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Deadly Arrival (Caldari & Amarr) (Level 2): Difference between revisions

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m Reorder table, sentries last as per UniWiki:Mission formatting guidelines. Add {{Hatnote}}. Reposition video. Generalize briefing.
m Reverted edit by Rika Nipah Nanodesu (talk) to last revision by Evon R'al
Tag: Rollback
 
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Latest revision as of 23:31, 4 September 2025

This article details the Level 2, Caldari and Amarr version of this mission. For other variants, see Deadly Arrival (disambiguation).


Level 2
Type Encounter
Objective Investigate the ruins, then return to your agent
Factions Caldari StateAmarr Empire
Best damage to deal Kinetic damage KinThermal damage ThElectromagnetic damage EMThermal damage Th
Damage to resist Kinetic damage KinThermal damage ThElectromagnetic damage EMThermal damage Th
EWAR Caldari Stasis Tower (Web)
Ship suggestion Cruiser
Rewards 100,000 ISK + 177 LP + 108,000 ISK (time completion bonus)
Mission briefing
Our surveillance teams have discovered a disturbance near some old ruins in <System>. I'd like you to take a look, it's awfully close to one of our outposts. Report your findings to me.

Video: [Myrmidon November 2016]

Blitz: Approach wreck within 15km. Wait for notice that mission is complete. No engagement needed.

Single Pocket

Initial Group
WD EWAR L


Frigate 1 x Frigate State Katana Reinforcement 1
Sentry 4 x Sentry Caldari Sentry Tower
Sentry 2 x Sentry Caldari Stasis Tower Stasis Webifier


Reinforcement 1
WD EWAR L


Destroyer 6 x Destroyer Imperial Deacon/Exarp


Reinforcement 2
WD EWAR L


Frigate 1 x Frigate State Wakizashi Reinforcement 3
Sentry 4 x Sentry Caldari Sentry Tower
Sentry 2 x Sentry Caldari Stasis Tower Stasis Webifier


Reinforcement 3
WD EWAR L


Destroyer 6 x Destroyer Imperial Caius/Crusader