Difference between revisions of "The Blockade (Sansha's Nation) (Level 2)"

From EVE University Wiki
Jump to: navigation, search
m (Djavin novienta moved page The Blockade (Sansha's Nation) (level 2) to The Blockade (Sansha's Nation) (Level 2) without leaving a redirect)
m (Bot: Automated text replacement (-Category:Mission reports + ); cosmetic changes)
 
(6 intermediate revisions by 4 users not shown)
Line 1: Line 1:
name=The Blockade, Level 2
+
{{NPCTableCSS}}{{MissionLinks}}
__NOTOC__{{survival copy}}
 
  
Faction: Sansha's Nation<br>
+
{{Missiondetails
Mission type: Encounter<br>
+
|Level=2
Space type: Normal<br>
+
|Type=Encounter
Damage dealt: em 54% / therm 46%<br>
+
|Objective=Kill their high-ranking officers
Web: Starbase Stasis Tower<br>
+
|Faction1=Sansha's Nation
Recommended damage dealing: em/therm<br>
+
|DamageToDeal=
Recommended ships: Arbitrator (DR: Easy)<br>
+
|DamageToResist=
 +
|WebPoint=Starbase Stasis Tower (Web)
 +
|EWAR=Centii Loyal Slavehunter (Tracking Disruptor)
 +
|ShipSizeLimit=
 +
|ShipSuggestion=Cruiser
 +
|Rewards=
 +
|Extra=
 +
}}
  
===Single Pocket===
+
'''Blitz: Destroy Stasis Tower, every trigger, then final cruiser.'''
  
5 waves of Sansha's Nation ships. Each wave has 1 trigger ship. It is usually (one of) the ships with the highest bounty. Beware, the asteroids in this mission are rigged with strong smartbombs, so mine them at your own risk. Although the ships themselves may differ from what you see, the total dps should never change (much) and the numbers below should give you a good idea of what to expect.
+
=== Single Pocket ===
  
These ships are all short range, if you begin the engagement at 50km and kite them, you'll likely not need your hardeners at all.
+
{{NPCTableHead|Initial Group, Auto-aggro}}
 +
{{NPCTableRow|Tower|1|Starbase Stasis Tower|ewar=Web}}
 +
{{NPCTableRow|Frigate|0-9|Frigates}}
 +
{{NPCTableRow|Destroyer|0-9|Destroyers|trigger=Spawns reinforcement 1}}
 +
|}
  
'''WAVE 1 (On Warp-in):'''<br>
+
{{NPCTableHead|Reinforcement 1}}
1x Starbase Stasis Tower {kill this first}<br>
+
{{NPCTableRow|Frigate|4|Centii Plague/Savage}}
9 Assorted Frigates and Destroyers
+
{{NPCTableRow|Destroyer|3|Centior Cannibal}}
Total = EM 62, Therm 46 = 108 dps
+
{{NPCTableRow|Cruiser|4|Centum Ravager/Ravisher|trigger=Spawns reinforcement 2}}
 +
|}
  
WAVE 2:<br>
+
{{NPCTableHead|Reinforcement 2}}
3x Centii Plague<br>
+
{{NPCTableRow|Elite Frigate|4|Centii Loyal Slavehunter|ewar=TD}}
1x Centii Savage<br>
+
{{NPCTableRow|Destroyer|6|Centior Cannibal/Devourer}}
3x Centior Cannibal<br>
+
{{NPCTableRow|Cruiser|1|Centum Ravisher|trigger=Spawns reinforcement 3}}
3x Centum Ravager<br>
+
|}
1x Centum Ravisher<br>
 
Total = EM 87, Therm 77 = 164 dps
 
  
'''WAVE 3:'''<br>
+
{{NPCTableHead|Reinforcement 3}}
4x Centii Loyal Slavehunter<br>
+
{{NPCTableRow|Frigate|3|Centii Butcher}}
3x Centior Cannibal<br>
+
{{NPCTableRow|Elite Frigate|4|Centii Loyal Plague}}
3x Centior Devourer<br>
+
{{NPCTableRow|Destroyer|3|Centior Misshape}}
1x Centum Ravisher<br>
+
{{NPCTableRow|Cruiser|1|Centum Ravisher|trigger=Spawns reinforcement 4}}
Total = EM 105, Therm 92 = 197 dps
+
|}
  
'''WAVE 4:'''<br>
+
{{NPCTableHead|Reinforcement 4}}
3x Centii Butcher<br>
+
{{NPCTableRow|Frigate|3|Centii Enslaver}}
4x Centii Loyal Plague<br>
+
{{NPCTableRow|Destroyer|4|Centior Horror}}
3x Centior Misshape<br>
+
{{NPCTableRow|Cruiser|1|Centum Hellhound/Fiend|note=Mission objective}}
1x Centum Ravisher<br>
+
|}
Total = EM 107, Therm 98 = 205 dps
 
  
'''FINAL WAVE:'''<br>
+
=== Notes ===
3x Centii Enslaver<br>
+
* '''Do not attempt to mine asteroids, as you will take about 2,000 damage in 10 seconds.'''
4x Centior Horror<br>
+
* Ships are all short range. If you begin at 50km and kite them, you may not need hardeners.
1x Centum Hellhound/Fiend<br>
 
Total = EM 102, Therm 78 = 180 dps
 
  
**Mission Total DPS: EM 464, Therm 391 = 855 dps**<br>
+
{{Missionrelated}}
  
**Don't mine roids or you'll be attacked by "Beacon", that deals about 2000 damages in 10 seconds.**
+
[[Category:Security missions]]
 
 
[[Category:Mission reports]]
 

Latest revision as of 15:54, 27 August 2022


Level 2
Type Encounter
Objective Kill their high-ranking officers
Faction Sansha's Nation
Best damage to deal Electromagnetic damage EMThermal damage Th
Damage to resist Electromagnetic damage EMThermal damage Th
Warp disruption Starbase Stasis Tower (Web)
EWAR Centii Loyal Slavehunter (Tracking Disruptor)
Ship suggestion Cruiser


Blitz: Destroy Stasis Tower, every trigger, then final cruiser.

Single Pocket

Initial Group, Auto-aggro
WD EWAR L


Tower 1 x Starbase Stasis Tower Stasis Webifier
Frigate 0-9 x Frigate Frigates
Destroyer 0-9 x Destroyer Destroyers Spawns reinforcement 1


Reinforcement 1
WD EWAR L


Frigate 4 x Frigate Centii Plague/Savage
Destroyer 3 x Destroyer Centior Cannibal
Cruiser 4 x Cruiser Centum Ravager/Ravisher Spawns reinforcement 2


Reinforcement 2
WD EWAR L


Elite Frigate 4 x Elite Frigate Centii Loyal Slavehunter Tracking Disruptor
Destroyer 6 x Destroyer Centior Cannibal/Devourer
Cruiser 1 x Cruiser Centum Ravisher Spawns reinforcement 3


Reinforcement 3
WD EWAR L


Frigate 3 x Frigate Centii Butcher
Elite Frigate 4 x Elite Frigate Centii Loyal Plague
Destroyer 3 x Destroyer Centior Misshape
Cruiser 1 x Cruiser Centum Ravisher Spawns reinforcement 4


Reinforcement 4
WD EWAR L


Frigate 3 x Frigate Centii Enslaver
Destroyer 4 x Destroyer Centior Horror
Cruiser 1 x Cruiser Centum Hellhound/Fiend Mission objective

Notes

  • Do not attempt to mine asteroids, as you will take about 2,000 damage in 10 seconds.
  • Ships are all short range. If you begin at 50km and kite them, you may not need hardeners.