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Created page with "name=Gate to Nowhere, Level 4 Amarr Storyline __NOTOC__{{survival copy}} Faction: Minmatar<br> Mission type: Encounter<br> Space type: Deadspace<br> Damage dealt: Explosive/K..." |
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{{Template:Missiondetails | |||
|Level= 4 | |||
|Type= Encounter | |||
|Faction1= Minmatar | |||
|DamageToDeal= | |||
|DamageToResist= | |||
|WebPoint= | |||
|EWAR= | |||
|ShipSizeLimit= | |||
|ShipSuggestion= Long range Tengu, Vargur/Machariel with AB, or Tachyon-fit Paladin | |||
}} | |||
<br> | |||
===Pocket 1=== | ===Pocket 1=== | ||
Initial Group | {{NPCTableHead|Initial Group}} | ||
{{NPCTableRow|Destroyer|3|Republic Faxi/Austri}} | |||
3 | {{NPCTableRow|Battleship|3|Republic Sigur/Jotun|trigger=Last battleship killed spawns Reinforcement Wave}} | ||
|} | |||
<br> | |||
{{NPCTableHead|Reinforcement Wave, 100km from Pocket 2 gate}} | |||
{{NPCTableRow|Destroyer|3|Republic Austri/Tribal Bormin}} | |||
|} | |||
3 | <br> | ||
===Pocket 2=== | ===Pocket 2=== | ||
Initial Group | {{NPCTableHead|Initial Group, 10km away}} | ||
{{NPCTableRow|Cruiser|3|Republic Tribal Japur/Manadis}} | |||
{{NPCTableRow|Battleship|3|Republic Tribal Jarl}} | |||
3 | {{NPCTableRow|Battleship|1|Republic Tribal Jotun|trigger=Spawns Reinforcement 1}} | ||
|} | |||
<br> | |||
{{NPCTableHead|Reinforcement 1}} | |||
{{NPCTableRow|Cruiser|4|Republic Tribal Rodul/Ormur/Manadis|trigger=Last Republic Tribal Ormur spawns Reinforcement 2}} | |||
4 | {{NPCTableRow|Battleship|3|Republic Tribal Sigur/Jotun}} | ||
|} | |||
Last Republic Tribal Ormur | |||
3 | |||
{{NPCTableHead|Reinforcement 2}} | |||
{{NPCTableRow|Battlecruiser|2-3|Republic Tribal Norm/Nutia}} | |||
{{NPCTableRow|Battleship|3-5|Republic Tribal Sigur/Jotun}} | |||
|} | |||
<br> | |||
===Notes=== | |||
- '''Standing loss''': 0.02% standing per tick (10 minutes)<br> | |||
- Tags may include: 4x Republic Fleet Captain I, 26x Republic Fleet Commander II, 9x Republic Fleet High Captain I, 6x Republic Fleet Private I | |||
[[Category:Mission reports]] | [[Category:Mission reports]] | ||
Revision as of 22:11, 6 February 2018
| Level | 4 |
| Type | Encounter |
| Faction | Minmatar |
| Best damage to deal | |
| Damage to resist | |
| Ship suggestion | Long range Tengu, Vargur/Machariel with AB, or Tachyon-fit Paladin |
Pocket 1
Initial Group
| WD | EWAR | L
| ||
|---|---|---|---|---|
| |
3 x Destroyer Republic Faxi/Austri | |||
| |
3 x Battleship Republic Sigur/Jotun |
|||
Reinforcement Wave, 100km from Pocket 2 gate
| WD | EWAR | L
| ||
|---|---|---|---|---|
| |
3 x Destroyer Republic Austri/Tribal Bormin | |||
Pocket 2
Initial Group, 10km away
| WD | EWAR | L
| ||
|---|---|---|---|---|
| |
3 x Cruiser Republic Tribal Japur/Manadis | |||
| |
3 x Battleship Republic Tribal Jarl | |||
| |
1 x Battleship Republic Tribal Jotun |
|||
Reinforcement 1
| WD | EWAR | L
| ||
|---|---|---|---|---|
| |
4 x Cruiser Republic Tribal Rodul/Ormur/Manadis |
|||
| |
3 x Battleship Republic Tribal Sigur/Jotun | |||
Reinforcement 2
| WD | EWAR | L
| ||
|---|---|---|---|---|
| |
2-3 x Battlecruiser Republic Tribal Norm/Nutia | |||
| |
3-5 x Battleship Republic Tribal Sigur/Jotun | |||
Notes
- Standing loss: 0.02% standing per tick (10 minutes)
- Tags may include: 4x Republic Fleet Captain I, 26x Republic Fleet Commander II, 9x Republic Fleet High Captain I, 6x Republic Fleet Private I