Difference between revisions of "Amarrian Tyrants (Level 3)"

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name=Amarrian Tyrants, Level 3
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{{NPCTableCSS}}{{hatnote|This article details the Level 3 variant of this mission. For other level variants, see [[Amarrian Tyrants|Amarrian Tyrants (disambiguation)]].}}
__NOTOC__{{survival copy}}
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{{MissionLinks}}
  
Faction: Amarr<br>
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'''Amarrian Tyrants''' is a mission involving combat against the [[Amarr Empire]]. There are multiple level variants.
Mission type: Encounter<br>
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{{Missiondetails
Space type: Deadspace<br>
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|Level = 3
Damage dealt: EM/Therm<br>
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|Storyline= yes
Recommended damage dealing: Therm,EM<br>
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|Type= Encounter
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|Objective= Destroy all Amarr ships.
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|Faction1= Amarr Empire
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|DamageToDeal1=
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|DamageToResist1=
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|ShipSizeLimit= Battleships
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}}
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{{MissionBriefing
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|For a few weeks now, we've known of a small Amarrian reconnaissance outpost in the system. So far we've left them alone because we wanted to know what they were up to. Now we know. This morning they were joined by a highly respected Amarr general; we are certain he is planning a strike on one of our stations in the system. I will update the coordinates into your data journal: if you can go and bring their plans to a halt - I think you know what I mean - you will be handsomely rewarded.
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}}
  
===Single Pocket===
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=== Single pocket ===
3x Cruisers (General Strangelove/Amarr Navy Officer/Omen)<br>
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Mission objective is marked complete upon destruction of {{co|wheat|General Strangelove}}.
4x Frigates (Amarr Navy Soldier/Crucifier/Scout)<br>
 
  
'''Blitz:'''<br><br>
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{{NPCTableHead}}
Just kill the General.
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{{NPCTableRow|Frigate|4-5|Amarr Navy Soldier/Crucifier/Scout/Detective}}
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{{NPCTableRow|Cruiser|1-2|Amarr Navy Officer/Omen}}
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{{NPCTableRow|Cruiser|1|General Strangelove|note= Renamed Imperial Navy Mallet}}
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{{NPCTableRow|Sentry|0-1|Tower Sentry Amarr II}}
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|}
  
'''Structures:'''<br><br>
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Bunkers found in this deadspace pocket may drop various ammunition.
Bunker drop ammo
 
  
'''Standing Loss:'''<br>
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{{Missionrelated}}
-1.3563 % derived (don't shoot into Tower Sentry Amarr II)<br>
 
& Amarr Empire was displeased by actions on you performed against Amarr Empire's friends, or for Amarr Empire's enemies.
 
  
[[Category:Mission reports]]
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[[Category:Storyline missions]]

Latest revision as of 18:36, 20 June 2023

This article details the Level 3 variant of this mission. For other level variants, see Amarrian Tyrants (disambiguation).


Amarrian Tyrants is a mission involving combat against the Amarr Empire. There are multiple level variants.

Level 3 Storyline
Type Encounter
Objective Destroy all Amarr ships.
Faction Amarr Empire
Best damage to deal Electromagnetic damage EMThermal damage Th
Damage to resist Electromagnetic damage EMThermal damage Th
Ship size limit Battleships
Mission briefing
For a few weeks now, we've known of a small Amarrian reconnaissance outpost in the system. So far we've left them alone because we wanted to know what they were up to. Now we know. This morning they were joined by a highly respected Amarr general; we are certain he is planning a strike on one of our stations in the system. I will update the coordinates into your data journal: if you can go and bring their plans to a halt - I think you know what I mean - you will be handsomely rewarded.

Single pocket

Mission objective is marked complete upon destruction of General Strangelove.


WD EWAR L


Frigate 4-5 x Frigate Amarr Navy Soldier/Crucifier/Scout/Detective
Cruiser 1-2 x Cruiser Amarr Navy Officer/Omen
Cruiser 1 x Cruiser General Strangelove Renamed Imperial Navy Mallet
Sentry 0-1 x Sentry Tower Sentry Amarr II

Bunkers found in this deadspace pocket may drop various ammunition.