetoria (Sensor Damp), Elite Federation Matara (Sensor Damp)
Ship suggestion Marauder + Logistics, Onyx (See notes)
Mission briefing
It's those damn Gallente, what else!? They're not even trying to maintain the appearance of peace between us anymore! I'm deadly serious, <character name>. If this isn't a direct act to provoke all-out war, then I don't know what is. We are dealing with a blatant assault on one of our most important facilities, right within our own borders!

Alright, here's the deal: They've somehow discovered one of our secret cloning facilities, and I'm told their orders to attack it have come from the most senior of Federation military officials.

I can't stress enough the importance of this mission. If those clone bays go down, we'll have a huge problem on our hands. Hell, for all we know this could be only the first step before key individuals are targeted, without clones to save them. I don't have the clearance to know exactly whose clones are being stored where, nor if they are the only copies. All I know is that they are holding important people, very important.

You need to fly over there immediately, and destroy any and all hostiles you see. Once the facility is secure, we can send in the relocation fleet and move it all safely away. You must move quickly, though! This initial force is undoubtedly just the scouting party since they're not attacking the facility yet. We need them cleared out before we have a fleet of Navy Moros besieging the facility.

If we can't trust you with this, <character name>, then I don't know who we can trust anymore.

Video: Solo Onyx

Pocket 1

Initial Group, 30-70km
WD EWAR L


Battleship 10 x Battleship Gallente Navy Federation Covinus/Xenan/Praktor Navis Praetoria Remote Sensor Dampener
Reinforcement after last battleship is destroyed
Battleship 7 x Battleship Decloaked Federation Battleship Federation Covinus/Xenan/Praktor Navis Praetoria Remote Sensor Dampener

Pocket 2

WD EWAR L
Initial Group
Elite Frigate 8 x Elite Frigate Gallente Wolf Pack Elite Federation Lixa/Matara/Phalarica Warp Scrambler Stasis Webifier Remote Sensor Dampener
Battleship 14 x Battleship Gallente Strike Force Federation Covinus/Xenan/Praktor Navis Praetoria Remote Sensor Dampener
Reinforcement after 5 minutes
Elite Frigate 3 x Elite Frigate Gallente Wolf Pack Elite Federation Matara Remote Sensor Dampener
Battleship 22 x Battleship Gallente Reinforcements Federation Covinus/Xenan/Praktor Navis Praetoria Remote Sensor Dampener