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Metaliminal Meteoroid: Difference between revisions

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Created page with "{{Work in progress|Creating new pages for each HF site|~~~~}} {{Main|Homefront operation}} {{HomefrontOperation | name = Metaliminal Meteoroid: Gallente Mining | description = An asteroid containing ore needed for the war effort. | ship restrictions = T1 Frigate (including Navy), T1 Destroyer (including Navy), T1 Cruiser, Hauler | objective = Mine all the ore | time to complete = 20 minutes | hostiles = Rogue Drones | fleet size..."
 
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{{Work in progress|Creating new pages for each HF site|[[User:Boniface Vachon|Boniface Vachon]] ([[User talk:Boniface Vachon|talk]]) 22:38, 19 August 2025 (UTC)}}
{{Work in progress|Creating new pages for each HF site|[[User:Boniface Vachon|Boniface Vachon]] ([[User talk:Boniface Vachon|talk]]) 22:38, 19 August 2025 (UTC)}}


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{{Main|Homefront operation}}
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Revision as of 23:18, 19 August 2025

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Main article: Homefront operation


Metaliminal Meteoroid: Gallente Mining
An asteroid containing ore needed for the war effort.
Operational Intel
Objective Mine all the ore
Time to complete 20 minutes
Hostiles Rogue Drones
Fleet Recommendations
Fleet Size 4-5 pilots
Roles Miners, Logistics
Module Types Remote shield boost, basic mining
General information
Ship Restrictions T1 Frigate (including Navy), T1 Destroyer (including Navy), T1 Cruiser, Hauler
Best damage to deal Electromagnetic damage EMThermal damage Th
Damage to resist Explosive damage ExKinetic damage KinThermal damage Th


From Metaliminal Meteoroid: Gallente Mining Page

Mining sites found in Gallente space. Operation takes place in deadspace pocket with an acceleration gate that will pass: T1 Frigate (including Navy), T1 Destroyer (including Navy), T1 Cruiser, some T1 Haulers and the Noctis.

Warp in is about 3km from the Asteroid, in the middle of hostile group.

There are approximately 10-15 frigate, destroyer, and cruiser hostiles.

The single Asteroid holds 3500 Units (14000m3) of ore which can be sold to NPC Buyers in the region, adding another 17.5million ISK to the group payout.

Approximately 600 HP/s of remote Boost is required on the Logi Ship to keep the Ventures in one piece.

Best practice:

- warp in with the Logi ship first to draw the fire, orbit the beacon at 2500-5000 meters

- all the ventures follow after the Logi is placed, orbit the beacon at 1000meters and start mining.

- Shield-Boost the ship takes aggro, no action required on the mining ships.

- use EP-S Gaussian Scoped Mining Laser in the Mining ships, as they are cheap and do not have residue preserving the full 3500 Units of ore.

since equinox it happens more often that rats are randomly more powerful, using two passive extenders and a active hardener on the ventures does compensate for this. best experiences with the logi ships own shields were by using two active Shield Hardeners and a Booster with Boost amplifier, this allows the ship to be under attack forever. if the pilot has lower skills, overheating can fix some shortcomings (rarely needed).

NPC's are very aggressive against drones, to kill belt rats in order to avoid alert confusion (not required), 3 Caldari Navy Hornets are best for short periods due to the high shield resistance they come with.


Metaliminal Meteoroid: Minmatar Mining
An asteroid containing ore needed for the war effort has appeared in our territory. We need you to harvest it before it returns to Abyssal Deadspace. Rogue Drones are known to swarm on metaliminal meteoroids so watch out for hostiles. {Ashes of Turner have attacked investigations into anything Abyssal, so watch out for hostiles. See Talk)
Operational Intel
Objective Help mine the asteroid in this site before it disappears.
Time to complete 20 minutes
Hostiles Ashes of Turnur
Fleet Recommendations
Fleet Size 4-5 Pilots
Roles Miners, Enforcers
Module Types Mining modules for miners
General information
Ship Restrictions
  • Cruiser
  • Destroyer
  • Frigate
  • Hauler
Best damage to deal Explosive damage ExKinetic damage Kin
Damage to resist Thermal damage ThElectromagnetic damage EM