Difference between revisions of "The Score (Serpentis) (Level 4)"

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(Created page with "name=The Score, level 4 __NOTOC__{{survival copy}} Faction: Serpentis<br> Mission type: Encounter<br> Space type: Deadspace with gates<br> Damage dealt: Thermal/ Kinetic<br> ...")
 
(→‎Mining: Minable asteroids confirmed to still exist as of 2023-10-04. (Minable asteroids were removed from many security missions in a March 2020 patch.))
 
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name=The Score, level 4
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{{NPCTableCSS}}{{MissionLinks}}{{hatnote|This article details the Level 4 Serpentis variant of this mission. For other variants, see [[The Score|The Score (disambiguation)]].}}
__NOTOC__{{survival copy}}
 
  
Faction: Serpentis<br>
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{{Missiondetails
Mission type: Encounter<br>
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|Level= 4
Space type: Deadspace with gates<br>
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|Type= Encounter
Damage dealt: Thermal/ Kinetic<br>
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|Objective=
Recommended damage dealing: Kinetic/ Thermal<br>
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|Faction1= Serpentis
Recommended ships: Rattlesnake, Machariel, Sleipnir, Megathron, Ishtar, Dominix, Drake, Raven, Astarte, Maelstrom, Abaddon, Tengu<br>
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|DamageToResist=
Recommended fit: Afterburner for warp gates 61km and 44km away.<br>
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|WebPoint=
Difficulty: Easy<br>
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|EWAR= Sensor dampening
Video: [[http://youtu.be/0II5p-q0b9U Cerberus]], [[http://www.youtube.com/watch?v=C1haMNaD7AU Machariel]], [[http://www.youtube.com/watch?v=g3ezMO8iyDg Maelstrom]]<br>
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|ShipSizeLimit=
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|ShipSuggestion=  
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}}
  
No Hostiles at initial gate.
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Video: [http://youtu.be/0II5p-q0b9U Cerberus], [http://www.youtube.com/watch?v=C1haMNaD7AU Machariel], [http://www.youtube.com/watch?v=g3ezMO8iyDg Maelstrom], [https://youtu.be/MRXlutIQPHc Gila], 16-04-2021]<br>
  
===1st Pocket ===
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It is recommended to fit AB or MWD as the acceleration gates are 60 and 45 km away and the rats in last room are 80 km away.
  
1st Group (29- 32km):<br>
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No hostiles at warp-in area.
2x Destroyer (Corelior Infantry/ Soldier)<br>
 
4x Cruiser (Corelum Chief Defender/ Protector)<br>
 
1x Battlecruiser (Corelatis Platoon Leader)<br>
 
  
2nd Group (52- 80km):<br>
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'''Blitz:''' Clear the 1st and 2nd rooms, kill the 4 Battleships in the final room.
8x Frigate (Coreli Guard/ Safeguard)<br>
 
4x Destroyer (Corelior Infantry/ Soldier)<br>
 
4x Cruiser (Corelum Chief Protector)<br>
 
3x Battlecruiser (Corelatis Squad Leader/ Platoon Leader)<br>
 
  
Acceleration gate to next pocket is at 60- 62km and is locked until all hostiles are cleared.
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== 1st Pocket ==
  
=== 2nd Pocket ===
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Acceleration gate to next pocket is at 60 km and is locked until all hostiles are cleared. Group 2 and 3 are almost together but can be aggro separately if careful.
  
1st Group (40- 44km):<br>
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{{NPCTableHead|}}
2x Destroyer (Corelior Soldier)<br>
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{{NPCTableSeparator|Group 1 (40 km)}}
6x Cruiser (Corelum Chief Defender/ Protector)<br>
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{{NPCTableRow|Destroyer|2|Corelior Infantry/...}}
2x Battlecruiser (Corelatis Squad Leader)<br>
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{{NPCTableRow|Elite Cruiser|4|Corelum Guardian Chief Defender/...}}
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{{NPCTableRow|Battlecruiser|1|Corelatis Platoon Leader}}
  
2nd Group (53- 56km):<br>
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{{NPCTableSeparator|Group 2 (50-80 km)}}
4x Cruiser (Corelum Chief Defender/ Protector)<br>
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{{NPCTableRow|Frigate|4|Coreli Guard/...}}
1x Battleship (Core Port Admiral)<br>
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{{NPCTableRow|Elite Cruiser|4|Corelum Chief Protector}}
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{{NPCTableRow|Battlecruiser|3|Corelatis Squad/Platoon Leader}}
  
3rd Group (50- 52km):<br>
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{{NPCTableSeparator|Group 3 (50-80 km)}}
3x Battleship (Core Commodore/ Port Admiral) <br>
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{{NPCTableRow|Frigate|4|Coreli Guard/...}}
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{{NPCTableRow|Destroyer|4|Corelior Infantry/...}}
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|}
  
Acceleration gate to next pocket is at 41- 44km from warp in.
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== 2nd Pocket ==
  
=== 3rd Pocket ===
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Acceleration gate to next pocket is 40km from warp. The gate is locked until all ships are destroyed. Aggroing group 3 will also aggro group 2.
  
1st Group (65- 90km):<br>
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{{NPCTableHead|}}
4x Frigate (Coreli Guard)<br>
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{{NPCTableSeparator|Group 1 (50 km)}}
2x Destroyer (Corelior Soldier)<br>
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{{NPCTableRow|Destroyer|2|Corelior Soldier}}
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{{NPCTableRow|Elite Cruiser|6|Corelum Guardian Chief Defender/...}}
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{{NPCTableRow|Battlecruiser|2|Corelatis Squad Leader}}
  
2nd Group (72- 77km, Lone Ships):<br>
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{{NPCTableSeparator|Group 2 (50 km)}}
2x Battleship (Core Baron/ Commodore)<br>
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{{NPCTableRow|Battleship|3|Core Commodore/...}}
  
3rd Group (78- 86km):<br>
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{{NPCTableSeparator|Group 3 (50 km)}}
4x Cruiser (Corelum Chief Protector/ Defender)<br>
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{{NPCTableRow|Elite Cruiser|4|Corelum Chief Protector/...}}
2x Battlecruiser (Corelatis Squad Leader/ Platoon Leader)<br>
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{{NPCTableRow|Battleship|1|Corelatis Rear Admiral/Core Port Admiral}}
2x Battleship (Core Baron/ Commodore/ Port Admiral)<br>
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|}
  
'''Blitz:'''<br>
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== 3rd Pocket ==
Clear the 1st room, then kill the 4 Battleships in the final room.
 
  
'''Optional Approach:'''<br>
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Third and final pocket. Destroy the battleships to complete the mission.
Cleared all pockets from warp in with a T2 fit Dominix (T2 Sentries), without a scratch (592 DPS).
 
  
''' Mining:'''<br>
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The ships are clustered around an asteroid installation 80 km from warpin.
1st Pocket: 36 Pyroxeres asteroids (27- 59km, 1.47 mil units).<br>
 
2nd Pocket: 26 Veldspar asteroids (9- 40km).<br>
 
3rd Pocket: 39 Veldspar asteroids (77- 90km).<br>
 
  
'''Loot and Bounty:'''<br>
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{{NPCTableHead|}}
Loot + Salvage: [[http://evepraisal.com/e/16501892 13.2 mil]]<br>
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{{NPCTableRow|Frigate|4|Coreli Guard}}
Bounty: 6.4 mil.<br>
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{{NPCTableRow|Destroyer|2|Corelior Soldier}}
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{{NPCTableRow|Elite Cruiser|4|Corelum Chief Protector/Defender}}
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{{NPCTableRow|Battlecruiser|2|Corelatis Squad/Platoon Leader}}
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{{NPCTableRow|Battleship|4|Core Baron/...|trigger =Mission completion trigger}}
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|}
  
[[Category:Mission reports]]
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== Mining ==
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1st Pocket: 36 Pyroxeres asteroids (27-90km, 1.47 mil units).<br>
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2nd Pocket: 26 Veldspar asteroids (9-40km, 1.29 mil units).<br>
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3rd Pocket: 39 Veldspar asteroids (77-90km).
 +
 
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Minable asteroids confirmed to still exist as of 2023-10-04.
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{{Missionrelated}}
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[[Category:Security missions]]

Latest revision as of 15:46, 4 October 2023

This article details the Level 4 Serpentis variant of this mission. For other variants, see The Score (disambiguation).


Level 4
Type Encounter
Faction Serpentis
Best damage to deal Kinetic damage KinThermal damage Th
Damage to resist Thermal damage ThKinetic damage Kin
EWAR Sensor dampening


Video: Cerberus, Machariel, Maelstrom, Gila, 16-04-2021]

It is recommended to fit AB or MWD as the acceleration gates are 60 and 45 km away and the rats in last room are 80 km away.

No hostiles at warp-in area.

Blitz: Clear the 1st and 2nd rooms, kill the 4 Battleships in the final room.

1st Pocket

Acceleration gate to next pocket is at 60 km and is locked until all hostiles are cleared. Group 2 and 3 are almost together but can be aggro separately if careful.


WD EWAR L
Group 1 (40 km)
Destroyer 2 x Destroyer Corelior Infantry/...
Elite Cruiser 4 x Elite Cruiser Corelum Guardian Chief Defender/...
Battlecruiser 1 x Battlecruiser Corelatis Platoon Leader
Group 2 (50-80 km)
Frigate 4 x Frigate Coreli Guard/...
Elite Cruiser 4 x Elite Cruiser Corelum Chief Protector
Battlecruiser 3 x Battlecruiser Corelatis Squad/Platoon Leader
Group 3 (50-80 km)
Frigate 4 x Frigate Coreli Guard/...
Destroyer 4 x Destroyer Corelior Infantry/...

2nd Pocket

Acceleration gate to next pocket is 40km from warp. The gate is locked until all ships are destroyed. Aggroing group 3 will also aggro group 2.


WD EWAR L
Group 1 (50 km)
Destroyer 2 x Destroyer Corelior Soldier
Elite Cruiser 6 x Elite Cruiser Corelum Guardian Chief Defender/...
Battlecruiser 2 x Battlecruiser Corelatis Squad Leader
Group 2 (50 km)
Battleship 3 x Battleship Core Commodore/...
Group 3 (50 km)
Elite Cruiser 4 x Elite Cruiser Corelum Chief Protector/...
Battleship 1 x Battleship Corelatis Rear Admiral/Core Port Admiral

3rd Pocket

Third and final pocket. Destroy the battleships to complete the mission.

The ships are clustered around an asteroid installation 80 km from warpin.


WD EWAR L


Frigate 4 x Frigate Coreli Guard
Destroyer 2 x Destroyer Corelior Soldier
Elite Cruiser 4 x Elite Cruiser Corelum Chief Protector/Defender
Battlecruiser 2 x Battlecruiser Corelatis Squad/Platoon Leader
Battleship 4 x Battleship Core Baron/... Mission completion trigger

Mining

1st Pocket: 36 Pyroxeres asteroids (27-90km, 1.47 mil units).
2nd Pocket: 26 Veldspar asteroids (9-40km, 1.29 mil units).
3rd Pocket: 39 Veldspar asteroids (77-90km).

Minable asteroids confirmed to still exist as of 2023-10-04.