More actions
Created page with "name=Buzz Kill, Level 4 __NOTOC__{{survival copy}} Faction: Angel Cartel<br> Mission Type: Encounter <br> Space Type: Deadspace<br> Damage dealt: Explosive/ Thermal/ Kinetic..." |
No edit summary |
||
| Line 1: | Line 1: | ||
__NOTOC__{{NPCTableCSS}} | |||
{{Missiondetails | |||
|Level=4 | |||
|Type= Encounter | |||
|Objective= | |||
|Faction1= Angel Cartel | |||
|DamageToDeal= | |||
|DamageToResist= | |||
|WebPoint= Elite frigates | |||
|EWAR= Target painters, Webs | |||
|ShipSizeLimit= | |||
|ShipSuggestion= | |||
|Rewards= | |||
|Extra= | |||
}} | |||
{{MissionBriefing | |||
|We have reports of a strange Angel fleet massing in a nearby system. The reports say they're all small ships, but I'm not sure if I'd trust that. I need a pilot to round up some mates and go take them out. You game? | |||
}} | |||
Video: [[http://youtu.be/A-nEl4l1wYM Ishtar blitz]], [[http://youtu.be/cngQij0H3nI Cerberus]]<br> | Video: [[http://youtu.be/A-nEl4l1wYM Ishtar blitz]], [[http://youtu.be/cngQij0H3nI Cerberus]]<br> | ||
Single ungated pocket. | |||
''' Tips:''' | |||
*Snipers can warp [fleet] at range. All groups and spawns will auto-aggro. | |||
*Set your drones to passive to keep them from taking out trigger ships that could cause swarming, and watch them for frequent aggro. | |||
*The last Hostile killed of a ship class triggers the next spawn unless marked otherwise. | |||
*Following the trigger sequence is advisable for a sniper too, since even the Battleships move in fast. | |||
*The Frigate spawn may not show up. | |||
*Mission is flagged completed after you have killed the last Battleship. | |||
*As usual divert Drone aggro by pulling them in for a second. Remote Shield Booster is an option for Sentries. | |||
*The naming convention under the Overview for ''Type'' and ''Name'' are swapped. This results in ''Angel Destroyer'' being seen as the default name, instead of ''Gistior Seizer''. | |||
''' Optional Approach:''' | |||
* Use Micro Jump Drive as it's much easier to take everything out from a distance. | |||
'''Blitz:''' | |||
* Kill the initial group, ignore the elite frigates, and focus on the reinforcement wave (triggered by the frigate). | |||
* You may want to kill some or all of the elite cruisers and battlecruisers to reduce incoming damage. | |||
* Kill the disruptor frigates and all the battleships, done. | |||
Spawn triggers need to be verified and confirmed. | |||
{{NPCTableHead|Initial defenders (25 km)}} | |||
{{NPCTableRow|Elite Cruiser|5|Angel Assault Cruiser|trigger = Last one triggers wave 1 on death}} | |||
|} | |||
{{NPCTableHead|Wave 1 (5-50 km)}} | |||
{{NPCTableRow|Frigate|1|Ange Frigate|ewar = Web| trigger = Triggers frigate wave}} | |||
{{NPCTableRow|Elite Frigate|4|Angel Assault Frigate|ewar = TP| trigger = Triggers backup wave}} | |||
|} | |||
{{NPCTableHead|Backup wave (10 km)}} | |||
{{NPCTableRow|Elite Frigate|3|Angel Assault Frigate|Trigger = Triggers assault frigate wave 1}} | |||
{{NPCTableRow|Elite Cruiser|2|Angel Assault Cruiser}} | |||
|} | |||
{{NPCTableHead|Assault frigate wave 1 (5 km)}} | |||
{{NPCTableRow|Elite Frigate|3|Angel Assault Frigate|trigger = Triggers assault frigate wave 2}} | |||
|} | |||
{{NPCTableHead|Assault frigate wave 2 (30 km)}} | |||
{{NPCTableRow|Elite Frigate|3|Arch Gistii Rufian/Nomad}} | |||
|} | |||
{{NPCTableHead|Frigate wave (45 km)}} | |||
{{NPCTableRow|Frigate|3|Angel Frigate|trigger = Triggers assault cruiser wave}} | |||
|} | |||
{{NPCTableHead|Assault cruiser wave (30 km)}} | |||
{{NPCTableRow|Elite Cruiser|4|Arch Gistum Centurion/Phalanx|trigger = Triggers battlecruiser wave}} | |||
|} | |||
{{NPCTableHead|battlecruiser wave (15 km)}} | |||
{{NPCTableRow|Elite Cruiser|4|Angel Assault Cruiser|trigger = Triggers destroyer wave}} | |||
{{NPCTableRow|Battlecruiser|5|Angel Battlecruiser}} | |||
|} | |||
{{NPCTableHead|Destroyer wave (80 km)}} | |||
{{NPCTableRow|Elite Frigate|4|Angel Frigate|ewar = Web|point = yes}} | |||
{{NPCTableRow|Destroyer|3|Angel Destroyer}} | |||
{{NPCTableRow|Elite Cruiser|4|Angel Cruiser|trigger = Triggers the battleship wave}} | |||
|} | |||
{{NPCTableHead|battleship wave (6 km)}} | |||
{{NPCTableRow|Battleship|4|Angel Battleship|ewar = TP|trigger = Mission target}} | |||
|} | |||
{{Missionrelated}} | |||
[[Category:Mission reports]] | [[Category:Mission reports]] | ||
Revision as of 13:24, 3 December 2017
| Level | 4 |
| Type | Encounter |
| Faction | Angel Cartel |
| Best damage to deal | |
| Damage to resist | |
| Warp disruption | Elite frigates |
| EWAR | Target painters, Webs |
| Mission briefing |
|---|
| We have reports of a strange Angel fleet massing in a nearby system. The reports say they're all small ships, but I'm not sure if I'd trust that. I need a pilot to round up some mates and go take them out. You game? |
Video: [Ishtar blitz], [Cerberus]
Single ungated pocket.
Tips:
- Snipers can warp [fleet] at range. All groups and spawns will auto-aggro.
- Set your drones to passive to keep them from taking out trigger ships that could cause swarming, and watch them for frequent aggro.
- The last Hostile killed of a ship class triggers the next spawn unless marked otherwise.
- Following the trigger sequence is advisable for a sniper too, since even the Battleships move in fast.
- The Frigate spawn may not show up.
- Mission is flagged completed after you have killed the last Battleship.
- As usual divert Drone aggro by pulling them in for a second. Remote Shield Booster is an option for Sentries.
- The naming convention under the Overview for Type and Name are swapped. This results in Angel Destroyer being seen as the default name, instead of Gistior Seizer.
Optional Approach:
- Use Micro Jump Drive as it's much easier to take everything out from a distance.
Blitz:
- Kill the initial group, ignore the elite frigates, and focus on the reinforcement wave (triggered by the frigate).
- You may want to kill some or all of the elite cruisers and battlecruisers to reduce incoming damage.
- Kill the disruptor frigates and all the battleships, done.
Spawn triggers need to be verified and confirmed.
Initial defenders (25 km)
| WD | EWAR | L
| ||
|---|---|---|---|---|
| |
5 x Elite Cruiser Angel Assault Cruiser |
|||
Wave 1 (5-50 km)
| WD | EWAR | L
| ||
|---|---|---|---|---|
| |
1 x Frigate Ange Frigate |
|
||
| |
4 x Elite Frigate Angel Assault Frigate |
|
||
Backup wave (10 km)
| WD | EWAR | L
| ||
|---|---|---|---|---|
| |
3 x Elite Frigate Angel Assault Frigate | |||
| |
2 x Elite Cruiser Angel Assault Cruiser | |||
Assault frigate wave 1 (5 km)
| WD | EWAR | L
| ||
|---|---|---|---|---|
| |
3 x Elite Frigate Angel Assault Frigate |
|||
Assault frigate wave 2 (30 km)
| WD | EWAR | L
| ||
|---|---|---|---|---|
| |
3 x Elite Frigate Arch Gistii Rufian/Nomad | |||
Frigate wave (45 km)
| WD | EWAR | L
| ||
|---|---|---|---|---|
| |
3 x Frigate Angel Frigate |
|||
Assault cruiser wave (30 km)
| WD | EWAR | L
| ||
|---|---|---|---|---|
| |
4 x Elite Cruiser Arch Gistum Centurion/Phalanx |
|||
battlecruiser wave (15 km)
| WD | EWAR | L
| ||
|---|---|---|---|---|
| |
4 x Elite Cruiser Angel Assault Cruiser |
|||
| |
5 x Battlecruiser Angel Battlecruiser | |||
Destroyer wave (80 km)
| WD | EWAR | L
| ||
|---|---|---|---|---|
| |
4 x Elite Frigate Angel Frigate | |
|
|
| |
3 x Destroyer Angel Destroyer | |||
| |
4 x Elite Cruiser Angel Cruiser |
|||
battleship wave (6 km)
| WD | EWAR | L
| ||
|---|---|---|---|---|
| |
4 x Battleship Angel Battleship |
|
||
| ||||||||||||||