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{{NPCTableCSS}}{{MissionLinks}} | |||
{{Missiondetails | {{Missiondetails | ||
|Level=4 | |Level=4 | ||
| Line 7: | Line 8: | ||
|DamageToDeal= | |DamageToDeal= | ||
|DamageToResist= | |DamageToResist= | ||
|WebPoint= | |WebPoint= | ||
|EWAR= Strong sensor dampening | |EWAR= Elite Frigates, Cruisers (Strong sensor dampening) | ||
|ShipSizeLimit= | |ShipSizeLimit= | ||
|ShipSuggestion= | |ShipSuggestion= | ||
| Line 16: | Line 17: | ||
Video: | Video: [https://youtu.be/uHKi1W2kX-M Sentry Dominix], [https://youtu.be/4DL9UELyolM Gila] 2021-05-01] | ||
Single ungated pocket. You land 40 km away from the warehouse that contains the item so an | Single ungated pocket. You land 40 km away from the warehouse that contains the item so an Afterburner or Microwarpdrive is recommended. All waves spawn within the belt ~20km from the warehouse. | ||
''' Blitz:''' Fly to the pickup point, loot and warp away. Nothing needs to be killed so a fast ship works. | '''Blitz:''' Fly to the pickup point, loot and warp away. Nothing needs to be killed so a fast ship works. Even a Corvette! | ||
{{NPCTableHead|Initial | {{NPCTableHead|Initial Defenders (25-55 km)}} | ||
{{NPCTableRow|Elite Cruiser|1|Corelum Chief Infantry}} | {{NPCTableRow|Elite Cruiser|1-2|Corelum Chief Infantry|trigger = Triggers Reinforcement Wave}} | ||
{{NPCTableRow|Battleship|2|Core Port/Rear Admiral}} | {{NPCTableRow|Battleship|2-3|Core Port/Rear Admiral}} | ||
|} | |} | ||
Warehouse wave is triggered when you | Warehouse wave is triggered when you loot the Quafe. | ||
{{NPCTableHead|Warehouse wave}} | {{NPCTableHead|Warehouse wave}} | ||
{{NPCTableRow|Elite Frigate|1|Coreli Guardian Watchmen|ewar=Damp}} | {{NPCTableRow|Elite Frigate|1-2|Coreli Guardian Watchmen|ewar=Damp}} | ||
{{NPCTableRow|Cruiser|2|Corelum Guardian Chief Guard|ewar = Damp}} | {{NPCTableRow|Cruiser|2|Corelum Guardian Chief Guard|ewar=Damp}} | ||
{{NPCTableRow|Battlecruiser|1|Corelatis High Captain}} | {{NPCTableRow|Battlecruiser|1|Corelatis High Captain}} | ||
{{NPCTableRow|Battleship|2|Core Rear Admiral}} | {{NPCTableRow|Battleship|1-2|Core Port/Rear Admiral}} | ||
|} | |} | ||
Reinforcements arrive once triggered. Killing the elite cruiser from initial defenders is one trigger. May be other triggers. | Reinforcements arrive once triggered. Killing the elite cruiser from initial defenders is one trigger. May be other triggers. | ||
{{NPCTableHead| | Dune Conal can rep a noticeable amount. | ||
{{NPCTableRow|Elite Cruiser| | {{NPCTableHead|Reinforcements wave}} | ||
{{NPCTableRow|Battleship|3|Core Port Admiral}} | {{NPCTableRow|Elite Cruiser|3-4|Corelum Guardian Chief Defender/Protector|ewar=Damp}} | ||
{{NPCTableRow|Battleship|2-3|Core Port/Rear Admiral}} | |||
{{NPCTableRow|Battleship|0-1|Dune Conal}} | |||
|} | |} | ||
==Mining== | == Loot & Salvage == | ||
'''Loot:''' ± 1,3 M ISK | |||
'''Salvage:''' ± 2,7 M ISK | |||
'''Bounties:''' ± 6,5 M ISK | |||
== Mining == | |||
* 2,270,238 Unit Veldspar | |||
* 60 Asteroids, average of 35k each. Belt is a ring ~30km across | |||
{{Missionrelated}} | |||
[[Category: | [[Category:Security missions]] | ||
Latest revision as of 21:25, 27 May 2025
|
| Missions |
|---|
| Mission Reports |
| Mission Guides |
| Special Missions |
| Helpful Links |
| Level | 4 |
| Type | Encounter |
| Objective | Retrieve 10x Quafe Ultra (1 m3) |
| Faction | Serpentis |
| Best damage to deal | |
| Damage to resist | |
| EWAR | Elite Frigates, Cruisers (Strong sensor dampening) |
Video: Sentry Dominix, Gila 2021-05-01]
Single ungated pocket. You land 40 km away from the warehouse that contains the item so an Afterburner or Microwarpdrive is recommended. All waves spawn within the belt ~20km from the warehouse.
Blitz: Fly to the pickup point, loot and warp away. Nothing needs to be killed so a fast ship works. Even a Corvette!
Initial Defenders (25-55 km)
| WD | EWAR | L
| ||
|---|---|---|---|---|
| |
1-2 x Elite Cruiser Corelum Chief Infantry |
|||
| |
2-3 x Battleship Core Port/Rear Admiral | |||
Warehouse wave is triggered when you loot the Quafe.
Warehouse wave
| WD | EWAR | L
| ||
|---|---|---|---|---|
| |
1-2 x Elite Frigate Coreli Guardian Watchmen | |
||
| |
2 x Cruiser Corelum Guardian Chief Guard | |
||
| |
1 x Battlecruiser Corelatis High Captain | |||
| |
1-2 x Battleship Core Port/Rear Admiral | |||
Reinforcements arrive once triggered. Killing the elite cruiser from initial defenders is one trigger. May be other triggers. Dune Conal can rep a noticeable amount.
Reinforcements wave
| WD | EWAR | L
| ||
|---|---|---|---|---|
| |
3-4 x Elite Cruiser Corelum Guardian Chief Defender/Protector | |
||
| |
2-3 x Battleship Core Port/Rear Admiral | |||
| |
0-1 x Battleship Dune Conal | |||
Loot & Salvage
Loot: ± 1,3 M ISK
Salvage: ± 2,7 M ISK
Bounties: ± 6,5 M ISK
Mining
- 2,270,238 Unit Veldspar
- 60 Asteroids, average of 35k each. Belt is a ring ~30km across
| ||||||||||||||
