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__NOTOC__{{survival copy}} | __NOTOC__{{survival copy}} | ||
<div style="margin:0; background-color:#333322; border:1px solid #888888; font-style:normal; text-align:left; padding:1em 1em 1em 1em; overflow:hidden; color:#ffffff; margin-right:100px; margin-left:100px">Please do final edit and remove Survival Headers tag</div> | |||
===Pocket 1 | {{Template:Missiondetails | ||
|Level= 4 | |||
|Type= Encounter | |||
|Objective= | |||
|Faction= Blood Raiders | |||
|DamageToDeal= {{Damagetype|Em}} | |||
|DamageToResist= {{Damagetype|Th|Em}} | |||
|WebPoint= | |||
|EWAR= Tracking Disruptor, NOS (Corpus Harbinger - 25km range) | |||
|ShipSizeLimit= | |||
|ShipSuggestion= Battleship, Command Ship, Battlecruiser, HAC, Recon, Faction Cruiser | |||
|Rewards= | |||
|Extra= | |||
}} | |||
{{NPCTableCSS}} | |||
==Pocket 1== | |||
No aggro at warp-in. | No aggro at warp-in. | ||
| Line 17: | Line 27: | ||
The warp gate is locked until all hostile ships have been eliminated. | The warp gate is locked until all hostile ships have been eliminated. | ||
Single Group: (30-35km) | {{NPCTableHead|Single Group: (30-35km)}} | ||
{{NPCTableRow| Blood Cruise Missile Battery|2|}} | |||
{{NPCTableRow| Frigate |3|Corpii Collector/Seeker|ewar=TD }} | |||
{{NPCTableRow| Destroyer |9|Corpior Cleric/Devoter/Friar/Templar }} | |||
{{NPCTableRow| Battlecruiser |4|Corpatis Bishop/Shade/Fanatic Seer }} | |||
{{NPCTableRow| Battleship |2|Corpus Monsignor/Harbinger/Oracle|ewar=Neut }} | |||
|} | |||
===Notes=== | |||
*Eliminate the battlecruisers, destroyers and cruise missile batteries first, to reduce incoming DPS. | |||
*If you do not move when you first warp-in, Cruise Batteries will not aggro you. | |||
===Pocket 2=== | ===Pocket 2=== | ||
At warp-in, you will get proximity aggroed from the sentry guns and missile batteries that sits within 30km range. | At warp-in, you will get proximity aggroed from the sentry guns and missile batteries that sits within 30km range. No NPC ships will aggro UNTIL you start your attack. | ||
Single Group: (20-35km) | {{NPCTableHead|Single Group: (20-35km)}} | ||
{{NPCTableRow| Blood Raider Sentry Gun|6|}} | |||
{{NPCTableRow| Blood Raider Heavy Missile Battery|6|}} | |||
{{NPCTableRow| Frigate |3|Corpii Engraver/Reaver }} | |||
{{NPCTableRow| Destroyer |6|Corpior Devoter/Cleric/Friar }} | |||
{{NPCTableRow| Battlecruiser |9|Corpatis Bishop/Seer/Shade }} | |||
{{NPCTableRow| Battleship |2|Corpus Patriarch/Pope }} | |||
|} | |||
===Notes=== | |||
*The sentry guns/missile batteries, each have an aggro & shooting range of 30km. Before starting your attack, move away > 30km to remove them as a threat. | |||
*Eliminate the battlecruisers and destroyers first, to reduce incoming DPS. | |||
*Mission is flagged completed once you have destroyed the Blood Raiders Cathedral and eliminated all defending 2x battleships and 6x destroyers. | |||
===Structures=== | |||
*Bunkers (2) drop T1 Ammo | |||
*Sentries (2) drop T1 Ammo | |||
*Blood Raider Cathedral (not Chapel) drops trade goods | |||
*Blood Raider Battle Station drops nothing | |||
[[Category:Mission reports]] | [[Category:Mission reports]] | ||
Revision as of 17:06, 24 December 2017
name=Ritualist Raids, Level 4 Template:Survival copy
Pocket 1
No aggro at warp-in.
Proximity aggro range for the Blood Cruise Missile Batteries is about 30km. The warp gate is locked until all hostile ships have been eliminated.
Single Group: (30-35km)
Notes
- Eliminate the battlecruisers, destroyers and cruise missile batteries first, to reduce incoming DPS.
- If you do not move when you first warp-in, Cruise Batteries will not aggro you.
Pocket 2
At warp-in, you will get proximity aggroed from the sentry guns and missile batteries that sits within 30km range. No NPC ships will aggro UNTIL you start your attack.
Single Group: (20-35km)
Notes
- The sentry guns/missile batteries, each have an aggro & shooting range of 30km. Before starting your attack, move away > 30km to remove them as a threat.
- Eliminate the battlecruisers and destroyers first, to reduce incoming DPS.
- Mission is flagged completed once you have destroyed the Blood Raiders Cathedral and eliminated all defending 2x battleships and 6x destroyers.
Structures
- Bunkers (2) drop T1 Ammo
- Sentries (2) drop T1 Ammo
- Blood Raider Cathedral (not Chapel) drops trade goods
- Blood Raider Battle Station drops nothing