Difference between revisions of "Political Conflict (2 of 2)"

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m
m (Add headings. Loyal prefix are elite ships. Add {{MissionLinks}} and {{Missionrelated}}. Cleanup.)
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<noinclude>{{MissionLinks}} <!-- This article is transcluded to Nimpor Fatimar -->
 
{{Missiondetails
 
{{Missiondetails
 
|Name= Political Conflict (2 of 2)
 
|Name= Political Conflict (2 of 2)
Line 4: Line 5:
 
|Type= Security
 
|Type= Security
 
|Objective= Lure Jamur Fatimar out of the battletower he is hiding in and kill him.
 
|Objective= Lure Jamur Fatimar out of the battletower he is hiding in and kill him.
|Faction= Sansha, Blood Raiders
+
|Faction1= Sansha
|Faction1=
 
|Faction2=
 
|Faction3=
 
|Faction4=
 
|DamageToDeal=
 
 
|DamageToDeal1=
 
|DamageToDeal1=
 +
|DamageToResist1=
 +
|Faction2= Blood Raiders
 
|DamageToDeal2=
 
|DamageToDeal2=
|DamageToDeal3=
 
|DamageToDeal4=
 
|DamageToResist=
 
|DamageToResist1=
 
 
|DamageToResist2=
 
|DamageToResist2=
|DamageToResist3=
 
|DamageToResist4=
 
 
|WebPoint=  
 
|WebPoint=  
 
|EWAR=  
 
|EWAR=  
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}}
 
}}
  
{{MissionBriefing|
+
{{MissionBriefing
Yes, they coughed it up immediately. Apparently they aren't very loyal to their former master. The leader of the group has been in close contact with Jamur and claims he's gone mad. His hatred of me has clouded his judgment, and he's done the unthinkable. The secret agent in your previous mission was in fact an agent of the Sansha's Nation! Talk about striking a deal with the devil ... he's gone way too far this time.
+
|Yes, they coughed it up immediately. Apparently they aren't very loyal to their former master. The leader of the group has been in close contact with Jamur and claims he's gone mad. His hatred of me has clouded his judgment, and he's done the unthinkable. The secret agent in your previous mission was in fact an agent of the Sansha's Nation! Talk about striking a deal with the devil ... he's gone way too far this time.
  
 
The good news is that we can trace Jamur's exact whereabouts. The bug I had implanted into his ship is still functional, and I can see his location on our scanner. I want you to find him immediately and take him out. Every minute that passes is crucial, he must not be allowed to reveal our location to the Sansha's Nation. If that happens then all may be lost.
 
The good news is that we can trace Jamur's exact whereabouts. The bug I had implanted into his ship is still functional, and I can see his location on our scanner. I want you to find him immediately and take him out. Every minute that passes is crucial, he must not be allowed to reveal our location to the Sansha's Nation. If that happens then all may be lost.
 
}}
 
}}
  
{{NPCTableHead|Room 1 - Wave 1}}
+
=== Room 1 ===
{{NPCTableRow|Frigate|1|Centii Loyal Enslaver|point=yes|ewar={{icon|web|24|Stasis webifier -75% to 10km}}|trigger=Last frigate destroyed triggers wave 2}}
+
{{NPCTableHead|Initial}}
{{NPCTableRow|Frigate|1|Centii Loyal Plague|point=yes|ewar={{icon|web|24|Stasis webifier -75% to 10km}}|trigger=Last frigate destroyed triggers wave 2}}
+
{{NPCTableRow|Elite Frigate|1|Centii Loyal Enslaver|point= yes|ewar= {{icon|web|24|Stasis webifier -75% to 10km}}|trigger= Last frigate destroyed triggers wave 1}}
{{NPCTableRow|Destroyer|2|Centior Devourer|trigger=Last destroyer / battlecruiser destroyed triggers wave 3}}
+
{{NPCTableRow|Elite Frigate|1|Centii Loyal Plague|point= yes|ewar= {{icon|web|24|Stasis webifier -75% to 10km}}|trigger= Last frigate destroyed triggers wave 1}}
{{NPCTableRow|Battlecruiser|2|Centatis Wraith|trigger=Last destroyer / battlecruiser destroyed triggers wave 3}}
+
{{NPCTableRow|Destroyer|2|Centior Devourer|trigger= Last destroyer / battlecruiser destroyed triggers wave 2}}
{{NPCTableRow|Battleship|2|Centus Dark Lord|trigger=Last battleship destroyed triggers wave 4}}
+
{{NPCTableRow|Battlecruiser|2|Centatis Wraith|trigger= Last destroyer / battlecruiser destroyed triggers wave 2}}
{{NPCTableRow|Battleship|2|Centus Dread Lord|trigger=Last battleship destroyed triggers wave 4}}
+
{{NPCTableRow|Battleship|2|Centus Dark Lord|trigger=Last battleship destroyed triggers wave 3}}
 +
{{NPCTableRow|Battleship|2|Centus Dread Lord|trigger=Last battleship destroyed triggers wave 3}}
 
|}
 
|}
  
{{NPCTableHead|Room 1 - Wave 2}}
+
{{NPCTableHead|Wave 1 - upon destruction of initial frigates}}
{{NPCTableSeparator|Spawns upon destruction of initial frigates}}
+
{{NPCTableRow|Elite Cruiser|1|Centum Loyal Torturer}}
{{NPCTableRow|Cruiser|1|Centum Loyal Torturer}}
+
{{NPCTableRow|Elite Cruiser|3|Centum Loyal Mutilator}}
{{NPCTableRow|Cruiser|3|Centum Loyal Mutilator}}
 
 
|}
 
|}
  
{{NPCTableHead|Room 1 - Wave 3}}
+
{{NPCTableHead|Wave 2 - upon destruction of initial destroyers and battlecruisers}}
{{NPCTableSeparator|Spawns upon destruction of intial destroyers and battlecruisers}}
+
{{NPCTableRow|Elite Cruiser|1|Centum Loyal Torturer}}
{{NPCTableRow|Cruiser|1|Centum Loyal Torturer}}
+
{{NPCTableRow|Elite Cruiser|3|Centum Loyal Mutilator}}
{{NPCTableRow|Cruiser|3|Centum Loyal Mutilator}}
 
 
|}
 
|}
  
{{NPCTableHead|Room 1 - Wave 4}}
+
{{NPCTableHead|Wave 3 - upon destruction of initial battleships}}
{{NPCTableSeparator|Spawns upon destruction of intial battleships}}
+
{{NPCTableRow|Elite Cruiser|1|Centum Loyal Torturer}}
{{NPCTableRow|Cruiser|1|Centum Loyal Torturer}}
+
{{NPCTableRow|Elite Cruiser|3|Centum Loyal Mutilator}}
{{NPCTableRow|Cruiser|3|Centum Loyal Mutilator}}
 
 
|}
 
|}
  
 
{{NPCTableHead|Room 1 - Structures}}
 
{{NPCTableHead|Room 1 - Structures}}
{{NPCTableRow|Acceleration Gate|1|Acceleration Gate}}
+
{{NPCTableRow|Acceleration Gate||Acceleration Gate}}
 
|}
 
|}
  
{{NPCTableHead|Room 2 - Wave 1}}
+
=== Room 2 ===
{{NPCTableRow|Frigate|2|Centii Loyal Butcher|point=yes|ewar={{icon|web|24|Stasis webifier -75% to 10km}}}}
+
{{NPCTableHead|Initial}}
{{NPCTableRow|Frigate|3|Centii Loyal Manslayer|point=yes|ewar={{icon|web|24|Stasis webifier -75% to 10km}}}}
+
{{NPCTableRow|Elite Frigate|2|Centii Loyal Butcher|point= yes|ewar= {{icon|web|24|Stasis webifier -75% to 10km}}}}
 +
{{NPCTableRow|Elite Frigate|3|Centii Loyal Manslayer|point= yes|ewar= {{icon|web|24|Stasis webifier -75% to 10km}}}}
 
{{NPCTableRow|Cruiser|1|Centum Hellhound}}
 
{{NPCTableRow|Cruiser|1|Centum Hellhound}}
{{NPCTableRow|Cruiser|1|Centum Loyal Juggernaut}}
 
{{NPCTableRow|Cruiser|2|Centum Loyal Beast}}
 
 
{{NPCTableRow|Cruiser|4|Centum Fiend}}
 
{{NPCTableRow|Cruiser|4|Centum Fiend}}
{{NPCTableRow|Battleship|1|Corpus Patriarch|trigger=Each battleship destroyed spawns an additional wave}}
+
{{NPCTableRow|Elite Cruiser|1|Centum Loyal Juggernaut}}
{{NPCTableRow|Battleship|2|Corpus Pope|trigger=Each battleship destroyed spawns an additional wave}}
+
{{NPCTableRow|EliteCruiser|2|Centum Loyal Beast}}
 +
{{NPCTableRow|Battleship|1|Corpus Patriarch|trigger= Each battleship destroyed spawns an additional wave}}
 +
{{NPCTableRow|Battleship|2|Corpus Pope|trigger= Each battleship destroyed spawns an additional wave}}
 
|}
 
|}
  
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|Upon destruction of first and third Blood Raider battleship
 
|Upon destruction of first and third Blood Raider battleship
 
|The Blood Raider envoy sends out a distress signal in all directions in a frantic attempt to save himself from certain death!  Beware, the Sansha might send in reinforcements to aid their guest.
 
|The Blood Raider envoy sends out a distress signal in all directions in a frantic attempt to save himself from certain death!  Beware, the Sansha might send in reinforcements to aid their guest.
|collapsed=yes}}
+
|collapsed= yes}}
  
{{NPCTableHead|Room 2 - Wave 2}}
+
{{NPCTableHead|Wave 1 - upon destruction of first Blood Raider battleship}}
{{NPCTableSeparator|Spawns upon destruction of first Blood Raider battleship}}
 
 
{{NPCTableRow|Destroyer|2|Centior Abomination}}
 
{{NPCTableRow|Destroyer|2|Centior Abomination}}
 
{{NPCTableRow|Destroyer|3|Centior Monster}}
 
{{NPCTableRow|Destroyer|3|Centior Monster}}
Line 90: Line 80:
 
|}
 
|}
  
{{NPCTableHead|Room 2 - Wave 3}}
+
{{NPCTableHead|Wave 2 - upon destruction of second Blood Raider battleship}}
{{NPCTableSeparator|Spawns upon destruction of second Blood Raider battleship}}
+
{{NPCTableRow|Elite Frigate|1|Centii Loyal Servant|point= yes|ewar= {{icon|web|24|Stasis webifier -50% to 10km}}}}
{{NPCTableRow|Frigate|1|Centii Loyal Servant|point=yes|ewar={{icon|web|24|Stasis webifier -50% to 10km}}}}
+
{{NPCTableRow|Elite Frigate|3|Centii Loyal Minion|point= yes|ewar= {{icon|web|24|Stasis webifier -50% to 10km}}}}
{{NPCTableRow|Frigate|3|Centii Loyal Minion|point=yes|ewar={{icon|web|24|Stasis webifier -50% to 10km}}}}
+
{{NPCTableRow|Elite Cruiser|2|Centum Loyal Slaughterer|ewar= {{icon|td|24|Tracking disruption -60% optimal range / falloff to 60km}}}}
{{NPCTableRow|Cruiser|2|Centum Loyal Slaughterer|ewar={{icon|td|24|Tracking disruption -60% optimal range / falloff to 60km}}}}
+
{{NPCTableRow|Elite Cruiser|2|Centum Loyal Execrator|ewar= {{icon|td|24|Tracking disruption -60% optimal range / falloff to 60km}}}}
{{NPCTableRow|Cruiser|2|Centum Loyal Execrator|ewar={{icon|td|24|Tracking disruption -60% optimal range / falloff to 60km}}}}
 
 
{{NPCTableRow|Battleship|2|Centus Tyrant}}
 
{{NPCTableRow|Battleship|2|Centus Tyrant}}
 
{{NPCTableRow|Battleship|2|Centus Dread Lord}}
 
{{NPCTableRow|Battleship|2|Centus Dread Lord}}
 
|}
 
|}
  
{{NPCTableHead|Room 2 - Wave 4}}
+
{{NPCTableHead|Wave 3 - upon destruction of third Blood Raider battleship}}
{{NPCTableSeparator|Spawns upon destruction of third Blood Raider battleship}}
+
{{NPCTableRow|Elite Frigate|2|Centii Loyal Slavehunter|point= yes|ewar= {{icon|web|24|Stasis webifier -75% to 10km}}|ewar2= {{icon|td|24|Tracking disruption -60% optimal range / falloff to 55km}}}}
{{NPCTableRow|Frigate|2|Centii Loyal Slavehunter|point=yes|ewar={{icon|web|24|Stasis webifier -75% to 10km}}|ewar2={{icon|td|24|Tracking disruption -60% optimal range / falloff to 55km}}}}
+
{{NPCTableRow|Elite Frigate|3|Centii Loyal Savage|point= yes|ewar= {{icon|web|24|Stasis webifier -75% to 10km}}|ewar2= {{icon|td|24|Tracking disruption -50% optimal range / falloff to 55km}}}}
{{NPCTableRow|Frigate|3|Centii Loyal Savage|point=yes|ewar={{icon|web|24|Stasis webifier -75% to 10km}}|ewar2={{icon|td|24|Tracking disruption -50% optimal range / falloff to 55km}}}}
 
 
{{NPCTableRow|Cruiser|1|Centum Fiend}}
 
{{NPCTableRow|Cruiser|1|Centum Fiend}}
 
{{NPCTableRow|Cruiser|2|Centum Hellhound}}
 
{{NPCTableRow|Cruiser|2|Centum Hellhound}}
{{NPCTableRow|Cruiser|2|Centum Loyal Hellhound}}
+
{{NPCTableRow|Elite Cruiser|3|Centum Loyal Fiend}}
{{NPCTableRow|Cruiser|3|Centum Loyal Fiend}}
+
{{NPCTableRow|Elite Cruiser|2|Centum Loyal Hellhound}}
 
|}
 
|}
  
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|}
 
|}
  
{{NPCTableHead|Room 3 - Wave 1}}
+
 
{{NPCTableRow|Frigate|1|Centii Loyal Manslayer|point=yes|ewar={{icon|web|24|Stasis webifier -75% to 10km}}}}
+
=== Room 3 ===
{{NPCTableRow|Frigate|2|Centii Loyal Butcher|point=yes|ewar={{icon|web|24|Stasis webifier -75% to 10km}}}}
+
{{NPCTableHead|Initial}}
 +
{{NPCTableRow|Elite Frigate|1|Centii Loyal Manslayer|point= yes|ewar= {{icon|web|24|Stasis webifier -75% to 10km}}}}
 +
{{NPCTableRow|Elite Frigate|2|Centii Loyal Butcher|point= yes|ewar= {{icon|web|24|Stasis webifier -75% to 10km}}}}
 
{{NPCTableRow|Destroyer|1|Centior Horror}}
 
{{NPCTableRow|Destroyer|1|Centior Horror}}
 
{{NPCTableRow|Destroyer|2|Centior Monster}}
 
{{NPCTableRow|Destroyer|2|Centior Monster}}
{{NPCTableRow|Cruiser|1|Centum Loyal Juggernaut}}
+
{{NPCTableRow|Elite Cruiser|1|Centum Loyal Juggernaut}}
{{NPCTableRow|Cruiser|2|Centum Loyal Beast}}
+
{{NPCTableRow|Elite Cruiser|2|Centum Loyal Beast}}
 
{{NPCTableRow|Battleship|3|Centus Tyrant}}
 
{{NPCTableRow|Battleship|3|Centus Tyrant}}
 
{{NPCTableRow|Sentry|2|Sentry Gun}}
 
{{NPCTableRow|Sentry|2|Sentry Gun}}
 
|}
 
|}
  
{{NPCTableHead|Room 3 - Structures}}
+
{{NPCTableHead|Structures}}
{{NPCTableRow|Structure|1|Battletower|trigger=See below for triggers.}}
+
{{NPCTableRow|Structure|1|Battletower|trigger= See below for triggers.}}
 
|}
 
|}
  
Attack upon battletower triggers waves 2 and 3. Separation into individual waves unclear.
+
Attack upon battletower triggers waves 1 and 2. Separation into individual waves unclear.
  
{{MessageBox
+
{{MessageBox|Upon attack on battletower
|Upon attack on battletower
 
 
|Ships emerge from the Battletower, ready to defend it.
 
|Ships emerge from the Battletower, ready to defend it.
|collapsed=yes}}
+
|collapsed= yes}}
  
{{MessageBox
+
{{MessageBox|Upon further attack on battletower
|Upon further attack on battletower
 
 
|More ships emerge from the station.
 
|More ships emerge from the station.
|collapsed=yes}}
+
|collapsed= yes}}
  
{{NPCTableHead|Room 3 - Waves 2 & 3}}
+
{{NPCTableHead|Waves 1 & 2}}
 
{{NPCTableRow|Destroyer|1|Centior Horror}}
 
{{NPCTableRow|Destroyer|1|Centior Horror}}
 
{{NPCTableRow|Destroyer|9|Centior Monster}}
 
{{NPCTableRow|Destroyer|9|Centior Monster}}
Line 149: Line 137:
 
|}
 
|}
  
Trigger for final wave 4 unclear, presumably destruction of battletower.
+
Trigger for final wave 3 unclear, presumably destruction of battletower.
  
{{MessageBox
+
{{MessageBox|Upon wave 3 trigger
|Upon wave 4 trigger
 
 
|Jamur Fatimar has been forced to leave the station.  The Sansha command are sending him out, along with the last few ships inside, to mount the final counter-attack!
 
|Jamur Fatimar has been forced to leave the station.  The Sansha command are sending him out, along with the last few ships inside, to mount the final counter-attack!
|collapsed=yes}}
+
|collapsed= yes}}
  
{{NPCTableHead|Room 3 - Wave 4}}
+
{{NPCTableHead|Wave 3}}
{{NPCTableRow|Frigate|2|Centii Loyal Ravener|point=scram|ewar={{icon|web|24|Stasis webifier -75% to 10km}}}}
+
{{NPCTableRow|Elite Frigate|2|Centii Loyal Ravener|point= scram|ewar= {{icon|web|24|Stasis webifier -75% to 10km}}}}
{{NPCTableRow|Frigate|2|Centii Loyal Scavenger|point=scram|ewar={{icon|web|24|Stasis webifier -75% to 10km}}}}
+
{{NPCTableRow|Elite Frigate|2|Centii Loyal Scavenger|point= scram|ewar= {{icon|web|24|Stasis webifier -75% to 10km}}}}
 
{{NPCTableRow|Battlecruiser|1|Centatis Behemoth}}
 
{{NPCTableRow|Battlecruiser|1|Centatis Behemoth}}
 
{{NPCTableRow|Battlecruiser|3|Centatis Daemon}}
 
{{NPCTableRow|Battlecruiser|3|Centatis Daemon}}
{{NPCTableRow|Battleship|1|True Centus Beast Lord|ewar={{icon|td|24|Tracking disruption -50% optimal range / falloff to 55km}}}}
+
{{NPCTableRow|Battleship|1|True Centus Beast Lord|ewar= {{icon|td|24|Tracking disruption -50% optimal range / falloff to 55km}}}}
{{NPCTableRow|Battleship|2|Imperial Templar Diviner|note=exact type of Imperial Templar battleship unclear}}
+
{{NPCTableRow|Battleship|2|Imperial Templar Diviner|note= exact type of Imperial Templar battleship unclear}}
{{NPCTableRow|Battleship|1|Jamur Fatimar|cargo=1x Zainou 'Gnome' Weapon Upgrades WU-1005, 1x Imperial Navy Heavy Energy Nosferatu, 1x Imperial Navy Heavy Energy Neutralizer}}
+
{{NPCTableRow|Battleship|1|Jamur Fatimar|cargo= 1x Zainou 'Gnome' Weapon Upgrades WU-1005, 1x Imperial Navy Heavy Energy Nosferatu, 1x Imperial Navy Heavy Energy Neutralizer}}
 
|}
 
|}
  
{{MessageBox
+
{{MessageBox|Upon destruction of Jamur Fatimar
|Upon destruction of Jamur Fatimar
 
 
|Jamur has been destroyed.  Mission completed.  Return to your agent immediately.
 
|Jamur has been destroyed.  Mission completed.  Return to your agent immediately.
|collapsed=yes}}
+
|collapsed= yes}}
  
 
Station doesn't drop any loot, neither does the True Centus Beast Lord.
 
Station doesn't drop any loot, neither does the True Centus Beast Lord.
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{{MessageBox
 
{{MessageBox
 
|Mission debriefing
 
|Mission debriefing
|Amazing job, <Character>. We owe you one.
+
|Amazing job, <Pilot>. We owe you one.
|collapsed=yes}}
+
|collapsed= yes}}
 
 
 
 
  
 
<noinclude>
 
<noinclude>
 
{{NPCTableCSS}}
 
{{NPCTableCSS}}
 +
{{Missionrelated}}
 
[[Category:COSMOS missions]]
 
[[Category:COSMOS missions]]
 
</noinclude>
 
</noinclude>

Revision as of 17:19, 11 October 2022


Political Conflict (2 of 2)
Level 4
Type Security
Objective Lure Jamur Fatimar out of the battletower he is hiding in and kill him.
Factions SanshaBlood Raiders
Best damage to deal Electromagnetic damage EMThermal damage ThElectromagnetic damage EMThermal damage Th
Damage to resist Electromagnetic damage EMThermal damage ThElectromagnetic damage EMThermal damage Th
Rewards 1x Ocular Filter - Improved + 1x Gas Cloud Harvester I (2h)


Mission briefing
Yes, they coughed it up immediately. Apparently they aren't very loyal to their former master. The leader of the group has been in close contact with Jamur and claims he's gone mad. His hatred of me has clouded his judgment, and he's done the unthinkable. The secret agent in your previous mission was in fact an agent of the Sansha's Nation! Talk about striking a deal with the devil ... he's gone way too far this time.

The good news is that we can trace Jamur's exact whereabouts. The bug I had implanted into his ship is still functional, and I can see his location on our scanner. I want you to find him immediately and take him out. Every minute that passes is crucial, he must not be allowed to reveal our location to the Sansha's Nation. If that happens then all may be lost.

Room 1

Initial
WD EWAR L


Elite Frigate 1 x Elite Frigate Centii Loyal Enslaver Last frigate destroyed triggers wave 1 Warp Disruptor Stasis webifier -75% to 10km
Elite Frigate 1 x Elite Frigate Centii Loyal Plague Last frigate destroyed triggers wave 1 Warp Disruptor Stasis webifier -75% to 10km
Destroyer 2 x Destroyer Centior Devourer Last destroyer / battlecruiser destroyed triggers wave 2
Battlecruiser 2 x Battlecruiser Centatis Wraith Last destroyer / battlecruiser destroyed triggers wave 2
Battleship 2 x Battleship Centus Dark Lord Last battleship destroyed triggers wave 3
Battleship 2 x Battleship Centus Dread Lord Last battleship destroyed triggers wave 3


Wave 1 - upon destruction of initial frigates
WD EWAR L


Elite Cruiser 1 x Elite Cruiser Centum Loyal Torturer
Elite Cruiser 3 x Elite Cruiser Centum Loyal Mutilator


Wave 2 - upon destruction of initial destroyers and battlecruisers
WD EWAR L


Elite Cruiser 1 x Elite Cruiser Centum Loyal Torturer
Elite Cruiser 3 x Elite Cruiser Centum Loyal Mutilator


Wave 3 - upon destruction of initial battleships
WD EWAR L


Elite Cruiser 1 x Elite Cruiser Centum Loyal Torturer
Elite Cruiser 3 x Elite Cruiser Centum Loyal Mutilator


Room 1 - Structures
WD EWAR L


Acceleration Gate Acceleration Gate

Room 2

Initial
WD EWAR L


Elite Frigate 2 x Elite Frigate Centii Loyal Butcher Warp Disruptor Stasis webifier -75% to 10km
Elite Frigate 3 x Elite Frigate Centii Loyal Manslayer Warp Disruptor Stasis webifier -75% to 10km
Cruiser 1 x Cruiser Centum Hellhound
Cruiser 4 x Cruiser Centum Fiend
Elite Cruiser 1 x Elite Cruiser Centum Loyal Juggernaut
2 x EliteCruiser Centum Loyal Beast
Battleship 1 x Battleship Corpus Patriarch Each battleship destroyed spawns an additional wave
Battleship 2 x Battleship Corpus Pope Each battleship destroyed spawns an additional wave
Upon destruction of first and third Blood Raider battleship
The Blood Raider envoy sends out a distress signal in all directions in a frantic attempt to save himself from certain death! Beware, the Sansha might send in reinforcements to aid their guest.


Wave 1 - upon destruction of first Blood Raider battleship
WD EWAR L


Destroyer 2 x Destroyer Centior Abomination
Destroyer 3 x Destroyer Centior Monster
Battlecruiser 1 x Battlecruiser Centatis Devil
Battlecruiser 3 x Battlecruiser Centatis Daemon
Battleship 3 x Battleship Centus Dread Lord


Wave 2 - upon destruction of second Blood Raider battleship
WD EWAR L


Elite Frigate 1 x Elite Frigate Centii Loyal Servant Warp Disruptor Stasis webifier -50% to 10km
Elite Frigate 3 x Elite Frigate Centii Loyal Minion Warp Disruptor Stasis webifier -50% to 10km
Elite Cruiser 2 x Elite Cruiser Centum Loyal Slaughterer Tracking disruption -60% optimal range / falloff to 60km
Elite Cruiser 2 x Elite Cruiser Centum Loyal Execrator Tracking disruption -60% optimal range / falloff to 60km
Battleship 2 x Battleship Centus Tyrant
Battleship 2 x Battleship Centus Dread Lord


Wave 3 - upon destruction of third Blood Raider battleship
WD EWAR L


Elite Frigate 2 x Elite Frigate Centii Loyal Slavehunter Warp Disruptor Stasis webifier -75% to 10km Tracking disruption -60% optimal range / falloff to 55km
Elite Frigate 3 x Elite Frigate Centii Loyal Savage Warp Disruptor Stasis webifier -75% to 10km Tracking disruption -50% optimal range / falloff to 55km
Cruiser 1 x Cruiser Centum Fiend
Cruiser 2 x Cruiser Centum Hellhound
Elite Cruiser 3 x Elite Cruiser Centum Loyal Fiend
Elite Cruiser 2 x Elite Cruiser Centum Loyal Hellhound


Room 2 - Structures
WD EWAR L


Acceleration Gate 1 x Acceleration Gate


Room 3

Initial
WD EWAR L


Elite Frigate 1 x Elite Frigate Centii Loyal Manslayer Warp Disruptor Stasis webifier -75% to 10km
Elite Frigate 2 x Elite Frigate Centii Loyal Butcher Warp Disruptor Stasis webifier -75% to 10km
Destroyer 1 x Destroyer Centior Horror
Destroyer 2 x Destroyer Centior Monster
Elite Cruiser 1 x Elite Cruiser Centum Loyal Juggernaut
Elite Cruiser 2 x Elite Cruiser Centum Loyal Beast
Battleship 3 x Battleship Centus Tyrant
Sentry 2 x Sentry Sentry Gun


Structures
WD EWAR L


Structure 1 x Battletower See below for triggers.

Attack upon battletower triggers waves 1 and 2. Separation into individual waves unclear.

Upon attack on battletower
Ships emerge from the Battletower, ready to defend it.
Upon further attack on battletower
More ships emerge from the station.


Waves 1 & 2
WD EWAR L


Destroyer 1 x Destroyer Centior Horror
Destroyer 9 x Destroyer Centior Monster
Battlecruiser 4 x Battlecruiser Centatis Behemoth
Battlecruiser 6 x Battlecruiser Centatis Daemon
Battleship 10 x Battleship Centus Tyrant

Trigger for final wave 3 unclear, presumably destruction of battletower.

Upon wave 3 trigger
Jamur Fatimar has been forced to leave the station. The Sansha command are sending him out, along with the last few ships inside, to mount the final counter-attack!


Wave 3
WD EWAR L


Elite Frigate 2 x Elite Frigate Centii Loyal Ravener Warp Scrambler Stasis webifier -75% to 10km
Elite Frigate 2 x Elite Frigate Centii Loyal Scavenger Warp Scrambler Stasis webifier -75% to 10km
Battlecruiser 1 x Battlecruiser Centatis Behemoth
Battlecruiser 3 x Battlecruiser Centatis Daemon
Battleship 1 x Battleship True Centus Beast Lord Tracking disruption -50% optimal range / falloff to 55km
Battleship 2 x Battleship Imperial Templar Diviner exact type of Imperial Templar battleship unclear
Battleship 1 x Battleship Jamur Fatimar 1x Zainou 'Gnome' Weapon Upgrades WU-1005, 1x Imperial Navy Heavy Energy Nosferatu, 1x Imperial Navy Heavy Energy Neutralizer
Upon destruction of Jamur Fatimar
Jamur has been destroyed. Mission completed. Return to your agent immediately.

Station doesn't drop any loot, neither does the True Centus Beast Lord.

Mission debriefing
Amazing job, <Pilot>. We owe you one.