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Morale and Morality: Difference between revisions

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Djavin novienta (talk | contribs)
Created page with "name=Morale and Morality, Level 3 __NOTOC__{{survival copy}} Faction: Gallente Federation<br> Mission type: Encounter<br> Space type: Normal space with one gate<br> Damage de..."
 
Felyza (talk | contribs)
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name=Morale and Morality, Level 3
{{survival copy}}{{NPCTableCSS}}{{MissionLinks}}
__NOTOC__{{survival copy}}
 
{{Missiondetails}}name=Morale and Morality, Level 3


Faction: Gallente Federation<br>
Faction: Gallente Federation<br>
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Mission is complete once four industrials are destroyed.
Mission is complete once four industrials are destroyed.


{{Missionrelated}}
[[Category:Mission reports]]
[[Category:Mission reports]]

Revision as of 03:03, 10 September 2019

Template:Survival copy


name=Morale and Morality, Level 3

Faction: Gallente Federation
Mission type: Encounter
Space type: Normal space with one gate
Damage dealt: Kin/therm
Extras: Dampening
Recommended damage dealing: kin/therm
Recommended ship classes: Cruiser, Battle Cruiser
Recommended generic setup: normal.

Overview: Single pocket with 2 groups, one spawn.
Mission is complete once group 2 is destroyed. Spawn triggered by last ship in group 1.

Single Pocket

Group 1:
2x frigate (Federation Praktor Harpago)
3x Cruiser (Federation Praktor Legionarius)
1x Elite Cruiser (Elite Federation Quadrieris)

Group 2:
4x Federation Industrial

Spawn 1:
This group spawns once last ship in group 1 is destroyed. It appears at the same location as the Industrials.

2x frigage (Elite Federation Matara) **sensor dampening**
2x Battle Cruiser (Federation Praktor Auxilia/Arx)

Blitz:
Tank the room and destroy the four Industrials.

Tip:
Mission is complete once four industrials are destroyed.