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The Score (Serpentis) (Level 4): Difference between revisions

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Djavin novienta (talk | contribs)
Created page with "name=The Score, level 4 __NOTOC__{{survival copy}} Faction: Serpentis<br> Mission type: Encounter<br> Space type: Deadspace with gates<br> Damage dealt: Thermal/ Kinetic<br> ..."
 
Hirmuolio Pine (talk | contribs)
Formatting pass
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name=The Score, level 4
__NOTOC__{{NPCTableCSS}}{{Missiondetails
__NOTOC__{{survival copy}}
|Level= 4
|Type= Encounter
|Objective=
|Faction1= Serpentis
|DamageToResist=
|WebPoint=
|EWAR= Sensor dampening
|ShipSizeLimit=
|ShipSuggestion=
}}


Faction: Serpentis<br>
Video: [http://youtu.be/0II5p-q0b9U Cerberus], [http://www.youtube.com/watch?v=C1haMNaD7AU Machariel], [http://www.youtube.com/watch?v=g3ezMO8iyDg Maelstrom]<br>
Mission type: Encounter<br>
Space type: Deadspace with gates<br>
Damage dealt: Thermal/ Kinetic<br>
Recommended damage dealing: Kinetic/ Thermal<br>
Recommended ships: Rattlesnake, Machariel, Sleipnir, Megathron, Ishtar, Dominix, Drake, Raven, Astarte, Maelstrom, Abaddon, Tengu<br>
Recommended fit: Afterburner for warp gates 61km and 44km away.<br>
Difficulty: Easy<br>
Video: [[http://youtu.be/0II5p-q0b9U Cerberus]], [[http://www.youtube.com/watch?v=C1haMNaD7AU Machariel]], [[http://www.youtube.com/watch?v=g3ezMO8iyDg Maelstrom]]<br>


No Hostiles at initial gate.
It is recommended to fit AB or MWD as the acceleration gates are 60 and 45 km away. No hostiles at warpin area.


===1st Pocket ===
'''Blitz:''' Clear the 1st room, then kill the 4 Battleships in the final room.


1st Group (29- 32km):<br>
==1st Pocket ==
2x Destroyer (Corelior Infantry/ Soldier)<br>
4x Cruiser (Corelum Chief Defender/ Protector)<br>
1x Battlecruiser (Corelatis Platoon Leader)<br>


2nd Group (52- 80km):<br>
Acceleration gate to next pocket is at 60 km and is locked until all hostiles are cleared.
8x Frigate (Coreli Guard/ Safeguard)<br>
4x Destroyer (Corelior Infantry/ Soldier)<br>
4x Cruiser (Corelum Chief Protector)<br>
3x Battlecruiser (Corelatis Squad Leader/ Platoon Leader)<br>


Acceleration gate to next pocket is at 60- 62km and is locked until all hostiles are cleared.
{{NPCTableHead|}}
{{NPCTableSeparator|Group 1 (30 km)}}
{{NPCTableRow|Destroyer|2|Corelior Infantry/...}}
{{NPCTableRow|Elite Cruiser|4|Corelum Guardian Chief Defender/...}}
{{NPCTableRow|Battlecruiser|1|Corelatis Platoon Leader}}
 
{{NPCTableSeparator|Group 2 (50-80 km)}}
{{NPCTableRow|Frigate|8|Coreli Guard/...}}
{{NPCTableRow|Destroyer|4|Corelior Infantry/...}}
{{NPCTableRow|Elite Cruiser|4|Corelum Chief Protector}}
{{NPCTableRow|Battlecruiser|3|Corelatis Squad/Platoon Leader}}
|}


=== 2nd Pocket ===
=== 2nd Pocket ===


1st Group (40- 44km):<br>
Acceleration gate to next pocket is 40km from warp in.
2x Destroyer (Corelior Soldier)<br>
6x Cruiser (Corelum Chief Defender/ Protector)<br>
2x Battlecruiser (Corelatis Squad Leader)<br>
 
2nd Group (53- 56km):<br>
4x Cruiser (Corelum Chief Defender/ Protector)<br>
1x Battleship (Core Port Admiral)<br>


3rd Group (50- 52km):<br>
{{NPCTableHead|}}
3x Battleship (Core Commodore/ Port Admiral) <br>
{{NPCTableSeparator|Group 1 (40 km)}}
{{NPCTableRow|Destroyer|2|Corelior Soldier}}
{{NPCTableRow|Elite Cruiser|6|Corelum Guardian Chief Defender/...}}
{{NPCTableRow|Battlecruiser|2|Corelatis Squad Leader}}


Acceleration gate to next pocket is at 41- 44km from warp in.
{{NPCTableSeparator|Group 2 (50 km)}}
{{NPCTableRow|Elite Cruiser|4|Corelum Chief Protector/...}}
{{NPCTableRow|Battlecruiser|4|Corelatis Port Admiral/...}}
|}


=== 3rd Pocket ===
=== 3rd Pocket ===


1st Group (65- 90km):<br>
{{NPCTableHead|}}
4x Frigate (Coreli Guard)<br>
{{NPCTableSeparator|Group 1 (65-90 km)}}
2x Destroyer (Corelior Soldier)<br>
{{NPCTableRow|Frigate|4|Coreli Guard}}
 
{{NPCTableRow|Destroyer|2|Corelior Soldier}}
2nd Group (72- 77km, Lone Ships):<br>
2x Battleship (Core Baron/ Commodore)<br>
 
3rd Group (78- 86km):<br>
4x Cruiser (Corelum Chief Protector/ Defender)<br>
2x Battlecruiser (Corelatis Squad Leader/ Platoon Leader)<br>
2x Battleship (Core Baron/ Commodore/ Port Admiral)<br>


'''Blitz:'''<br>
{{NPCTableSeparator|Group 2 (70 km)}}
Clear the 1st room, then kill the 4 Battleships in the final room.
{{NPCTableRow|Battleship|2|Core Baron/Commodore}}


'''Optional Approach:'''<br>
{{NPCTableSeparator|Group 3 (80 km)}}
Cleared all pockets from warp in with a T2 fit Dominix (T2 Sentries), without a scratch (592 DPS).
{{NPCTableRow|Elite Cruiser|4|Corelum Chief Protector/Defender}}
{{NPCTableRow|Battlecruiser|2|Corelatis Squad/Platoon Leader}}
{{NPCTableRow|Battleship|2|Core Baron/...}}
|}


''' Mining:'''<br>
==Mining==
1st Pocket: 36 Pyroxeres asteroids (27- 59km, 1.47 mil units).<br>
1st Pocket: 36 Pyroxeres asteroids (27- 9km, 1.47 mil units).<br>
2nd Pocket: 26 Veldspar asteroids (9- 40km).<br>
2nd Pocket: 26 Veldspar asteroids (9-40km).<br>
3rd Pocket: 39 Veldspar asteroids (77- 90km).<br>
3rd Pocket: 39 Veldspar asteroids (77-90km).


'''Loot and Bounty:'''<br>
{{Missionrelated}}
Loot + Salvage: [[http://evepraisal.com/e/16501892 13.2 mil]]<br>
Bounty: 6.4 mil.<br>


[[Category:Mission reports]]
[[Category:Mission reports]]

Revision as of 19:45, 24 June 2018

Level 4
Type Encounter
Faction Serpentis
Best damage to deal Kinetic damage KinThermal damage Th
Damage to resist Thermal damage ThKinetic damage Kin
EWAR Sensor dampening


Video: Cerberus, Machariel, Maelstrom

It is recommended to fit AB or MWD as the acceleration gates are 60 and 45 km away. No hostiles at warpin area.

Blitz: Clear the 1st room, then kill the 4 Battleships in the final room.

1st Pocket

Acceleration gate to next pocket is at 60 km and is locked until all hostiles are cleared.


WD EWAR L
Group 1 (30 km)
Destroyer 2 x Destroyer Corelior Infantry/...
Elite Cruiser 4 x Elite Cruiser Corelum Guardian Chief Defender/...
Battlecruiser 1 x Battlecruiser Corelatis Platoon Leader
Group 2 (50-80 km)
Frigate 8 x Frigate Coreli Guard/...
Destroyer 4 x Destroyer Corelior Infantry/...
Elite Cruiser 4 x Elite Cruiser Corelum Chief Protector
Battlecruiser 3 x Battlecruiser Corelatis Squad/Platoon Leader

2nd Pocket

Acceleration gate to next pocket is 40km from warp in.


WD EWAR L
Group 1 (40 km)
Destroyer 2 x Destroyer Corelior Soldier
Elite Cruiser 6 x Elite Cruiser Corelum Guardian Chief Defender/...
Battlecruiser 2 x Battlecruiser Corelatis Squad Leader
Group 2 (50 km)
Elite Cruiser 4 x Elite Cruiser Corelum Chief Protector/...
Battlecruiser 4 x Battlecruiser Corelatis Port Admiral/...

3rd Pocket

WD EWAR L
Group 1 (65-90 km)
Frigate 4 x Frigate Coreli Guard
Destroyer 2 x Destroyer Corelior Soldier
Group 2 (70 km)
Battleship 2 x Battleship Core Baron/Commodore
Group 3 (80 km)
Elite Cruiser 4 x Elite Cruiser Corelum Chief Protector/Defender
Battlecruiser 2 x Battlecruiser Corelatis Squad/Platoon Leader
Battleship 2 x Battleship Core Baron/...

Mining

1st Pocket: 36 Pyroxeres asteroids (27- 9km, 1.47 mil units).
2nd Pocket: 26 Veldspar asteroids (9-40km).
3rd Pocket: 39 Veldspar asteroids (77-90km).