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Violent Expulsion (Blood Raiders): Difference between revisions

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Djavin novienta (talk | contribs)
Created page with "name=Violent Expulsion, Level 1 __NOTOC__{{survival copy}} Faction: Blood Raiders<br> Mission type: Encounter<br> Space Type: Deadspace (No Gate)<br> Damage dealt: EM/Therm<b..."
 
m Split trivia out of the briefing box to its own box.
 
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name=Violent Expulsion, Level 1
{{NPCTableCSS}}{{MissionLinks}}
__NOTOC__{{survival copy}}


Faction: Blood Raiders<br>
{{Missiondetails
Mission type: Encounter<br>
|Level=1
Space Type: Deadspace (No Gate)<br>
|Type=Encounter
Damage dealt: EM/Therm<br>
|Objective=
Extras: None<br>
|Faction1=Blood Raiders
Web/Scramble: None<br>
|DamageToDeal=
Recommended damage dealing: EM/Therm<br>
|DamageToResist=
|WebPoint=
|EWAR=
|ShipSizeLimit=
|ShipSuggestion=Destroyer
|Rewards=
|StandingLoss=
|Extra=
}}


===Single Pocket===
{{MissionBriefing
Names/Numbers of rats may vary
|A group of Blood Raiders has been seen in this system. This deep in Minmatar space, you can bet the Amarr government is behind it. I need you to go out there and wipe them out, and make it as violent as you can. We want to make sure this hit is noticed. But be careful on this one.
}}
{{MessageBox|'''Blood Raider Armaments'''
|Between our records and CONCORD's, we have a ton of data on the Blood Raiders. They're about what you'd expect from one of the only religious pirate organizations in existence. But what we're most interested in, of course, is how to destroy them, should we need to: They seem to favor Electromagnetic and Thermal weapons; their ships are tough, but vulnerable to EM-based attacks… so EMP ammo would be a good choice for guns, Mjolnir if you are using missiles
|collapsed= yes}}


Group 1: (30km):<br><br>
=== Single Pocket ===
5x Frigates (Corpii Follower)<br>
{{NPCTableHead|Initial Group, 30km (auto-aggro)}}
{{NPCTableRow|Frigate|5|Corpii Follower|trigger= Reinforcement}}
|}


Group 2: (30km):<br><br>
{{NPCTableHead|Reinforcement}}
4x Frigates (Corpii Upholder, Herald, Worshipper x2)<br>
{{NPCTableRow|Frigate|4|Corpii Upholder/Herald/Worshipper}}
|}


These frigates stream in one after another starting not long after you warp in. They all appear within 3km of an "Abandoned Minmatar Commercial Station" which the first group starts near.


[[Category:Mission reports]]
{{Missionrelated}}
 
[[Category:Security missions]]

Latest revision as of 11:21, 26 December 2024


Level 1
Type Encounter
Faction Blood Raiders
Best damage to deal Electromagnetic damage EMThermal damage Th
Damage to resist Electromagnetic damage EMThermal damage Th
Ship suggestion Destroyer


Mission briefing
A group of Blood Raiders has been seen in this system. This deep in Minmatar space, you can bet the Amarr government is behind it. I need you to go out there and wipe them out, and make it as violent as you can. We want to make sure this hit is noticed. But be careful on this one.
Blood Raider Armaments
Between our records and CONCORD's, we have a ton of data on the Blood Raiders. They're about what you'd expect from one of the only religious pirate organizations in existence. But what we're most interested in, of course, is how to destroy them, should we need to: They seem to favor Electromagnetic and Thermal weapons; their ships are tough, but vulnerable to EM-based attacks… so EMP ammo would be a good choice for guns, Mjolnir if you are using missiles

Single Pocket

Initial Group, 30km (auto-aggro)
WD EWAR L


Frigate 5 x Frigate Corpii Follower Reinforcement


Reinforcement
WD EWAR L


Frigate 4 x Frigate Corpii Upholder/Herald/Worshipper