Difference between revisions of "Smuggler Interception (Serpentis) (Level 1)"

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(Created page with "name=Smuggler Interception, level 3 __NOTOC__{{survival copy}} Faction: Serpentis<br> Mission type: Encounter<br> Space type: Deadspace with gate<br> Damage Dealt: Kin, Therm...")
 
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name=Smuggler Interception, level 3
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name=Smuggler Interception, level 1
 
__NOTOC__{{survival copy}}
 
__NOTOC__{{survival copy}}
  
 
Faction: Serpentis<br>
 
Faction: Serpentis<br>
Mission type: Encounter<br>
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Mission Type: Encounter<br>
Space type: Deadspace with gate<br>
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Space Type: Deadspace with gate.<br>
Damage Dealt: Kin, Therm<br>
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Damage Dealt: Kin/Therm<br>
 +
Extras: None<br>
 +
Web/scramble: None<br>
 
Recommended damage dealing: Kin<br>
 
Recommended damage dealing: Kin<br>
Recommended ships: Jaguar, Cyclone, Typhoon, Drake [any BC is fine]<br>
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Recommended ships: Breacher<br>
Recommended setup: these are all short range opponents; either tank them or attack from a distance.<br>
 
Video: [[http://youtu.be/htPqOpaO-I0 Cerberus]]<br>
 
  
no hostiles at initial gate
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===Single Pocket===
  
===Pocket 1===
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You arrive approx 25km from a small group. No aggro.
 
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Group 2 and 3 spawn upon approaching the Transports.
no automatic aggro
 
  
 
Group 1:<br>
 
Group 1:<br>
50-70km
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2x Industrials (Serpentis Personnel Transport)<br>
6x Frigates (Coreli Agent/Guard/Safeguard/Spy)<br>
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3x Destroyers (Corelior Soldier/Trooper)<br>
1x Cruiser (Corelum Chief Guard/Safeguard) '''damp'''<br>
 
  
 
Group 2:<br>
 
Group 2:<br>
65-75km
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4x Frigates (Coreli Agent/Spy)<br>
4x Frigates (Coreli Guard/Safeguard)<br>
 
2x Cruisers (Corelum Chief Defender/Protector)<br>
 
 
 
'''Structures:'''<br>
 
No Loot
 
 
 
'''Asteroids:'''<br>
 
Veldspar - 33 asteroids - 1915699 units
 
 
 
Acceleration Gate to Pocket 2 is at 58km
 
 
 
===Pocket 2===
 
 
 
no automatic aggro
 
 
 
Group 1 (left):<br>
 
45-55km
 
3x Frigates (Coreli Infantry/Soldier)<br>
 
2x Cruisers (Corelum Chief Defender/Protector)<br>
 
 
 
Group 2 (middle):<br>
 
45-55km
 
2x Serpentis Personnel Transport<br>
 
5x Cruisers (Corelum Chief Watchman/Patroller) '''damp'''<br>
 
1x Battlecruiser (Corelatis Platoon Leader/Squad Leader)<br>
 
 
 
Group 3 (right):<br>
 
45-55km
 
9x Frigates (Coreli Agent/Guard/Safeguard/Spy)<br>
 
 
 
'''Note:'''<br>
 
Shoot Group 1 first and neither Group 2 nor Group 3 will aggro. Afterward, both Groups 2 and 3 will aggro no matter which you shoot first.
 
 
 
objective of 10 militants in each transport wreck [only one required].
 
 
 
'''Blitz:'''<br>
 
Destroy Group 2. Loot the Transports.
 
 
 
'''Standing:'''<br>
 
-3.0% loss<br>
 
& This penalty was incurred for destroying Serpentis's Serpentis Personnel Transport
 
  
'''Asteroids:'''<br>
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Group 3:<br>
Veldspar - 86 asteroids
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4x Frigates (Coreli Agent/Spy)<br>
  
 
[[Category:Mission reports]]
 
[[Category:Mission reports]]

Revision as of 04:06, 4 November 2017

name=Smuggler Interception, level 1 Template:Survival copy

Faction: Serpentis
Mission Type: Encounter
Space Type: Deadspace with gate.
Damage Dealt: Kin/Therm
Extras: None
Web/scramble: None
Recommended damage dealing: Kin
Recommended ships: Breacher

Single Pocket

You arrive approx 25km from a small group. No aggro. Group 2 and 3 spawn upon approaching the Transports.

Group 1:
2x Industrials (Serpentis Personnel Transport)
3x Destroyers (Corelior Soldier/Trooper)

Group 2:
4x Frigates (Coreli Agent/Spy)

Group 3:
4x Frigates (Coreli Agent/Spy)