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Created page with "this is to write down my thoughts on trading. feel free to already make use of them. in the long run i will try to write down a Trade 101 and 102 Class from them as well as a ..."
 
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* volume matters
* volume matters
* dont put up all your stock on the market if its more than likely gets sold in 1-2 days, it will just make other people underbid you more aggressivly
* dont put up all your stock on the market if its more than likely gets sold in 1-2 days, it will just make other people underbid you more aggressivly
* make use of implants to get more profit (e.g. refine efficiency implants or speed implants for hauling )
* markets might not be profitable today but tomorrow and they might be profitable today but not tomorrow -> markets are changing constantly, use that to your advantage
Note: there are exceptions to every rule, use your trade smarts to figure out when there is a time to better not go by them
Note: there are exceptions to every rule, use your trade smarts to figure out when there is a time to better not go by them
== Haulers for Trading ==
* freighter
** keep a hauler in cargo and some cargo extenders and shield extenders to make quick intra-region pickup tasks ( dont use the freighter for everything )
* hauler 
* kestrel ( good cargo capactiy and fast )
* shuttle ( use for fast run and only warp to 0 )


== Todo ==
== Todo ==

Revision as of 13:44, 4 September 2010

this is to write down my thoughts on trading.

feel free to already make use of them.

in the long run i will try to write down a Trade 101 and 102 Class from them as well as a extensive Trade Tips page.

Why the market works

  • hauling takes time
  • people are lazy
  • people like to buy were they are
  • people can make more money in the time they not have to get an item elsewhere because its cheaper there
  • people want to buy everything at one place
  • people dont always know what the usual price of an item is or what it costs in another region
  • people cant type big numbers correctly

Trading Strategies

  • station trading
  • inter-region trading
  • intra-region trading

Finding items to trade

  • mission runner setups, what modules do they use
  • whats new and in demand
  • any patch changes that effect items
  • what do all eve players need frequently
  • what gets blown up often
  • what is rare


Spikes in Trading Volume

  • right after Downtime every day
  • 18-20 when European come online in their evening time
  • at weekends the volume seems generally higher

Note: this is not the case for all items just a general observation

Tips

  • write as much down as you can to plan trading (volumes, items, opportunities, observations, frequent buyer/seller names)
  • diversify in as much markets as you can
  • always keep isk to snatch up cheap items on the market when the opportunity arises
  • lookout for market resets/buyouts of other people and ride the wave of profits they created
  • plan into the feature days/weeks/months
  • dont have to much spare isk laying around - keep you money working with e.g. buy orders
  • be cautious when hauling - no afk hauling , always warp to 0, don't go to low-sec unless in a proper ship (e.g. transport with cloak)
  • there is no free lunch - if somethings sounds to good, check the numbers three times more
  • track your progress with out of game tools like eve commander
  • volume matters
  • dont put up all your stock on the market if its more than likely gets sold in 1-2 days, it will just make other people underbid you more aggressivly
  • make use of implants to get more profit (e.g. refine efficiency implants or speed implants for hauling )
  • markets might not be profitable today but tomorrow and they might be profitable today but not tomorrow -> markets are changing constantly, use that to your advantage

Note: there are exceptions to every rule, use your trade smarts to figure out when there is a time to better not go by them

Haulers for Trading

  • freighter
    • keep a hauler in cargo and some cargo extenders and shield extenders to make quick intra-region pickup tasks ( dont use the freighter for everything )
  • hauler
  • kestrel ( good cargo capactiy and fast )
  • shuttle ( use for fast run and only warp to 0 )

Todo

  • Ghost Orders
  • Expiration of Orders
  • Mind Games 8 vs 9 vs 0
  • multi order sniping
  • buyout games
  • place alts in other regions to check prizes quickly
  • mission hubs
  • market hubs
  • market cycles
  • its not always about having the lowest sell / highest buy order (anticipate the market cycles)
  • market research
  • strategies in market pvp
  • why shorter time orders can be better
  • how to use the market windows
  • interpretation of market graphs
  • filter settings
  • supply management
  • buying items for reprocessing and selling the minerals