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Operation Wyrmsbane: Difference between revisions

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Created page with "name=Operation Wyrmsbane, Level 5 __NOTOC__{{survival copy}} Faction: Serpentis<br> Mission type: Encounter<br> Space type: Deadspace, No gate<br> Damage dealt: Kin/Therm<br>..."
 
m Reposition video. Sort NPC order in NPCTable is smallest to largest with sentries last..
 
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name=Operation Wyrmsbane, Level 5
{{NPCTableCSS}}{{MissionLinks}}
__NOTOC__{{survival copy}}


Faction: Serpentis<br>
{{Missiondetails
Mission type: Encounter<br>
|Level=5
Space type: Deadspace, No gate<br>
|Type=Encounter
Damage dealt: Kin/Therm<br>
|Faction1=Serpentis
Extras: Dampener (Coreli Guardian Watchman)<br>
|DamageToDeal=
Web/Scramble: Web & Scram - Coreli Guardian (Protector, Safeguard, Guard, Spy, Watchman)<br>
|DamageToResist=
Recommended damage dealing: Kinetic/Thermal<br>
|WebPoint=Stasis Tower (Web)
Recommended ships: CNR, Golem, Carrier<br>
|EWAR=Coreli Guardian Watchman (Sensor Dampening)
|ShipSizeLimit=
|ShipSuggestion=Marauder, Passive Battleship + Logistics, Carrier
|Extras=Data analyzer (for Serpentis Info Shard, if it appears)
}}
{{MissionBriefing
|A couple of years ago, the Serpentis Corporation built a station out in Sakulda and everyone in the constellation has been worried about it since. At first, as always with the Serpentis, things were fine -  they kept us a clean front and acted like a legitimate corporation. More recently, though, they've been pirating nearby gates and causing all kinds of problems for the local police forces. CONCORD prevention is minimal of course, in low-sec, and they're always careful to make things seem like some other pirate group is responsible.


Ship types and the specific number of rats will vary from time to time in each spawn, so please keep in mind that this is just an example.
These raids must be stopped. Like all pests, though, the only way to be sure you're rid of them is to exterminate them entirely, right at the source. If you just kill the ones you see crawling about, you're not accomplishing much. And that's why I need you. My scouts reported just yesterday that a large force of their ships left the base off to raid nearby systems, so we can make a sudden strike at their home station while their defenses are down, and then clean up the rest later.
Missile Batteries and Towers are fixed.
Note: Spawns 2 and 3 are at 4 minute intervals.<br>


===Warp-In===
<Player>, I want you to head out there and destroy the Serpentis station, along with every damned Serpentis you find there. I imagine you're going to way a few good allied ships with you, though. I'm sure their base will have reasonable strong defenses.
When you warp in, there is a single mixed group. Aggro is automatic.
}}
Video: [https://www.youtube.com/watch?v=gWoqXQ20Ark&list=PLr-IftNTIujQFGN_KtZKCcC2CTXTPVnbY&index=9 Barghest Blitz Walkthrough (Feb 2025)]


Initial Group:<br><br>
8x Serpentis Heavy Missile Battery<br>
2x Serpentis Stasis Tower (Web)<br>
6x Battleships (Core Grand Admiral/Core Lord Admiral)<br>
5x Elite Frigates (Coreli Guardian Guard/Safeguard) (Web/Scramble)<br>
6x Cruisers (Corelum Chief Sentinel)<br>
8x Battlecruisers (Corelatis Captain/Wing Leader)<br>


Spawn 1:<br><br>
'''Blitz: Destroy the Serpentis Stronghold.'''
5x Frigates (Coreli Protector/Guard/Defender)<br>
5x Elite Frigates (Coreli Guardian Spy/Watchman/Protector) (Web/Scramble) (Dampening [Watchman])<br>
4x Elite Cruisers (Corelum Guardian Chief Safeguard/Infantry)<br>


Spawn 2:<br><br>
2x Serpentis Stasis Tower (Web)<br>
10x Serpentis Cruise Missile Battery<br>


{{image url="http://eve-survival.org/screenshots/operationwyrmsbane5se-all.jpg " title="Operation Wyrmsbane Base Group and First 2 Spawns)" alt="Initial Group, Spawn 1 and 2"}}<br>
=== Single Pocket ===
* The First and Second reinforcement spawns are at 4 minute intervals.
* The Third reinforcement spawn is triggered by hacking the Info Shard, and spawns at a distance of 2,000 - 2,500 m from Shard. (The Info Shard does not always appear.)


Spawn 3:<br><br>
{{NPCTableHead|Initial Spawn (auto-aggro)}}
Triggered by Hacking Info Shard
{{NPCTableRow|Elite Frigate|5|Coreli Guardian Guard/Safeguard}}
Spawns at a distance of 2,000 - 2,500 m from Shard
{{NPCTableRow|Cruiser|6|Corelum Chief Sentinel}}
This whole spawn must be eliminated to be able to access the can after it is hacked successfully.
{{NPCTableRow|Battlecruiser|8|Corelatis Captain/Wing Leader}}
{{NPCTableRow|Battleship|6|Core Grand Admiral/Lord Admiral}}
{{NPCTableRow|Sentry|8|Serpentis Heavy Missile Battery}}
{{NPCTableRow|Sentry|2|Serpentis Stasis Tower|ewar= Web}}
|}


4x Battleships (Core Lord Admiral)<br>
{{NPCTableHead|1st Reinforcement}}
6x Cruisers (Corelum Chief Sentinel)<br>
{{NPCTableRow|Frigate|5|Coreli Protector/Guard/Defender}}
{{NPCTableRow|Elite Frigate|5|Coreli Guardian Guard/Watchman|ewar= Damp|note= Watchman dampens}}
{{NPCTableRow|Cruiser|4|Corelum Chief Safeguard/Infantry}}
|}


Spawn 4:<br><br>
{{NPCTableHead|2nd Reinforcement}}
Triggered when the Serpentis Stronghold is at about 5-10% Armor
{{NPCTableRow|Sentry|2|Serpentis Stasis Tower|ewar= Web}}
Spawn starts within 20 km of Stronghold
{{NPCTableRow|Sentry|8|Serpentis Cruise Missile Battery}}
|}


3x Battleships (Core Grand Admiral)<br>
{{NPCTableHead|Hacking the Info Shard, 2km from Info Shard}}
4x Battlecruisers (Corelatis Captain)<br>
{{NPCTableRow|Cruiser|6|Corelum Chief Sentinel}}
3x Cruisers (Corelum Chief Sentinel)<br>
{{NPCTableRow|Battleship|4|Core Lord Admiral}}
3x Destroyers (Corelior Infantry) <br>
|}


'''Structure Loot:'''<br><br>
{{NPCTableHead|Serpentis Stronghold at 5-10% armor}}
- Cruise Missles from the Bunkers<br>
{{NPCTableRow|Destroyer|3|Corelior Infantry}}
- Serpentis Info Shard will drop regular radar site loot (e.g. datacore, decryptors or decryptor parts)<br>
{{NPCTableRow|Cruiser|3|Corelum Chief Sentinel}}
- Serpentis Stronghold drops nothing of interest <br>
{{NPCTableRow|Battlecruiser|4|Corelatis Captain}}
{{NPCTableRow|Battleship|3|Core Grand Admiral}}
|}


'''Tips:'''<br><br>
- It is strongly suggested that you use Logistics support to keep your tank alive.<br>
- Remember to have a hacking module (Codebreaker) in case there is a Serpentis Info Shard (does not appear every time).<br>


[[Category:Mission reports]]
=== Notes ===
* It is strongly suggested that you use Logistics support to keep your tank alive.
* Video: [https://www.youtube.com/watch?v=4VVvhcmoqKY Carrier Blitz]
* 3rd Reinforcement must be eliminated to be able to access the can, after it is hacked successfully.
* Structure Loot:
** Cruise Missles from the Bunkers
** Serpentis Info Shard will drop regular data site loot (e.g. datacore, decryptors or decryptor parts)
** Serpentis Stronghold drops nothing of interest
 
{{Missionrelated}}
 
[[Category:Security missions]]

Latest revision as of 11:28, 11 February 2025


Level 5
Type Encounter
Faction Serpentis
Best damage to deal Kinetic damage KinThermal damage Th
Damage to resist Thermal damage ThKinetic damage Kin
Warp disruption Stasis Tower (Web)
EWAR Coreli Guardian Watchman (Sensor Dampening)
Ship suggestion Marauder, Passive Battleship + Logistics, Carrier
Mission briefing
A couple of years ago, the Serpentis Corporation built a station out in Sakulda and everyone in the constellation has been worried about it since. At first, as always with the Serpentis, things were fine - they kept us a clean front and acted like a legitimate corporation. More recently, though, they've been pirating nearby gates and causing all kinds of problems for the local police forces. CONCORD prevention is minimal of course, in low-sec, and they're always careful to make things seem like some other pirate group is responsible.

These raids must be stopped. Like all pests, though, the only way to be sure you're rid of them is to exterminate them entirely, right at the source. If you just kill the ones you see crawling about, you're not accomplishing much. And that's why I need you. My scouts reported just yesterday that a large force of their ships left the base off to raid nearby systems, so we can make a sudden strike at their home station while their defenses are down, and then clean up the rest later.

<Player>, I want you to head out there and destroy the Serpentis station, along with every damned Serpentis you find there. I imagine you're going to way a few good allied ships with you, though. I'm sure their base will have reasonable strong defenses.

Video: Barghest Blitz Walkthrough (Feb 2025)


Blitz: Destroy the Serpentis Stronghold.


Single Pocket

  • The First and Second reinforcement spawns are at 4 minute intervals.
  • The Third reinforcement spawn is triggered by hacking the Info Shard, and spawns at a distance of 2,000 - 2,500 m from Shard. (The Info Shard does not always appear.)


Initial Spawn (auto-aggro)
WD EWAR L


Elite Frigate 5 x Elite Frigate Coreli Guardian Guard/Safeguard
Cruiser 6 x Cruiser Corelum Chief Sentinel
Battlecruiser 8 x Battlecruiser Corelatis Captain/Wing Leader
Battleship 6 x Battleship Core Grand Admiral/Lord Admiral
Sentry 8 x Sentry Serpentis Heavy Missile Battery
Sentry 2 x Sentry Serpentis Stasis Tower Stasis Webifier


1st Reinforcement
WD EWAR L


Frigate 5 x Frigate Coreli Protector/Guard/Defender
Elite Frigate 5 x Elite Frigate Coreli Guardian Guard/Watchman Watchman dampens Remote Sensor Dampener
Cruiser 4 x Cruiser Corelum Chief Safeguard/Infantry


2nd Reinforcement
WD EWAR L


Sentry 2 x Sentry Serpentis Stasis Tower Stasis Webifier
Sentry 8 x Sentry Serpentis Cruise Missile Battery


Hacking the Info Shard, 2km from Info Shard
WD EWAR L


Cruiser 6 x Cruiser Corelum Chief Sentinel
Battleship 4 x Battleship Core Lord Admiral


Serpentis Stronghold at 5-10% armor
WD EWAR L


Destroyer 3 x Destroyer Corelior Infantry
Cruiser 3 x Cruiser Corelum Chief Sentinel
Battlecruiser 4 x Battlecruiser Corelatis Captain
Battleship 3 x Battleship Core Grand Admiral


Notes

  • It is strongly suggested that you use Logistics support to keep your tank alive.
  • Video: Carrier Blitz
  • 3rd Reinforcement must be eliminated to be able to access the can, after it is hacked successfully.
  • Structure Loot:
    • Cruise Missles from the Bunkers
    • Serpentis Info Shard will drop regular data site loot (e.g. datacore, decryptors or decryptor parts)
    • Serpentis Stronghold drops nothing of interest