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m Industrial to hauler. |
m Redo ewar/point, web is considered ewar. Sentries to the end as per UniWiki:Mission formatting guidelines. Change http to https. |
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|DamageToDeal= | |DamageToDeal= | ||
|DamageToResist= | |DamageToResist= | ||
|WebPoint= | |WebPoint= Warp Disrupt (Elite Frigates}, Scram (Taibu State Nagasa) | ||
|EWAR=Energy Neutralizer Sentry | |EWAR= Web (Stasis Tower, Elite Frigates, Taibu State Nagasa), Neut (Energy Neutralizer Sentry), Target Jam (Taibu State Tachi, State Oshiro/Shukuro Tenno) | ||
|ShipSizeLimit= | |ShipSizeLimit= | ||
|ShipSuggestion=Passive Battleship + Logistics Battleship, Hauler (for hauling) | |ShipSuggestion=Passive Battleship + Logistics Battleship, Hauler (for hauling) | ||
| Line 19: | Line 19: | ||
=== 1st Pocket === | === 1st Pocket === | ||
Full room aggro after 5 seconds. | Full room aggro after 5 seconds. | ||
{{NPCTableHead|Initial Group}} | {{NPCTableHead|Initial Group}} | ||
{{NPCTableRow|Sentry|2|Tower Sentry Caldari III}} | {{NPCTableRow|Sentry|2|Tower Sentry Caldari III}} | ||
{{NPCTableRow|Sentry|4|Caldari Cruise Missile Battery}} | {{NPCTableRow|Sentry|4|Caldari Cruise Missile Battery}} | ||
{{NPCTableRow|Sentry|7|Caldari Stasis Tower|trigger=Tower Reinforcement*}} | {{NPCTableRow|Sentry|7|Caldari Stasis Tower|ewar= Web|note= Each of the 4 closest Stasis Towers spawns 1 Energy Neutralizer when destroyed.|trigger= Tower Reinforcement*}} | ||
|} | |} | ||
<nowiki>*</nowiki> Each of the 4 closest Stasis Towers spawns 1 Energy Neutralizer when destroyed. | |||
<nowiki>*</nowiki>Each of the 4 closest Stasis Towers spawns 1 Energy Neutralizer when destroyed. | |||
{{NPCTableHead|Tower Reinforcement}} | {{NPCTableHead|Tower Reinforcement}} | ||
{{NPCTableRow|Sentry|4|Caldari Energy Neutralizer Sentry III|ewar=Neut}} | {{NPCTableRow|Sentry|4|Caldari Energy Neutralizer Sentry III|ewar= Neut}} | ||
|} | |} | ||
=== 2nd Pocket === | === 2nd Pocket === | ||
[ | [https://i609.photobucket.com/albums/tt174/climb22033/RecoverTheContainers5ca-2.jpg Initial Group and databanks.] | ||
Reinforcement spawns appear to be timed and appear in the Debris Field. | |||
Reinforcement spawns appear to be timed and appear in the Debris Field. | |||
{{NPCTableHead|Initial Group (auto-aggro)}} | {{NPCTableHead|Initial Group (auto-aggro)}} | ||
{{NPCTableRow|Elite Cruiser|2|Taibu State Samurai}} | {{NPCTableRow|Elite Cruiser|2|Taibu State Samurai}} | ||
{{NPCTableRow|Battlecruiser|3|State Shukuro Bajo}} | {{NPCTableRow|Battlecruiser|3|State Shukuro Bajo}} | ||
{{NPCTableRow|Battleship|5|State Shukuro Shogun}} | {{NPCTableRow|Battleship|5|State Shukuro Shogun}} | ||
{{NPCTableRow|Sentry|2|Tower Sentry Caldari III}} | |||
{{NPCTableRow|Sentry|6|Caldari Cruise Missile Battery}} | |||
|} | |} | ||
{{NPCTableHead|Timed Reinforcements}} | {{NPCTableHead|Timed Reinforcements}} | ||
{{NPCTableSeparator|3 minutes after warp-in}} | {{NPCTableSeparator|3 minutes after warp-in}} | ||
{{NPCTableRow|Elite Frigate|2|Taibu State Katana/Wakizashi|ewar=Web|point=yes}} | {{NPCTableRow|Elite Frigate|2|Taibu State Katana/Wakizashi|ewar= Web|point= yes}} | ||
{{NPCTableRow|Cruiser|3|State Oni/Kanpaku}} | {{NPCTableRow|Cruiser|3|State Oni/Kanpaku}} | ||
{{NPCTableRow|Battleship|2|State Zen}} | {{NPCTableRow|Battleship|2|State Zen}} | ||
{{NPCTableSeparator|Some time after warp-in}} | {{NPCTableSeparator|Some time after warp-in}} | ||
{{NPCTableRow|Elite Frigate|7|Taibu State Katana/Nagasa/Shinai/Tachi|ewar=Web|point=yes|ewar2=ECM}} | {{NPCTableRow|Elite Frigate|7|Taibu State Katana/Nagasa/Shinai/Tachi|ewar= Web|point= yes|ewar2= ECM}} | ||
{{NPCTableRow|Cruiser|3|State Oni/Kanpaku}} | {{NPCTableRow|Cruiser|3|State Oni/Kanpaku}} | ||
{{NPCTableRow|Battleship|2|State Zen}} | {{NPCTableRow|Battleship|2|State Zen}} | ||
|} | |} | ||
Most of the databanks, upon hacking, will spawn reinforcements. | Most of the databanks, upon hacking, will spawn reinforcements. | ||
{{NPCTableHead|Hacking Reinforcements}} | {{NPCTableHead|Hacking Reinforcements}} | ||
| Line 65: | Line 66: | ||
=== 3rd Pocket === | === 3rd Pocket === | ||
{{NPCTableHead|Initial Group (auto-aggro)}} | {{NPCTableHead|Initial Group (auto-aggro)}} | ||
{{NPCTableRow|Battlecruiser|4|State Shukuro Bajo}} | |||
{{NPCTableRow|Battleship|5|State Oshiro/Shukuro Bishamon/Daijo/Tenno|ewar= ECM}} | |||
{{NPCTableRow|Sentry|3|Tower Sentry Caldari III}} | {{NPCTableRow|Sentry|3|Tower Sentry Caldari III}} | ||
{{NPCTableRow|Sentry|2|Caldari Cruise Missile Battery|trigger=Tower Reinforcement}} | {{NPCTableRow|Sentry|2|Caldari Cruise Missile Battery|trigger= Tower Reinforcement}} | ||
{{NPCTableRow|Sentry|2|Caldari Energy Neutralizer Sentry III|ewar=Neut|trigger=Tower Reinforcement | {{NPCTableRow|Sentry|2|Caldari Energy Neutralizer Sentry III|ewar= Neut|trigger= Tower Reinforcement}} | ||
|} | |} | ||
| Line 78: | Line 78: | ||
|} | |} | ||
Hacking the correct databank spawns a reinforcement. | Hacking the correct databank spawns a reinforcement. | ||
{{NPCTableHead|Hacking Reinforcement}} | {{NPCTableHead|Hacking Reinforcement}} | ||
{{NPCTableRow|Elite Frigate|2|Taibu State Wakizashi/Nagasa/Shinai|ewar=Web|point=scram}} | {{NPCTableRow|Elite Frigate|2|Taibu State Wakizashi/Nagasa/Shinai|ewar= Web|point= scram}} | ||
{{NPCTableRow|Elite Cruiser|5|Taibu State Bajo/Samurai}} | {{NPCTableRow|Elite Cruiser|5|Taibu State Bajo/Samurai}} | ||
|} | |} | ||
| Line 87: | Line 87: | ||
=== 4th Pocket === | === 4th Pocket === | ||
[ | [https://i609.photobucket.com/albums/tt174/climb22033/RecoverTheContainers5ca-4.jpg Initial Group at Warp-In] | ||
{{NPCTableHead|Initial Group (auto-aggro)}} | {{NPCTableHead|Initial Group (auto-aggro)}} | ||
{{NPCTableRow|Elite Frigate|3|Taibu State Tachi|ewar=Web|point=yes|ewar2=ECM|trigger= 1st Reinforcement}} | |||
{{NPCTableRow|Elite Cruiser|3|Taibu State Kanpaku/Oni|trigger= 2nd Reinforcement}} | |||
{{NPCTableRow|Elite Frigate|3|Taibu State Tachi|ewar=Web|point=yes|ewar2=ECM|trigger=1st Reinforcement}} | {{NPCTableRow|Battlecruiser|1|State Shukuro Bajo|trigger= 3rd Reinforcement}} | ||
{{NPCTableRow|Elite Cruiser|3|Taibu State Kanpaku/Oni|trigger=2nd Reinforcement}} | {{NPCTableRow|Battleship|6|State Shukuro Bishamon/Daijo/Shogun|trigger= 4th Reinforcement}} | ||
{{NPCTableRow|Battlecruiser|1|State Shukuro Bajo|trigger=3rd Reinforcement}} | {{NPCTableRow|Sentry|4|Caldari Cruise Missile Battery|trigger= Sentry Reinforcement}} | ||
{{NPCTableRow|Battleship|6|State Shukuro Bishamon/Daijo/Shogun|trigger=4th Reinforcement}} | {{NPCTableRow|Sentry|4|Caldari Energy Neutralizer Sentry III|ewar= Neut}} | ||
|} | |} | ||
| Line 103: | Line 103: | ||
{{NPCTableHead|1st Reinforcement}} | {{NPCTableHead|1st Reinforcement}} | ||
{{NPCTableRow|Elite Frigate|2|Taibu State Nagasa/Shinai|ewar=Web|point=scram}} | {{NPCTableRow|Elite Frigate|2|Taibu State Nagasa/Shinai|ewar= Web|point= scram}} | ||
|} | |} | ||
Latest revision as of 13:46, 16 July 2024
|
| Missions |
|---|
| Mission Reports |
| Mission Guides |
| Special Missions |
| Helpful Links |
1st Pocket
Full room aggro after 5 seconds.
Initial Group
| WD | EWAR | L
| ||
|---|---|---|---|---|
| |
2 x Sentry Tower Sentry Caldari III | |||
| |
4 x Sentry Caldari Cruise Missile Battery | |||
| |
7 x Sentry Caldari Stasis Tower |
|
||
* Each of the 4 closest Stasis Towers spawns 1 Energy Neutralizer when destroyed.
Tower Reinforcement
| WD | EWAR | L
| ||
|---|---|---|---|---|
| |
4 x Sentry Caldari Energy Neutralizer Sentry III | |
||
2nd Pocket
Reinforcement spawns appear to be timed and appear in the Debris Field.
Initial Group (auto-aggro)
| WD | EWAR | L
| ||
|---|---|---|---|---|
| |
2 x Elite Cruiser Taibu State Samurai | |||
| |
3 x Battlecruiser State Shukuro Bajo | |||
| |
5 x Battleship State Shukuro Shogun | |||
| |
2 x Sentry Tower Sentry Caldari III | |||
| |
6 x Sentry Caldari Cruise Missile Battery | |||
Timed Reinforcements
Most of the databanks, upon hacking, will spawn reinforcements.
Hacking Reinforcements
| WD | EWAR | L
| ||
|---|---|---|---|---|
| |
2 x Elite Frigate Taibu State Wakizashi/Nagasa | |
|
|
3rd Pocket
Initial Group (auto-aggro)
Tower Reinforcement
| WD | EWAR | L
| ||
|---|---|---|---|---|
| |
3 x Sentry Tower Sentry Caldari III | |||
Hacking the correct databank spawns a reinforcement.
Hacking Reinforcement
| WD | EWAR | L
| ||
|---|---|---|---|---|
| |
2 x Elite Frigate Taibu State Wakizashi/Nagasa/Shinai | |
|
|
| |
5 x Elite Cruiser Taibu State Bajo/Samurai | |||
4th Pocket
Initial Group (auto-aggro)
Sentry Reinforcement
| WD | EWAR | L
| ||
|---|---|---|---|---|
| |
4 x Sentry Caldari Cruise Missile Battery | |||
1st Reinforcement
| WD | EWAR | L
| ||
|---|---|---|---|---|
| |
2 x Elite Frigate Taibu State Nagasa/Shinai | |
|
|
2nd Reinforcement
| WD | EWAR | L
| ||
|---|---|---|---|---|
| |
2 x Elite Cruiser Taibu State Bajo/Samurai | |||
3rd Reinforcement
| WD | EWAR | L
| ||
|---|---|---|---|---|
| |
2 x Elite Cruiser Taibu State Bajo/Samurai | |||
| |
3 x Battlecruiser State Shukuro Bajo/Samurai | |||
4th Reinforcement
| WD | EWAR | L
| ||
|---|---|---|---|---|
| |
4 x Cruiser State Shukuro Bajo/Samurai | |||
| |
3 x Battleship State Shukuro Shogun | |||
Notes
- Using Auto-Targeting missiles and setting drones to "aggressive" may help with target jammers.
- Each room's databanks contain 1 of the 3 Sealed Containers.
- Databanks are trapped and can explode if you fail a hack attempt. (Each explosion will cause 350 HP of proximity damage!)
- The 2nd Pocket's maximum damage dealing of all ships is 2,130 HP/s (82% Kin, 17% Therm).
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