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Template:ShipArticle/doc: Difference between revisions

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<pre>
<pre>
{{ShipArticle
{{ShipArticle
<!--  Template marker : DON'T EDIT LINE -->
<!--  Template marker : DON'T EDIT LINE -->
<!-----------------------------------------------------------
<!-----------------------------------------------------------
* SHIP ATTRIBUTES SECTION (last update : 5/29/2014)
* SHIP ATTRIBUTES SECTION (last update : 5/29/2014)
-------------------------------------------------------------
-------------------------------------------------------------
* on editing the attributes, please make sure that you don't
* on editing the attributes, please make sure that you don't
* leave/misstype any tags required. please follow the same
* leave/misstype any tags required. please follow the same
* format below and edit only the values (after the = sign).
* format below and edit only the values (after the = sign).
------------------------------------------------------------->
------------------------------------------------------------->
 
| shipid=24688
|shipid=2006
| shipimg=Rokh.jpg
|shipimg=Omen.jpg
| shipname=Rokh
|shipname=Omen
| caption=Rokh
|caption=Omen
| class=Battleship
|class=Cruiser
| grouping=Standard Battleships
|grouping=Standard Cruisers
| hulltype=Rokh Class
|hulltype=Omen Class
| faction=Caldari State
|faction=Amarr Empire
| race=Caldari
|race=Amarr
| roles=unspecified
|roles=unspecified
| variations=<i>none</i>
|variations={{Ship|Zealot}},{{Ship|Omen Navy Issue}}
| tech=
|tech=
| ecmprio=0 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
 
| powergrid=15,000 MW
|ecmprio=0 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
| cpu=780 tf
 
| capacitor=6,000 GJ
|powergrid=925 MW
| highs=8
|cpu=315 tf
| turrets=8
|capacitor=1,475 GJ
| launchers=4
|highs=5
| mediums=6
|turrets=5
| lows=5
|launchers=0
| mass=105,300,000 kg
|mediums=3
| volume=486,000 m&#179;
|lows=6
| cargohold=625 m&#179;
 
| dronebay=50 m&#179;
|mass=13,000,000 kg
| bandwidth=50 Mbit/sec
|volume=118,000 m&#179;
| info=<br><b>Development</b><br>Having long suffered the lack of an adequate hybrid platform, the Caldari State's capsule pilots found themselves rejoicing as the Rokh's design specs were released. A fleet vessel if ever there was one, this far-reaching and durable beast is expected to see a great deal of service on battlefields near and far.
|cargohold=400 m&#179;
| bonuses=<b>Caldari Battleship bonuses (per skill level):</b><br>10% bonus to Large Hybrid Turret optimal range<br>4% bonus to all shield resistances<br>
 
| structurehp=7,500 HP
|dronebay=40 m&#179;
| shieldhp=8,500 HP
|bandwidth=40 Mbit/sec
| shieldem=0
 
| shieldexp=50
|info=<b>Development</b><br>The Omen is a stereotypical example of the Amarrian School of thinking when it comes to ship design: thick armor and hard hitting lasers. Advancements in heat dissipation allow the Omen to fire its lasers faster than other ships without this technology.
| shieldkin=40
 
| shieldtherm=20
|bonuses=<b>Amarr Cruiser bonuses (per skill level):</b><br>10% reduction in Medium Energy Turret activation cost<br>5% bonus to Medium Energy Turret rate of fire<br>
| armorhp=7,000 HP
 
| armorem=50
|structurehp=1,500 HP
| armorexp=10
|shieldhp=1,200 HP |shieldem=0 |shieldexp=50 |shieldkin=40 |shieldtherm=20
| armorkin=25
|armorhp=1,700 HP |armorem=50 |armorexp=20 |armorkin=25 |armortherm=35
| armortherm=44.99999999999999
 
| maxvelocity=89 m/sec
|maxvelocity=260 m/sec
| inertia=0.136
|inertia=0.43
| warpspeed=2 AU/s
|warpspeed=3 AU/s
| warptime=19.85 s
|warptime=7.75 s
| targetrange=90.00 km
 
| sigradius=500 m
|targetrange=55.00 km
| maxlockedtargets=7
|sigradius=115 m
| sensortype=Gravimetric
|maxlockedtargets=6
| sensorvalue=24 points
|sensortype=RADAR
| scanres=75 mm
|sensorvalue=15 points
| reqskills=*{{RequiredSkill|Caldari Battleship|I}}
|scanres=300 mm
**{{RequiredSkill|Spaceship Command|IV}}
 
**{{RequiredSkill|Caldari Battlecruiser|III}}
|reqskills=*{{RequiredSkill|Amarr Cruiser|I}}
***{{RequiredSkill|Spaceship Command|III}}
**{{RequiredSkill|Spaceship Command|II}}
***{{RequiredSkill|Caldari Cruiser|III}}
**{{RequiredSkill|Amarr Destroyer|III}}
****{{RequiredSkill|Spaceship Command|II}}
***{{RequiredSkill|Amarr Frigate|III}}
****{{RequiredSkill|Caldari Destroyer|III}}
****{{RequiredSkill|Spaceship Command|I}}
*****{{RequiredSkill|Caldari Frigate|III}}
 
******{{RequiredSkill|Spaceship Command|I}}
|totaltraintime=19h 15m 30s
 
|forumlinks=
|wikireferences=
|externallinks=
 
|highlights1=
|highlights2=
|highlights3=
|highlights4=


| totaltraintime=3d 20h 55m 10s
| forumlinks=
| wikireferences=
| externallinks=
| highlights1=
| highlights2=
| highlights3=
| highlights4=
}}
}}
</pre>
</pre>

Revision as of 05:19, 30 May 2014

Template Format

The format of the code is as follows:

{{ShipArticle
| shipid=
| shipimg=
| shipname=
| caption=
| class=
| grouping=
| hulltype=
| faction=
| race=
| roles=
| variations=
| tech=
| ecmprio=
| powergrid=
| cpu=
| capacitor=
| highs=
| turrets=
| launchers=
| mediums=
| lows=
| mass=
| volume=
| cargohold=
| dronebay=
| bandwidth=
| info=
| bonuses=
| structurehp=
| shieldhp=
| shieldem=
| shieldexp=
| shieldkin=
| shieldtherm=
| armorhp=
| armorem=
| armorexp=
| armorkin=
| armortherm=
| maxvelocity=
| inertia=
| warpspeed=
| warptime=
| targetrange=
| sigradius=
| maxlockedtargets=
| sensortype=
| sensorvalue=
| scanres=
| reqskills=
| totaltraintime=
| forumlinks=
| wikireferences=
| externallinks=
| highlights1=
| highlights2=
| highlights3=
| highlights4=
}}

Example

An example of a proper template would be:

{{ShipArticle
 <!--  Template marker : DON'T EDIT LINE -->
 <!-----------------------------------------------------------
 * SHIP ATTRIBUTES SECTION (last update : 5/29/2014)
 -------------------------------------------------------------
 * on editing the attributes, please make sure that you don't
 * leave/misstype any tags required. please follow the same
 * format below and edit only the values (after the = sign).
 ------------------------------------------------------------->
 | shipid=24688
 | shipimg=Rokh.jpg
 | shipname=Rokh
 | caption=Rokh
 | class=Battleship
 | grouping=Standard Battleships
 | hulltype=Rokh Class
 | faction=Caldari State
 | race=Caldari
 | roles=unspecified
 | variations=<i>none</i>
 | tech=
 | ecmprio=0 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
 | powergrid=15,000 MW
 | cpu=780 tf
 | capacitor=6,000 GJ
 | highs=8
 | turrets=8
 | launchers=4
 | mediums=6
 | lows=5
 | mass=105,300,000 kg
 | volume=486,000 m³
 | cargohold=625 m³
 | dronebay=50 m³
 | bandwidth=50 Mbit/sec
 | info=<br><b>Development</b><br>Having long suffered the lack of an adequate hybrid platform, the Caldari State's capsule pilots found themselves rejoicing as the Rokh's design specs were released. A fleet vessel if ever there was one, this far-reaching and durable beast is expected to see a great deal of service on battlefields near and far.
 | bonuses=<b>Caldari Battleship bonuses (per skill level):</b><br>10% bonus to Large Hybrid Turret optimal range<br>4% bonus to all shield resistances<br>
 | structurehp=7,500 HP
 | shieldhp=8,500 HP
 | shieldem=0
 | shieldexp=50
 | shieldkin=40
 | shieldtherm=20
 | armorhp=7,000 HP
 | armorem=50
 | armorexp=10
 | armorkin=25
 | armortherm=44.99999999999999
 | maxvelocity=89 m/sec
 | inertia=0.136
 | warpspeed=2 AU/s
 | warptime=19.85 s
 | targetrange=90.00 km
 | sigradius=500 m
 | maxlockedtargets=7
 | sensortype=Gravimetric
 | sensorvalue=24 points
 | scanres=75 mm
 | reqskills=*{{RequiredSkill|Caldari Battleship|I}}
**{{RequiredSkill|Spaceship Command|IV}}
**{{RequiredSkill|Caldari Battlecruiser|III}}
***{{RequiredSkill|Spaceship Command|III}}
***{{RequiredSkill|Caldari Cruiser|III}}
****{{RequiredSkill|Spaceship Command|II}}
****{{RequiredSkill|Caldari Destroyer|III}}
*****{{RequiredSkill|Caldari Frigate|III}}
******{{RequiredSkill|Spaceship Command|I}}

 | totaltraintime=3d 20h 55m 10s
 | forumlinks=
 | wikireferences=
 | externallinks=
 | highlights1=
 | highlights2=
 | highlights3=
 | highlights4=
}}

Helper tool

To automatically generate template code for an existing ship, you can use the tool located here.

Automatic Updates

A script will occasionally be run which will update the values based on the static data export from CCP.